Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
113
good

This combination provides smooth gameplay with an average of 113 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 61 66 88 114
1440p QHD 89 93 120 157
1080p Full HD 107 117 152 194

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 114
3840x2160 Medium 88
3840x2160 High 66
3840x2160 Ultra 61
2560x1440 Low 157
2560x1440 Medium 120
2560x1440 High 93
2560x1440 Ultra 89
1920x1080 Low 194
1920x1080 Medium 152
1920x1080 High 117
1920x1080 Ultra 107

Microsoft Flight Simulator with Intel Core i7-14700K + NVIDIA GeForce RTX 4070 Ti SUPER, In-Depth Analysis

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear and consistent scaling pattern as resolution increases. At 1080p with Ultra settings, this combination produces 107 FPS, but stepping up to 1440p drops that to 88.7 FPS, and 4K Ultra falls further to 61 FPS. That represents a 43% reduction from 1080p to 4K on Ultra settings, which is a substantial performance cost. The pattern is similar across all quality presets: Low settings show 193.5 FPS at 1080p, 156.9 FPS at 1440p, and 114.1 FPS at 4K — a 41% drop from the lowest to highest resolution.

This scaling behavior tells a specific story about where the bottleneck lies. The FPS penalty from 1080p to 1440p is proportionally larger than the penalty from 1440p to 4K in most cases. For example, on High settings, the drop from 1080p (116.5 FPS) to 1440p (93.3 FPS) is a 20% reduction, while the drop from 1440p to 4K (65.5 FPS) is a 30% reduction. The fact that the 4K penalty is more severe suggests the GPU is becoming increasingly stressed at higher pixel counts, which is typical for a flight simulator with complex scenery rendering.

The data implies that the RTX 4070 Ti SUPER is the dominant limiting factor at 4K, but at 1080p, the CPU still has headroom to push higher frame rates. The gap between Low and Ultra at 1080p is 86.5 FPS (from 193.5 down to 107), which indicates the GPU is doing heavy lifting even at lower resolutions. However, the 20-core Intel Core i7-14700K with its 5.60 GHz boost clock is evidently capable of feeding the GPU adequately at 1080p, as the FPS does not collapse to a CPU-bound plateau. The scaling pattern points to a balanced system at 1080p and 1440p, with the GPU becoming the clear constraint only when reaching 4K.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 4070 Ti SUPER brings 16 GB of GDDR6X memory with a 256-bit bus and 672.3 GB/s of bandwidth. For Microsoft Flight Simulator, which streams vast terrain and aircraft model data, this memory capacity and bandwidth are directly relevant to the measured results. The 4K Ultra result of 61 FPS suggests the GPU is processing a heavy load, and the 16 GB frame buffer likely prevents any memory-related stuttering that could occur with smaller VRAM pools. The memory clock runs at 1313 MHz with 21 Gbps effective speed, which supports the texture streaming demands of a flight sim.

The GPU's boost clock is 2610 MHz, with a base clock of 2340 MHz, built on the Ada Lovelace architecture with 8448 shading units. The 44.10 TFLOPS FP32 performance is substantial, and the 66 ray tracing cores and 264 tensor cores are present but less critical for this particular game, which relies more on traditional rasterization. The 285 W TDP and triple-slot cooler design indicate this is a high-power part, and the data shows it delivers accordingly — 4K Medium at 87.9 FPS is a playable result, while 1080p Low reaches 193.5 FPS, near the limit of many displays.

The GPU's percentile rank of 86 among all GPUs positions it as a strong performer, and its benchmark scores support this: 3DMark Steel Nomad DX12 at 5569 and Passmark G3D at 31811. The nearest rivals in the GPU benchmark data include the NVIDIA CMP 50HX at -0.7% delta and the Intel Arc A550M at -2.1%, which shows the RTX 4070 Ti SUPER sits close to those parts in synthetic tests, though the measured game FPS tells the real story. The 16 GB VRAM is particularly relevant for a game like Flight Simulator, where high-resolution textures for aircraft, airports, and terrain can consume memory rapidly, and the data shows no signs of VRAM throttling at any resolution.

FAQ

Q: What is the maximum average FPS this combo achieves at 1080p?

A: At 1080p with Low settings, the combo reaches 193.5 FPS, which is the highest measured average across all configurations. At 1080p Ultra, it drops to 107 FPS.

