Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
129
excellent

This combination delivers exceptional performance with an average of 129 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 74 75 103 132
1440p QHD 97 107 140 176
1080p Full HD 127 129 172 224

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 132
3840x2160 Medium 103
3840x2160 High 75
3840x2160 Ultra 74
2560x1440 Low 176
2560x1440 Medium 140
2560x1440 High 107
2560x1440 Ultra 97
1920x1080 Low 224
1920x1080 Medium 172
1920x1080 High 129
1920x1080 Ultra 127

Microsoft Flight Simulator with AMD Ryzen 7 7700X + NVIDIA GeForce RTX 5080, In-Depth Analysis

The AMD Ryzen 7 7700X paired with the NVIDIA GeForce RTX 5080 delivers a compelling, high-refresh-rate experience in Microsoft Flight Simulator, though the data reveals a clear shift in bottleneck behavior as resolution climbs. This combination ranks 51st out of 1,795 tested combos, placing it in the top 3% of all configurations tested. The measured frame rates show a system that is exceptionally strong at 1080p, but one where the graphical load begins to temper the CPU's dominance at higher resolutions.

Resolution Scaling

The frame rate scaling from 1080p to 4K follows a predictable curve, but the magnitude of the drop is significant. At 1080p with Ultra settings, the combo produces 126.8 FPS. Moving to 1440p drops that to 96.9 FPS, a reduction of roughly 24%. Stepping up to 4K Ultra yields 73.9 FPS, which is a 42% decline from the 1080p result. This pattern indicates that while the CPU is powerful enough to feed the GPU at lower resolutions, the RTX 5080 becomes the limiting factor as pixel count increases.

The scaling is even more pronounced at lower settings. At 1080p Low, the system hits 223.6 FPS. This falls to 175.9 FPS at 1440p and then to 131.9 FPS at 4K. The interesting detail here is that the 4K Low result (131.9 FPS) is nearly identical to the 1080p Ultra result (128.7 FPS). This suggests that at 4K Low, the GPU is still working hard enough to keep the CPU from becoming the sole bottleneck, whereas at 1080p Low, the CPU is likely maxed out, preventing even higher frame rates.

The gap between settings narrows as resolution increases, which is a classic sign of a GPU-bound scenario. At 1080p, the difference between Low and Ultra is 96.8 FPS (223.6 vs 126.8). At 4K, that same difference shrinks to 58 FPS (131.9 vs 73.9). The data shows that the RTX 5080 has ample headroom at 1080p, but its 16 GB of GDDR7 memory and 960.0 GB/s bandwidth are fully engaged at 4K, especially with higher graphical presets. The 74.5 FPS average at 4K High is respectable, but it indicates that users seeking 4K Ultra performance will need to rely on upscaling technologies to reach higher refresh rates.

CPU Role

The Ryzen 7 7700X is an 8-core, 16-thread processor based on the Zen 4 architecture, codenamed Raphael. It operates on the AMD Socket AM5 platform and has a base clock of 4.50 GHz with a boost clock of 5.40 GHz. This processor demonstrates strong single-threaded performance, scoring 4,281 points in Cinebench R23 single-core, which is crucial for a flight simulator that relies heavily on a single main thread for physics and flight model calculations. Its multi-threaded Cinebench R23 score of 30,325 also shows that it can handle the background tasks, like AI traffic and airport detail, without stuttering.

The CPU's 32 MB of shared L3 cache and 83.2 GB/s of dual-channel DDR5 memory bandwidth provide the data throughput needed for the game's streaming world. The processor's 89th percentile ranking among all CPUs indicates it outperforms the vast majority of installed processors. Its nearest rivals in the database include the Intel Core i5-13500, which scores 34,175 (a 0.4% delta), and the Intel Core i7-12800HX at 34,136 (a 0.5% delta). The 7700X's average benchmark score of 34,313 puts it slightly ahead of these competitors.

In this game, the CPU's role is most evident at 1080p. The jump from 1440p High (106.6 FPS) to 1080p High (128.7 FPS) shows that the processor can still extract more frames when the GPU is less burdened. The 16 threads are likely utilized for loading scenery and simulating the environment, while the high boost clock handles the primary rendering thread. The data suggests that the 7700X is not a limiting factor in this configuration, as frame rates remain high across all resolutions, and the performance drop is more attributable to GPU load than CPU saturation.

GPU Role

The NVIDIA GeForce RTX 5080 is a Blackwell 2.0 architecture GPU, built on a 5 nm process at TSMC. It features 10,752 shading units, 336 texture mapping units, and 112 ROPs. The GPU has a base clock of 2,295 MHz and a boost clock of 2,617 MHz. Its memory subsystem is a highlight: 16 GB of GDDR7 on a 256-bit bus, providing 960.0 GB/s of bandwidth. This memory bandwidth is critical for Microsoft Flight Simulator, which streams high-resolution textures for terrain and aircraft.

