Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
129
excellent

This combination delivers exceptional performance with an average of 129 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 74 77 101 130
1440p QHD 99 105 141 179
1080p Full HD 121 132 174 212

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 130
3840x2160 Medium 101
3840x2160 High 77
3840x2160 Ultra 74
2560x1440 Low 179
2560x1440 Medium 141
2560x1440 High 105
2560x1440 Ultra 99
1920x1080 Low 212
1920x1080 Medium 174
1920x1080 High 132
1920x1080 Ultra 121

Microsoft Flight Simulator with Intel Core i7-12700KF + NVIDIA GeForce RTX 5080, In-Depth Analysis

The Intel Core i7-12700KF and NVIDIA GeForce RTX 5080 combination ranks 62nd out of 1795 tested combos in Microsoft Flight Simulator, placing it in the top 3.5% of all systems tested. This is a strong position for a flight simulator that demands both high single-thread CPU performance for physics and simulation logic, and substantial GPU throughput for rendering vast terrains. The data indicates a balanced pairing where neither component consistently bottlenecks the other across the tested settings, though the balance shifts predictably as resolution and quality settings change.

How This Combo Ranks

The combo’s rank of 62 out of 1795 represents the 96.5th percentile among all tested CPU-GPU pairings in this title. This puts it ahead of the vast majority of systems, reflecting the high-end nature of both components. The CPU’s average benchmark score of 35355 places it in the 89th percentile of all CPUs, while the GPU’s average score of 59188 also lands in the 89th percentile of all GPUs. When comparing the processor to its nearest rivals, the data shows a razor-thin margin: the i7-12700KF sits just 0.1% above the Intel Core i5-14400, 0.2% above the Intel Core i9-12900HX, and 0.3% above the Intel Core i5-13600T, while trailing the Intel Core i7-13800H by 0.2%. These sub-1% deltas indicate that the CPU’s performance class is highly competitive, and the ranking position is more heavily influenced by the GPU’s contribution than by small CPU differences. The GPU, similarly, shows close competition with its nearest rivals, leading the Intel Arc A570M by 1.6% and the Intel Arc A580 by 2.5%, while lagging the Intel Arc Pro A60 by 1.9% and the AMD Radeon Pro W5500X by 2.6%. Given these tight margins, the 62nd rank likely reflects the synergy of two components that are both individually strong but not at the absolute top of their respective hierarchies.

GPU Role

The NVIDIA GeForce RTX 5080 brings substantial memory resources to this flight simulator. With 16 GB of GDDR7 memory on a 256-bit bus, it offers a bandwidth of 960.0 GB/s, which is critical for streaming high-resolution textures of terrain, aircraft, and weather effects. The GPU’s boost clock reaches 2617 MHz, with a base clock of 2295 MHz, and its memory runs at 1875 MHz, translating to 30 Gbps effective. This memory configuration allows the card to handle large texture sets without stuttering, which is a common requirement in Microsoft Flight Simulator’s detailed environments. The GPU’s shading units number 10752, paired with 336 texture mapping units and 112 render output units, delivering a pixel rate of 293.1 GPixel/s and a texture rate of 879.3 GTexel/s. For compute-heavy tasks, the card provides 56.28 TFLOPS of FP32 performance. In this game, the GPU’s role becomes increasingly dominant as resolution rises; at 4K, the measured frame rates drop substantially compared to 1080p, indicating that the rendering workload scales heavily with pixel count. The 84 RT cores and 336 tensor cores also suggest headroom for future ray-traced effects, though the current data does not measure those features directly.

Resolution Scaling

The measured frame rates reveal a clear pattern of GPU-bound scaling as resolution increases. At 1080p, the combo achieves an average of 211.6 FPS on Low settings, which drops to 174.4 FPS on Medium, 132.2 FPS on High, and 121.3 FPS on Ultra. Moving to 1440p, the averages fall to 179.2 FPS on Low, 140.7 FPS on Medium, 104.5 FPS on High, and 98.5 FPS on Ultra. At 4K, the numbers drop further to 130.4 FPS on Low, 101.3 FPS on Medium, 76.5 FPS on High, and 74.3 FPS on Ultra. The percentage drop from 1080p to 4K is substantial: at Low settings, the frame rate falls by 38.4% (from 211.6 to 130.4 FPS); at Medium, it falls by 41.9% (from 174.4 to 101.3 FPS); at High, it falls by 42.1% (from 132.2 to 76.5 FPS); and at Ultra, it falls by 38.7% (from 121.3 to 74.3 FPS). These consistent drops of roughly 39-42% indicate that the GPU is the primary limiting factor at higher resolutions, as the CPU’s workload remains relatively constant while the GPU must process more pixels. However, the fact that 4K Low still achieves 130.4 FPS suggests that the CPU is capable of feeding the GPU efficiently even at lower resolution settings, where the frame rate ceiling is much higher.

Measured FPS Breakdown

At 1920x1080, the system demonstrates strong performance across all settings. Low settings yield an average of 211.6 FPS, which is more than sufficient for any display refresh rate. Medium settings produce 174.4 FPS, while High settings deliver 132.2 FPS. Ultra settings, the most demanding preset, still achieve 121.3 FPS, indicating that the combo can handle maximum quality at 1080p without dropping below 120 FPS. The gap between Low and Ultra is 90.3 FPS, showing that quality settings have a significant impact on performance at this resolution.

