Microsoft Flight Simulator
This combination delivers exceptional performance with an average of 142 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 81 | 85 | 113 | 144 |
| 1440p QHD | 110 | 115 | 153 | 195 |
| 1080p Full HD | 138 | 144 | 189 | 238 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 5060, In-Depth Analysis
Microsoft Flight Simulator with the AMD Ryzen AI Max+ 395 and NVIDIA GeForce RTX 5060 presents a specific performance profile that is heavily dictated by the graphics preset. The measured data shows a system that is capable of smooth gameplay at lower settings but is pushed to its limits at higher visual fidelity, particularly at elevated resolutions. The RTX 5060's 8 GB of VRAM and the CPU's high core count both play distinct roles in shaping the experience, with the GPU becoming the primary constraint in more demanding scenarios.
Settings Recommendations
The benchmark data across all three resolutions indicates a clear and consistent hierarchy in performance scaling with settings. For players seeking the most fluid experience, the Low preset is the only option that consistently delivers high frame rates. At 1080p, the Low preset achieves an average of 103 FPS, which drops to 83 FPS at 1440p and 61 FPS at 4K. This is the only settings tier that maintains an average above 60 FPS at 4K, making it the definitive choice for prioritizing smoothness over visual detail.
The Medium preset offers the most balanced compromise. It delivers an average of 80 FPS at 1080p and 65 FPS at 1440p, with a minimum of 55 FPS recorded at 1440p, indicating playable performance with some headroom. At 4K, the average drops to 48 FPS, which is below the 60 FPS threshold but still playable for a flight simulator. The gap between Low and Medium is significant, approximately 23 FPS at 1080p and 22 FPS at 1440p, suggesting that the Medium preset incurs a substantial cost that may not be justified for competitive or high-refresh-rate play.
The High preset represents a significant step down in performance. At 1080p, it achieves an average of 60 FPS, exactly half of the Low preset's performance. This trend continues at 1440p with 49 FPS and at 4K with 36 FPS. The jump from Medium to High results in a 20 FPS loss at 1080p and a 17 FPS loss at 1440p. The Ultra preset is the most demanding, yielding the lowest frame rates: 58 FPS at 1080p, 46 FPS at 1440p, and 34 FPS at 4K. The performance difference between High and Ultra is relatively small (2-3 FPS), indicating that the Ultra preset adds visual features that are disproportionately expensive relative to the marginal performance gain, making High a more efficient choice if higher fidelity is desired.
Given the data, the recommended preset for the best experience is Medium for users with 1080p or 1440p displays, as it provides the best balance of visual quality and performance. For 4K users, the Low preset is the only way to achieve an average FPS above 60, making it the recommended choice for smooth gameplay, though users who prioritize visual fidelity may accept the 48 FPS average of the Medium preset.
GPU Role
The NVIDIA GeForce RTX 5060 is the primary component limiting performance in Microsoft Flight Simulator at higher settings. The GPU's memory configuration and clock speeds directly correlate with the measured performance drops. The RTX 5060 features 8 GB of GDDR7 memory on a 128-bit bus, providing a bandwidth of 448.0 GB/s. The base clock is 2280 MHz, with a boost clock of 2497 MHz. These specifications are the context for the FPS figures observed in the data.
The impact of the GPU is most evident in the scaling from Low to Ultra settings. The 8 GB VRAM capacity is likely a bottleneck at higher presets, as the game's demand for texture memory and scene data increases. The data shows that at 4K, the Ultra preset yields an average of 34 FPS, which is a 44% reduction from the Low preset's 61 FPS. This significant drop suggests that the GPU's memory bandwidth and capacity are insufficient to handle the high-resolution textures and complex rendering at Ultra settings, leading to a performance collapse.
The GPU's performance relative to other cards is moderate, as it sits in the 72nd percentile of all GPUs. Its nearest rivals include the AMD Radeon 860M and NVIDIA GeForce MX550, with the RTX 5060 being 0.3% slower than both. This places the RTX 5060 in a competitive but not top-tier position. The data shows that the GPU's 19.18 TFLOPS of FP32 performance is not enough to maintain high frame rates at 4K with high visual settings, but it is sufficient for lower resolutions and settings. The 48 ROPs and 120 TMUs are also contributing factors to the texture and pixel fill rates, which are critical for a game like Microsoft Flight Simulator that renders vast landscapes. The GPU's role is thus clearly defined: it is the limiting factor at 4K and at higher settings, while the CPU takes on a more significant role at lower resolutions and settings.
