Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
57
playable

This combination offers playable performance with an average of 57 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 34 46 56
1440p QHD 44 43 59 78
1080p Full HD 57 54 76 98

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 56
3840x2160 Medium 46
3840x2160 High 34
3840x2160 Ultra 34
2560x1440 Low 78
2560x1440 Medium 59
2560x1440 Ultra 44
2560x1440 High 43
1920x1080 Low 98
1920x1080 Medium 76
1920x1080 Ultra 57
1920x1080 High 54

Microsoft Flight Simulator with AMD Ryzen 9 5950X + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 9 5950X paired with the Intel Arc B580 delivers a distinctly GPU-bound experience in Microsoft Flight Simulator, with frame rates that scale predictably and steeply as resolution increases. The dataset shows a 16-core, 32-thread processor with a 4.90 GHz boost clock driving a graphics card that sits at the 66th percentile of all GPUs, yet the measured frames per second indicate that the Arc B580 is the limiting factor at every preset and resolution tested.

Resolution Scaling

The performance drop from 1080p to 4K is severe and consistent across all settings, confirming that the Arc B580 is the primary bottleneck. At Low settings, the average frame rate falls from 98.4 FPS at 1920x1080 to 55.6 FPS at 3840x2160, a reduction of roughly 43%. The Medium preset shows a similar pattern, dropping from 76.0 FPS at 1080p to 46.4 FPS at 4K, a 39% decline. High settings see the average fall from 53.5 FPS at 1080p to 34.4 FPS at 4K, a 36% decrease.

The scaling from 1440p to 4K is particularly telling. At High settings, the transition from 2560x1440 (43.3 FPS) to 3840x2160 (34.4 FPS) costs 20% of the frame rate. At Ultra, the drop is from 44.4 FPS at 1440p to 33.6 FPS at 4K, a 24% penalty. These percentages are larger than what a purely CPU-limited workload would exhibit, indicating that pixel throughput and memory bandwidth are the constraining factors. The fact that the 1080p Low result of 98.4 FPS is the only measurement above 80 FPS in the entire table reinforces this conclusion—the CPU has ample headroom, but the GPU cannot sustain high frame rates as pixel count grows.

Interestingly, the gap between Medium and High at 1080p is 22.5 FPS (76.0 vs 53.5), while the gap between High and Ultra at the same resolution is only 3.3 FPS (53.5 vs 56.8). This suggests that the Ultra preset adds visual complexity that the Arc B580 processes with diminishing returns, but the overall trend is clear: resolution is the dominant variable, and the GPU’s 12 GB of GDDR6 memory and 456.0 GB/s bandwidth are insufficient to maintain fluid frame rates at 4K.

GPU Role

The Intel Arc B580, built on the Xe2-HPG architecture and 5 nm process, is the clear performance ceiling in this configuration. Its 12 GB of GDDR6 memory on a 192-bit bus provides 456.0 GB/s of bandwidth, yet the measured data shows that even at 1080p Medium, the card only produces 76.0 FPS. The GPU’s boost clock is fixed at 2670 MHz, and its 2560 shading units with 20 ray tracing cores are tasked with rendering Microsoft Flight Simulator’s dense terrain and cockpit geometry. The average benchmark score of 23021 places it just 0.7% behind the NVIDIA GeForce RTX 4060, but the Arc B580’s percentile rank of 66 means it trails a substantial portion of the GPU market.

The VRAM capacity is not the issue—12 GB is ample for this game at these settings—but the memory bandwidth appears to be a limiting factor when moving from 1440p to 4K. At 4K Ultra, the card produces 33.6 FPS, which is below the threshold for smooth gameplay. The GPU’s fp32 throughput of 13.67 TFLOPS is modest by modern standards, and the data reflects that: the measured frame rates at 4K across all presets stay below 56 FPS, with High and Ultra both under 35 FPS. The 3DMark Steel Nomad DX12 score of 3068 and the Passmark G3D score of 15748 confirm that this is a mid-range part, and in a simulation-heavy title like this, it cannot keep pace with the CPU’s capabilities.

CPU Role

The AMD Ryzen 9 5950X is not the bottleneck in this pairing. With 16 cores and 32 threads based on the Zen 3 architecture, this processor has a base clock of 3.40 GHz and a boost clock of 4.90 GHz, supported by 64 MB of L3 cache. Its benchmark results are formidable: a Cinebench R23 multicore score of 38607 and a Passmark multithread score of 45424 place it in the 93rd percentile of all CPUs. The nearest rivals, such as the Intel Core i5-14600K with an average score of 49166, show a delta of just -0.2%, meaning the 5950X is essentially at parity with that chip in synthetic tests.

