Minecraft: Java Edition

Minecraft: Java Edition

AVERAGE FPS
164
excellent

This combination delivers exceptional performance with an average of 164 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 77 92 119
1440p QHD 91 139 179 224
1080p Full HD 137 222 284 357

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 119
3840x2160 Medium 92
3840x2160 High 77
3840x2160 Ultra 45
2560x1440 Low 224
2560x1440 Medium 179
2560x1440 High 139
2560x1440 Ultra 91
1920x1080 Low 357
1920x1080 Medium 284
1920x1080 High 222
1920x1080 Ultra 137

Minecraft: Java Edition with AMD Ryzen 5 5600GT + AMD Radeon RX 6600, In-Depth Analysis

The AMD Ryzen 5 5600GT paired with the AMD Radeon RX 6600 delivers a remarkably consistent performance curve in Minecraft: Java Edition, with the data showing that resolution scaling has a profound impact on frame rates. At 1920x1080, the combination is exceptionally fast, producing 356.5 FPS at Low settings, 283.7 FPS at Medium, 222.0 FPS at High, and 137.4 FPS at Ultra. Moving to 2560x1440, the frame rates remain highly playable: 224.1 FPS at Low, 178.7 FPS at Medium, 139.1 FPS at High, and 91.1 FPS at Ultra. At 3840x2160, the performance drops sharply, with the average frame rate falling to 118.5 FPS at Low, 91.6 FPS at Medium, 77.1 FPS at High, and just 45.4 FPS at Ultra. The transition from 1080p to 4K at Ultra settings represents a reduction of approximately 67% in average frame rate, indicating that the rendering load at 4K Ultra is substantial. The pattern of degradation suggests that the GPU becomes the limiting component at higher resolutions, particularly when the Ultra preset is active, as the frame rate at 4K Ultra (45.4 FPS) is the only measured result that dips below the 60 FPS threshold commonly considered the baseline for smooth gameplay.

Resolution Scaling

The measured data reveals a clear and predictable scaling pattern across the three tested resolutions. At 1920x1080, the average frame rates are exceptionally high across all presets, with the Low preset reaching 356.5 FPS and the Ultra preset still delivering a strong 137.4 FPS. This indicates that at 1080p, the system has ample headroom, and the frame rate is likely being constrained more by the CPU's ability to feed the GPU with draw calls rather than by the GPU's raw pixel-pushing capability. When the resolution increases to 2560x1440, the frame rates remain robust but show a noticeable decline: the Low preset drops by roughly 37% to 224.1 FPS, while the Ultra preset falls by about 34% to 91.1 FPS. This moderate drop suggests that the GPU is beginning to take on more of the workload, but the system still has sufficient performance to maintain high frame rates. The most dramatic change occurs at 3840x2160, where the frame rates fall significantly across all presets. The Low preset still manages 118.5 FPS, but the Ultra preset plummets to 45.4 FPS, which is a 67% reduction from the 1080p Ultra result. The data shows that the scaling from 1440p to 4K is nonlinear, with the Ultra preset experiencing the steepest decline, which points to the GPU's memory bandwidth and fill rate becoming the primary bottlenecks at this resolution.

GPU Role

The AMD Radeon RX 6600, built on the RDNA 2.0 architecture with the Navi 23 chip, plays a decisive role in the higher-resolution results. The GPU features 8 GB of GDDR6 memory on a 128-bit bus, providing a memory bandwidth of 224.0 GB/s. The card's base clock is 1626 MHz, with a game clock of 2044 MHz and a boost clock of 2491 MHz. In Minecraft: Java Edition, which is not known for requiring massive VRAM capacities, the 8 GB frame buffer is more than sufficient even at 4K Ultra. Instead, the data indicates that the GPU's compute throughput becomes the limiting factor at higher resolutions. The card has 1792 shading units, 112 texture mapping units, and 64 raster operations pipelines, with a pixel rate of 159.4 GPixel/s and a texture rate of 279.0 GTexel/s. These specifications translate to a peak FP32 performance of 8.928 TFLOPS. At 1080p, the GPU is not fully taxed, as evidenced by the high frame rates across all presets. However, at 4K Ultra, the rendering demands increase exponentially, and the GPU's fill rate and shading capabilities are stressed to the point where the average frame rate drops to 45.4 FPS. The data suggests that the RX 6600 is well-matched for 1080p and 1440p gaming, but it begins to struggle at 4K with the Ultra preset, where the game's complex shaders and high-resolution textures place a heavy load on the GPU's processing units.

CPU Role

The AMD Ryzen 5 5600GT, a 5000-series processor based on the Zen 3 architecture (Cezanne codename), provides the computational muscle for this combo. It has 6 cores and 12 threads, with a base clock of 3.60 GHz and a boost clock of 4.60 GHz. The CPU's cache hierarchy includes 64 KB of L1 cache per core, 512 KB of L2 cache per core, and a 16 MB L3 cache. In Minecraft: Java Edition, the game's simulation and world-generation logic are heavily dependent on single-threaded performance, and the 5600GT's boost clock of 4.60 GHz is advantageous for this workload. The CPU's benchmark scores support this: it achieves a 3dmark_single_thread score of 913 and a passmark_single_thread score of 3348, which are competitive for its class. The CPU's multi-threaded capabilities are also solid, with a cinebench_r23_multicore score of 17272 and a passmark_multithread score of 20325, but the game's frame rate at lower resolutions appears to be more influenced by single-core speed. At 1080p Low, the average frame rate of 356.5 FPS is exceptionally high, and this is likely because the CPU can process the game's logic faster than the GPU can render frames at this resolution. The data shows that as resolution increases, the CPU's role diminishes relative to the GPU; the frame rate drop from 1080p to 4K at the same preset is primarily attributable to the GPU's rendering workload, not the CPU's processing speed. The CPU's 65 W TDP and dual-channel DDR4 memory support with 51.2 GB/s bandwidth are sufficient to keep the system fed without introducing a bottleneck at the tested resolutions.

