Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
74
good

This combination provides smooth gameplay with an average of 74 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 44 59 76
1440p QHD 57 60 80 103
1080p Full HD 71 74 99 127

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 76
3840x2160 Medium 59
3840x2160 High 44
3840x2160 Ultra 42
2560x1440 Low 103
2560x1440 Medium 80
2560x1440 High 60
2560x1440 Ultra 57
1920x1080 Low 127
1920x1080 Medium 99
1920x1080 High 74
1920x1080 Ultra 71

Microsoft Flight Simulator with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 5060, In-Depth Analysis

# Microsoft Flight Simulator — AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 5060

Microsoft Flight Simulator (released 2020-08-17) is a demanding flight simulation title that stresses both CPU and GPU heavily, given its streaming-heavy world rendering and complex flight models. The pairing of the AMD Ryzen 5 5500X3D with the NVIDIA GeForce RTX 5060 produces a combination that ranks 1289th out of 2996 tested combos in this game, placing it in the upper-middle tier of all configurations. The data reveals a system that can handle 1080p and 1440p smoothness well, but struggles at 4K Ultra, suggesting a careful balance of settings is needed for the best experience.

FAQ

Q: What is the best resolution for this combo to achieve 60+ FPS?

A: At 2560x1440 with High settings, the average FPS is 60, and at 1920x1080 with High settings, the average FPS is 74. For a guaranteed 60+ FPS experience, 1440p High is the ceiling, while 1080p offers more headroom.

Q: How does the CPU's cache configuration affect performance in this game?

A: The AMD Ryzen 5 5500X3D features 96 MB of shared L3 cache, which is substantial for a 6-core processor. This large cache likely helps with the game's asset streaming and terrain data processing, contributing to the strong multi-threaded benchmark score of 20363 in Passmark.

Q: What is the FPS difference between Low and Ultra settings at 4K?

A: At 3840x2160, the average FPS drops from 76 on Low to 42 on Ultra. This represents a 34 FPS difference, showing that the RTX 5060's 8 GB VRAM and compute power are heavily taxed by higher settings at 4K.

Q: Is this combo better suited for 1080p or 1440p gaming?

A: The data suggests 1440p is the sweet spot. At 2560x1440 Medium, the average FPS is 80, while at 1920x1080 Medium it is 99. The 1440p results remain playable, and the extra resolution is beneficial for a flight simulator where reading instruments and ground details matters.

Q: How does the RTX 5060 compare to its nearest GPU rivals in terms of average benchmark score?

A: The RTX 5060 has an average benchmark score of 26331. It is 1.2% ahead of the AMD Radeon RX 6750 XT (score 26011) and 0.3% behind the NVIDIA GeForce MX550 (score 26421). This places it in a tight competitive cluster.

Q: What is the combo's overall ranking among all tested configurations?

A: This combo ranks 1289th out of 2996 total tested combos in Microsoft Flight Simulator. This puts it in the 43rd percentile of all configurations, indicating a mid-to-upper tier standing.

GPU Role

The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture with a 5 nm process node. It features 8 GB of GDDR7 memory on a 128-bit bus, providing a memory bandwidth of 448.0 GB/s. The GPU core runs at a base clock of 2280 MHz and boosts to 2497 MHz. These specifications are critical for understanding the FPS results in Microsoft Flight Simulator.

The 8 GB VRAM capacity is a notable constraint at higher resolutions. At 4K Ultra, the average FPS drops to 42, which is the lowest measured score in the dataset. This suggests that the memory capacity and bandwidth are being saturated by the game's high-resolution textures and detailed scenery. The 448.0 GB/s bandwidth is substantial for a 128-bit bus, but it still falls short when the game demands maximum detail at 3840x2160.

The GPU's compute capabilities are represented by its 3840 shading units and 19.18 TFLOPS of FP32 performance. In the Passmark G3D benchmark, the RTX 5060 scores 20891, with a percentile ranking of 72 among all GPUs. This indicates that the card is a solid performer overall, but in this specific game, the 4K results show that it is pushed to its limits.

