Microsoft Flight Simulator
This combination offers playable performance with an average of 30 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 18 | 23 | 30 |
| 1440p QHD | 23 | 24 | 32 | 41 |
| 1080p Full HD | 28 | 30 | 39 | 50 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with Intel Core Ultra 5 235 + Intel Arc B370, In-Depth Analysis
# Microsoft Flight Simulator: Intel Core Ultra 5 235 + Intel Arc B370
The Intel Core Ultra 5 235 pairs with the Intel Arc B370 to deliver playable frame rates in Microsoft Flight Simulator, but only at the right settings and resolution. This combo ranks 2770 out of 2996 tested combinations in this game, placing it in the bottom tier of the database. The CPU is a solid mid-range part, sitting at the 89th percentile among all CPUs tested, with an average benchmark score of 46062. The GPU, however, is a major bottleneck, ranking at just the 5th percentile among all GPUs with an average score of 1184 in 3DMark Steel Nomad DX12. The measured FPS data confirms this imbalance: the system struggles at higher resolutions and settings, but becomes usable at 1080p Low and Medium.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core Ultra 5 235 is a 14-core, 14-thread desktop processor built on Arrow Lake architecture. It has a base clock of 3.40 GHz and a boost clock of 5.00 GHz, with a 65 W TDP. This is not a CPU that will hold back a game like Microsoft Flight Simulator, which is known for heavy single-threaded workloads alongside significant multi-core demands. The CPU's single-core performance is strong, as evidenced by its Cinebench R23 single-core score of 2085, and its multi-core score of 14769 in the same test. In the broader CPU benchmark suite, it sits close to several rivals: it is 0.1% ahead of the AMD Ryzen AI 9 HX 375, 0.1% behind the Intel Core i9-13900HX, and 0.2% ahead of both the AMD EPYC 4364P and AMD EPYC 7303. These are all very close scores, meaning the Ultra 5 235 is competitive with those parts in raw compute.
For Microsoft Flight Simulator specifically, the CPU's 14 cores and 14 threads are more than sufficient. The game's simulation logic benefits from multiple cores, but the lack of hyperthreading (14 cores, 14 threads) means each core handles a single thread. The 24 MB of shared L3 cache is ample for the game's streaming-heavy workloads. The CPU's memory bandwidth of 102.4 GB/s over dual-channel DDR5 is also adequate. The data shows that at 1080p Low, the combo achieves 50 FPS average, and at 1080p Medium it hits 39 FPS. These are playable numbers, and the CPU is clearly not the limiting factor at these settings. When you move to 4K Ultra and see 17 FPS, that is a GPU-bound scenario, not a CPU limitation. The CPU's percentile ranking of 89 vs all CPUs, combined with its near-tie with the i9-13900HX in average score, indicates it has plenty of headroom for this game. The bottleneck is the integrated GPU, not the processor.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured FPS data provides a clear picture of what this combo can handle. At 1920x1080, the most common gaming resolution, the results are: Low preset averages 50 FPS, Medium averages 39 FPS with a minimum of 33 and maximum of 45, High averages 30 FPS, and Ultra drops to 28 FPS. The step from Low to Medium is a significant 11 FPS drop, but Medium still maintains a playable 39 FPS average. High and Ultra both fall into the 28-30 FPS range, which is borderline for a flight simulator where smooth panning is important.
At 2560x1440, the situation degrades. Low averages 41 FPS, Medium averages 32 FPS (minimum 27, maximum 36), High averages 24 FPS, and Ultra averages 23 FPS. The 1440p Low setting is still playable, but Medium at 32 FPS is on the edge. At 3840x2160, the combo struggles: Low averages 30 FPS, Medium averages 23 FPS (minimum 20, maximum 27), High averages 18 FPS, and Ultra averages 17 FPS. The 4K Low setting is barely playable, and anything above that is a slideshow.
The best experience per the measured rows is 1920x1080 with the Medium preset. This offers 39 FPS average with a minimum of 33 FPS, which is smooth enough for flight simulation. The jump to High at 1080p only yields 30 FPS, a significant drop for marginal visual gains. If you are willing to sacrifice visuals for smoothness, 1080p Low at 50 FPS is the fastest option. At 1440p, Low at 41 FPS is the only sensible choice. Avoid 4K entirely, as even Low only hits 30 FPS. The data suggests that the Medium preset at 1080p is the sweet spot, providing a balance between frame rate and visual fidelity.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: Can this combo run Microsoft Flight Simulator at 4K?
