Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
142
excellent

This combination delivers exceptional performance with an average of 142 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 81 85 113 144
1440p QHD 110 115 153 195
1080p Full HD 138 144 189 238

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 81
3840x2160 High 85
3840x2160 Medium 113
3840x2160 Low 144
2560x1440 Ultra 110
2560x1440 High 115
2560x1440 Medium 153
2560x1440 Low 195
1920x1080 Ultra 138
1920x1080 High 144
1920x1080 Medium 189
1920x1080 Low 238

Microsoft Flight Simulator with Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 5060, In-Depth Analysis

Microsoft Flight Simulator remains one of the most demanding titles in the PC landscape, and the combination of the Intel Core Ultra 7 265HX and the NVIDIA GeForce RTX 5060 provides a specific data point for what mobile hardware can achieve. The measured results show a system that is consistently playable, yet it reveals a clear hierarchy where resolution and settings dictate the experience. The data indicates a pairing where the GPU becomes the primary bottleneck at higher resolutions, while the CPU's substantial core count ensures the simulation's complex physics and world streaming remain stable.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 265HX is a 20-core, 20-thread processor based on the Arrow Lake-HX architecture, built on a 3 nm process node from TSMC. With a base clock of 2.60 GHz and a boost clock of 5.30 GHz, it offers significant headroom for demanding workloads. The cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and a shared 30 MB L3 cache, which is crucial for feeding data to the cores during complex flight simulations. The processor supports dual-channel DDR5 memory with a bandwidth of 102.4 GB/s, which is a critical factor for a game like Microsoft Flight Simulator that streams vast amounts of terrain and scenery data.

In synthetic benchmarks, the 265HX shows strong multi-threaded performance, scoring 40,642 in Cinebench R23 multi-core and 5,737 in single-core. Its average benchmark score of 63,173 places it in the 93rd percentile of all CPUs, indicating it is a top-tier mobile part. Compared to its nearest rivals, the performance is remarkably tight. It is nearly identical to the Intel Core i7-13790F, with a delta of 0.1%, and the AMD Ryzen AI 7 450G, which is 0.2% faster. The Intel Core Ultra 7 255HX is just 0.7% slower, showing that within this performance bracket, the differences are minimal. These results suggest the CPU has ample computational power to handle the game's simulation logic, which is often single-threaded and heavily reliant on high clock speeds.

For Microsoft Flight Simulator, the 20 threads are likely beneficial for background tasks like terrain loading and AI traffic, but the game's core loop still depends heavily on strong single-core performance. The 5.30 GHz boost clock is a key asset here, as it allows the processor to quickly execute the main simulation thread. The data from the measured FPS suggests that at 1080p, the CPU can keep up with the GPU, but as resolution increases, the load shifts. The processor's 17,800 million transistors and 243 mm² die size indicate a complex design, but the real-world impact is seen in the consistency of frame times, especially when comparing the 1080p and 1440p results, where the CPU is less likely to be the limiting factor.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the maximum average FPS achieved with this CPU and GPU combination?

A: The highest average frame rate recorded is 103 FPS at 1920x1080 resolution with Low settings. This demonstrates the system's ability to deliver high refresh rate performance when graphical fidelity is reduced.

Q: How does the Intel Core Ultra 7 265HX compare to the AMD Ryzen AI 7 450G in overall CPU benchmarks?

A: The AMD Ryzen AI 7 450G has an average benchmark score of 63,331, which is 0.2% higher than the Intel Core Ultra 7 265HX's score of 63,173. This makes the AMD processor marginally faster in synthetic testing, though the real-world gaming difference is negligible.

Q: Is the RTX 5060 more powerful than the AMD Radeon RX 6750 XT?

A: Based on average benchmark scores, the NVIDIA GeForce RTX 5060 scores 26,331, which is 1.2% higher than the AMD Radeon RX 6750 XT's score of 26,011. This indicates the RTX 5060 has a slight performance advantage in general GPU compute tasks.

Q: What are the minimum and maximum FPS recorded at 2560x1440 with Medium settings?

A: At 2560x1440 with Medium settings, the system recorded an average of 65 FPS, with a minimum of 55 FPS and a maximum of 74 FPS. This suggests a stable frame rate that should provide a smooth experience, though not without some fluctuation.

Q: How does the RTX 5060's memory bandwidth compare to its nearest rival, the AMD Radeon 860M?

A: The FACT PACK does not list the memory bandwidth for the AMD Radeon 860M. However, the RTX 5060 has a memory bandwidth of 448.0 GB/s, which is a key specification for handling high-resolution textures in Flight Simulator.