The RTX 5060's nearest rival comparisons show a tight grouping: it is 1.2% ahead of the AMD Radeon RX 6750 XT, and only 0.3% behind the NVIDIA GeForce MX550 and 0.3% behind the AMD Radeon 860M. This suggests that the GPU's raw compute power is competitive with these cards, but the game's specific demands at high resolutions reveal the VRAM limitation. The measured FPS at 4K High (44 FPS) versus 4K Medium (59 FPS) highlights how much impact the settings have on the GPU's workload.

CPU Role

The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor based on the Zen 3 architecture (codenamed Vermeer) on a 7 nm process. It has a base clock of 3.00 GHz and a boost clock of 4.00 GHz. The standout feature is the 96 MB shared L3 cache, which is unusually large for a mainstream processor. This cache is designed to reduce memory latency and improve performance in cache-sensitive workloads.

In Microsoft Flight Simulator, the CPU's role is substantial due to the game's complex flight dynamics, AI traffic, and streaming of terrain data. The Passmark multi-thread score of 20363 and single-thread score of 2941 indicate a balanced processor that can handle both multi-threaded background tasks and single-threaded game logic. The CPU's percentile ranking of 85 among all CPUs shows that it performs well relative to the broader market.

The CPU's nearest rivals in terms of average benchmark score (37018) include the AMD Ryzen 5 5600F (0.2% slower), the AMD Ryzen AI 7 PRO 450 (0.2% faster), and the Intel Core Ultra 5 225 (0.2% slower). These small percentage differences suggest that the 5500X3D is in a highly competitive performance band, where the 96 MB L3 cache may provide a unique advantage in this game's specific workload.

The CPU's memory support for DDR4 with dual-channel configuration and 51.2 GB/s bandwidth is relevant for this game. The large L3 cache helps mitigate the lower memory bandwidth compared to newer platforms, allowing the CPU to maintain consistent frame pacing. The measured FPS at 1080p Low (127 FPS) shows that the CPU is not a bottleneck at lower settings, as the GPU becomes the limiting factor. However, at 1080p Ultra (71 FPS), the CPU's 12 threads are still sufficient to keep the GPU fed, indicating a well-balanced pairing.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of how this combo performs across three resolutions and four settings levels.

At 1920x1080, the results are as follows:

  • Low: 127 FPS average
  • Medium: 99 FPS average (with min 84 and max 114)
  • High: 74 FPS average
  • Ultra: 71 FPS average

This resolution shows the most headroom, with Low settings exceeding 120 FPS for high-refresh-rate monitors. The drop from Medium to High is significant (25 FPS), while the difference between High and Ultra is only 3 FPS, suggesting diminishing returns at the top end.

At 2560x1440, the results are:

  • Low: 103 FPS average
  • Medium: 80 FPS average (with min 68 and max 92)
  • High: 60 FPS average
  • Ultra: 57 FPS average

1440p shows a similar pattern but with lower overall numbers. The Medium setting provides a comfortable 80 FPS average, while High just hits the 60 FPS mark. The Ultra setting remains playable at 57 FPS, but the 3 FPS drop from High to Ultra is minimal, indicating that the GPU is becoming the primary constraint.

At 3840x2160, the results are:

  • Low: 76 FPS average
  • Medium: 59 FPS average (with min 50 and max 68)
  • High: 44 FPS average
  • Ultra: 42 FPS average

4K is where the combo struggles. Low settings are playable at 76 FPS, but Medium drops below 60 FPS, and High/Ultra fall into the 40s. The min FPS of 50 at Medium suggests potential stuttering in demanding scenes, making this resolution challenging for a smooth experience.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals important insights about the limiting component at each settings level.

At Low settings, the FPS drops from 127 at 1080p to 103 at 1440p (a 19% drop) and then to 76 at 4K (a 26% drop from 1440p). This scaling is relatively linear and indicates that the GPU is the primary bottleneck, as the CPU has enough headroom to feed the lower graphical load.

At Medium settings, the FPS drops from 99 at 1080p to 80 at 1440p (a 19% drop) and then to 59 at 4K (a 26% drop from 1440p). The pattern is similar, but the 4K result falls below 60 FPS, showing that the GPU's 8 GB VRAM and bandwidth are being taxed more heavily at this resolution.

