Microsoft Flight Simulator
This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 40 | 42 | 56 | 72 |
| 1440p QHD | 54 | 57 | 76 | 97 |
| 1080p Full HD | 67 | 71 | 94 | 121 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with Intel Core i7-12700KF + AMD Radeon RX 6700 XT, In-Depth Analysis
# How This Combo Ranks
The Intel Core i7-12700KF paired with the AMD Radeon RX 6700 XT places at rank 1929 out of 3714 tested combos in Microsoft Flight Simulator. This positions the pairing in the 48th percentile of all tested configurations, indicating a mid-pack result that is neither a standout performer nor a laggard. The combination sits just below the median, which is a notable finding given the individual components' strong synthetic benchmark profiles.
The CPU's average benchmark score of 35365 places it in the 85th percentile against all processors, while the GPU's average score of 27425 puts it in the 72nd percentile against all graphics cards. The measured in-game performance, however, does not fully reflect these high percentile rankings, suggesting that Microsoft Flight Simulator's specific workload characteristics create a bottleneck that neither component can fully overcome in this pairing.
When examining the CPU's nearest rivals, the data shows a tightly clustered group: the Intel Core i7-13700T scores 35403 (0.1% higher), the Intel Core i5-13600T scores 35305 (0.2% lower), and the Intel Core 5 213PE scores 35428 (0.2% higher). The i7-12700KF's direct sibling, the i7-12700K, scores 35287 (0.2% lower). This clustering indicates that the CPU's computational capabilities are well within the expected range for its class, and any in-game performance differences are more likely attributable to GPU limitations or game optimization rather than CPU headroom.
# GPU Role
The AMD Radeon RX 6700 XT brings 12 GB of GDDR6 memory across a 192-bit bus, delivering 384.0 GB/s of bandwidth. The card operates at a base clock of 2321 MHz, with a game clock of 2424 MHz and a boost clock of 2581 MHz. These specifications are substantial for a flight simulator that renders vast, detailed landscapes and complex weather systems, but the data reveals that the GPU's role in this combo is often the limiting factor at higher resolutions.
The GPU's synthetic benchmark results show a 3DMark Steel Nomad DX12 score of 2435, a Geekbench Vulkan score of 93500, and a Passmark G3D score of 19786. These numbers place the RX 6700 XT in the 72nd percentile of all GPUs, with its nearest rivals being the NVIDIA GeForce RTX 4070 Mobile (0% delta), the NVIDIA GeForce RTX 3090 (0.5% higher average score), and the NVIDIA RTX PRO 4000 Blackwell (1.1% lower average score). This indicates that the GPU performs competitively with much more expensive options in synthetic workloads, yet the in-game measurements tell a more nuanced story.
At 4K resolution, the GPU's memory bandwidth and compute throughput become critical. The card's 2560 shading units, 160 texture mapping units, and 64 raster operation units, combined with its 13.21 TFLOPS of FP32 performance, are tasked with rendering the simulator's dense scenery. The measured frame rates at 3840x2160 suggest that the GPU is working near its practical limits, particularly at higher quality presets where the average FPS drops below 60.
# Resolution Scaling
The measured FPS data reveals a clear pattern of diminishing returns as resolution increases, with the GPU becoming progressively more dominant as the limiting factor. At 1920x1080, the combo achieves playable frame rates across all settings, with the Low preset hitting 121 FPS average. Moving to 2560x1440, frame rates drop by approximately 20-25% depending on the preset, and at 3840x2160, the drop becomes more pronounced, with the Ultra preset falling to 40 FPS average.
The scaling from 1080p to 4K is particularly telling: at Low settings, the average FPS drops from 121 to 72, a 40.5% reduction. At High settings, the drop is from 71 to 42 FPS, a 40.8% reduction. This consistent proportional decrease across settings suggests that the GPU is the primary bottleneck, as the CPU's workload does not scale with resolution in the same way. The CPU's 12 cores and 20 threads remain largely underutilized at higher resolutions, while the GPU's rendering load increases geometrically with pixel count.
