Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
70
good

This combination provides smooth gameplay with an average of 70 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 42 55 71
1440p QHD 54 56 75 96
1080p Full HD 66 70 93 119

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 71
3840x2160 Medium 55
3840x2160 High 42
3840x2160 Ultra 40
2560x1440 Low 96
2560x1440 Medium 75
2560x1440 High 56
2560x1440 Ultra 54
1920x1080 Low 119
1920x1080 Medium 93
1920x1080 High 70
1920x1080 Ultra 66

Microsoft Flight Simulator with Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 4070 Mobile, In-Depth Analysis

Microsoft Flight Simulator is a uniquely demanding title that stresses both processor and graphics hardware in ways few other games can match. The combination of the Intel Core Ultra 7 265HX and NVIDIA GeForce RTX 4070 Mobile produces a playable, but not always fluid, experience, with performance scaling predictably with resolution and settings. The data shows that this pairing is solidly mid-pack among the 3,714 tested combos, ranking 1,978th overall, which indicates that while it is not a top-tier enthusiast configuration, it delivers a consistent and respectable level of performance for this flight sim.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 265HX is a 20-core, 20-thread processor based on the Arrow Lake-HX architecture, built on a 3 nm process by TSMC. It operates with a base clock of 2.60 GHz and can boost up to 5.30 GHz, which is a significant range that allows the chip to scale from power-efficient cruising to high-frequency bursts when the simulator demands more immediate processing power. The processor also features 30 MB of shared L3 cache, which is critical for holding the vast amounts of terrain, aircraft, and weather data that Microsoft Flight Simulator streams in real-time. The chip's 93rd percentile ranking among all CPUs, combined with an average benchmark score of 63,173, places it in the upper echelon of processors, though its nearest rivals show just how tight the competition is; it is a mere 0.1% ahead of the Intel Core i7-13790F and 0.2% behind the AMD Ryzen AI 7 450G in average synthetic scores.

In the context of this game, the CPU's role is less about raw frame rate generation and more about maintaining a stable simulation world. Flight simulators are notorious for their single-threaded physics and flight model calculations, but the 20 threads here allow the game to offload tasks like AI traffic, airport ground services, and complex weather systems. The single-core performance of 5,737 in Cinebench R23 is strong, ensuring that the primary game thread is rarely the bottleneck. However, the multi-core score of 40,642 in the same benchmark is where the chip flexes its muscle, providing the headroom necessary to prevent stutters when the sim is loading new scenery tiles or processing complex photogrammetry data. The data shows that this CPU is more than capable of feeding the GPU with data, as the performance deltas at lower resolutions and settings are consistent, suggesting the processor is not holding back the graphics card in most scenarios.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 4070 Mobile is built on the Ada Lovelace architecture with the AD106 chip, manufactured on a 5 nm process. It features 4,608 shading units and 36 RT cores, with a boost clock of 1695 MHz. The 8 GB of GDDR6 memory on a 128-bit bus provides 256.0 GB/s of bandwidth, which is a critical specification for a game like Microsoft Flight Simulator that is heavily dependent on texture streaming for ground detail and aircraft models. The GPU's 73rd percentile ranking among all GPUs, with an average benchmark score of 27,435, places it in a comfortable mid-range position; its nearest rivals include the AMD Radeon RX 6700 XT (0% delta) and the NVIDIA GeForce RTX 3090 (0.5% behind), which shows that this mobile part punches above its weight class in synthetic tests.

In practical gaming terms, the GPU's role becomes the primary constraint at higher resolutions. The 8 GB VRAM buffer is sufficient for 1080p and 1440p, but at 4K with Ultra settings, the data suggests the card is working at its limit. The 15.62 TFLOPS of FP32 compute power is adequate for the DirectX 12 rendering pipeline, but the game's heavy reliance on draw calls and texture fetches means the 256 GB/s memory bandwidth is often the limiting factor. The benchmark results show a clear pattern: as resolution increases, the frame rate drops proportionally, indicating that the GPU is the bottleneck in this pairing. The GPU's performance in DirectX 12 (a score of 85 in PassMark) is notably lower than its DirectX 11 score (179), which hints that the Ada Lovelace architecture is not fully optimized for this specific game's DX12 implementation, though the overall experience remains playable.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combined score of this CPU and GPU pairing places them at rank 1,978 out of 3,714 tested combinations in Microsoft Flight Simulator. This is almost exactly the median position, meaning that 1,977 combos perform better and 1,736 perform worse. This mid-pack placement is interesting because it contrasts sharply with the individual component rankings; the CPU sits in the 93rd percentile and the GPU in the 73rd percentile, yet their combination only achieves a 53rd percentile ranking in this specific game. This discrepancy highlights how Microsoft Flight Simulator's unique engine bottlenecks can negate the advantages of high-end individual parts.

The data suggests that this is a pairing where the GPU is the limiting factor, particularly at higher resolutions. The CPU's 20 threads are more than sufficient to handle the game's logic, but the RTX 4070 Mobile's 8 GB VRAM and 128-bit memory bus struggle to keep up with the simulator's demand for high-resolution textures and geometry. In comparison to other tested combos, this setup is likely matched with similar mid-range GPUs, but the processor's strength means it will outperform combinations with weaker CPUs and slightly stronger GPUs in CPU-bound scenarios like low-resolution or low-settings gameplay. The rank indicates that for a balanced 1080p or 1440p experience, this combo is well-suited, but it is not built for extreme 4K ultra settings where the frame rate dips below 40 FPS.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured frame rate data provides a comprehensive picture of how this combo performs across three resolutions and four quality presets. At 1920x1080, the lowest settings yield an average of 119 FPS, which is excellent for a flight simulator. Moving to Medium settings, the average drops to 93 FPS, with a minimum of 79 FPS and a maximum of 107 FPS, indicating a stable experience. High settings at 1080p result in an average of 70 FPS, while Ultra settings bring the average down to 66 FPS. The 1080p numbers show a clear scaling pattern, with each preset tier costing roughly 20-25% performance, but even at Ultra, the game remains highly playable.