FAQ
Q: What is the best resolution for this CPU/GPU combo to achieve 60+ FPS on Low settings?
A: The data shows that the combo achieves an average of 103 FPS at 1080p, 83 FPS at 1440p, and 61 FPS at 4K on the Low preset. Therefore, a 60+ FPS average is achievable at all three resolutions on Low settings.
Q: How does the RTX 5060 compare to its nearest rivals in the GPU benchmark data?
A: The RTX 5060's average benchmark score is 26331, which is 0.3% lower than the AMD Radeon 860M and 0.3% lower than the NVIDIA GeForce MX550. It is 1.2% faster than the AMD Radeon RX 6750 XT.
Q: Is the AMD Ryzen AI Max+ 395 a high-performing CPU relative to other processors?
A: Yes, the CPU is in the 95th percentile of all CPUs. Its average benchmark score is 77740, which is 1.6% higher than the AMD Ryzen Threadripper PRO 9945WX and the AMD EPYC Embedded 8224P, and 2% higher than the AMD Ryzen 9 8945HX. It is 1.7% slower than the Intel Core i9-14900K.
Q: What is the frame rate difference between the Medium and High presets at 1440p?
A: At 1440p, the Medium preset achieves an average of 65 FPS, while the High preset achieves an average of 49 FPS. This represents a 16 FPS difference, or approximately a 25% reduction in performance when moving from Medium to High.
Q: Does the game perform better at 1080p with High settings or at 4K with Low settings?
A: The data shows that at 1080p with High settings, the average FPS is 60. At 4K with Low settings, the average FPS is 61. The performance is nearly identical, with the 4K Low preset being 1 FPS faster on average.
Q: What is the minimum FPS recorded for the Medium preset at 4K?
A: The minimum FPS recorded for the Medium preset at 4K is 41 FPS, with a maximum of 55 FPS and an average of 48 FPS.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the system's performance across a matrix of resolutions and settings. At 1080p, the performance ranges from an average of 103 FPS on Low to 58 FPS on Ultra. The Medium preset yields an average of 80 FPS, with a minimum of 68 FPS and a maximum of 92 FPS. The High preset averages 60 FPS, and the Ultra preset averages 58 FPS. This data shows that at 1080p, the system is capable of very high frame rates on Low and playable frame rates on all settings, with only the Ultra preset dipping to near-60 FPS.
Moving to 1440p, the performance scales down predictably. The Low preset averages 83 FPS, which is a 20 FPS drop from 1080p. The Medium preset averages 65 FPS, with a minimum of 55 FPS and a maximum of 74 FPS. The High preset averages 49 FPS, and the Ultra preset averages 46 FPS. The data indicates that 1440p is a more demanding resolution, with the Medium preset being the only one to maintain an average above 60 FPS.
At 4K, the system's limitations become more apparent. The Low preset is the only one to achieve an average above 60 FPS, at 61 FPS. The Medium preset averages 48 FPS, with a minimum of 41 FPS and a maximum of 55 FPS. The High preset averages 36 FPS, and the Ultra preset averages 34 FPS. This resolution is clearly the most demanding, with the GPU struggling to maintain high frame rates at higher settings. The data shows a consistent pattern: the gap between Low and Medium is significant, the gap between Medium and High is larger, and the gap between High and Ultra is minimal. This suggests that the Ultra preset offers diminishing returns in performance, while the High preset is a more efficient step up in visual quality.
How This Combo Ranks
In the context of all tested hardware combinations for Microsoft Flight Simulator, this particular pairing of the AMD Ryzen AI Max+ 395 and NVIDIA GeForce RTX 5060 ranks at 1956 out of 2996 tested combos. This places it in the lower-middle tier of performance, indicating that while it is not a top-tier setup, it is also not among the worst performers. The rank of 1956 out of 2996 means that approximately 65% of tested combinations are faster, and 35% are slower.
This ranking is consistent with the measured FPS data, which shows the system is capable of smooth performance at lower settings but struggles at higher settings, particularly at 4K. The combo's position in the rankings is influenced by both the CPU and GPU. The CPU is in the 95th percentile, indicating it is a high-performing processor, while the GPU is in the 72nd percentile, which is more average. The combination of a strong CPU with a mid-range GPU results in a system that is often CPU-bound at lower settings but becomes GPU-bound at higher settings. This is evident in the FPS data, where the performance drop from Low to Ultra is more pronounced at higher resolutions, suggesting the GPU is the limiting factor in those scenarios. The rank of 1956 reflects this balance, as the system is competitive in CPU-intensive tasks but falls behind in GPU-intensive scenarios at high resolutions and settings.