The Medium preset data provides the only complete min/max FPS measurements: at 1080p the range is 80-108 FPS, at 1440p it is 64-87 FPS, and at 4K it is 47-64 FPS. These ranges show that the frame time variance also scales with resolution, with the 4K results showing a tighter relative spread that indicates sustained GPU saturation rather than intermittent CPU-related stutter.
# Measured FPS Breakdown
At 1920x1080, the combo delivers strong performance across all presets. The Low preset achieves an average of 121 FPS, Medium reaches 94 FPS with a min-max range of 80-108, High settles at 71 FPS, and Ultra drops to 67 FPS. This resolution shows the pairing's capability to drive high refresh rate monitors at lower settings, with even Ultra remaining comfortably above 60 FPS.
Moving to 2560x1440, performance scales predictably. Low settings average 97 FPS, a 19.8% reduction from 1080p. Medium averages 76 FPS with a range of 64-87, representing a 19.1% drop. High settings achieve 57 FPS, a 19.7% reduction, and Ultra falls to 54 FPS, a 19.4% decrease. The consistency of these reductions across presets reinforces that resolution, not settings, is the dominant factor in performance scaling at this tier.
At 3840x2160, the GPU begins to show its limits. Low settings average 72 FPS, which is still playable but represents a 25.8% drop from 1440p. Medium averages 56 FPS with a range of 47-64, dipping below 60 FPS for the first time. High settings average 42 FPS, and Ultra drops to 40 FPS. These 4K results indicate that the RX 6700 XT, while capable at lower resolutions, cannot sustain smooth frame rates at the highest quality presets in this simulator.
The gap between Low and Ultra settings widens as resolution increases: at 1080p the difference is 54 FPS (121 vs 67), at 1440p it is 43 FPS (97 vs 54), and at 4K it is 32 FPS (72 vs 40). This narrowing delta suggests that at lower resolutions, the CPU has more headroom to push higher frame rates, while at 4K, both CPU and GPU are more evenly matched in their limitations.
# CPU Role
The Intel Core i7-12700KF is a 12-core, 20-thread processor based on the Alder Lake architecture, built on Intel's 10 nm process. It features a base clock of 3.60 GHz and a boost clock of 5.00 GHz, with a 25 MB shared L3 cache. The CPU's synthetic benchmarks are strong: Cinebench R23 multicore scores 28838, single-core scores 4071, and Geekbench multicore reaches 14367 with a single-core score of 2255.
In Microsoft Flight Simulator, the CPU's role is primarily handling game logic, physics calculations, and the complex flight model, while also managing the rendering thread. The simulator is known to be demanding on both CPU and GPU, but the measured data suggests that at lower resolutions, the CPU is capable of feeding the GPU adequately. The 3DMark 16-thread score of 9282 and max-thread score of 9983 indicate strong multi-threaded performance that should prevent CPU-bound scenarios in most flight simulation workloads.
However, the CPU's nearest rivals show that its performance is not exceptional within its peer group. The i7-12700KF's average benchmark score of 35365 is nearly identical to the i7-13700T (35403), i5-13600T (35305), and i7-12700K (35287). This clustering suggests that the CPU's performance headroom is not the differentiator in this combo's in-game results; rather, the GPU's capabilities at higher resolutions are the primary constraint.
The CPU's Passmark single-thread score of 3984 and 3DMark single-thread score of 1043 show respectable single-core performance, which is important for flight simulators that often have a dominant main thread. The 3DMark 2-thread score of 2065 indicates that even with just two threads, the CPU maintains strong performance, which is relevant for the simulator's physics and AI calculations that may not scale perfectly across all 20 threads.
# FAQ
Q: What is the best resolution to use with this combo for a playable experience?
A: The data shows that 1920x1080 with Ultra settings averages 67 FPS, while 2560x1440 with Medium settings averages 76 FPS. For a balance of visual quality and smoothness, 1440p Medium offers the best compromise, with 4K only viable at Low settings (72 FPS average).
Q: How does the RX 6700 XT compare to its nearest GPU rivals in synthetic benchmarks?
