Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
103
good

This combination provides smooth gameplay with an average of 103 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 58 61 81 105
1440p QHD 79 83 110 142
1080p Full HD 98 103 137 176

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 105
3840x2160 Medium 81
3840x2160 High 61
3840x2160 Ultra 58
2560x1440 Low 142
2560x1440 Medium 110
2560x1440 High 83
2560x1440 Ultra 79
1920x1080 Low 176
1920x1080 Medium 137
1920x1080 High 103
1920x1080 Ultra 98

Microsoft Flight Simulator with Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 5070, In-Depth Analysis

# Microsoft Flight Simulator: Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 5070

The Intel Core Ultra 9 290K Plus paired with the NVIDIA GeForce RTX 5070 delivers a compelling Microsoft Flight Simulator experience across all tested resolutions, with the data showing a clear progression from CPU-bound territory at 1080p to a more GPU-limited scenario at 4K. This combination ranks in the 546th position out of 2996 tested combos, placing it comfortably in the top 20% of all configurations. The measured frame rates reveal a system that can handle the demanding flight simulator with ease, though the scaling behavior between presets and resolutions tells a nuanced story about where the bottleneck shifts.

Resolution Scaling

The measured FPS data reveals a pronounced resolution scaling curve that highlights the shifting balance between CPU and GPU load. At 1080p with Low settings, the combo achieves 176 FPS average, which drops to 142 FPS at 1440p and further to 105 FPS at 4K. This represents a 40% reduction from 1080p to 4K at Low settings, indicating that even at the lowest graphical preset, the resolution increase significantly impacts performance.

Moving to Medium settings, the scaling pattern shifts. At 1080p, the average FPS is 137, dropping to 110 at 1440p and 81 at 4K. The percentage drop from 1080p to 4K here is approximately 41%, very similar to the Low preset scaling. This consistency suggests that the RTX 5070's rendering pipeline handles the increased pixel count proportionally across these two presets, with the CPU maintaining sufficient headroom.

The High preset tells a different story. At 1080p, the average is 103 FPS, falling to 83 at 1440p and 61 at 4K. The drop from 1080p to 4K is about 41% again, but the absolute values are lower, indicating that the additional graphical features in High are consuming more GPU resources. The 4K High result of 61 FPS is notably close to the 60 FPS threshold, suggesting that this is where the GPU begins to feel the strain of the flight simulator's dense scenery rendering.

Ultra settings exhibit the most dramatic scaling. The 1080p average is 98 FPS, which drops to 79 at 1440p and 58 at 4K. The 4K Ultra result is the only measured configuration that falls below 60 FPS, indicating that this combo reaches its practical limit at the highest preset and resolution combination. The 41% reduction from 1080p to 4K at Ultra mirrors the other presets, but the starting point is lower, pushing the 4K result below the playable threshold.

The data suggests that at 1080p, the Core Ultra 9 290K Plus with its 24 cores and 24 threads provides ample CPU headroom, as evidenced by the high frame rates even at Low settings. The RTX 5070 becomes the limiting factor as resolution increases, with the 4K results showing the GPU working at its maximum capacity. The 12 GB of GDDR7 memory and 672.0 GB/s bandwidth are sufficient for the tested presets, but the scaling pattern indicates that the GPU's compute resources, rather than memory capacity, are the primary constraint at higher resolutions.

GPU Role

The NVIDIA GeForce RTX 5070, built on the Blackwell 2.0 architecture with a 5 nm process, plays a critical role in determining the frame rates at higher resolutions. The GPU's 6144 shading units and 48 RT cores are directly relevant to Microsoft Flight Simulator's rendering workload, which includes complex lighting, terrain tessellation, and volumetric effects. The boost clock of 2512 MHz, up from a base of 2325 MHz, allows the GPU to dynamically adjust its performance based on thermal and power headroom.

The memory subsystem of the RTX 5070 is particularly noteworthy for this game. With 12 GB of GDDR7 memory on a 192-bit bus, the GPU delivers 672.0 GB/s of bandwidth. Microsoft Flight Simulator's streaming of high-resolution textures and satellite imagery benefits from this bandwidth, though the measured results show that the GPU's raw compute throughput, rated at 30.87 TFLOPS FP32, is the more significant factor in frame rate determination.

The data shows a clear GPU-bound scenario at 4K Ultra, where the average FPS drops to 58. This result aligns with the GPU's passmark G3D score of 29137, which places it in the 82nd percentile among all GPUs. The RTX 5070's nearest rivals in synthetic benchmarks include the AMD Radeon Pro 580 with a delta of 0.1%, indicating that the GPU's real-world gaming performance is closely matched with its synthetic scores.

