Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
74
good

This combination provides smooth gameplay with an average of 74 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 46 57 73
1440p QHD 56 59 77 99
1080p Full HD 70 76 98 129

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 73
3840x2160 Medium 57
3840x2160 High 46
3840x2160 Ultra 43
2560x1440 Low 99
2560x1440 Medium 77
2560x1440 High 59
2560x1440 Ultra 56
1920x1080 Low 129
1920x1080 Medium 98
1920x1080 High 76
1920x1080 Ultra 70

Microsoft Flight Simulator with AMD Ryzen 9 5900X + NVIDIA GeForce RTX 5060, In-Depth Analysis

Microsoft Flight Simulator is a demanding title, and the combination of the AMD Ryzen 9 5900X and NVIDIA GeForce RTX 5060 produces a clear pattern of performance scaling across resolutions. The measured data shows that this pairing is heavily influenced by resolution, with the GPU becoming the primary constraint at higher pixel counts while the CPU’s strong multi-threaded capabilities help maintain playable frame rates at lower settings. The RTX 5060’s 8 GB of GDDR7 memory and the Ryzen 9’s 12 cores provide a balanced foundation, but the results indicate that users must manage settings carefully to achieve their target experience, especially at 4K.

Resolution Scaling

The FPS drop from 1080p to 4K is substantial and reveals the GPU as the limiting factor at higher resolutions. At Low settings, the average frame rate falls from 128.8 FPS at 1920x1080 to 72.7 FPS at 3840x2160, a reduction of 56.1 FPS. This steep decline highlights that the RTX 5060’s rendering throughput is the bottleneck when pixel count increases, despite its 19.18 TFLOPS of FP32 performance. The scaling is less aggressive at Ultra settings, where the average drops from 69.7 FPS at 1080p to 43.4 FPS at 4K, a 26.3 FPS decrease, suggesting that the visual workload at Ultra already saturates the GPU even at the lower resolution.

The data indicates a consistent pattern: moving from 1440p to 4K costs roughly 13 to 25 FPS depending on the preset. For instance, at Medium settings, the average is 77 FPS at 2560x1440 but 57.3 FPS at 3840x2160. This 19.7 FPS gap shows that the RTX 5060, with its 128-bit memory bus and 448.0 GB/s bandwidth, struggles to feed the rendering pipeline at 4K. The pixel rate of 119.9 GPixel/s and texture rate of 299.6 GTexel/s are sufficient for 1440p, but the jump to 4K demands more from these resources, causing the observed drop.

At 1080p, the CPU’s role becomes more apparent. The Ryzen 9 5900X, with a boost clock of 4.80 GHz and 64 MB of L3 cache, can push frame rates higher, as seen in the 128.8 FPS Low result. However, the gap between Low and Ultra at 1080p is 59.1 FPS, indicating that the GPU still dominates performance even at this resolution. The scaling from 1440p to 1080p is more modest, with High settings improving from 58.9 FPS to 76 FPS, a 17.1 FPS gain, which suggests diminishing returns as the CPU begins to approach its limits in feeding the GPU.

GPU Role

The NVIDIA GeForce RTX 5060’s specifications directly influence the measured results. With 8 GB of GDDR7 memory on a 128-bit bus, the card provides 448.0 GB/s of bandwidth, which is adequate for 1080p and 1440p but becomes a constraint at 4K. The boost clock of 2497 MHz and base clock of 2280 MHz allow the GPU to sustain high throughput, yet the data shows that Ultra settings at 4K only achieve 43.4 FPS, indicating that the memory capacity and bandwidth are insufficient for maximum detail at this resolution. The card’s 30 RT cores and 120 tensor cores support advanced features, but the benchmark results do not isolate their impact on this title.

The GPU’s 73rd percentile ranking among all GPUs places it in the mid-to-upper tier, and its average benchmark score of 30109 is nearly identical to the AMD Radeon RX 7700 XT, which has a deltaPct of 0. This parity suggests that in synthetic tests, the RTX 5060 performs on par with that rival, but in Microsoft Flight Simulator, the measured FPS reveals real-world behavior. The 19.18 TFLOPS of FP32 compute is substantial, yet the game’s reliance on memory bandwidth is evident in the 4K results, where the 8 GB capacity may also limit texture streaming.