Q: What is the combo's ranking among all tested CPU and GPU combinations for this game?

A: The Intel Core Ultra 7 265HX and NVIDIA GeForce RTX 5060 combination is ranked 1956 out of 2996 tested combos for Microsoft Flight Simulator. This places it in the lower half of tested systems, which is surprising given the individual component performance, suggesting the game is particularly demanding on the GPU.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear scaling pattern that isolates the system's bottleneck. At 1080p with High settings, the system achieves 60 FPS. Moving to 1440p High, the frame rate drops to 49 FPS, a decrease of 18.3%. At 4K High, the average FPS falls to 36, a further drop of 26.5% from 1440p. This consistent decline with increasing resolution indicates that the NVIDIA GeForce RTX 5060 is the primary limiting factor. The 8 GB of GDDR7 memory on a 128-bit bus provides a bandwidth of 448.0 GB/s, which may be saturated by the high-resolution textures and rendering demands of Flight Simulator.

The scaling from Low settings is even more telling. At 1080p Low, the system hits 103 FPS. At 1440p Low, it drops to 83 FPS, and at 4K Low, it falls to 61 FPS. The fact that even at Low settings the frame rate drops by over 40% from 1080p to 4K strongly suggests that the GPU's compute and memory throughput are the constraints. If the CPU were the bottleneck, we would expect to see a smaller performance gap between resolutions, as the CPU workload remains relatively constant regardless of pixel count. The data implies that the Core Ultra 7 265HX has enough headroom to feed the GPU, but the RTX 5060 cannot maintain high frame rates as the pixel load increases.

At Ultra settings, the trend continues, with 58 FPS at 1080p, 46 FPS at 1440p, and 34 FPS at 4K. The difference between 1080p and 1440p Ultra is a 20.7% drop, while the drop from 1440p to 4K is 26.1%. This shows that the GPU's rendering pipeline is stressed at all resolutions when the highest quality presets are enabled. The data suggests that to achieve a consistently smooth 60 FPS experience, users must either lower the resolution or reduce the settings, as the RTX 5060's capabilities are outpaced by the game's demands at higher resolutions.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Intel Core Ultra 7 265HX and the NVIDIA GeForce RTX 5060 is ranked 1956 out of 2996 tested combos for Microsoft Flight Simulator. This rank places the system in the 65th percentile of all tested configurations, meaning it outperforms 65% of the tested systems but is still outclassed by 35% of them. Given that the CPU sits in the 93rd percentile of all CPUs, the ranking is significantly dragged down by the GPU, which only sits in the 72nd percentile of all GPUs. This discrepancy highlights the imbalance in this pairing for this specific game.

The data reveals that Microsoft Flight Simulator is heavily GPU-bound, and the RTX 5060's mid-range positioning is the limiting factor. The CPU is performing admirably, but it cannot compensate for the GPU's inability to render the game's complex scenery at higher settings. The combo rank suggests that while this is a capable system for many titles, it is not optimized for the extreme demands of this flight simulator. The measured FPS data confirms this, as even at 1080p High, the system only achieves 60 FPS, which is the minimum threshold for a smooth experience. The ranking implies that users with this combo will need to make compromises in settings or resolution to achieve their desired frame rates.

Compared to other combos, this rank suggests that pairing the 265HX with a more powerful GPU would yield significantly better results. The GPU's nearest rivals, such as the AMD Radeon RX 6750 XT, have a similar average benchmark score, but the overall combo ranking is what matters for this game. The data indicates that the system is not a top-tier performer for Flight Simulator, but it is far from the bottom. It sits in a middle ground where it can handle the game at medium settings and lower resolutions, but it is not capable of delivering a definitive high-end experience.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The benchmark data provides a comprehensive matrix of performance across three resolutions and four settings presets. At 1920x1080, the system's performance ranges from a high of 103 FPS on Low settings to a low of 58 FPS on Ultra. The Medium preset delivers an average of 80 FPS, with a minimum of 68 and a maximum of 92, while the High preset averages 60 FPS. This shows that at 1080p, the system can easily handle the game, with even the Ultra preset staying above 58 FPS.

At 2560x1440, the performance scales down as expected. The Low preset achieves 83 FPS, while Medium averages 65 FPS, with a minimum of 55 and a maximum of 74. The High preset drops to 49 FPS, and Ultra falls to 46 FPS. The data indicates that 1440p is the threshold where the system starts to struggle with higher settings, as both High and Ultra presets fall below the 60 FPS target. The Medium preset is the only one at 1440p that provides a consistently playable experience above 60 FPS.