Q: How does the 4K Ultra performance compare to 1080p Low?

A: The 4K Ultra result is 61 FPS, while 1080p Low is 193.5 FPS. This means the 4K Ultra setting delivers only about 32% of the FPS of the 1080p Low setting, showing the significant GPU load increase at higher resolutions.

Q: Is the GPU or CPU the bottleneck at 1440p?

A: The data suggests a balanced load at 1440p. The FPS ranges from 88.7 on Ultra to 156.9 on Low, which indicates the GPU is still scaling with settings, but the 20-core CPU with a 5.60 GHz boost is capable of keeping up with the graphics card's output at this resolution.

Q: What is the frame rate difference between Medium and High at 4K?

A: At 4K, Medium averages 87.9 FPS, while High averages 65.5 FPS. That is a 22.4 FPS difference, or about 34% more performance on Medium compared to High.

Q: How does this combo rank among all tested combinations in this game?

A: The combo ranks 169th out of 1795 tested combos, placing it in the top 9.4% of all systems tested for Microsoft Flight Simulator.

Q: Does the RTX 4070 Ti SUPER's 16 GB VRAM appear sufficient for 4K Ultra?

A: Based on the measured 61 FPS at 4K Ultra, the 16 GB VRAM with 672.3 GB/s bandwidth appears adequate, as the game maintains a playable frame rate without any indication of memory-related performance collapse.

Settings Recommendations

The measured data provides clear guidance on which preset offers the best experience. At 1080p, Ultra delivers 107 FPS, which is above the typical 60 FPS target and smooth for a flight simulator. However, the jump from High (116.5 FPS) to Ultra (107 FPS) costs 9.5 FPS, a relatively small penalty for the visual upgrade. The Low preset at 193.5 FPS is excessive for most displays and sacrifices visual fidelity unnecessarily. For 1080p users, High strikes the best balance — it maintains 116.5 FPS, which is 9% faster than Ultra, while still providing a reasonable visual quality level.

At 1440p, the recommendation shifts to High as well. The High preset delivers 93.3 FPS, which is comfortably above 60 FPS and only 4.6 FPS less than Ultra's 88.7 FPS. The Medium preset at 119.8 FPS offers a 28% performance boost over High, but the visual compromise may not be worth it for a sim where terrain detail matters. The data suggests 1440p High is the sweet spot for this resolution, as it keeps the frame rate high while preserving the visual richness that Flight Simulator is known for.

At 4K, the situation changes. Ultra at 61 FPS is technically playable but leaves little headroom for complex scenery or weather effects. High at 65.5 FPS is only marginally better, while Medium at 87.9 FPS offers a 34% improvement over Ultra with a modest visual downgrade. The data recommends 4K Medium as the best experience — it provides a smooth frame rate that stays well above 60 FPS, and the visual difference between Medium and High is less critical in a sim where the view is often distant terrain. Low at 114.1 FPS is overkill for 4K and would sacrifice too much visual quality.

Measured FPS Breakdown

At 1920x1080, the combo produces a wide range of results depending on settings. Low settings achieve 193.5 FPS, Medium reaches 152.4 FPS, High delivers 116.5 FPS, and Ultra drops to 107 FPS. The scaling from Low to Ultra is a 44.7% reduction in FPS, which reflects the increasing GPU load from graphical effects and texture quality. The gap between High and Ultra is 9.5 FPS, the smallest step between any two consecutive settings at this resolution, suggesting diminishing returns from the highest preset.

At 2560x1440, the results are predictably lower. Low settings hit 156.9 FPS, Medium reaches 119.8 FPS, High delivers 93.3 FPS, and Ultra drops to 88.7 FPS. The reduction from 1080p to 1440p is 18.9% on Low (from 193.5 to 156.9), 21.4% on Medium (from 152.4 to 119.8), 19.9% on High (from 116.5 to 93.3), and 17.1% on Ultra (from 107 to 88.7). The relatively consistent percentage drop indicates the GPU is handling the pixel increase uniformly across settings.

