Microsoft Flight Simulator
This combination provides smooth gameplay with an average of 73 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 41 | 58 | 71 |
| 1440p QHD | 58 | 57 | 81 | 100 |
| 1080p Full HD | 72 | 72 | 97 | 124 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with Intel Core i7-12700KF + NVIDIA GeForce RTX 5060, In-Depth Analysis
Microsoft Flight Simulator presents a demanding workload that scales significantly with resolution and settings. The data for the Intel Core i7-12700KF and NVIDIA GeForce RTX 5060 combination shows a clear progression from a fluid 1080p experience to a more taxing 4K Ultra setting. The measured results reveal a system where the graphics card is the primary bottleneck at higher resolutions, while the processor provides ample headroom to maintain high frame rates when the load is lighter.
Resolution Scaling
The frame rate drop from 1080p to 4K is substantial and highlights the GPU's central role in this title. At the “High” preset, average FPS falls from 72.2 at 1920x1080 to 57.1 at 2560x1440, a reduction of 15.1 FPS, and then further down to 40.5 at 3840x2160. This represents a 44% decrease in performance from 1080p to 4K, which is a characteristic sign of a GPU-bound scenario at the higher resolution. The RTX 5060, with its 8 GB of GDDR7 memory and 448.0 GB/s bandwidth, is being pushed to its limits as the pixel count increases.
The scaling pattern is consistent across all settings presets. At “Low” settings, the average FPS at 1080p is 124.1, which drops to 99.9 at 1440p and then to 70.6 at 4K. The relative drop from 1080p to 4K is less severe at 43%, but the absolute numbers show that even at the lowest settings, the 4K resolution demands a significant amount of processing power from the GPU. The data suggests that the CPU is not the limiting factor in this configuration, as the frame rate scales predictably with the resolution and the associated GPU workload.
The difference between “Low” and “Ultra” settings at each resolution also points to the GPU's dominance. At 1080p, the spread between Low (124.1 FPS) and Ultra (72.4 FPS) is 51.7 FPS. At 4K, this spread narrows to 27.3 FPS, with Low at 70.6 FPS and Ultra at 43.3 FPS. This compression of the performance gap at higher resolutions indicates that the GPU's compute resources are more fully utilized, and the cost of each additional visual effect is higher relative to the total frame time.
FAQ
Q: What is the average frame rate for this combo at 1080p with High settings?
A: The measured average FPS is 72.2 at 1920x1080 with the High preset.
Q: How does the performance at 1440p compare to 4K on the Ultra preset?
A: At 2560x1440 with Ultra settings, the average FPS is 58.1. At 3840x2160 with Ultra settings, it drops to 43.3, a decrease of 14.8 FPS.
Q: Is the CPU or GPU more likely to be the bottleneck at 4K resolution?
A: The data indicates the GPU is the limiting component. The frame rate scales inversely with resolution, and the performance gap between Low and Ultra settings narrows as resolution increases, showing the GPU is fully occupied.
Q: What is the best performance recorded for this combination?
A: The highest average FPS in the measured data is 124.1, achieved at 1920x1080 with the Low preset.
Q: How does this combo rank among all tested combinations in this game?
A: The combo ranks 901 out of 1795 tested combinations, placing it in the top half of all results.
Q: Can this system achieve a stable 60 FPS experience at 1440p?
A: Yes, at 1440p with High settings, the average FPS is 57.1, which is close to 60. However, the Medium preset yields an average of 81.2 FPS, providing a comfortable margin above 60 FPS.
How This Combo Ranks
The combination of the Intel Core i7-12700KF and NVIDIA GeForce RTX 5060 secures a rank of 901 out of 1795 tested combos in Microsoft Flight Simulator. This places it slightly above the median of all tested systems, indicating a balanced mid-range performance tier. The CPU's average benchmark score of 35355 places it in the 89th percentile among all CPUs, suggesting the processor is a strong performer. Its nearest rivals include the Intel Core i5-14400, which scores a near-identical 35336, and the Intel Core i7-13800H, which scores 35416.
On the graphics side, the RTX 5060's average benchmark score of 30109 places it in the 73rd percentile among all GPUs. Its closest competitor is the AMD Radeon RX 7700 XT with a score of 30097, a negligible 0% difference. This suggests that the GPU is a solid performer for its class, but it is not a top-tier component that would push this combo to the upper echelons of the ranking. The rank of 901 reflects that while both components are individually capable, the combination does not reach the performance heights of systems with more powerful GPUs, particularly in a game as demanding as Microsoft Flight Simulator.
