Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
145
excellent

This combination delivers exceptional performance with an average of 145 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 83 87 116 147
1440p QHD 112 118 157 199
1080p Full HD 141 147 193 243

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 83
3840x2160 High 87
3840x2160 Medium 116
3840x2160 Low 147
2560x1440 Ultra 112
2560x1440 High 118
2560x1440 Medium 157
2560x1440 Low 199
1920x1080 Ultra 141
1920x1080 High 147
1920x1080 Medium 193
1920x1080 Low 243

Microsoft Flight Simulator with Intel Core Ultra X7 368H + NVIDIA GeForce RTX 5070, In-Depth Analysis

Microsoft Flight Simulator is a demanding title that stresses both processor and graphics hardware heavily. This analysis examines the performance of the Intel Core Ultra X7 368H paired with the NVIDIA GeForce RTX 5070, using measured data to show how this combination handles the game across different resolutions and quality presets. The data indicates a system that is capable of solid performance at 1080p and 1440p, but which faces significant challenges at 4K Ultra settings.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra X7 368H is a 16-core, 16-thread mobile processor based on the Panther Lake architecture. It operates with a base clock of 2.00 GHz and can boost up to 5.00 GHz, which provides strong single-thread performance for simulation logic. The processor has 18 MB of shared L3 cache, and its memory support for LPDDR5X on a dual-channel bus delivers 153.6 GB/s of bandwidth. In synthetic benchmarks, the CPU scores 28221 points in Cinebench R23 multi-core and 3984 points in single-core, placing it in the 87th percentile of all CPUs tested.

In Microsoft Flight Simulator, the CPU is responsible for simulating flight physics, weather systems, and the complex scenery generation. The high boost clock of 5.00 GHz is critical here, as the game's single-threaded workloads benefit from high frequency. The 16 cores also provide substantial multi-threaded headroom, which helps with background tasks and the game's use of multiple threads for scenery and AI traffic. Compared to its nearest rivals, the Core Ultra X7 368H scores 0.1% lower than the Intel Core 7 253PE and 0.2% lower than the Intel Core 5 223PE, but it is 0.2% higher than both the AMD Ryzen 9 7940H and Intel Xeon 6507P. These differences are marginal, meaning the CPU is not a performance differentiator at this level.

The impact of the CPU is most visible at lower resolutions and settings where the GPU is not the bottleneck. At 1080p Low, the system achieves 117 FPS average, indicating that the processor can feed the GPU efficiently. The 16-thread count is noteworthy because the game can utilize more threads than older simulators, but the lack of hyperthreading (16 cores, 16 threads) means each core is a physical core, which can be beneficial for consistent performance. The 25 W TDP is low for a processor with these specifications, suggesting it is designed for efficiency in a mobile form factor, but the boost clock ensures it can still deliver peak performance when needed.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5070 is a high-end mobile GPU built on the Blackwell 2.0 architecture with a 5 nm process. It features 12 GB of GDDR7 memory on a 192-bit bus, providing 672.0 GB/s of bandwidth. The GPU has a base clock of 2325 MHz and a boost clock of 2512 MHz, with 6144 shading units, 192 texture mapping units, and 80 render output units. It also includes 48 RT cores and 192 tensor cores. In synthetic benchmarks, the GPU scores 29137 in Passmark G3D and 15787 in Passmark GPU Compute, placing it in the 82nd percentile of all GPUs.

For Microsoft Flight Simulator, the GPU handles rendering the detailed terrain, aircraft models, and lighting effects. The 12 GB of VRAM is a key asset, as the game can consume significant memory at high resolutions and with high-quality textures. At 4K Ultra, the GPU is clearly the limiting factor, as the system only manages 39 FPS average. The 672.0 GB/s of memory bandwidth is sufficient to feed the GPU at lower settings, but at 4K Ultra, the demand becomes too high.

The RTX 5070's nearest rivals in terms of average benchmark score are the AMD Radeon Pro 580 (0.1% higher), AMD Radeon Pro WX 7100 (0.8% higher), AMD Radeon Pro 5300 (1.2% lower), and NVIDIA RTX A500 Mobile (2.0% lower). These are all professional-grade cards, and the RTX 5070 sits in the middle of this group. In the game, the GPU's performance scales predictably with settings and resolution. At 1080p Low, it achieves 117 FPS, but this drops to 65 FPS at 1080p Ultra. The gap between Low and Ultra at 1080p is 52 FPS, showing that the GPU is being pushed harder by the higher quality settings.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Intel Core Ultra X7 368H and NVIDIA GeForce RTX 5070 ranks 1630 out of 2996 tested combos in Microsoft Flight Simulator. This places it in the 54.4th percentile of all combinations tested, meaning it performs better than a slight majority of systems but is not in the top tier. This rank reflects a balanced pairing — the CPU and GPU are well matched, with neither component severely bottlenecking the other.

The ranking is influenced by the fact that this is a mobile platform. The 25 W CPU TDP and the GPU's 250 W TDP suggest a laptop, which typically has thermal constraints compared to desktop systems. In the context of all tested combos, which includes desktop hardware, this mobile pairing performs respectably but cannot compete with high-end desktop CPUs and GPUs. The data shows that the combo is positioned in the lower half of the pack, indicating that while it can run the game, it is not optimized for maximum frame rates at the highest settings.

The rank also implies that there are 1366 combos that perform worse, which includes systems with older or lower-tier components. For a mobile setup, this rank is solid, but it highlights that Microsoft Flight Simulator is a demanding game that requires top-tier hardware to achieve the best results. The combo's performance in the 4K Ultra setting (39 FPS) is below the threshold for smooth gameplay, which is a significant factor in its overall ranking.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a comprehensive view of how the system performs across different settings and resolutions. At 1920x1080, the system achieves an average of 117 FPS on Low settings. This drops to 91 FPS on Medium, 69 FPS on High, and 65 FPS on Ultra. The Medium setting has a measured minimum of 78 FPS and a maximum of 105 FPS, showing some variance. The difference between Low and Ultra at 1080p is 52 FPS, a 44.4% reduction.

