Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
114
good

This combination provides smooth gameplay with an average of 114 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 64 68 90 116
1440p QHD 87 92 122 157
1080p Full HD 108 114 151 194

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 116
3840x2160 Medium 90
3840x2160 High 68
3840x2160 Ultra 64
2560x1440 Low 157
2560x1440 Medium 122
2560x1440 High 92
2560x1440 Ultra 87
1920x1080 Low 194
1920x1080 Medium 151
1920x1080 High 114
1920x1080 Ultra 108

Microsoft Flight Simulator with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 4070 Ti SUPER, In-Depth Analysis

The Intel Core Ultra 7 265 and NVIDIA GeForce RTX 4070 Ti SUPER combination delivers a robust experience in Microsoft Flight Simulator, with performance scaling predictably across resolutions and settings. The data indicates a system that is well-balanced for high-refresh-rate 1440p gameplay and capable of smooth 4K at high detail levels, with the CPU providing a strong foundation for the simulation's complex physics and AI workloads.

Resolution Scaling

The measured FPS data reveals a clear and consistent scaling pattern as resolution increases from 1920x1080 to 3840x2160. At High settings, the average frame rate drops from 114 FPS at 1080p to 92 FPS at 1440p, representing a 19.3% decrease. Moving further to 4K, the average falls to 68 FPS, which is a 26.1% reduction from the 1440p figure and a 40.4% reduction from the 1080p baseline. This linear progression strongly suggests that the GPU becomes the primary limiting factor at higher resolutions, as the pixel throughput demand grows faster than the CPU's ability to feed the renderer.

The scaling pattern is even more pronounced at Low settings. At 1080p Low, the system achieves 194 FPS, which drops to 157 FPS at 1440p (a 19.1% decrease) and then to 116 FPS at 4K (a 26.1% decrease from 1440p). The fact that the percentage drops between resolutions are nearly identical across Low and High settings indicates that the rendering pipeline is consistently GPU-bound at higher resolutions, regardless of the complexity of the scene being rendered. The CPU, with its 20 cores and 20 threads, has sufficient headroom to maintain frame delivery even as the GPU workload increases.

Ultra settings produce the most demanding scenario, with the average FPS at 1080p measuring 108 FPS, only slightly lower than the 114 FPS achieved at High settings. However, the gap widens at higher resolutions: Ultra at 1440p drops to 87 FPS, while at 4K it falls to 64 FPS. This 40.7% reduction from 1080p Ultra to 4K Ultra highlights how the combination of maximum detail settings and high resolution can strain the RTX 4070 Ti SUPER's 16 GB of GDDR6X memory and 44.10 TFLOPS of FP32 compute. The data shows that this combo is best suited for 1440p gaming, where it can maintain frame rates above 90 FPS even at Ultra settings, while 4K requires a compromise in settings to stay above the 60 FPS threshold.

How This Combo Ranks

The combo achieves a rank of 272 out of 2996 tested combinations in Microsoft Flight Simulator, placing it in the top 9.1% of all tested systems. This percentile ranking is noteworthy given the game's reputation for being exceptionally demanding on both CPU and GPU resources. The Intel Core Ultra 7 265 sits in the 93rd percentile of all CPUs tested, with an average benchmark score of 64640, while the RTX 4070 Ti SUPER is in the 76th percentile of all GPUs, with an average score of 31087.

The CPU's nearest rivals provide context for its performance. The AMD EPYC 4464P scores 64823, which is just 0.3% higher, while the Intel Core Ultra 7 265F scores 64438, a 0.3% deficit. The AMD EPYC 7343 and AMD EPYC 9124 are 0.7% and 0.7% behind, respectively. This clustering of scores within 1% indicates that the Ultra 7 265 is highly competitive with server-class processors in synthetic benchmarks, though those chips are designed for entirely different workloads. For the GPU, the nearest rival is the NVIDIA Quadro M5000 with a score of 31206, which is 0.4% behind, followed by the NVIDIA GRID M60-1Q at 31220 (0.4% behind) and the NVIDIA RTX PRO 4500 Blackwell at 31532 (1.4% ahead).

The gap between the combo's rank and the individual component percentiles suggests that Microsoft Flight Simulator benefits from the specific combination of the Ultra 7 265's high single-thread performance and the RTX 4070 Ti SUPER's large memory pool. The CPU's Cinebench R23 single-core score of 5960 and multi-core score of 42216 indicate strong performance in both lightly- and heavily-threaded scenarios, which is crucial for a flight simulator that must handle both cockpit systems and world rendering simultaneously.

FAQ

Q: What is the highest average FPS achievable with this combo at 1080p?

A: The highest measured average FPS is 194 FPS at 1920x1080 with Low settings. At Medium settings, the average drops to 151 FPS, and at High settings it reaches 114 FPS. Ultra settings produce 108 FPS.

Q: Can this system maintain 60 FPS at 4K with Ultra settings?