Measured FPS Breakdown
At 1920x1080, the system demonstrates a wide range of performance depending on the graphics preset. With Low settings, the average FPS is 124.1. Moving to Medium, the average is 96.5. High settings produce an average of 72.2 FPS, while the Ultra preset yields 72.4 FPS. The similarity between High and Ultra at this resolution suggests that the CPU is providing enough frames, and the GPU is able to handle the additional load of Ultra without a significant frame rate penalty.
At 2560x1440, the performance scales down as expected. The Low preset averages 99.9 FPS, which is still a very playable frame rate. Medium settings drop to 81.2 FPS, and High further reduces to 57.1 FPS. The Ultra preset averages 58.1 FPS, which is slightly higher than High, indicating that the variance at this resolution is minimal and the system is becoming more GPU-limited.
At 3840x2160, the GPU is clearly the primary constraint. Low settings average 70.6 FPS, providing a playable experience. Medium settings drop to 57.7 FPS, and High settings to 40.5 FPS. The Ultra preset is the most demanding, with an average of 43.3 FPS. This data shows that for a smooth 60 FPS experience at 4K, the user would need to stick to Low or Medium settings, as High and Ultra fall below that threshold.
Settings Recommendations
For a 1080p display, the Ultra preset is a viable option, as the average FPS of 72.4 is well above the 60 FPS threshold for smooth gameplay. The data shows that the performance difference between High and Ultra at this resolution is negligible, so selecting Ultra will provide the best visual quality without a major performance cost. For users who prioritize high refresh rates, the Medium preset at 96.5 FPS offers a significant frame rate advantage.
At 2560x1440, the Medium preset is the recommended choice for a balanced experience, delivering an average of 81.2 FPS. This provides a smooth and responsive feel while maintaining a good level of visual fidelity. The High preset at 57.1 FPS is also playable but sits just below the 60 FPS mark. For a more stable 60 FPS experience, users could consider using Medium settings and potentially adjusting a few less impactful options to High.
At 3840x2160, the Low preset is the only option that comfortably exceeds 60 FPS, with an average of 70.6. The Medium preset at 57.7 FPS is close to 60 and would be the preferred choice for better visuals if a slight frame rate dip is acceptable. The High and Ultra presets, at 40.5 and 43.3 FPS respectively, are best reserved for scenarios where visual fidelity is prioritized over frame rate, such as taking screenshots or flying in less demanding areas.
CPU Role
The Intel Core i7-12700KF is a 12-core, 20-thread processor based on the Alder Lake architecture. Its benchmark scores show strong multi-threaded performance, with a Cinebench R23 multicore score of 28979 and a Geekbench multicore score of 13596. In a game like Microsoft Flight Simulator, which is known for its complex physics and world simulation, the CPU's ability to handle multiple threads is crucial. The data suggests the CPU is not the bottleneck in this configuration, as the frame rates scale primarily with GPU load and settings.
The processor's single-thread performance is also respectable, with a 3DMark single-thread score of 1043 and a Passmark single-thread score of 3984. This is important for the main game thread, which often cannot be fully parallelized. The high boost clock of 5.00 GHz contributes to this strong single-threaded capability. The CPU's 25 MB of shared L3 cache also helps to reduce latency when accessing frequently used game data.
The fact that the measured FPS at 1080p Low (124.1) is the highest in the dataset indicates that the CPU is capable of feeding the GPU with enough data to achieve high frame rates. The performance drop as resolution increases is a clear sign that the RTX 5060's rendering capabilities, rather than the CPU's processing power, are the limiting factor. This suggests that the i7-12700KF provides sufficient headroom for this GPU and would not need to be upgraded to improve performance in this specific game at higher resolutions.
Hardware Specifications
Intel Core i7-12700KF
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700KF + NVIDIA GeForce RTX 5060 in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 70.6 |
| 3840x2160 | Medium | 57.7 |
| 3840x2160 | Ultra | 43.3 |
| 3840x2160 | High | 40.5 |
| 2560x1440 | Low | 99.9 |
| 2560x1440 | Medium | 81.2 |
| 2560x1440 | Ultra | 58.1 |
| 2560x1440 | High | 57.1 |
| 1920x1080 | Low | 124.1 |
| 1920x1080 | Medium | 96.5 |
| 1920x1080 | Ultra | 72.4 |
| 1920x1080 | High | 72.2 |
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Microsoft Flight Simulator with RTX 5060 + Other CPUs
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