At 2560x1440, the performance drops are more pronounced. Low settings average 96 FPS, which is still smooth, but Medium settings fall to 75 FPS (with a range of 64 to 86 FPS). High settings average 56 FPS, and Ultra settings dip to 54 FPS. The transition from 1080p to 1440p represents a significant load increase on the GPU, with the average frame rate at High settings dropping by 14 FPS (from 70 to 56). The data shows that 1440p High is still a viable option, but users seeking 60+ FPS will need to stick to Medium settings or lower.

At 3840x2160, the limits of this hardware become evident. Low settings average 71 FPS, which is surprisingly strong for 4K, but Medium settings drop to 55 FPS (with a range of 47 to 63 FPS). High settings average just 42 FPS, and Ultra settings fall to 40 FPS. The 4K results show that this combo is only comfortable with Low or Medium settings, as anything higher results in sub-60 FPS averages that can be noticeable in a flight sim where smooth panning is essential.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the best resolution for this combo to maintain 60+ FPS on High settings?

A: At 1920x1080 with High settings, the average FPS is 70, which is above the 60 FPS threshold. At 2560x1440 with High settings, the average drops to 56 FPS, so 1080p is the highest resolution that maintains 60+ FPS on High.

Q: How much of a performance difference is there between Low and Ultra settings at 1080p?

A: The difference is 53 FPS. Low settings average 119 FPS, while Ultra settings average 66 FPS, representing a 44.5% reduction in frame rate when moving from the lowest to the highest quality preset.

Q: Does this combo perform better with Medium settings at 1440p or High settings at 1080p?

A: The data shows that Medium settings at 2560x1440 average 75 FPS, while High settings at 1920x1080 average 70 FPS. The 1440p Medium preset provides both a higher resolution and a higher frame rate, making it the better choice.

Q: What is the lowest average FPS recorded across all tested configurations?

A: The lowest average FPS is 40, which occurs at 3840x2160 resolution with Ultra settings. This is the only configuration where the average drops below 40 FPS.

Q: How does the CPU's single-thread performance compare to its multi-thread performance in this game?

A: The CPU scores 5,737 in Cinebench R23 single-core and 40,642 in multi-core. The 7x difference suggests that while single-thread performance is adequate for the main game loop, the multi-thread capability is what allows for complex weather and AI simulations to run concurrently without dropping frame rates.

Q: Is the 8 GB VRAM on the GPU sufficient for 4K gaming in this title?

A: The data shows that at 4K, only Low settings (71 FPS) and Medium settings (55 FPS) are playable. High and Ultra settings average 42 and 40 FPS respectively, indicating that the 8 GB buffer is likely causing texture thrashing at higher quality presets.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured frame rates, the optimal experience for this combo is a balance between visual fidelity and smoothness. For 1080p, the High preset at 70 FPS is the sweet spot, as it provides a significant visual upgrade over Medium (93 FPS) without sacrificing the 60 FPS target that is desirable for a flight sim. The Ultra preset at 66 FPS is still playable, but the 4 FPS difference over High does not justify the potential for more noticeable stutters in dense areas.

For 1440p, the Medium preset is the recommended choice, averaging 75 FPS. This provides a sharper image than 1080p while maintaining a frame rate that is 19 FPS higher than the High preset (56 FPS). The 64 FPS minimum at Medium ensures that even during complex scenes with heavy weather, the simulation remains fluid. High settings at 1440p are borderline, with a 56 FPS average that will dip into the 40s during terrain loading, making it less ideal for a smooth experience.

For 4K, the analysis is more nuanced. The Low preset at 71 FPS is surprisingly playable and offers a crisp image, but it sacrifices many of the visual details that make the game immersive. The Medium preset at 55 FPS is the best visual compromise, providing a 4K image with moderate quality settings that remains above 47 FPS at its minimum. The High and Ultra presets at 42 and 40 FPS respectively are not recommended, as they fall below the 60 FPS threshold and will produce a noticeably choppy experience during flight. For users who prioritize frame rate over resolution, dropping to 1440p and using High settings is a better option than 4K Low, as the higher detail level at 1440p provides a more visually rich experience than a sparse 4K image.

Hardware Specifications

Intel Core Ultra 7 265HX

Cores / Threads 20 / 20
Base Clock 2600 MHz
Boost Clock 5300 MHz
TDP 55W
Socket Intel BGA 2114
View Full CPU Details →

NVIDIA GeForce RTX 4070 Mobile

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1695 MHz MHz
TDP 115 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 4070 Mobile in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 71.0
3840x2160 Medium 55.0
3840x2160 High 42.0
3840x2160 Ultra 40.0
2560x1440 Low 96.0
2560x1440 Medium 75.0
2560x1440 High 56.0
2560x1440 Ultra 54.0
1920x1080 Low 119.0
1920x1080 Medium 93.0
1920x1080 High 70.0
1920x1080 Ultra 66.0

Microsoft Flight Simulator with iUltra 7 265HX + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 4070 Mobile + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with iUltra 7 265HX + RTX 4070 Mobile

Explore FPS benchmarks for other games using this same hardware combination.