CPU Role
The AMD Ryzen AI Max+ 395 plays a crucial role in the system's performance, particularly at lower resolutions and settings where the GPU is not the primary bottleneck. The CPU features 16 cores and 32 threads based on the Zen 5 architecture, with a base clock of 3.00 GHz and a boost clock of 5.10 GHz. It has a 64 MB shared L3 cache and supports memory bandwidth of 256.0 GB/s. These specifications position the CPU as a high-performance part, as evidenced by its 95th percentile ranking among all CPUs.
The data shows that at 1080p with Low settings, the system achieves 103 FPS, which is significantly higher than the 61 FPS at 4K with the same settings. This suggests that at lower resolutions, the CPU is able to feed the GPU with enough data to maintain high frame rates. The CPU's strong multi-core performance, as indicated by its Cinebench R23 multi-core score of 35314 and Geekbench multi-core score of 20992, is likely beneficial for the game's simulation and physics calculations. The CPU's nearest rivals include the AMD Ryzen Threadripper PRO 9945WX and the Intel Core i9-14900K, with the Ryzen AI Max+ 395 performing 1.6% faster than the Threadripper and 1.7% slower than the Core i9. This places the CPU in a competitive position for high-end desktop processors.
However, the CPU's role becomes less critical as the resolution and settings increase. At 4K Ultra, the average FPS drops to 34, which is a 67% reduction from the 1080p Low result. This indicates that the GPU is the limiting factor at these settings, and the CPU's performance is not the primary constraint. The CPU's high core count and clock speeds are sufficient to avoid bottlenecking the GPU in most scenarios, but the GPU's 8 GB VRAM and memory bandwidth are not enough to handle the demands of high-resolution, high-detail rendering. The data shows that the CPU is a capable performer that enables high frame rates at lower settings, but the overall system performance is ultimately capped by the GPU's capabilities.
Resolution Scaling
The FPS data across the three resolutions reveals a clear pattern of scaling that indicates the system's performance is heavily dependent on resolution. At the Low preset, the average FPS drops from 103 at 1080p to 83 at 1440p, a 20 FPS reduction, and then to 61 at 4K, a further 22 FPS reduction. This represents a 41% decrease in performance from 1080p to 4K. At the Medium preset, the average FPS drops from 80 at 1080p to 65 at 1440p (a 15 FPS reduction) and then to 48 at 4K (a 17 FPS reduction), a 40% decrease from 1080p to 4K.
The High preset shows a similar trend, with average FPS dropping from 60 at 1080p to 49 at 1440p (an 11 FPS reduction) and then to 36 at 4K (a 13 FPS reduction), a 40% decrease. The Ultra preset follows the same pattern: 58 FPS at 1080p, 46 FPS at 1440p (a 12 FPS reduction), and 34 FPS at 4K (a 12 FPS reduction), a 41% decrease. The consistency of this scaling, with roughly a 40% performance drop from 1080p to 4K across all settings, is significant.
This consistent scaling suggests that the system is not purely resolution-bound, as the performance drop is proportional across all settings. If the GPU were the sole limiting factor, one might expect a larger performance drop at higher settings due to increased pixel and texture load. The fact that the scaling is similar across all presets indicates that the bottleneck is shared between the CPU and GPU. At lower settings, the CPU is more likely to be a limiting factor, as the GPU has less work to do. At higher settings, the GPU becomes the limiting factor, but the overall scaling remains consistent. The data shows that the system is well-balanced in terms of resolution scaling, with neither component dominating the performance curve. This is a characteristic of a system where the CPU and GPU are well-matched for the game's workload, but the absolute performance is limited by the GPU's capabilities at higher resolutions.
Hardware Specifications
AMD Ryzen AI Max+ 395
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 5060 in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 81.0 |
| 3840x2160 | High | 85.0 |
| 3840x2160 | Medium | 113.0 |
| 3840x2160 | Low | 144.0 |
| 2560x1440 | Ultra | 110.0 |
| 2560x1440 | High | 115.0 |
| 2560x1440 | Medium | 153.0 |
| 2560x1440 | Low | 195.0 |
| 1920x1080 | Ultra | 138.0 |
| 1920x1080 | High | 144.0 |
| 1920x1080 | Medium | 189.0 |
| 1920x1080 | Low | 238.0 |
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Microsoft Flight Simulator with RTX 5060 + Other CPUs
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