At 1080p, the GPU is less stressed, allowing the CPU to drive frame rates higher. The 176 FPS result at Low settings demonstrates that the RTX 5070 can easily keep pace with the Core Ultra 9 290K Plus's output at lower resolutions. However, the 41% scaling drop from 1080p to 4K across all presets indicates that the GPU becomes the bottleneck as pixel count increases, with the CPU's performance ceiling remaining largely unexploited at 4K.

The RTX 5070's 80 ROPs and 192 TMUs are sufficient for the flight simulator's rendering requirements, as evidenced by the consistent frame rates across different settings at each resolution. The GPU's 250 W TDP and dual-slot design suggest that thermal management is adequate for sustained loads, though the data does not include temperature measurements to confirm this.

Settings Recommendations

Based on the measured FPS data, the optimal settings configuration depends heavily on the target resolution and desired frame rate. At 1080p, all presets deliver playable performance, with even Ultra settings achieving 98 FPS average. For users prioritizing visual fidelity at 1080p, Ultra is a viable choice, offering the highest graphical quality while maintaining a smooth frame rate well above the 60 FPS threshold.

At 1440p, the recommendations shift. Medium settings deliver 110 FPS average with a minimum of 94 FPS, providing a comfortable margin above the 60 FPS threshold while maintaining good visual quality. High settings achieve 83 FPS average, which is still playable but offers less headroom for demanding scenes. Ultra at 1440p drops to 79 FPS average, which is acceptable for most users but represents a significant visual upgrade cost relative to High.

The 4K resolution presents the most challenging scenario. Low settings achieve 105 FPS average, making it the only preset that comfortably exceeds 60 FPS at 4K. Medium settings deliver 81 FPS average with a minimum of 69 FPS, providing a playable experience with better visual quality than Low. High settings at 4K produce 61 FPS average, which is right at the edge of the 60 FPS threshold and may dip below in complex scenes. Ultra at 4K, with 58 FPS average, is the only configuration that falls below the playable threshold, making it unsuitable for smooth gameplay.

The data suggests that for a balanced experience across all resolutions, Medium settings offer the best compromise. At 1080p Medium delivers 137 FPS, at 1440p it provides 110 FPS, and at 4K it maintains 81 FPS. This preset consistently delivers frame rates well above the playable threshold while offering significantly better visual quality than Low. The minimum FPS values at Medium settings, ranging from 69 FPS at 4K to 116 FPS at 1080p, indicate stable performance without severe frame drops.

For users with high-refresh-rate monitors at 1080p, Low settings at 176 FPS or even High at 103 FPS would be preferable, as these presets take advantage of the CPU's capabilities. At 4K, users should choose between Medium for consistent 60+ FPS performance or High for slightly better visuals with a borderline frame rate. Ultra at 4K is not recommended based on the measured data.

How This Combo Ranks

The Intel Core Ultra 9 290K Plus and NVIDIA GeForce RTX 5070 combination ranks 546th out of 2996 tested combos in Microsoft Flight Simulator, placing it in the 82nd percentile of all configurations. This ranking reflects the strong performance of both components, though it is not at the very top of the leaderboard, indicating that more powerful GPUs or CPUs can achieve higher frame rates in this game.

The CPU's synthetic benchmark performance provides context for its role in this ranking. The Core Ultra 9 290K Plus achieves an average benchmark score of 84003, placing it in the 96th percentile among all CPUs. Its nearest rival, the Intel Core Ultra 9 285K, has an average score of 83807, representing a 0.2% difference. This marginal gap suggests that the 290K Plus offers a slight performance advantage over its direct predecessor, though the difference is within the margin of error for most workloads.

The GPU's synthetic performance is less dominant relative to its peers. The RTX 5070's average benchmark score of 40377 places it in the 82nd percentile among all GPUs, with its nearest rival, the AMD Radeon Pro 580, scoring 40318 for a 0.1% delta. This close grouping indicates that the RTX 5070 is competitive with other mid-range to upper-mid-range GPUs, but it does not have the same performance margin over its rivals as the CPU does.

The combo's 546th rank out of 2996 suggests that there are 545 configurations that achieve higher frame rates in Microsoft Flight Simulator. Given the CPU's strong 96th percentile ranking, it is likely that many of these higher-ranked combos feature more powerful GPUs, as the game becomes increasingly GPU-bound at higher resolutions. The data supports this interpretation, showing that the CPU maintains high frame rates at 1080p but the GPU limits performance at 4K.

