Fivem

Fivem

AVERAGE FPS
82
good

This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 39 48 61
1440p QHD 54 69 87 110
1080p Full HD 82 106 132 167

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 48
3840x2160 High 39
3840x2160 Ultra 30
2560x1440 Low 110
2560x1440 Medium 87
2560x1440 High 69
2560x1440 Ultra 54
1920x1080 Low 167
1920x1080 Medium 132
1920x1080 High 106
1920x1080 Ultra 82

Fivem with AMD Ryzen 5 2600 + AMD Radeon RX 7600 XT, In-Depth Analysis

FAQ

Q: What is the measured average FPS for this combo at 1080p with Medium settings?

A: The data shows an average of 132 FPS at 1920x1080 on Medium, with a measured range of 112 FPS minimum and 152 FPS maximum.

Q: How does the CPU compare to its nearest rival in average benchmark score?

A: The AMD Ryzen 5 2600 scores 21,484 on average, which is 0.2% ahead of the Intel Core Ultra 5 228V (21,440) and 0.5% ahead of the Intel Core i9-11900H (21,367). It trails the Intel Xeon D-1746TER by 0.7% (21,635) and leads the AMD EPYC 9454 by 1.2% (21,223).

Q: What is the GPU's VRAM capacity and memory bus width?

A: The AMD Radeon RX 7600 XT has 16 GB of GDDR6 memory on a 128-bit bus, with a bandwidth of 288.0 GB/s.

Q: At which resolution and settings does the combo achieve its highest measured average FPS?

A: The highest measured average is 167 FPS at 1920x1080 with Low settings. The next best is 132 FPS at the same resolution with Medium settings.

Q: What is the combo's rank among all tested combinations?

A: The combo ranks 2340 out of 3707 tested combinations (comboRankInGame), placing it in the lower-middle portion of the field.

Q: Does the CPU have integrated graphics?

A: No, the integrated graphics field is null for the AMD Ryzen 5 2600, meaning it relies on a discrete GPU.

CPU Role

The AMD Ryzen 5 2600 is a 6-core, 12-thread processor from the 2000 series, built on the Zen (Pinnacle Ridge) architecture using a 12 nm process at GlobalFoundries. It operates at a base clock of 3.40 GHz and a boost clock of 3.90 GHz, with a TDP of 65 W. The cache hierarchy includes 96 KB L1 per core, 512 KB L2 per core, and 16 MB shared L3. Memory support is dual-channel DDR4 with a bandwidth of 46.9 GB/s, and the CPU connects via PCIe Gen 3 with 16 lanes.

In Fivem, which is a multiplayer modification of a sandbox title, the CPU handles game logic, entity management, and network synchronization across many players. The 6-core/12-thread configuration is adequate for maintaining stable frame pacing in busy server environments, but the Zen architecture's single-thread performance is modest by modern standards. Benchmark results reflect this: the Cinebench R15 single-core score is 157.3, and the Geekbench single-core score is 1,154. Multi-threaded scores are stronger—Cinebench R15 multi-core is 1,248, and Geekbench multi-core is 5,648. PassMark multi-thread is 13,160, while single-thread is 2,239.

The CPU's percentile versus all CPUs is 75, meaning it outperforms 75% of processors in the database. Its nearest rivals are all within a 1.2% delta, indicating that the Ryzen 5 2600 sits in a dense performance cluster. For Fivem, the data suggests that at lower resolutions (1080p), the CPU is likely a bottleneck in scenarios with many players or complex scripts, but at higher resolutions the GPU takes over the limiting role. The 12 threads help with background tasks like Discord or streaming, but the core clock ceiling of 3.90 GHz limits peak responsiveness in single-threaded workloads typical of Fivem's server-side processing.

GPU Role

The AMD Radeon RX 7600 XT is based on the Navi 33 chip, using RDNA 3.0 architecture (codename Hotpink Bonefish), manufactured on a 6 nm process at TSMC. It features 2,048 shading units, 128 TMUs, 64 ROPs, and 32 ray tracing cores. The GPU has 16 GB of GDDR6 memory on a 128-bit bus, offering 288.0 GB/s of bandwidth—a large capacity for a mid-range card, which is beneficial for Fivem's tendency to load many custom assets and high-resolution textures. Core clocks are 1,980 MHz base, 2,755 MHz boost, and 2,470 MHz game clock. The memory runs at 2,250 MHz (18 Gbps effective). The card has a TDP of 190 W and requires a single 8-pin power connector, with a suggested PSU of 450 W. It supports PCIe 4.0 x8.

In Fivem, the GPU is responsible for rendering the world, including vehicle models, building interiors, and weather effects. The 16 GB VRAM ensures that even heavily modded servers with custom textures do not exceed memory limits, which can cause stutter or texture pop-in. The GPU's benchmark scores are moderate: PassMark G3D is 17,132, and 3DMark Steel Nomad DX12 is 2,348. The GPU's percentile versus all GPUs is 60, placing it above the median. Its nearest rivals include the NVIDIA GeForce GTX 690 (0.3% ahead) and the NVIDIA GeForce RTX 3070 (0.7% behind), indicating that the RX 7600 XT performs in the range of older high-end cards.

For Fivem, the GPU's raw rasterization power is more important than ray tracing, which is rarely used in this title. The 64 ROPs and 352.6 GTexel/s texture rate are sufficient for 1080p high-refresh gaming, but at 4K the card struggles to maintain smooth frame rates, as shown in the measured FPS data.