The passmark G3D score of 20891 and the geekbench OpenCL score of 120785 indicate strong general compute performance, but the game’s specific demands are better reflected in the measured FPS. At 1440p High, the average of 58.9 FPS shows that the GPU handles moderate settings well, while the 98.5 FPS at Low demonstrates headroom when visual effects are reduced. The RTX 5060’s 48 ROPs and 120 TMUs process pixels and textures efficiently, but the 4K Ultra result of 43.4 FPS suggests that the card is best suited for 1440p gaming in this simulator.

FAQ

Q: Can this combination run Microsoft Flight Simulator at 4K smoothly?

A: At 4K, the highest average FPS is 72.7 on Low settings, while Ultra drops to 43.4 FPS. For smooth gameplay, you would need to use Low or Medium settings, as the GPU’s 8 GB memory and 448.0 GB/s bandwidth limit performance at higher presets.

Q: What is the best resolution for this CPU and GPU pairing?

A: The data shows that 2560x1440 offers a good balance, with High settings achieving 58.9 FPS and Low hitting 98.5 FPS. This resolution avoids the steep performance drop seen at 4K while providing better visual fidelity than 1080p.

Q: How does the RTX 5060 compare to its nearest rival in benchmarks?

A: The RTX 5060 has an average benchmark score of 30109, which is nearly identical to the AMD Radeon RX 7700 XT at 30097, with a deltaPct of 0. It also slightly outperforms the NVIDIA Tesla M60 by 0.5% and the RTX 5070 Mobile by 0.6%.

Q: Is the Ryzen 9 5900X a bottleneck for the RTX 5060?

A: At 1080p, the CPU can push frame rates to 128.8 FPS on Low, indicating it is not a bottleneck at that resolution. However, the 59.1 FPS gap between Low and Ultra at 1080p suggests the GPU is still the primary limiter, while the CPU’s 12 cores and 4.80 GHz boost clock provide ample headroom.

Q: What settings should I use for a consistent 60 FPS experience?

A: For 60 FPS, the data suggests using Medium settings at 2560x1440 (77 FPS) or High at 1920x1080 (76 FPS). At 4K, only Low settings (72.7 FPS) exceed 60 FPS, as Medium drops to 57.3 FPS.

Q: How does the GPU’s memory capacity affect performance?

A: The 8 GB GDDR7 memory on a 128-bit bus provides 448.0 GB/s bandwidth. At 4K Ultra, the average FPS of 43.4 suggests that memory capacity and bandwidth are limiting factors, as the game likely requires more than 8 GB for maximum detail at this resolution.

Measured FPS Breakdown

At 1920x1080, the RTX 5060 delivers its highest performance. Low settings average 128.8 FPS, Medium 97.9 FPS, High 76 FPS, and Ultra 69.7 FPS. The 59.1 FPS difference between Low and Ultra shows that the GPU’s rendering capabilities are tested by higher presets, but even at Ultra, the frame rate remains above 60 FPS, making 1080p a comfortable resolution for this pairing.

Moving to 2560x1440, the averages decrease across all settings. Low achieves 98.5 FPS, Medium 77 FPS, High 58.9 FPS, and Ultra 56 FPS. The gap between High and Ultra narrows to 2.9 FPS, indicating that the GPU is nearing its limits at this resolution. The 1440p results show a 21.5 FPS drop from Low to Medium, highlighting the impact of increased visual complexity.

At 3840x2160, the performance drops significantly. Low averages 72.7 FPS, Medium 57.3 FPS, High 45.8 FPS, and Ultra 43.4 FPS. The difference between High and Ultra is only 2.4 FPS, suggesting that the GPU is fully saturated at these settings. The 4K Low result is the only one above 60 FPS, while Ultra falls to 43.4 FPS, making 4K gaming possible only with reduced settings.

The scaling from 1080p to 4K is consistent across presets. For Low, the drop is 56.1 FPS; for Medium, 40.6 FPS; for High, 30.2 FPS; and for Ultra, 26.3 FPS. This pattern indicates that the GPU’s workload increases more rapidly at lower settings, where the CPU is less of a factor, while at higher settings, the GPU is already constrained, resulting in smaller absolute differences.