A: At 3840x2160, the measured results show 30 FPS on Low, 23 FPS on Medium, 18 FPS on High, and 17 FPS on Ultra. Only Low is technically playable, and even that is marginal. The Medium preset has a minimum FPS of 20, which will cause noticeable stutters.
Q: What is the best resolution for this CPU/GPU combination?
A: The data clearly favors 1920x1080. At this resolution, all four presets are above 28 FPS, with Low at 50 FPS and Medium at 39 FPS. At 2560x1440, only Low (41 FPS) and Medium (32 FPS) are playable. At 4K, all presets are below 30 FPS.
Q: How does the Intel Arc B370 compare to its nearest GPU rivals?
A: The Arc B370 has an average benchmark score of 1184. It is 0.2% faster than the ATI Mobility Radeon HD 5570 (1186), 0.5% faster than the ATI Radeon HD 5770 (1190), 0.7% faster than the AMD Radeon HD 7650M (1192), and 1.4% slower than the AMD FirePro M2000 (1168). These are all very old or low-end parts, indicating the Arc B370 is not a gaming GPU.
Q: Is the Intel Core Ultra 5 235 a strong CPU for this game?
A: Yes. The CPU sits at the 89th percentile among all CPUs, and its average benchmark score of 46062 is nearly identical to the Intel Core i9-13900HX (46098, a 0.1% difference). Its Cinebench R23 multi-core score of 14769 and single-core score of 2085 are strong, meaning the CPU is not the bottleneck in this combo.
Q: What is the difference between the Low and Medium presets at 1080p?
A: At 1920x1080, Low averages 50 FPS, while Medium averages 39 FPS with a minimum of 33 FPS and a maximum of 45 FPS. That is an 11 FPS drop, but Medium provides better visual quality. The minimum FPS of 33 on Medium is still above the 30 FPS threshold typically considered playable.
Q: How does this combo rank against all tested combos in this game?
A: This combination ranks 2770 out of 2996 total tested combos for Microsoft Flight Simulator. This places it in the bottom 8% of all combinations, largely due to the weak GPU.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data for this combo is complete across three resolutions and four presets. Here is the breakdown.
3840x2160 (4K): At Ultra, the average FPS is 17. High averages 18 FPS. Medium averages 23 FPS, with a minimum of 20 and a maximum of 27. Low averages 30 FPS. The progression is steep: from Low to Ultra, the frame rate drops from 30 to 17, a 43% reduction. The Medium preset has the only recorded minimum and maximum values, indicating a range of 20-27 FPS, which is a tight band but at a very low level.
2560x1440 (1440p): Ultra averages 23 FPS. High averages 24 FPS. Medium averages 32 FPS, with a minimum of 27 and a maximum of 36. Low averages 41 FPS. The step from Low to Medium is a 9 FPS drop, and from Medium to High is an 8 FPS drop. High and Ultra are nearly identical at 24 and 23 FPS, suggesting a GPU limit.
1920x1080 (1080p): Ultra averages 28 FPS. High averages 30 FPS. Medium averages 39 FPS, with a minimum of 33 and a maximum of 45. Low averages 50 FPS. This is the only resolution where all presets exceed 28 FPS. The delta between Low and Medium is 11 FPS, Medium to High is 9 FPS, and High to Ultra is only 2 FPS. At 1080p, the Medium preset provides the best balance, with a 39 FPS average and a 33 FPS minimum that stays above the playability threshold.
The data shows a consistent pattern: each resolution step down (4K to 1440p to 1080p) roughly doubles the playable preset range. At 4K, only Low is above 30 FPS. At 1440p, Low and Medium are above 30 FPS. At 1080p, all presets are above 28 FPS, with Low and Medium being the standouts.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B370 is the clear limiting factor in this combo. This is an integrated GPU (IGP) based on the Xe3-LPG architecture, fabricated on Intel's 3 nm process. It has 1280 shading units, 40 TMUs, and 20 ROPs, with 10 ray tracing cores. The base clock is 300 MHz and the boost clock is 2400 MHz. Critically, the memory is "System Shared" — there is no dedicated VRAM. The memory type is also "System Shared," the bus width is "System Shared," and the bandwidth is "System Dependent." This means the GPU relies on the CPU's DDR5 memory, and bandwidth is shared with the system. The FP32 performance is 6.144 TFLOPS, and the pixel rate is 48.00 GPixel/s.