FAQ

Q: What is the best resolution for this combo in Microsoft Flight Simulator?

A: The data shows that 1440p Medium delivers 110 FPS average with a minimum of 94 FPS, offering the best balance between visual quality and performance. At 4K, Medium still achieves 81 FPS average, making it a viable option, while 1080p allows for higher frame rates up to 176 FPS at Low settings.

Q: Can this combo handle 4K Ultra settings?

A: The measured data indicates that 4K Ultra produces an average of 58 FPS, which falls below the 60 FPS threshold typically considered necessary for smooth gameplay. This is the only tested configuration that fails to reach 60 FPS, suggesting that Ultra at 4K is not recommended.

Q: How does the CPU perform relative to its rivals?

A: The Intel Core Ultra 9 290K Plus has an average benchmark score of 84003, which is 0.2% higher than the Intel Core Ultra 9 285K's 83807 and 1.2% higher than the AMD EPYC 9135's 82980. It trails the AMD EPYC 7F72 by 1.3%, which scores 85072.

Q: What is the GPU's performance percentile?

A: The NVIDIA GeForce RTX 5070 ranks in the 82nd percentile among all GPUs, with an average benchmark score of 40377. Its closest rival, the AMD Radeon Pro 580, scores 40318, representing a 0.1% difference.

Q: Is there a significant frame rate drop from 1080p to 4K?

A: Yes, the data shows a consistent scaling pattern across presets. At Medium settings, the average FPS drops from 137 at 1080p to 110 at 1440p and 81 at 4K, representing a 41% reduction from 1080p to 4K. This pattern holds across all tested presets.

Q: Which settings provide the most stable frame rates?

A: The Medium preset is the only one with minimum FPS data across all resolutions, showing 116 FPS at 1080p, 94 FPS at 1440p, and 69 FPS at 4K. This indicates stable performance with minimal frame drops compared to other presets.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values span from 176 at Low settings to 98 at Ultra. The Low preset achieves the highest frame rate, followed by Medium at 137 FPS, High at 103 FPS, and Ultra at 98 FPS. The Medium preset has a recorded minimum of 116 FPS and maximum of 157 FPS, indicating a stable performance range. The spread between Low and Ultra is 78 FPS, demonstrating the significant impact of graphical settings on performance at this resolution.

Moving to 2560x1440, the average FPS values decrease across all presets. Low settings deliver 142 FPS, Medium achieves 110 FPS with a minimum of 94 FPS and maximum of 127 FPS, High produces 83 FPS, and Ultra yields 79 FPS. The difference between Low and Ultra at 1440p is 63 FPS, slightly less than at 1080p, suggesting that the GPU is beginning to limit performance at this resolution.

At 3840x2160, the performance curve flattens considerably. Low settings achieve 105 FPS, Medium delivers 81 FPS with a minimum of 69 FPS and maximum of 94 FPS, High produces 61 FPS, and Ultra drops to 58 FPS. The gap between Low and Ultra at 4K is 47 FPS, the smallest of all resolutions, confirming that the GPU becomes the primary bottleneck at this resolution. The 4K Medium minimum of 69 FPS is the lowest recorded minimum in the dataset, though still above the 60 FPS playability threshold.

The complete dataset reveals that this combo maintains playable frame rates at all tested resolutions and settings, with the sole exception of 4K Ultra at 58 FPS. The scaling from 1080p to 4K is consistent across presets, averaging around 40-41% reduction, which indicates balanced component performance. The Core Ultra 9 290K Plus's 24-core, 24-thread configuration provides sufficient CPU headroom, while the RTX 5070's 12 GB of GDDR7 memory and 672.0 GB/s bandwidth handle the game's texture streaming requirements effectively. The combination ranks 546th out of 2996 combos, reflecting strong overall performance in Microsoft Flight Simulator.

Hardware Specifications

Intel Core Ultra 9 290K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5800 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 5070 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 105.0
3840x2160 Medium 81.0
3840x2160 High 61.0
3840x2160 Ultra 58.0
2560x1440 Low 142.0
2560x1440 Medium 110.0
2560x1440 High 83.0
2560x1440 Ultra 79.0
1920x1080 Low 176.0
1920x1080 Medium 137.0
1920x1080 High 103.0
1920x1080 Ultra 98.0

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