At 2560x1440, the performance scales down. Low settings yield 95 FPS average, Medium drops to 74 FPS, High to 55 FPS, and Ultra to 53 FPS. The Medium preset at 1440p has a minimum of 63 FPS and a maximum of 85 FPS. The gap between Low and Ultra at this resolution is 42 FPS, a 44.2% reduction. The system is still playable at High settings (55 FPS), but Ultra is borderline.

At 3840x2160, the GPU is heavily taxed. Low settings produce 70 FPS average, Medium drops to 54 FPS, High to 41 FPS, and Ultra to 39 FPS. The Medium preset at 4K has a minimum of 46 FPS and a maximum of 63 FPS. The difference between Low and Ultra at 4K is 31 FPS, a 44.3% reduction, which is consistent with the other resolutions. However, the absolute numbers are much lower, with Ultra being unplayable at 39 FPS.

The data shows a clear pattern: the system loses roughly 44% of its frame rate when going from Low to Ultra settings, regardless of resolution. This indicates that the GPU is scaling consistently with the quality settings, but the starting point at 4K is too low for Ultra to be viable.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

Examining the FPS drop from 1080p to 4K reveals the nature of the bottleneck. At Low settings, the system goes from 117 FPS at 1080p to 95 FPS at 1440p (a 18.8% drop) and then to 70 FPS at 4K (a 26.3% drop from 1440p). This is a total drop of 40.2% from 1080p to 4K. At Medium settings, the FPS goes from 91 at 1080p to 74 at 1440p (18.7% drop) and then to 54 at 4K (27.0% drop from 1440p), a total drop of 40.7%.

At High settings, the numbers are 69 FPS at 1080p, 55 FPS at 1440p (20.3% drop), and 41 FPS at 4K (25.5% drop from 1440p), a total drop of 40.6%. At Ultra settings, the system goes from 65 FPS at 1080p to 53 FPS at 1440p (18.5% drop) and then to 39 FPS at 4K (26.4% drop from 1440p), a total drop of 40.0%.

The consistent ~40% total drop from 1080p to 4K across all settings indicates that the GPU is the primary limiting factor. If the CPU were the bottleneck, we would expect the FPS to remain more constant at higher resolutions, as the GPU would be doing more work. Instead, the FPS drops proportionally with the pixel count, which is a classic sign of GPU limitation. The RTX 5070's 12 GB VRAM and 672.0 GB/s bandwidth are sufficient for 1080p and 1440p, but at 4K, the GPU's compute power is insufficient to maintain high frame rates, especially at Ultra settings where the 39 FPS result is well below the 60 FPS target.

FAQ

Q: What is the best resolution and settings combo for smooth gameplay?

A: At 1920x1080, the system achieves 69 FPS average on High settings and 65 FPS on Ultra, both of which are playable. At 2560x1440, High settings yield 55 FPS, which is acceptable, but Ultra drops to 53 FPS. For a consistent 60+ FPS experience, 1080p High is the recommended choice, as 4K only reaches 41 FPS on High.

Q: Can this system run Microsoft Flight Simulator at 4K Ultra?

A: No, the data shows 39 FPS average at 3840x2160 Ultra settings, which is below the threshold for smooth gameplay. Even at 4K High, the system only manages 41 FPS, indicating that 4K is not viable for this title with this hardware.

Q: How does the CPU compare to its direct rivals?

A: The Intel Core Ultra X7 368H scores 0.1% lower than the Intel Core 7 253PE and 0.2% lower than the Intel Core 5 223PE, but 0.2% higher than both the AMD Ryzen 9 7940H and Intel Xeon 6507P. These differences are negligible, meaning the CPU is not a significant factor in performance differences between these systems.

Q: Is the GPU or CPU the bottleneck in this game?

A: The data indicates the GPU is the primary bottleneck. The FPS drops consistently by approximately 40% from 1080p to 4K across all settings, which is a clear sign of GPU limitation. The CPU's high boost clock and 16 cores are sufficient to feed the GPU at lower resolutions, but the RTX 5070 cannot handle the rendering load at 4K.

Q: What is the FPS difference between Low and Ultra settings at 1440p?

A: At 2560x1440, the system achieves 95 FPS on Low and 53 FPS on Ultra, a difference of 42 FPS. This represents a 44.2% reduction in performance when moving from the lowest to the highest quality preset.

Q: How much VRAM does the GPU have and is it enough?

A: The NVIDIA GeForce RTX 5070 has 12 GB of GDDR7 memory. This is sufficient for 1080p and 1440p at all settings, as the FPS does not drop dramatically due to memory limitations. At 4K, the memory capacity is adequate, but the GPU's compute power is the limiting factor, not the VRAM size.

Hardware Specifications

Intel Core Ultra X7 368H

Cores / Threads 16 / 16
Base Clock 2000 MHz
Boost Clock 5000 MHz
TDP 25W
Socket Intel BGA 2540
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra X7 368H + NVIDIA GeForce RTX 5070 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Ultra 83.0
3840x2160 High 87.0
3840x2160 Medium 116.0
3840x2160 Low 147.0
2560x1440 Ultra 112.0
2560x1440 High 118.0
2560x1440 Medium 157.0
2560x1440 Low 199.0
1920x1080 Ultra 141.0
1920x1080 High 147.0
1920x1080 Medium 193.0
1920x1080 Low 243.0

Microsoft Flight Simulator with iUltra X7 368H + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 5070 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with iUltra X7 368H + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.