Settings Recommendations

Based on the measured FPS rows, the best experience depends on the target resolution. At 1920x1080, the Medium preset delivers 132 FPS average, which is well above the 60 FPS threshold for smooth play, and the minimum of 112 FPS ensures no major dips. High settings at 1080p yield 106 FPS, still excellent, while Ultra drops to 82 FPS—playable but with less headroom for multiplayer spikes. Low settings reach 167 FPS, but the visual quality loss is significant for a game that relies on environmental detail.

At 2560x1440, Medium is the sweet spot: 87 FPS average with a range of 74 to 100 FPS. High settings at 1440p give 69 FPS, which is acceptable but may dip below 60 in heavy scenes. Ultra at 1440p drops to 54 FPS, which is borderline for competitive play. Low settings at 1440p hit 110 FPS, but again, the visual compromise is steep.

At 3840x2160, only Low settings achieve a playable average of 61 FPS. Medium at 4K gives 48 FPS with a range of 41 to 55, which is below ideal. High at 4K is 39 FPS, and Ultra is 30 FPS—neither is recommended for smooth gameplay. The data indicates that for a consistent 60+ FPS experience, users should stick to 1080p Medium or High, or 1440p Medium. If the monitor is 4K, Low settings are the only viable option, and even then, frame times may be inconsistent.

How This Combo Ranks

The combo ranks 2340 out of 3707 tested combinations, placing it in the 63rd percentile of all combos (i.e., worse than 63% of tested systems). This rank reflects a pairing of a mid-range CPU from 2018 with a mid-range GPU from 2024, which is a balanced but not high-end setup. The CPU's 75th percentile versus all CPUs is higher than the GPU's 60th percentile, suggesting that the GPU is the more limiting factor in this pairing. However, the rank is not solely about hardware strength; Fivem's performance also depends on server-side code and player count, which the benchmark data does not capture.

Relative to other combos, this system is in the lower half, but it is far from the bottom. For a game like Fivem, which is more CPU-intensive in multiplayer scenarios, the Ryzen 5 2600's 12 threads provide adequate parallelism, while the RX 7600 XT's 16 GB VRAM is a future-proofing advantage. The rank implies that many users with newer CPUs (e.g., Ryzen 5000 series or Intel 12th gen) and high-end GPUs (e.g., RTX 4080) will outperform this setup, but for 1080p gaming, this combo is still viable.

Measured FPS Breakdown

The measured FPS data covers three resolutions (1080p, 1440p, 4K) and four quality presets (Low, Medium, High, Ultra). At 1920x1080, the averages are: Low 167, Medium 132 (min 112, max 152), High 106, Ultra 82. At 2560x1440: Low 110, Medium 87 (min 74, max 100), High 69, Ultra 54. At 3840x2160: Low 61, Medium 48 (min 41, max 55), High 39, Ultra 30.

The pattern is consistent: each step up in resolution reduces FPS by roughly 30-40% at the same settings. For example, going from 1080p Medium (132 FPS) to 1440p Medium (87 FPS) is a 34% drop, and from 1440p Medium to 4K Medium (48 FPS) is a 45% drop. The minimum FPS data is only available for Medium settings, where the variance is about 15-20% from the average, indicating that frame pacing is stable but not perfect.

The Ultra preset at 1080p (82 FPS) is slower than High at 1440p (69 FPS), showing that settings have a larger impact than resolution in this range. At 4K, even Low settings (61 FPS) barely hit 60, and the card cannot maintain 60 FPS at any other preset. For users with a 144Hz monitor, 1080p Medium or High is the best balance; for 60Hz displays, 1440p Medium provides a comfortable margin.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and nonlinear. At Medium settings, the sequence is 132 FPS (1080p) → 87 FPS (1440p) → 48 FPS (4K). This represents a 34% reduction from 1080p to 1440p and a further 45% reduction from 1440p to 4K. The total drop from 1080p to 4K is 64%, which is less than the 75% reduction in pixel count (from 2.07 million to 8.29 million pixels), indicating that the GPU is not purely pixel-bound—other factors like CPU overhead at lower resolutions play a role.

At High settings, the drop is 106 → 69 → 39 FPS, a 63% total reduction. At Ultra, it is 82 → 54 → 30 FPS, a 63% reduction as well. The consistency of these percentages suggests that the GPU's scaling is stable across settings, but the absolute values are low at 4K. The fact that 1080p Medium (132 FPS) is nearly three times faster than 4K Medium (48 FPS) implies that the RX 7600 XT is not designed for 4K gaming in this title. The limiting component at 1080p is likely the CPU, as the GPU has headroom—evidenced by the 167 FPS at Low settings, which is close to the CPU's practical limit. At 4K, the GPU becomes the bottleneck, as the frame rate drops below 60 even at Low. This dual-bottleneck behavior is typical for a mid-range CPU/GPU pairing: at low resolutions, the CPU caps performance, while at high resolutions, the GPU's shading and memory bandwidth are insufficient. The 16 GB VRAM does not help at 4K because the card's compute throughput (22.57 TFLOPS FP32) and memory bandwidth (288 GB/s) are the limiting factors, not capacity. Users targeting 4K would need to lower settings to Low and accept 61 FPS, which is barely playable. For a smoother experience, 1440p with Medium or High is the recommended compromise, as the frame rates (87-69 FPS) are within a playable range without severe visual compromises.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7600 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2755 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + AMD Radeon RX 7600 XT in Fivem

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 48.0
3840x2160 High 39.0
3840x2160 Ultra 30.0
2560x1440 Low 110.0
2560x1440 Medium 87.0
2560x1440 High 69.0
2560x1440 Ultra 54.0
1920x1080 Low 167.0
1920x1080 Medium 132.0
1920x1080 High 106.0
1920x1080 Ultra 82.0

Fivem with Ryzen 5 2600 + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 7600 XT + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + RX 7600 XT

Explore FPS benchmarks for other games using this same hardware combination.