In Microsoft Flight Simulator, the CPU’s role is to handle physics, AI traffic, and scenery streaming. The data shows that at 1080p Low, the combo reaches 98.4 FPS, which is close to the practical limit for this GPU. If the CPU were the limiting factor, the frame rates would not vary as dramatically between Low and Ultra at the same resolution. For instance, at 1080p, the difference between Low (98.4 FPS) and Ultra (56.8 FPS) is 41.6 FPS, a 42% spread that is entirely attributable to GPU workload. The 3DMark single-thread score of 944 and Geekbench single-core score of 2211 suggest that the 5950X has sufficient single-thread performance for this game’s primary simulation thread, and the 32 threads ensure that background tasks do not interfere.

The CPU’s memory support for DDR4 at 51.2 GB/s is adequate, and the PCIe Gen 4 interface with 20 lanes provides enough bandwidth for the GPU. In short, the 5950X delivers the raw compute headroom, but the Arc B580 cannot translate that into higher frame rates beyond 1080p Medium.

Settings Recommendations

The measured rows indicate that the Medium preset at 1920x1080 offers the best balance of visual fidelity and performance for this combo. At 76.0 FPS, it is 22.5 FPS faster than High (53.5 FPS) and 19.2 FPS faster than Ultra (56.8 FPS), while providing a significant visual upgrade over Low (98.4 FPS). The jump from Low to Medium costs 22.4 FPS, but the visual return is substantial in a flight simulator where terrain detail and cockpit readability matter.

At 2560x1440, Medium is the only preset that remains above 59 FPS, hitting 59.4 FPS. High dips to 43.3 FPS and Ultra to 44.4 FPS, both of which are playable but not ideal for a game that benefits from smooth panning. At 3840x2160, no preset achieves 60 FPS; the best is Low at 55.6 FPS, followed by Medium at 46.4 FPS. For 4K users, Low is the only viable option, but the data suggests that this combo is not suited for 4K gaming in this title. The 1440p Medium setting is the sweet spot for a mix of quality and responsiveness, while 1080p Medium is the recommendation for users who prioritize frame rate stability.

How This Combo Ranks

In the database of tested combinations, this pairing of the Ryzen 9 5950X and Intel Arc B580 ranks 1386 out of 1795 combos for Microsoft Flight Simulator. This places it in the lower 23% of all tested configurations, which is below expectations given the CPU’s high percentile rank. The discrepancy is explained by the GPU’s mid-range standing—the Arc B580’s 66th percentile rank among GPUs drags the overall combo performance down despite the CPU’s 93rd percentile rank.

The combo’s rank is not an indictment of the CPU, which performs at parity with the Intel Core i5-14600K (delta of -0.2%) and the Intel Core i5-14600KF (delta of -0.6%). Rather, it reflects the GPU’s relative weakness. The Arc B580’s nearest rivals, the AMD Radeon 760M (delta of 0.1%) and NVIDIA P106-100 (delta of 0.3%), are similarly positioned, but the Intel card trails the NVIDIA GeForce RTX 4060 by 0.7%. In practical terms, this means the combo is best suited for 1080p gaming, where it achieves 53.5 FPS on High and 76.0 FPS on Medium. At 1440p, users must accept lower presets, and at 4K, the experience is below 60 FPS even on Low. The data is clear: the 5950X has the compute power to drive a much faster GPU, and the Arc B580 is the component that limits this pairing’s overall rank.

Hardware Specifications

AMD Ryzen 9 5950X

Cores / Threads 16 / 32
Base Clock 3400 MHz
Boost Clock 4900 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5950X + Intel Arc B580 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 55.6
3840x2160 Medium 46.4
3840x2160 High 34.4
3840x2160 Ultra 33.6
2560x1440 Low 78.0
2560x1440 Medium 59.4
2560x1440 Ultra 44.4
2560x1440 High 43.3
1920x1080 Low 98.4
1920x1080 Medium 76.0
1920x1080 Ultra 56.8
1920x1080 High 53.5

Microsoft Flight Simulator with Ryzen 9 5950X + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with Arc B580 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 9 5950X + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.