Greedfall

Greedfall

AVERAGE FPS
92
good

This combination provides smooth gameplay with an average of 92 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 52 58 73
1440p QHD 56 88 96 123
1080p Full HD 81 126 139 177

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 73
3840x2160 Medium 58
3840x2160 High 52
3840x2160 Ultra 33
2560x1440 Low 123
2560x1440 Medium 96
2560x1440 High 88
2560x1440 Ultra 56
1920x1080 Low 177
1920x1080 Medium 139
1920x1080 High 126
1920x1080 Ultra 81

Greedfall with Intel Core Ultra X7 368H + NVIDIA GeForce RTX 5070, In-Depth Analysis

Greedfall is an Action RPG from 2019 that remains demanding on modern hardware, particularly at higher resolutions. The benchmark data for the Intel Core Ultra X7 368H paired with the NVIDIA GeForce RTX 5070 shows a system capable of excellent 1080p performance, but one that also reveals the game's engine limits as resolution scales up. The RTX 5070, with its 12 GB of VRAM and 672.0 GB/s of bandwidth, is the clear driver of performance, yet the CPU's architecture still plays a critical role in maintaining high frame rates at lower resolutions.

Resolution Scaling

The measured FPS data for this combo shows a classic performance curve that is heavily dictated by resolution. At 1920x1080, the system is massively overqualified, with the GPU rarely being the limiting factor. The average FPS on High settings is 126, and dropping to Low settings pushes that to 177. This substantial jump between preset levels at 1080p indicates that the game is not purely GPU-bound at this resolution; the CPU and memory subsystem are able to feed frames quickly enough that the GPU's workload becomes the primary variable.

Moving to 2560x1440, the picture changes. The High preset average drops to 88 FPS, a 30% decrease from the 1080p High result. This is a significant hit, but the system remains very playable. The gap between High and Low settings narrows slightly, with Low hitting 123 FPS. This suggests that at 1440p, the GPU is starting to become more of a bottleneck, but there is still enough headroom for the CPU to keep up with the increased pixel throughput demands.

The jump to 3840x2160 (4K) is where the RTX 5070 starts to struggle with Greedfall's engine. The High preset average plummets to 52 FPS, a 41% drop from the 1440p High result)Skip. The Ultra preset is practically unplayable at 33 FPS, and even Low settings only manage 73 FPS. This sharp decline from 1440p to 4K is a clear indicator that the GPU is now the definitive limiting component. The 12 GB VRAM buffer and memory bandwidth are being saturated by the 4K render targets and texture loads, making the gap between Low and High presets at 4K (73 vs 52 FPS) much smaller in percentage terms than at 1080p or 1440p. The data shows that this combo is best suited for high-refresh 1080p and 1440p gaming, while 4K should be reserved for less demanding titles or with significant settings compromises.

FAQ

Q: Can this CPU and GPU combo run Greedfall at 4K resolution?

A: Yes, but with caveats. The benchmark data shows a 4K High preset average of 52 FPS and a 4K Medium average of 58 FPS. These are playable, though not ideal for high-refresh panels. The 4K Ultra preset is not viable, as it only achieves an average of 33 FPS.

Q: What is the best resolution to play at with this hardware?

A: The data strongly indicates 2560x1440 is the sweet spot. At 1440p, the High preset delivers 88 FPS, which is a great balance of visual fidelity and smoothness. While 1080p offers much higher frame rates, the visual clarity of 1440p is a worthwhile trade-off given the solid performance on offer.

Q: How much of a performance difference is there between the Low and Ultra presets?

A: The difference is massive. At 1920x1080, the average FPS goes from 177 on Low to 81 on Ultra, a drop of over 54%. At 2560x1440, it falls from 123 to 56, and at 3840x2160, it drops from 73 to 33. The Ultra preset is extremely demanding on the GPU.

Q: Is the RTX 5070's 12 GB of VRAM sufficient for Greedfall?

A: The benchmark results suggest it is sufficient for the tested presets at all resolutions. However, the significant frame rate drop at 4K Ultra (33 FPS) could be partially attributed to the GPU hitting its memory capacity and bandwidth limits, as the pixel fill rate and texture bandwidth are heavily taxed.

Q: How does the Intel Core Ultra X7 368H perform in CPU-bound scenarios?

A: The CPU's strong single-thread performance helps maintain high frame rates at 1080p. The 1080p Low preset score of 177 FPS shows the CPU is not holding the system back. Its Cinebench R23 single-core score of 3984 is a strong indicator of its ability to handle game logic and draw calls efficiently.

Q: What are the minimum FPS numbers for this system?

A: Minimum FPS data is only available for the Medium preset. At 1080p Medium, the minimum is 118 FPS; at 1440p Medium, it is 82 FPS; and at 4K Medium, it is 49 FPS. This indicates that the Medium preset provides a stable experience without major frame drops.

Settings Recommendations

For players seeking the best balance between visual quality and performance, the High preset at 2560x1440 is the recommended starting point, delivering an average of 88 FPS. This combination offers a significant visual upgrade over Medium settings while maintaining frame rates well above 60 FPS. If a higher frame rate is desired for competitive play or smoother motion, dropping to the Medium preset at 1440p yields 96 FPS with a minimum of 82 FPS, ensuring a consistently fluid experience.

At 1920x1080, the High preset (126 FPS) is the optimal choice for most users. The jump to Ultra (81 FPS) is not worth the 36% performance penalty for the marginal visual gains typically seen in Greedfall's engine. The Low preset is only necessary if pushing for the absolute maximum frame rate, hitting 177 FPS, but the visual degradation is substantial.