At High settings, the FPS drops from 74 at 1080p to 60 at 1440p (a 19% drop) and then to 44 at 4K (a 27% drop from 1440p). The 4K result is a significant 16 FPS below the 1440p result, suggesting that the GPU is hitting a hard limit at this resolution.

At Ultra settings, the FPS drops from 71 at 1080p to 57 at 1440p (a 20% drop) and then to 42 at 4K (a 26% drop from 1440p). The 1080p Ultra result (71 FPS) is almost identical to the 1080p High result (74 FPS), indicating that the CPU may be slightly limiting at this resolution, but the GPU becomes the clear bottleneck as resolution increases.

The consistent ~19-20% drop from 1080p to 1440p and ~26-27% drop from 1440p to 4K across all settings suggests that the GPU's pixel throughput and memory bandwidth are the primary limiting factors. The CPU's 6 cores and 12 threads are sufficient to maintain frame delivery up to 127 FPS, but the RTX 5060's 8 GB VRAM begins to throttle performance at 4K High and Ultra.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate.

For 1920x1080, the High preset (74 FPS) offers the best balance of visual quality and performance. The Ultra preset provides only 3 FPS more than High, making it a poor trade-off for the additional visual fidelity. For players seeking maximum smoothness, the Medium preset at 99 FPS is excellent, and Low at 127 FPS is ideal for competitive or fast-paced play.

For 2560x1440, the Medium preset (80 FPS) is the clear recommendation. It provides a comfortable frame rate above 60 FPS with good visual quality. The High preset at 60 FPS is also viable, but it leaves no headroom for demanding scenes. The Ultra preset at 57 FPS is playable but risks dropping below 60 FPS during complex flight scenarios.

For 3840x2160, the Low preset (76 FPS) is the only setting that maintains a smooth experience. The Medium preset at 59 FPS is borderline, with a min FPS of 50 that could cause noticeable stuttering. The High and Ultra presets at 44 and 42 FPS respectively are not recommended for a playable experience.

The data suggests that this combo is best utilized at 1440p Medium, where it delivers 80 FPS with a min of 68 FPS. This provides a good margin above the 60 FPS threshold while maintaining high visual quality. At 4K, the 8 GB VRAM limitation becomes apparent, and players must sacrifice visual settings to achieve playable frame rates.

How This Combo Ranks

This combo ranks 1289th out of 2996 tested configurations in Microsoft Flight Simulator, placing it in the 43rd percentile. This ranking is surprising given the CPU's high percentile (85) and the GPU's solid performance (72nd percentile). The ranking suggests that the combination's performance is not simply an average of the two components, but rather influenced by the game's specific requirements.

The CPU's 96 MB L3 cache is a unique feature that likely helps with the game's streaming data, but the GPU's 8 GB VRAM is a limiting factor at higher resolutions. This is reflected in the measured FPS data, where 4K Ultra struggles to maintain 42 FPS. The ranking indicates that many other combos achieve better results, likely those with more powerful GPUs or more VRAM.

The combo's position in the 43rd percentile means that 57% of tested configurations perform better in this game. However, this ranking does not tell the full story. At 1080p and 1440p, the combo performs admirably, with the CPU and GPU working well together. The ranking is dragged down by the 4K results, which are below the average for many high-end configurations.

The data implies that this combo is a strong mid-range option for flight simulation enthusiasts who prioritize 1080p or 1440p gaming. The CPU's large cache and the GPU's modern architecture provide a solid foundation, but the 8 GB VRAM is a ceiling that limits 4K performance. For players willing to adjust settings, this combo offers a capable experience, but it does not compete with top-tier configurations in this demanding title.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 5060 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 76.0
3840x2160 Medium 59.0
3840x2160 High 44.0
3840x2160 Ultra 42.0
2560x1440 Low 103.0
2560x1440 Medium 80.0
2560x1440 High 60.0
2560x1440 Ultra 57.0
1920x1080 Low 127.0
1920x1080 Medium 99.0
1920x1080 High 74.0
1920x1080 Ultra 71.0

Microsoft Flight Simulator with Ryzen 5 5500X3D + Other GPUs

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Microsoft Flight Simulator with RTX 5060 + Other CPUs

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