A: Yes, the measured average FPS at 3840x2160 with Ultra settings is 64 FPS, which is above the 60 FPS threshold. However, this is the lowest measured average across all tested configurations, leaving only 4 FPS of headroom.

Q: How much performance is lost when moving from 1440p to 4K at High settings?

A: At High settings, the average FPS drops from 92 FPS at 2560x1440 to 68 FPS at 3840x2160, representing a 26.1% decrease. This is the same percentage drop observed at Low settings, indicating consistent GPU scaling.

Q: What are the minimum FPS values recorded at Medium settings?

A: At Medium settings, the minimum FPS values are 129 FPS at 1920x1080, 104 FPS at 2560x1440, and 77 FPS at 3840x2160. These minimums are significantly higher than the averages at Ultra settings, suggesting that Medium provides a more consistent experience.

Q: How does the Ultra 7 265's multi-core performance compare to its single-core performance?

A: The CPU achieves a Cinebench R23 multi-core score of 42216 and a single-core score of 5960. The multi-core score is 7.1 times higher than the single-core score, which is consistent with its 20-core, 20-thread configuration without hyper-threading.

Q: What is the GPU's memory bandwidth and how does it relate to 4K performance?

A: The RTX 4070 Ti SUPER has a memory bandwidth of 672.3 GB/s from its 16 GB of GDDR6X memory on a 256-bit bus. This bandwidth is sufficient to maintain 68 FPS at 4K High settings, though the 64 FPS Ultra result suggests that memory throughput becomes a limiting factor at maximum detail levels.

Measured FPS Breakdown

The complete measured FPS data across all resolutions and settings shows a consistent hierarchy. At 1920x1080, the average FPS ranges from 194 FPS at Low to 108 FPS at Ultra, with Medium at 151 FPS and High at 114 FPS. The Medium settings also provide min/max values of 129/174 FPS, showing a 45 FPS range that indicates some scene-to-scene variability. At High and Ultra, no min/max values were recorded, but the averages suggest that the system is well within its comfort zone at this resolution.

Moving to 2560x1440, the averages decrease to 157 FPS at Low, 122 FPS at Medium (with min/max of 104/140 FPS), 92 FPS at High, and 87 FPS at Ultra. The gap between High and Ultra narrows to just 5 FPS at this resolution, compared to 6 FPS at 1080p, indicating that the GPU is beginning to feel the load as pixel count increases. The Medium min/max range of 36 FPS is tighter than at 1080p, suggesting that the higher resolution smooths out some of the frame time spikes.

At 3840x2160, the averages fall to 116 FPS at Low, 90 FPS at Medium (with min/max of 77/104 FPS), 68 FPS at High, and 64 FPS at Ultra. The Medium min/max range of 27 FPS shows the most consistent frame delivery of any resolution at this setting. The jump from Low to Medium at 4K is 26 FPS, while the jump from Medium to High is 22 FPS, and from High to Ultra is 4 FPS. This final 4 FPS difference between High and Ultra at 4K indicates that the visual quality gains from Ultra may not justify the performance cost at this resolution.

The data shows that the RTX 4070 Ti SUPER's 16 GB VRAM is sufficient for all tested configurations, with no signs of memory capacity being exceeded. The 2560x1440 High setting at 92 FPS represents the sweet spot for this combo, offering a balance of visual fidelity and smooth gameplay. For players prioritizing frame rate, the 1080p Medium setting at 151 FPS provides an excellent experience with plenty of headroom for demanding scenes.

GPU Role

The NVIDIA GeForce RTX 4070 Ti SUPER plays a critical role in this combo's performance, particularly at higher resolutions where the GPU becomes the bottleneck. The card features 16 GB of GDDR6X memory on a 256-bit bus, providing 672.3 GB/s of memory bandwidth. This is a substantial amount of VRAM for Microsoft Flight Simulator, which is known for its large texture sets and detailed terrain data. The 4K Ultra result of 64 FPS suggests that the GPU's compute resources, rather than its memory capacity, are the limiting factor.

The GPU's clock speeds are 2340 MHz base and 2610 MHz boost, with a memory clock of 1313 MHz (21 Gbps effective). These clocks, combined with the card's 8448 shading units and 66 RT cores, allow it to handle the game's dynamic lighting and shadow effects efficiently. The FP32 performance of 44.10 TFLOPS provides substantial compute throughput for the physics calculations and particle effects that flight simulators rely on. The texture rate of 689.0 GTexel/s and pixel rate of 250.6 GPixel/s are sufficient to feed the display pipeline at 4K without creating a bottleneck.

The GPU's PassMark G3D score of 31811 places it in the 76th percentile of all GPUs, and its nearest rivals include professional and workstation cards. The NVIDIA TITAN RTX, with a score of 31676, is 1.9% behind, while the RTX PRO 4500 Blackwell is 1.4% ahead at 31532. This positioning indicates that the RTX 4070 Ti SUPER offers performance comparable to much more expensive workstation cards, though it is designed for gaming workloads. The 3DMark Steel Nomad DX12 score of 5569 further confirms its DirectX 12 capabilities, which are essential for modern flight simulators.