For 4K gaming, the data suggests a compromise is necessary. The High preset (52 FPS) is technically playable, but the Medium preset (58 FPS) provides a slightly higher and more stable frame rate, with the only recorded minimum FPS data at this resolution (49 FPS) coming from the Medium setting. The Ultra preset at 4K is not recommended, as the 33 FPS average makes the game feel sluggish and unresponsive. Ultimately, the Medium preset at 4K offers the most stable playable experience, sacrificing some visual fidelity for a playable frame rate.

Measured FPS Breakdown

The following data is taken directly from the measured FPS records for this specific hardware combination.

1920x1080 (1080p)

  • Low: Average 177 FPS. This is the maximum performance ceiling for this system in Greedfall.
  • Medium: Average 139 FPS, with a minimum of 118 FPS and a maximum of 160 FPS.
  • High: Average 126 FPS. This is the recommended preset for 1080p, offering high detail with a comfortable frame rate margin.
  • Ultra: Average 81 FPS. This preset imposes a heavy performance cost, halving the frame rate compared to Low.

2560x1440 (1440p)

  • Low: Average 123 FPS. The performance is still excellent at 1440p, showing the GPU's capability.
  • Medium: Average 96 FPS, with a minimum of 82 FPS and a maximum of 111 FPS.
  • High: Average 88 FPS. This is the recommended preset for 1440p, providing a smooth experience.
  • Ultra: Average 56 FPS. The Ultra preset at 1440p begins to show the engine's strain, dropping below the 60 FPS threshold.

3840x2160 (4K)

  • Low: Average 73 FPS. Even on Low settings, 4K is a significant workload for the GPU.
  • Medium: Average 58 FPS, with a minimum of 49 FPS and a maximum of 66 FPS.
  • High: Average 52 FPS. The system is now firmly GPU-bound, and frame rates are marginal.
  • Ultra: Average 33 FPS. This is not a playable experience. The GPU is overwhelmed by the 4K Ultra render workload.

GPU Role

The NVIDIA GeForce RTX 5070 is the undisputed performance driver in this system for Greedfall. The GPU's 12 GB of GDDR7 memory on a 192-bit bus provides 672.0 GB/s of bandwidth, which is crucial for feeding the high-resolution textures and geometry at 4K. The benchmark data shows that as resolution increases, the frame rate drops proportionally, which is the signature of a GPU-bound workload. The GPU's core clocks (2325 MHz base, 2512 MHz boost) and its 6144 shading units are tasked with the heavy pixel and shader work, and the data indicates they are pushed to their limits at 4K.

The GPU's performance percentile (82nd) and its Passmark G3D score of 29137 confirm it is a high-tier part, but Greedfall's engine, released in 2019, does not scale perfectly with modern GPU architectures. The 4K Ultra result of 33 FPS highlights this, as the raw compute power of the RTX 5070 (30.87 TFLOPS FP32) is not the sole factor; memory bandwidth and fill rate become the bottlenecks. The significant performance difference between the High (52 FPS) and Medium (58 FPS) presets at 4K suggests that the GPU is sensitive to specific rendering features, and reducing them provides a more substantial benefit than at lower resolutions. The GPU's 48 RT cores and 192 tensor cores are present, but Greedfall's standard rendering pipeline does not seem to utilize them heavily, as the frame rate drops are consistent with a traditional rasterization workload.

CPU Role

The Intel Core Ultra X7 368H provides a solid foundation for the RTX 5070, but its role is predominantly secondary in Greedfall. The CPU's 16 cores and 16 threads, based on the Panther Lake architecture, have a base clock of 2.00 GHz and a boost clock of 5.00 GHz. This high boost clock is critical for gaming. The data shows this in the 1080p Low preset result of 177 FPS, which is high enough that the CPU is likely the limiting factor. If the GPU were the only bottleneck, the frame rate would be much higher on Low settings, as the GPU has less work to do.

The Cinebench R23 single-core score of 3984 and the Passmark single-thread score of 4005 indicate the CPU has excellent single-threaded performance. This is essential for Greedfall, as game logic and draw calls are typically single-threaded. The CPU's performance is also reflected in its strong multi-core scores, such as the Cinebench R23 multi-core score of 28221, which helps ensure the system has no dropped frames from background tasks or other processing demands. The CPU's nearest rivals in average benchmark score, such as the AMD Ryzen 9 7940H, show it is competitive, and its performance in this game confirms that it will not bottleneck the RTX 5070 at 1440p or 4K resolutions. At 1080p, the CPU's 16 threads and high boost clock are sufficient to push frame rates to very high levels, but the data suggests that the game's engine still has a frame rate ceiling that is influenced by CPU performance, as evidenced by the 177 FPS cap on Low settings.

Hardware Specifications

Intel Core Ultra X7 368H

Cores / Threads 16 / 16
Base Clock 2000 MHz
Boost Clock 5000 MHz
TDP 25W
Socket Intel BGA 2540
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra X7 368H + NVIDIA GeForce RTX 5070 in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 73.0
3840x2160 Medium 58.0
3840x2160 High 52.0
3840x2160 Ultra 33.0
2560x1440 Low 123.0
2560x1440 Medium 96.0
2560x1440 High 88.0
2560x1440 Ultra 56.0
1920x1080 Low 177.0
1920x1080 Medium 139.0
1920x1080 High 126.0
1920x1080 Ultra 81.0

Greedfall with iUltra X7 368H + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with RTX 5070 + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with iUltra X7 368H + RTX 5070

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