At 3840x2160, the system's limitations become apparent. The Low preset is the only one that reaches 61 FPS, while Medium drops to 48 FPS, with a minimum of 41 and a maximum of 55. The High preset averages 36 FPS, and Ultra falls to 34 FPS. These numbers show that 4K gaming is only viable on the lowest settings, and even then, the frame rate is barely above 60 FPS. The data clearly shows that the RTX 5060 is not designed for 4K gaming in this demanding title, as all presets except Low fail to maintain a smooth frame rate.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings for this system depend heavily on the target resolution and desired frame rate. For a 60 FPS experience, the data suggests that 1080p with High settings is the sweet spot, as it achieves exactly 60 FPS. Users who prioritize higher frame rates for smoother gameplay can opt for 1080p Medium, which averages 80 FPS, or 1080p Low, which reaches 103 FPS. However, the visual fidelity at Low settings is significantly reduced.

At 1440p, the Medium preset is the best choice for a balanced experience, averaging 65 FPS. This provides a good compromise between visual quality and performance, staying above the 60 FPS threshold. The High and Ultra presets at 1440p, which average 49 and 46 FPS respectively, are not recommended for a smooth experience, as they fall below the 60 FPS target. For users who prefer higher settings, they will need to accept frame rates in the mid-40s, which may be acceptable for a flight simulator but not ideal.

For 4K gaming, the data strongly suggests that this system is not suitable for high-quality settings. The only preset that achieves a playable frame rate is Low, which averages 61 FPS. The Medium preset at 48 FPS is borderline, but the minimum of 41 FPS may cause noticeable stutters. The High and Ultra presets at 36 and 34 FPS respectively are too low for a smooth experience. The best recommendation for this system is to play at 1080p with High settings for a solid 60 FPS, or 1440p with Medium settings for a slightly higher resolution with a similar frame rate. The data indicates that pushing to 4K requires significant compromises that detract from the game's visual quality.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5060 is a 5 nm chip from TSMC, based on the Blackwell 2.0 architecture. It features 8 GB of GDDR7 memory on a 128-bit bus, providing a bandwidth of 448.0 GB/s. The GPU operates at a base clock of 2280 MHz and a boost clock of 2497 MHz, with memory running at 1750 MHz (28 Gbps effective). The GPU has 3,840 shading units, 120 TMUs, and 48 ROPs, along with 30 RT cores and 120 tensor cores. Its compute capabilities include 19.18 TFLOPS for FP32 and FP16, and it supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4.

The RTX 5060's average benchmark score is 26,331, placing it in the 72nd percentile of all GPUs. Its nearest rivals are the AMD Radeon 860M, which is 0.3% faster, and the NVIDIA GeForce MX550, which is also 0.3% faster. The AMD Radeon RX 5700 XT 50th Anniversary is 0.8% faster, while the AMD Radeon RX 6750 XT is 1.2% slower. This data shows that the RTX 5060 is a mid-range GPU that offers performance comparable to older high-end models, but it is not a top-tier part.

In the context of Microsoft Flight Simulator, the GPU's 8 GB of VRAM is a significant factor. The game is known for its high-resolution textures and large draw distances, which can quickly consume VRAM. At 4K with Ultra settings, the GPU's 8 GB may not be sufficient, leading to the low 34 FPS average. The 128-bit memory bus and 448.0 GB/s bandwidth are also limiting factors, as the game requires high memory throughput to stream scenery data. The data suggests that the GPU is the bottleneck in this system, as the CPU is more than capable of handling the simulation logic, but the GPU cannot keep up with the rendering demands at higher resolutions and settings. The RTX 5060 is a capable GPU for 1080p gaming, but its performance in Flight Simulator shows that it is not designed for the extreme demands of high-resolution flight simulation.

Hardware Specifications

Intel Core Ultra 7 265HX

Cores / Threads 20 / 20
Base Clock 2600 MHz
Boost Clock 5300 MHz
TDP 55W
Socket Intel BGA 2114
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 5060 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Ultra 81.0
3840x2160 High 85.0
3840x2160 Medium 113.0
3840x2160 Low 144.0
2560x1440 Ultra 110.0
2560x1440 High 115.0
2560x1440 Medium 153.0
2560x1440 Low 195.0
1920x1080 Ultra 138.0
1920x1080 High 144.0
1920x1080 Medium 189.0
1920x1080 Low 238.0

Microsoft Flight Simulator with iUltra 7 265HX + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 5060 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with iUltra 7 265HX + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.