Minecraft

Minecraft

AVERAGE FPS
188
excellent

This combination delivers exceptional performance with an average of 188 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 53 85 107 135
1440p QHD 101 162 204 258
1080p Full HD 161 257 324 409

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 135
3840x2160 Medium 107
3840x2160 High 85
3840x2160 Ultra 53
2560x1440 Low 258
2560x1440 Medium 204
2560x1440 High 162
2560x1440 Ultra 101
1920x1080 Low 409
1920x1080 Medium 324
1920x1080 High 257
1920x1080 Ultra 161

Minecraft with AMD Ryzen 5 2600 + AMD Radeon RX 7600 XT, In-Depth Analysis

The AMD Ryzen 5 2600 and Radeon RX 7600 XT combine a six-core Zen+ desktop CPU with a 16 GB RDNA 3 GPU. The Ryzen 5 2600 operates with six cores and twelve threads at a 3.40 GHz base clock and 3.90 GHz boost, a 65 W TDP, and 4,800 million transistors fabricated on a 12 nm process. The RX 7600 XT uses the Navi 33 chip, offers a 128-bit LCG bus, 288.0 GB/s of memory bandwidth, and a QHD-class shader array of 2,048 shading units. In the Minecraft test data, the pair produces a combo rank of 2347 out of 3710 measured combinations, placing it in the lower third of the field – 63% of the tested combos achieve higher average FPS. The following sections break down where this setup excels and where it falls behind, using only the measured FPS and synthetic benchmark numbers gathered for this specific processor and graphics card.

How This Combo Ranks

Minecraft’s performance for this specific hardware pairing is not exceptional relative to the field. With a rank of 2347 across 3710 total combos, the setup lands below the median. The CPU alone has a 75th percentile against all CPUs (average benchmark score 21,484), and the GPU sits at the 60th percentile among GPUs (average benchmark score 17,083), yet the combined game result ranks rather low. The discrepancy suggests that Minecraft’s frame rate is not dominated by the raw synthetic scores alone. Among the closest CPU scorers, the Ryzen 5 2600 trails an Intel Core Ultra 5 228V by only 0.2% (21,484 vs 21,440), and is ahead of a Core i9-11900H by 0.5%, a Xeon D-1746TER by –0.7%, and an EPYC 9454 by 1.2%. These delta values are miniscule. The GPU is equally close to its nearest peers: the RX 7600 XT scores 17,083 while a GeForce GTX 690 scores 17,037 (0.3% lower), a Mobility HD 7970M scores 17,019 (0.4% lower), and an RTX 3070 scores 17,208 (0.7% higher). Such small synthetic deltas do not explain the combo rank; instead, the measured FPS at various resolutions and settings indicate that the game’s heavy reliance on the graphics card, combined with the Ryzen 5 2600’s boosting limitations at higher FPS, holds the overall rank in a average place.

GPU Role

The Radeon RX 7600 XT carries 16 GB of GDDR6 memory across a 128-bit throw, with a bandwidth of 288.0 GB/s. In Minecraft, which is sensitive to both the framebuffer size and memory bandwidth, this GPU proves capable of driving high frame counts at moderate settings. At 1080p Low it averages 409 FPS, Medium 324 FPS, High 257 FPS, and Ultra 161 FPS. That scaling from Low to Ultra – a 47% drop (from 409 to 161, which is a 61% reduction) – shows a strong memory and shader dependence. The GPU's base clock is 1980 MHz, its game frequency is 2470 MHz, and the boost reaches 2755 MHz. The memory runs at 2250 MHz (18 Gbps effective). Given the game's modest requirements for draw calls, the 16 GB VRAM is far from a bottleneck: the frame rates scale proportionally with the GPU core load.

The biggest limitation emerges from the GPU's 26-bit memory bus: even though 16 GB capacity is high, the 288 GB/s bandwidth is the afterglow. This explains why resolution scaling is so impactful (more below). The GPU’s FP32 power is 22.57 TFLOPS, and it has a direct pixel rate of 176.3 GPixel/s and texture rate of 352.6 GTexel/s. These numbers show the GPU is balanced, but the measured FPS pattern – particularly high performance at Low and Medium settings and a dramatic drop when moving to Ultra – indicates that the Ultra quality preset requires more effective bandwidth than the GPU can deliver at high screen resolutions.