At 3840x2160, the performance takes a more significant hit. Low settings produce 114.1 FPS, Medium reaches 87.9 FPS, High delivers 65.5 FPS, and Ultra drops to 61 FPS. The drop from 1440p to 4K is 27.3% on Low (from 156.9 to 114.1), 26.6% on Medium (from 119.8 to 87.9), 29.8% on High (from 93.3 to 65.5), and 31.2% on Ultra (from 88.7 to 61). The larger percentage drops at High and Ultra settings suggest that the combination of high resolution and high settings pushes the GPU to its limits, with 4K Ultra being the most demanding configuration at 61 FPS.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i7-14700K is a 20-core, 28-thread processor with a base clock of 3.40 GHz and a boost clock of 5.60 GHz. Its Raptor Lake architecture includes 33 MB of shared L3 cache, and the CPU's benchmark results show strong multi-threaded performance: Cinebench R23 multi-core score of 44534 and Geekbench multi-core score of 18896. The single-thread performance is also notable, with a Cinebench R23 single-core score of 6287 and a Geekbench single-core score of 2932, which matters for a game like Flight Simulator that has significant single-threaded simulation logic.

The CPU's percentile rank of 96 among all CPUs places it in the top 4% of processors, and its average benchmark score of 70074 is nearly identical to the nearest rival, the Intel Core i7-14700KF at 70104 (0% delta). This close benchmark parity suggests the i7-14700K is a well-balanced part for gaming workloads. The 20 cores and 28 threads provide ample parallelism for the background tasks in a flight sim, such as terrain generation and AI traffic, while the high boost clock of 5.60 GHz handles the main simulation thread.

In the measured FPS data, the CPU's influence is most visible at 1080p Low, where the 193.5 FPS result indicates the GPU is not the limiting factor. At this setting, the CPU must feed frames quickly, and the 5.60 GHz boost clock enables the i7-14700K to keep up. However, as resolution increases and settings rise, the GPU becomes the bottleneck, and the CPU's role diminishes. The data shows that even at 4K Ultra, the CPU does not hold back the GPU, as the FPS scales predictably with resolution rather than collapsing due to CPU limitations. The 33 MB L3 cache and 28 threads provide sufficient headroom for the sim's complex world-streaming logic, ensuring that the CPU never becomes the primary constraint in this configuration.

How This Combo Ranks

The combination of the Intel Core i7-14700K and NVIDIA GeForce RTX 4070 Ti SUPER ranks 169th out of 1795 tested combos in Microsoft Flight Simulator, placing it in the top 9.4% of all systems tested. This ranking reflects a strong overall performance, driven by the near-top-tier CPU and a high-end GPU. The CPU's rank of 96th percentile among all CPUs indicates it is a top performer, while the GPU's 86th percentile places it in the upper tier of graphics cards, though slightly below the CPU's relative standing.

The combo's ranking is influenced by the game's demanding nature — Flight Simulator requires both strong single-threaded performance for the simulation core and substantial GPU power for rendering. The i7-14700K's single-core score of 6287 in Cinebench R23 provides the necessary simulation throughput, while the RTX 4070 Ti SUPER's 16 GB VRAM and 672.3 GB/s bandwidth handle the visual load. The measured FPS data, ranging from 61 FPS at 4K Ultra to 193.5 FPS at 1080p Low, demonstrates that this combo maintains playable frame rates across all tested configurations, which is a key factor in its high ranking.

Compared to other combos in the database, this system's ranking of 169 out of 1795 suggests it outperforms roughly 90% of tested configurations. The CPU's nearest rivals, including the Intel Core i7-14700KF at 0% delta and the AMD Ryzen 9 9950X at -0.5% delta, show that the i7-14700K is competitive with top-tier processors, while the GPU's rivals, such as the NVIDIA CMP 50HX at -0.7% delta, indicate the RTX 4070 Ti SUPER is a solid choice. The combination of a top-5% CPU with an upper-tier GPU yields a system that ranks in the top 10% for this specific game, making it a capable setup for flight simulation enthusiasts seeking high frame rates across resolutions.

Hardware Specifications

Intel Core i7-14700K

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4070 Ti SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2610 MHz MHz
TDP 285 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700K + NVIDIA GeForce RTX 4070 Ti SUPER in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 114.1
3840x2160 Medium 87.9
3840x2160 High 65.5
3840x2160 Ultra 61.0
2560x1440 Low 156.9
2560x1440 Medium 119.8
2560x1440 High 93.3
2560x1440 Ultra 88.7
1920x1080 Low 193.5
1920x1080 Medium 152.4
1920x1080 High 116.5
1920x1080 Ultra 107.0

Microsoft Flight Simulator with ii7-14700K + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 4070 Ti SUPER + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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