The GPU's raw compute power is substantial, with an FP32 performance of 56.28 TFLOPS. In synthetic benchmarks, it scores 36,565 in Passmark G3D and 8,637 in 3DMark Steel Nomad DX12. The GPU holds an 89th percentile ranking among all GPUs. Its nearest rival in the database is the Intel Arc A570M, which has an average score of 58,239, representing a 1.6% delta. The RTX 5080's score of 59,188 places it above that competitor.

In the game's context, the GPU's performance scales predictably with settings changes. At 4K, the difference between Medium (103.2 FPS) and High (74.5 FPS) is 28.7 FPS, showing that the higher preset's effects, such as volumetric clouds and shadow quality, have a significant cost. The 84 ray tracing cores are not directly tested here, but the high frame rates at 4K suggest that the rasterization performance is more than adequate for the Ultra preset. The GPU's 16 GB VRAM is likely a key factor in maintaining performance at 4K Ultra, where texture memory usage can be very high.

How This Combo Ranks

The combination of the Ryzen 7 7700X and RTX 5080 achieves a rank of 51 out of 1,795 tested combos. This places the pairing in the top 2.8% of all configurations in the database for this game. This high ranking confirms the balance between the CPU's strong single-thread performance and the GPU's massive memory bandwidth and compute throughput.

Looking at the individual component rankings, the CPU's 89th percentile and the GPU's 89th percentile are both high, but the combo rank is even better, suggesting that the two components synergize well. The CPU is powerful enough to keep the GPU fed with draw calls, and the GPU has enough memory bandwidth to stream the world geometry without causing hitches. The data shows that this combo is not just a collection of high-performing parts; it is a well-matched pair that avoids significant bottlenecking.

Compared to other combos, this configuration is clearly aimed at high-refresh-rate 1440p gaming and smooth 4K gaming. The rank of 51 indicates that only a handful of configurations, likely featuring higher-end GPUs or more cache-rich CPUs, can outperform it. The performance gap between this setup and the absolute top-tier is small, but the measured data shows that the 4K Ultra frame rate of 73.9 FPS is still the minimum threshold for a smooth experience, making this a viable 4K platform.

Measured FPS Breakdown

The measured FPS data provides a complete picture of performance across three resolutions and four quality presets.

At 1920x1080, the system is exceptionally fast. With Low settings, it averages 223.6 FPS. Medium settings reduce this to 171.7 FPS, while High settings produce 128.7 FPS. Ultra settings are the most demanding, yielding 126.8 FPS. The small difference between High and Ultra (1.9 FPS) suggests that the Ultra preset's additional effects are not heavily taxing the GPU at this resolution, and the CPU is able to maintain high frame delivery.

At 2560x1440, the performance remains strong but begins to scale down. Low settings average 175.9 FPS, Medium settings 139.8 FPS, and High settings 106.6 FPS. The Ultra preset drops to 96.9 FPS. The gap between High and Ultra here is 9.7 FPS, which is larger than at 1080p. This indicates that the GPU is starting to feel the load of the higher pixel count, and the extra effects of the Ultra preset are now impacting performance more significantly.

At 3840x2160, the GPU is clearly the primary limiter. Low settings yield 131.9 FPS, which is still very playable. Medium settings drop to 103.2 FPS. High settings produce 74.5 FPS, and Ultra settings bring the average down to 73.9 FPS. The difference between High and Ultra at this resolution is minimal (0.6 FPS), which suggests that the Ultra preset's incremental cost is negligible compared to the raw pixel fill rate required at 4K. The data shows that for a locked 60 FPS experience at 4K, the High preset is suitable, while those aiming for 4K Ultra will need to accept frame rates in the mid-70s or use upscaling.

Hardware Specifications

AMD Ryzen 7 7700X

Cores / Threads 8 / 16
Base Clock 4500 MHz
Boost Clock 5400 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700X + NVIDIA GeForce RTX 5080 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 131.9
3840x2160 Medium 103.2
3840x2160 High 74.5
3840x2160 Ultra 73.9
2560x1440 Low 175.9
2560x1440 Medium 139.8
2560x1440 High 106.6
2560x1440 Ultra 96.9
1920x1080 Low 223.6
1920x1080 Medium 171.7
1920x1080 High 128.7
1920x1080 Ultra 126.8

Microsoft Flight Simulator with Ryzen 7 7700X + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 5080 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 7 7700X + RTX 5080

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