How This Combo Ranks

In the overall database of tested combinations, this pairing of the AMD Ryzen 5 5600GT and AMD Radeon RX 6600 achieves a combo rank of 1390 out of 1727 tested combos in Minecraft: Java Edition. This places the system in the lower-middle tier of all tested configurations, indicating that while it performs adequately, there are many more powerful combinations available. The CPU's individual standing is respectable, with a percentile rank of 78 out of all CPUs, meaning it outperforms 78% of processors in the database. Its nearest rivals in the CPU benchmarks include the Intel Core i7-10700 with an average score of 20746, the Intel Core i5-12490F with 20794, the AMD Ryzen 5 5600X with 20680, and the AMD EPYC 7J13 with 20845. The delta percentages are minimal, with the 5600GT's average benchmark score of 20740 being nearly identical to these competitors, ranging from -0.5% to +0.3% difference. The GPU also performs at a similar level relative to its peers, with a percentile of 69 out of all GPUs. Its nearest rivals include the AMD Radeon 890M (average score 25246), the AMD Radeon RX 580 2048SP (25287), the AMD Radeon RX 6700M (25180), and the NVIDIA GeForce RTX 3060 Ti (25120), with delta percentages between -0.2% and +0.5% compared to the RX 6600's average score of 25235. The combo's rank of 1390 out of 1727 suggests that the system is capable of running the game smoothly at the tested settings, but it is not positioned among the top configurations, and users seeking higher frame rates at 4K Ultra would need to consider more powerful hardware.

Settings Recommendations

Based on the measured frame rate data, the optimal settings for this combination depend on the target resolution and desired frame rate. At 1920x1080, the High preset delivers an average of 222.0 FPS, which is well above the threshold for smooth gameplay on high-refresh-rate monitors, and even the Ultra preset maintains a strong 137.4 FPS. For most users at 1080p, the High preset offers an excellent balance of visual quality and performance, while the Ultra preset is also viable if visual fidelity is the priority. At 2560x1440, the High preset produces 139.1 FPS, which is still very smooth, and the Medium preset at 178.7 FPS provides additional headroom for monitors with refresh rates above 144 Hz. The Ultra preset at 1440p drops to 91.1 FPS, which is playable but may not fully utilize a 144 Hz display. At 3840x2160, the data shows a clear trade-off: the Low preset achieves 118.5 FPS, the Medium preset 91.6 FPS, the High preset 77.1 FPS, and the Ultra preset only 45.4 FPS. For 4K gaming, the High preset is recommended as it provides a frame rate above 60 FPS (77.1 FPS), which is generally considered the minimum for a smooth experience. The Medium preset at 91.6 FPS is also a strong choice for 4K if a higher frame rate is preferred over maximum visual settings. The Ultra preset at 4K should be avoided, as the average frame rate of 45.4 FPS falls below the playable threshold for most users. The Low preset at 4K, while achieving 118.5 FPS, sacrifices too much visual quality and is not recommended for regular play.

FAQ

Q: What is the average frame rate at 1080p Ultra settings?

A: The average frame rate at 1920x1080 with Ultra settings is 137.4 FPS.

Q: How does the performance at 4K Low compare to 4K Ultra?

A: At 3840x2160, the Low preset achieves 118.5 FPS, while the Ultra preset drops to 45.4 FPS, representing a significant performance gap of about 73 FPS.

Q: Is the Ultra preset playable at 1440p?

A: Yes, the Ultra preset at 2560x1440 delivers an average of 91.1 FPS, which is above the 60 FPS threshold and suitable for most displays.

Q: What is the combo's rank among all tested configurations?

A: This specific CPU-GPU combination ranks 1390 out of 1727 tested combos in Minecraft: Java Edition.

Q: Which preset provides the best balance at 4K resolution?

A: The High preset at 3840x2160 offers the best balance, with an average frame rate of 77.1 FPS, which is above the 60 FPS minimum for smooth gameplay.

Q: How does the CPU's single-thread performance compare to its rivals?

A: The Ryzen 5 5600GT achieves a passmark_single_thread score of 3348, which is competitive with its nearest rivals, showing a delta of between -0.5% and +0.3% in average benchmark scores.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + AMD Radeon RX 6600 in Minecraft: Java Edition

Resolution Settings Avg FPS
3840x2160 Low 118.5
3840x2160 Medium 91.6
3840x2160 High 77.1
3840x2160 Ultra 45.4
2560x1440 Low 224.1
2560x1440 Medium 178.7
2560x1440 High 139.1
2560x1440 Ultra 91.1
1920x1080 Low 356.5
1920x1080 Medium 283.7
1920x1080 High 222.0
1920x1080 Ultra 137.4

Minecraft: Java Edition with Ryzen 5 5600GT + Other GPUs

See how Minecraft: Java Edition performs with the same CPU but different graphics cards.

Minecraft: Java Edition with RX 6600 + Other CPUs

See how Minecraft: Java Edition performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + RX 6600

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