A: The RX 6700 XT's average benchmark score of 27425 is essentially tied with the NVIDIA GeForce RTX 4070 Mobile (0% delta), slightly below the RTX 3090 (0.5% higher), and above the NVIDIA RTX PRO 4000 Blackwell (1.1% lower). The AMD Radeon Pro Vega 20 scores 1.5% higher.
Q: Is the CPU or GPU more likely to be the bottleneck at 4K resolution?
A: At 3840x2160, the frame rate scaling from Low (72 FPS) to Ultra (40 FPS) shows a 44% reduction, which is a strong indicator that the GPU is the limiting component. The CPU's performance does not degrade with resolution, so the GPU's rendering load is the primary constraint at 4K.
Q: What are the complete measured FPS ranges for Medium settings?
A: Medium settings provide the only complete min-max data: at 1080p the range is 80-108 FPS, at 1440p it is 64-87 FPS, and at 4K it is 47-64 FPS. These ranges show increasing frame time variance at higher resolutions.
Q: How does this combo's rank compare to other tested configurations?
A: The combo ranks 1929 out of 3714 total tested combos, placing it in the 48th percentile. This mid-pack ranking is lower than the individual component percentiles (CPU 85th, GPU 72nd) suggest, indicating that this game's specific demands do not fully utilize the pairing's synthetic capabilities.
Q: What is the FPS difference between Low and Ultra settings at each resolution?
A: At 1080p, the difference is 54 FPS (121 vs 67). At 1440p, it is 43 FPS (97 vs 54). At 4K, it is 32 FPS (72 vs 40). The narrowing gap at higher resolutions confirms that GPU headroom for settings scaling diminishes as pixel count increases.
# Settings Recommendations
Based on the measured FPS data, the optimal experience depends heavily on the target resolution and desired smoothness. For players prioritizing frame rate at 1920x1080, the Medium preset (94 FPS average) offers the best balance, as the jump from Low to Medium costs 27 FPS but provides significant visual improvements, while the jump from Medium to High costs 23 FPS with diminishing returns.
At 2560x1440, the Medium preset (76 FPS average) is the strongest recommendation, as it remains above the 60 FPS threshold while providing a substantial visual upgrade over Low (97 FPS). The High preset at 57 FPS average is acceptable for players who prefer visual fidelity over absolute smoothness, but the 19 FPS drop from Medium to High is steep.
For 3840x2160, the data suggests that only the Low preset (72 FPS average) delivers a consistently smooth experience. Medium (56 FPS average) is borderline, with the min FPS of 47 indicating potential stutter in dense scenes. High (42 FPS) and Ultra (40 FPS) are only suitable for players who prioritize image quality over playability, as the frame rates fall well below the 60 FPS target.
The Ultra preset is not recommended at any resolution for competitive or smooth gameplay, as even at 1080p it only achieves 67 FPS average. The performance cost of Ultra over High is minimal in terms of FPS delta (4 FPS at 1080p, 3 FPS at 1440p, 2 FPS at 4K), but the visual difference may be subtle enough that High is the better choice for maintaining higher frame rates.
For the best overall experience, the data points to 1440p Medium as the sweet spot: it offers a 76 FPS average with a min of 64 FPS, ensuring smooth gameplay while delivering better visual quality than 1080p. The 4K Low preset (72 FPS) is a viable alternative for players who prioritize resolution over detail, but the Medium preset at 1440p provides a more balanced combination of sharpness, detail, and frame rate stability.
Hardware Specifications
Intel Core i7-12700KF
AMD Radeon RX 6700 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700KF + AMD Radeon RX 6700 XT in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 72.0 |
| 3840x2160 | Medium | 56.0 |
| 3840x2160 | High | 42.0 |
| 3840x2160 | Ultra | 40.0 |
| 2560x1440 | Low | 97.0 |
| 2560x1440 | Medium | 76.0 |
| 2560x1440 | High | 57.0 |
| 2560x1440 | Ultra | 54.0 |
| 1920x1080 | Low | 121.0 |
| 1920x1080 | Medium | 94.0 |
| 1920x1080 | High | 71.0 |
| 1920x1080 | Ultra | 67.0 |
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Microsoft Flight Simulator with RX 6700 XT + Other CPUs
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