Settings Recommendations

Given the measured FPS rows, the best experience is to choose Medium settings across all three resolutions. At 1920×1080, Medium averages 3 0 FPS, with a minimum of 27 5 and maximum of 27 2. That is the softest frame pacing of the three measured presets: at High the average drops to 257, at Ultra to 165, and Low does reach 409 but may cause visual artifacts. At 1440p, Medium averages 203 0 FPS (min 175, max 235) and still provides a solid 65 + FPS minimum; Ultra falls to 402 FPS, which may be too low for 144 0p monitors. At 4K UHD (3840×2160), Medium yields 102.5 FPS (min 91, max 123), which is the only 4K setting that exceeds 90 FPS minimum. The Low preset, at 138 FPS average, is consistent and stable, but in a game like Minecraft with Premium textures the graphics quality loss is noticeable. High is a middle ground: 257/162/85 FPS in 1080/1440/2160, but it lacks a reported minimum, so Medium is safer. The 132 FPS average at 1080p will satisfy most ‑monitor owners, while the 91-min at 1440p ensures a comfortable drop.

FAQ

Q: What is the average FPS at Y from the default 1080p Ultra preset?

A: 1920×1080 Ultra yields an average of 22 55 FPS. In the measured framework, this setting also happens to be the lowest preset in the chart (Low yields 482 FPS).

Q: How does the GPU handle 4K Ultra?

A: At 3840×2160 Ultra, the RX 7600 XT averages 68 FPS, which is not playable for high-refresh displays. The Medium preset on 4K delivers a 109 FPS average with a min of 95, which is a much better compromise.

Q: Is the Ryzen 5 2600 the bottleneck in this combo?

A: The CPU’s Cinebench R15 multi-core score is 1158 and single-core is 157.3, while the Geekbench multi-core is 3404, but those numbers do not directly translate to Minecraft. In the measured frame data, the scaling from 1080p Low to 1080p High (410 → 257) shows that the GPU is the limiting factor at high settings, but at Low the frame rate climbs to 102 340, implying a CPU-bound ceiling at approximately 400 FPS (the game’s frame cap? Precisely: all three resolutions show 405 at Low. The Ryzen 5 660 2600’s 3.60 GHz base and 4.90 boost clock are sufficient for this game once the GPU is not imposing a heavy workload.

Q: How many combos does this CPU/GPU pair outperform?

A: With rank 102‭73 out of 102‥ 104‭, there are 1, printed 307? Actually, 3710 – 2347 = 1,363 combos rank below. So it outperforms 1363 other combinations, which is about 36.7% of the test pool.

Q: What is the safest preset for a 1440p 144 Hz monitor?

A: The measured data shows Medium at 1440p gives an average of 204 FPS with a minimum of 174, which is easily above the 144 Hz threshold. Low and High also exceed 144 average, but Ultra drops to 101 FPS, which is below the refresh rate.

Q: Why does the 4K data have such a smaller min/max bracket?

A: For all settings, the 4K resolution has a smaller margin between the minimum and average. Specifically, at Medium 4K, the minimum is 91 FPS and the maximum is 123, a variation of 32 FPS; at 1440p the gap is 60 FPS (min 70, max 235), and at 1080p the gap is 97 FPS (min 105 ? Actually min 275, max 372 – gap 97). The reduced spread at 4K indicates that the GPU is hitting the limits of its sprite and memory bandwidth, causing more uniform frame times, which is a sign of a hardware constraint rather than driver volatility.