At 2560x1440, the frame rates remain high but show more differentiation. Low settings average 179.2 FPS, which is a 15.3% reduction from 1080p Low. Medium settings drop to 140.7 FPS, a 19.3% reduction from 1080p Medium. High settings average 104.5 FPS, a 21.0% reduction, and Ultra settings fall to 98.5 FPS, a 18.8% reduction from 1080p Ultra. These decreases are relatively uniform, suggesting that the GPU is handling the additional pixel load consistently across quality presets. The 1440p Ultra result of 98.5 FPS remains above 60 FPS, confirming smooth gameplay at maximum settings.

At 3840x2160, performance becomes more constrained. Low settings average 130.4 FPS, which is still highly playable. Medium settings produce 101.3 FPS, while High settings average 76.5 FPS. Ultra settings deliver 74.3 FPS, which is above the 60 FPS threshold but with less headroom. The drop from 1440p to 4K is steeper: at Low, the reduction is 27.2% (from 179.2 to 130.4 FPS); at Medium, it is 28.0% (from 140.7 to 101.3 FPS); at High, it is 26.8% (from 104.5 to 76.5 FPS); and at Ultra, it is 24.6% (from 98.5 to 74.3 FPS). This pattern reinforces that the GPU is the scaling bottleneck at 4K, but the absolute numbers remain respectable for a flight simulator, where frame rates above 60 FPS are generally considered smooth.

FAQ

Q: How does this combo rank against other tested systems in Microsoft Flight Simulator?

A: The combo ranks 62nd out of 1795 tested combinations, placing it in the top 3.5% of all systems evaluated in this game.

Q: What is the CPU’s performance relative to its nearest rivals?

A: The Intel Core i7-12700KF has an average benchmark score of 35355, which is 0.1% higher than the Intel Core i5-14400, 0.2% higher than the Intel Core i9-12900HX, and 0.3% higher than the Intel Core i5-13600T, while being 0.2% lower than the Intel Core i7-13800H.

Q: What is the GPU’s performance relative to its nearest rivals?

A: The NVIDIA GeForce RTX 5080 has an average benchmark score of 59188, which is 1.6% higher than the Intel Arc A570M, 2.5% higher than the Intel Arc A580, and 2.6% higher than the AMD Radeon Pro W5500X, while being 1.9% lower than the Intel Arc Pro A60.

Q: Does the system maintain 60 FPS at 4K Ultra settings?

A: Yes, the measured average at 3840x2160 with Ultra settings is 74.3 FPS, which exceeds the 60 FPS threshold by a comfortable margin.

Q: How much performance is lost when moving from 1080p to 4K?

A: At Low settings, the average frame rate drops from 211.6 FPS at 1080p to 130.4 FPS at 4K, a reduction of 38.4%. At Ultra settings, the drop is from 121.3 FPS to 74.3 FPS, a reduction of 38.7%.

Q: What is the CPU’s core and thread configuration?

A: The Intel Core i7-12700KF features 12 cores and 20 threads, with a base clock of 3.60 GHz and a boost clock of 5.00 GHz, based on the Alder Lake architecture.

CPU Role

The Intel Core i7-12700KF provides 12 cores and 20 threads, with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. This configuration is built on the Alder Lake architecture with a 10 nm process node, and it features 25 MB of shared L3 cache. The CPU’s benchmark results show strong single-thread performance, with a Geekbench single-core score of 2526 and a Cinebench R23 single-core score of 4091. For multi-threaded workloads, it achieves a Geekbench multi-core score of 13596 and a Cinebench R23 multi-core score of 28979. In Microsoft Flight Simulator, the CPU handles simulation logic, physics calculations, and complex flight models, which are often single-threaded or lightly threaded. The high boost clock of 5.00 GHz is particularly relevant here, as it helps maintain high frame rates even when the GPU is not fully saturated. The data supports this: at 1080p Low, the system reaches 211.6 FPS, a frame rate that would challenge many CPUs, indicating that the i7-12700KF is not limiting the GPU at lower resolutions. However, at 4K Ultra, the frame rate drops to 74.3 FPS, showing that the GPU becomes the constraining factor. The CPU’s 12 cores and 20 threads also provide headroom for background tasks and streaming, which is beneficial in a game that loads large world data continuously. With a TDP of 125 W and an unlocked multiplier, the processor offers overclocking potential, though the measured results already indicate a well-balanced system. The CPU’s percentile ranking of 89th among all CPUs, alongside an average benchmark score of 35355, confirms that it is a high-performing processor that complements the RTX 5080 effectively in this demanding simulation title.

Hardware Specifications

Intel Core i7-12700KF

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700KF + NVIDIA GeForce RTX 5080 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 130.4
3840x2160 Medium 101.3
3840x2160 High 76.5
3840x2160 Ultra 74.3
2560x1440 Low 179.2
2560x1440 Medium 140.7
2560x1440 High 104.5
2560x1440 Ultra 98.5
1920x1080 Low 211.6
1920x1080 Medium 174.4
1920x1080 High 132.2
1920x1080 Ultra 121.3

Microsoft Flight Simulator with ii7-12700KF + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 5080 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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