Settings Recommendations

For a target of 60 FPS, the data supports using Medium settings at 2560x1440, which averages 77 FPS, or High at 1920x1080, which averages 76 FPS. Both options provide a comfortable margin above 60 FPS, with the 1440p Medium offering better visual fidelity than 1080p High. If you prefer maximum detail, Ultra at 1080p achieves 69.7 FPS, which is playable, but High at 1440p drops to 58.9 FPS, slightly below the 60 FPS target.

At 4K, the only preset that maintains an average above 60 FPS is Low at 72.7 FPS. Medium at 57.3 FPS is close but may experience frame drops in dense scenes. For a smoother 4K experience, Low settings are recommended, as the 8 GB memory and 448.0 GB/s bandwidth limit higher presets. The 45.8 FPS average at High and 43.4 FPS at Ultra are not ideal for a simulator where smoothness is critical.

The best overall experience per the measured rows is Medium at 2560x1440. It provides a 77 FPS average, which is well above 60 FPS, and the settings balance visual quality with performance. This preset avoids the steep performance penalties of Ultra while delivering a more immersive view than 1080p. For users with 1080p monitors, High at 76 FPS is a solid choice, offering good detail without the FPS cost of Ultra.

If you prioritize frame rate over visuals, Low at 1440p (98.5 FPS) or 1080p (128.8 FPS) provides the smoothest experience. However, the data suggests that Medium at 1440p is the sweet spot, as it doubles the FPS of 4K Ultra (77 vs 43.4) while offering a resolution that is still sharp on most displays. The choice ultimately depends on your monitor’s resolution and tolerance for settings adjustments.

CPU Role

The AMD Ryzen 9 5900X, with 12 cores and 24 threads, provides substantial processing power that supports the RTX 5060 in Microsoft Flight Simulator. Its boost clock of 4.80 GHz and 64 MB of L3 cache help maintain high frame rates, particularly at 1080p where the CPU is more active. The cinebench R23 multicore score of 33150 and singlecore score of 4680 indicate strong performance, but the game’s engine appears to scale well with the CPU’s multi-threading capabilities.

At 1080p Low, the 128.8 FPS average suggests that the CPU is not a bottleneck, as the GPU can render frames quickly. The 3dmark max threads score of 10075 and passmark multithread score of 39002 reflect the CPU’s ability to handle complex simulation workloads, which is crucial for flight simulators that process physics and AI. The Ryzen 9’s 90th percentile ranking among all CPUs places it well above average, and its average benchmark score of 39453 is comparable to the AMD EPYC 4245P (39383) and Intel Core i7-13700 (39857).

The CPU’s memory support for DDR4 with a dual-channel bus and 51.2 GB/s bandwidth may limit data transfer to the GPU in some scenarios, but the measured FPS shows that this is not a significant issue at 1080p. The 24 threads allow for efficient multitasking, and the cinebench R20 singlecore score of 1965 indicates strong per-thread performance, which is essential for the game’s main thread. The Ryzen 9’s role becomes more prominent at higher resolutions where the GPU is the bottleneck, but its headroom ensures that it does not drag down performance.

The nearest rival comparisons show that the Ryzen 9 5900X is within 1% of the Intel Core i7-13700 and AMD Ryzen 7 PRO 8845HS, with deltaPct values of 0.9 and -0.7, respectively. This parity suggests that the CPU choice has minimal impact on the game’s performance relative to the GPU. The passmark single thread score of 3469 highlights its capability in single-threaded tasks, which is relevant for flight simulators that often rely on a primary simulation thread. Overall, the CPU provides ample processing power, allowing the GPU to be the primary determinant of frame rates across resolutions.

Hardware Specifications

AMD Ryzen 9 5900X

Cores / Threads 12 / 24
Base Clock 3700 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5900X + NVIDIA GeForce RTX 5060 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 72.7
3840x2160 Medium 57.3
3840x2160 High 45.8
3840x2160 Ultra 43.4
2560x1440 Low 98.5
2560x1440 Medium 77.0
2560x1440 High 58.9
2560x1440 Ultra 56.0
1920x1080 Low 128.8
1920x1080 Medium 97.9
1920x1080 High 76.0
1920x1080 Ultra 69.7

Microsoft Flight Simulator with Ryzen 9 5900X + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 5060 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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