The GPU's 5 nm process node and 45,900 million transistors on a 379 mm² die allow it to achieve these performance levels while maintaining reasonable power consumption. The 285 W TDP and triple-slot design indicate that this is a high-end card that requires adequate cooling and power delivery, with a suggested 600 W PSU. The PCIe 4.0 x16 interface provides sufficient bandwidth for the game's texture streaming, and the 1x HDMI 2.1 and 3x DisplayPort 1.4a outputs support high-refresh-rate displays.

CPU Role

The Intel Core Ultra 7 265 serves as the foundation for this combo, providing the computational power needed for Microsoft Flight Simulator's complex simulation logic. With 20 cores and 20 threads operating at a base clock of 2.40 GHz and boost clock of 5.30 GHz, this processor offers a unique combination of high core count and high single-thread performance. The Cinebench R23 single-core score of 5960 places it among the fastest desktop CPUs for lightly-threaded workloads, which is crucial for the main simulation thread in flight simulators.

The CPU's multi-core performance is equally impressive, with a Cinebench R23 multi-core score of 42216. This is particularly important for Microsoft Flight Simulator, which offloads tasks like AI traffic management, weather simulation, and terrain generation to additional threads. The PassMark multithread score of 49682 and physics score of 2923 further demonstrate the processor's ability to handle diverse workloads simultaneously. The data compression score of 522983 in PassMark indicates efficient data handling, which is relevant for the game's streaming of scenery data.

The Ultra 7 265's 30 MB of shared L3 cache and 3 MB per-core L2 cache provide fast access to frequently used data, reducing memory latency and improving overall system responsiveness. The dual-channel DDR5 memory support with 102.4 GB/s bandwidth is sufficient to feed the 20 cores without creating a memory bottleneck. The 3 nm process node from TSMC, with 17,800 million transistors on a 243 mm² die, allows for high clock speeds while maintaining a 65 W TDP, making this a power-efficient choice for a high-performance system.

The CPU's average benchmark score of 64640 places it in the 93rd percentile of all CPUs, with nearest rivals including server-class AMD EPYC processors. The AMD EPYC 4464P scores 0.3% higher, while the AMD EPYC 9124 scores 0.7% lower, indicating that the Ultra 7 265 holds its own against enterprise hardware. The PassMark single-thread score of 4689 is particularly notable for gaming performance, as many game engines still rely heavily on single-threaded performance for their main loop. The combination of high single-thread and strong multi-thread performance makes this CPU well-suited for both simulation-heavy games and productivity workloads.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the player's resolution and performance priorities. At 1920x1080, all settings provide playable frame rates, but Medium at 151 FPS offers the best balance of visual quality and performance. The min/max values of 129/174 FPS indicate good frame consistency, and the 45 FPS range is acceptable for a flight simulator where frame pacing is less critical than in fast-paced shooters. Players seeking maximum visual fidelity can enable Ultra at 108p, which still achieves 108 FPS.

At 2560x1440, High settings at 92 FPS provide the best experience for most players, as the visual difference between High and Ultra is minimal while the 5 FPS performance gap is significant. The Medium setting at 122 FPS is recommended for players using high-refresh-rate monitors, as it maintains frame rates above 120 FPS. The Ultra setting at 87 FPS is viable for players who prioritize image quality over raw frame rate, but the data shows that the GPU is beginning to approach its limits at this resolution.

For 4K gaming, High settings at 68 FPS represent the best recommendation. The Ultra setting at 64 FPS is playable but offers minimal visual improvement over High while requiring more GPU resources. Medium at 90 FPS is a strong alternative for players who want smoother motion, with the min/max values of 77/104 FPS showing good consistency. Low settings at 116 FPS are only recommended for competitive play or for players with high-refresh-rate 4K displays, as the visual quality reduction is substantial.

The data suggests that this combo is ideally suited for 1440p gaming at High or Ultra settings, where it delivers frame rates above 87 FPS with excellent visual fidelity. For 4K, High settings provide the best balance of performance and quality, while Medium ensures a consistent experience above 77 FPS even in the most demanding scenes. The 16 GB VRAM capacity ensures that texture quality does not need to be reduced at any resolution, allowing players to focus on adjusting shadow quality, draw distance, and other compute-intensive settings to find their preferred balance.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 4070 Ti SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2610 MHz MHz
TDP 285 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 4070 Ti SUPER in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 116.0
3840x2160 Medium 90.0
3840x2160 High 68.0
3840x2160 Ultra 64.0
2560x1440 Low 157.0
2560x1440 Medium 122.0
2560x1440 High 92.0
2560x1440 Ultra 87.0
1920x1080 Low 194.0
1920x1080 Medium 151.0
1920x1080 High 114.0
1920x1080 Ultra 108.0

Microsoft Flight Simulator with iUltra 7 265 + Other GPUs

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Microsoft Flight Simulator with RTX 4070 Ti SUPER + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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