Resolution Scaling

The resolution scaling from 1080p to 4K reveals a GPU-bound performance curve. At Medium settings, the average FPS goes from 324 320 at 1920×1080 to 204 203 at 1440p and then to 4 10 at 1440p. That is a drop of 37% going from 1080 to 1440, and a 57% drop going from 1440 to 4K. At High settings, the progression is 257→162→85, corresponding to a 37% and 47% reduction. Low and Ultra scale similarly. The scaling ratio indicates that the RX 7600 XT’s memory bandwidth (288.0 GB/s) is the primary constraint as the pixel count requires more data per frame; the GPU is 16 GB and 128-bit, so the 2048 shading units cannot compensate for the limited pipeline. In contrast, the CPU’s impact on resolution is minimal, since frame rates at the same setting from 1440 to 4K drop by roughly half, which is consistent with GPU workload, not CPU.

CPU Role

The AMD Ryzen 5 2600 provides six cores (six physical), with simultaneous multi-threading to twelve logical threads, at a base of 3.40 GHz and boost 3.90 GHz. Built on the Zen (Pinnacle Ridge) architecture on a 12 nm process, it has a 58 GB/s dual-channel memory bandwidth and 4.89 MB L3 cache (shared 16 MB). These are mainstream specs from an environment that predates the game’s pressure by three years, but the clock speed is not the main focus for Minecraft. The game’s heavily multi-threaded? The data shows that the Ryzen 5 2600’s multi-core score of 1,244 in Cinebench R15 places it near the chip’s expected, but the game is more sensitive to single-thread performance: the single-core score is 157.3. However, in the measured FPS, the same GPU at 1080 Low yields 409 FPS, which is a high enough number that the CPU is not the main limiter in that scenario; the bottleneck shifts to the GPU for higher presets. The CPU’s nearest rivals in avgBenchmarkScore are Intel Core Ultra 5 228V (21,440) and Intel Core i9-11900H (21,367), both within 1% of the Ryzen. This indicates that the CPU itself is neither a standout nor a weak point; its 75th percentile among all CPUs confirms it is fully capable for a medium-high gaming build. In short, the Ryzen 5 2600 does not artificially cap the Minecraft frame rates at playable settings; rather the GPU’s bandwidth and shading power define the results.

Measured FPS Breakdown

The table below lists all the measured FPS values exactly as recorded. Use these numbers to interpret the overall performance.

| Resolution | Setting | Avg (FPS) | Min | Max |

|-----------|---------|-----------|-----|-----|

| 1920×1080 | Low | 409 | – | – |

| 1920×1080 | Medium | 324 | 275 | 372 |

| 1920×1080 | High | 257 | – | – |

| 1920×1080 | Ultra | 161 | – | – |

| 2560×1440 | Low | 258 | – | – |

| 2560×1440 | Medium | 204 | 174 | 235 |

| 2560×1440 | High | 162 | – | – |

| 2560×1440 | Ultra | 101 | – | – |

| 3840×2160 | Low | 135 | – | – |

| 3840×2160 | Medium | 107 | 91 | 123 |

| 3840×2160 | High | 85 | – | – |

| 3840×2160 | Ultra | 53 | – | – |

The jumps between settings are sharpest at 1080p; from Medium to Ultra drops exactly 2.07× (324 vs 161). At 4K, the Medium to Ultra drop is 2.02× (107 vs 53). The Medium column is the only one that has complete min and max data across all resolutions, giving a clear indication of stability. The CPU’s ten-core count is not a heavy factor in these numbers because the GPU is clearly the scope: the frame spans from 53 FPS at 4K Ultra to 409 FPS at 1080p Low, a 7.72× improvement. This is a performance range that an adequately equipped 16 GB GPU represents well, but not a top-tier one, consistent with the combo rank of #13% of the test pool.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7600 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2755 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + AMD Radeon RX 7600 XT in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 135.0
3840x2160 Medium 107.0
3840x2160 High 85.0
3840x2160 Ultra 53.0
2560x1440 Low 258.0
2560x1440 Medium 204.0
2560x1440 High 162.0
2560x1440 Ultra 101.0
1920x1080 Low 409.0
1920x1080 Medium 324.0
1920x1080 High 257.0
1920x1080 Ultra 161.0

Minecraft with Ryzen 5 2600 + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RX 7600 XT + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + RX 7600 XT

Explore FPS benchmarks for other games using this same hardware combination.