In 3DMark Steel Nomad DX12, the Arc B370 scores 1184. This places it at the 5th percentile among all GPUs. Its nearest rivals are all over a decade old: the ATI Mobility Radeon HD 5570 (1186), ATI Radeon HD 5770 (1190), AMD Radeon HD 7650M (1192), and AMD FirePro M2000 (1168). The Arc B370 is faster than the FirePro M2000 by 1.4%, but slower than the others by 0.2% to 0.7%. These are all low-end parts from the early 2010s, which puts the Arc B370's performance in perspective. It is not a discrete gaming GPU; it is an integrated solution meant for basic graphics tasks.
The impact on Microsoft Flight Simulator is severe. The game is graphically demanding, and the shared memory architecture means the GPU competes with the CPU for bandwidth. The measured FPS reflects this: at 4K Ultra, the combo manages only 17 FPS, and even at 1080p Low, it only reaches 50 FPS. The GPU's TDP of 25 W and "IGP" slot width confirm it is a low-power integrated part. The lack of dedicated VRAM is a particular problem for a game like Flight Simulator, which streams large amounts of terrain and texture data. The "System Dependent" bandwidth means performance can vary based on the system's memory configuration, but the measured results here show a hard ceiling.
How This Combo Ranks — use comboRankInGame vs other tested combos
This specific combination of the Intel Core Ultra 5 235 and Intel Arc B370 ranks 2770 out of 2996 tested combos in Microsoft Flight Simulator. That places it in the bottom 7.5% of all tested systems. This is a poor ranking, and the data makes it clear why: the GPU is the anchor dragging down an otherwise capable CPU.
To put this rank in context, consider the CPU's performance tier. The Ultra 5 235 sits at the 89th percentile among all CPUs, with an average score of 46062. It is effectively tied with the AMD Ryzen AI 9 HX 375 (46030, +0.1%), the Intel Core i9-13900HX (46098, -0.1%), the AMD EPYC 4364P (45970, +0.2%), and the AMD EPYC 7303 (45960, +0.2%). These are all strong processors, and the Ultra 5 235 is not the reason this combo ranks so low. The GPU, however, sits at the 5th percentile among all GPUs, with a score of 1184 that is comparable to 2010-era discrete graphics. A CPU in the top 11% paired with a GPU in the bottom 5% produces a severely unbalanced system.
The rank of 2770 is consistent with the measured FPS data. At 1080p Medium, the combo achieves 39 FPS, which is below the 60 FPS target most gamers consider smooth. At 4K, it cannot maintain 30 FPS on any preset except Low. The combination of a high-tier CPU and a low-tier GPU means the system is never CPU-bound in this game; the GPU is always the limiting factor. Upgrading the GPU would dramatically improve the rank, while upgrading the CPU would yield no measurable benefit. The 226 combos ranked below this one are likely systems with even weaker GPUs or CPUs that are too old to handle the game's simulation overhead. For this combo, the data suggests a fundamental mismatch: the CPU is overqualified for the GPU, and the GPU is underqualified for the game.
Hardware Specifications
Intel Core Ultra 5 235
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 235 + Intel Arc B370 in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 30.0 |
| 3840x2160 | Medium | 23.0 |
| 3840x2160 | High | 18.0 |
| 3840x2160 | Ultra | 17.0 |
| 2560x1440 | Low | 41.0 |
| 2560x1440 | Medium | 32.0 |
| 2560x1440 | High | 24.0 |
| 2560x1440 | Ultra | 23.0 |
| 1920x1080 | Low | 50.0 |
| 1920x1080 | Medium | 39.0 |
| 1920x1080 | High | 30.0 |
| 1920x1080 | Ultra | 28.0 |
Microsoft Flight Simulator with iUltra 5 235 + Other GPUs
See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.
Microsoft Flight Simulator with Arc B370 + Other CPUs
See how Microsoft Flight Simulator performs with the same GPU but different processors.
Other Games with iUltra 5 235 + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.