Doom
This combination delivers exceptional performance with an average of 130 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 51 | 63 | 74 | 85 |
| 1440p QHD | 95 | 116 | 137 | 157 |
| 1080p Full HD | 146 | 179 | 211 | 243 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 9 5900X + NVIDIA GeForce RTX 5060, In-Depth Analysis
The AMD Ryzen 9 5900X and NVIDIA GeForce RTX 5060 combination ranks at position 1640 out of 3712 tested combos in Doom, placing it in the 55th percentile of all systems tested for this title. This middle-of-the-pack standing is interesting because it suggests the pairing is competent but not exceptional for this particular game, which is known for its demanding visuals and fast-paced action. The data indicates that while the hardware is capable of delivering high frame rates at lower resolutions, the experience at 4K Ultra settings becomes significantly more taxing, pulling the overall rank down. This suggests a system that is well-balanced for 1440p gaming but will require compromises for 4K play.
How This Combo Ranks
The combo's rank of 1640 out of 3712 places it firmly in the upper half of all tested configurations, at roughly the 55.8th percentile. This is a solid, if unspectacular, result for a game like Doom, which can be quite sensitive to both CPU and GPU performance. The fact that it lands nearly in the middle of the pack implies that this pairing is not pushing the boundaries of what is possible in this title, but it is far from being a weak performer. The rank suggests that a significant number of other hardware combinations, likely including those with higher-tier GPUs, achieve better average frame rates.
Looking at the individual components' standings provides context for the combo's rank. The CPU sits in the 87th percentile when compared to all other processors, which is a strong showing. The GPU, however, is in the 72nd percentile against all other graphics cards. This discrepancy hints that the GPU is the more limiting factor in this pairing, particularly at higher resolutions where its 8 GB of VRAM and memory bandwidth are more heavily taxed. The combo's rank, therefore, reflects a system that is held back slightly by its graphics card, despite having a very capable processor.
When examining the nearest rivals for the GPU, the data shows the RTX 5060 is very closely matched with the AMD Radeon 860M, NVIDIA GeForce MX550, and AMD Radeon RX 5700 XT 50th Anniversary, with performance deltas of -0.3% to -0.8% in its favor. It is also only 1.2% ahead of the AMD Radeon RX 6750 XT. This suggests the RTX 5060's performance class is highly competitive, and the combo's overall rank is likely influenced by how well this GPU performance translates into the specific demands of Doom.
GPU Role
The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture and features 8 GB of GDDR7 memory on a 128-bit bus, providing a bandwidth of 448.0 GB/s. The memory clock is listed at 1750 MHz with a 28 Gbps effective rate. These specifications are crucial for Doom, which can be demanding on texture memory and bandwidth at higher settings. The 8 GB capacity might be a limiting factor at 4K Ultra, where the game's high-resolution textures could potentially exceed this amount, but the measured data shows it still runs at an average of 51 FPS.
The GPU's base clock is 2280 MHz, with a boost clock of 2497 MHz. The shading units are 3840, and it has 120 TMUs and 48 ROPs. This configuration gives a pixel rate of 119.9 GPixel/s and a texture rate of 299.6 GTexel/s. The FP32 performance is 19.18 TFLOPS. These raw compute figures are what drive the frame rates, and the benchmark results show how they scale with resolution. The RTX 5060's performance is closely mirrored by several rivals, with a performance delta of just 1.2% against the AMD Radeon RX 6750 XT, indicating it is squarely in a competitive performance tier.
The GPU's performance in synthetic benchmarks, such as a Passmark G3D score of 20891 and a Geekbench Vulkan score of 113321, corroborates its in-game performance. The data shows a clear pattern: the GPU is the primary engine for frame generation, and its limits become apparent as the resolution increases. The fact that frame rates drop by almost half from 1080p to 4K on the same settings is a clear indicator that the GPU is the dominant bottleneck at higher resolutions.
Resolution Scaling
The measured FPS data reveals a predictable but significant impact from resolution scaling. At 1080p with High settings, the combo achieves an average of 179 FPS. Moving to 1440p High drops this to 116 FPS, a 35% reduction. At 4K High, the average falls to 63 FPS, which is a 65% reduction from the 1080p baseline. This steep decline indicates that the RTX 5060 is the primary limiting factor as pixel count increases, a common trait for GPUs in this class.
The scaling pattern is consistent across all settings. At Low settings, the average FPS goes from 243 at 1080p, to 157 at 1440p, and finally to 85 at 4K. The percentage drops are similar, showing that the GPU's workload is scaling nearly linearly with resolution. This is a classic sign of a GPU-bound scenario, where the CPU has enough headroom to feed the graphics card, but the GPU's rendering throughput is the ceiling. The data implies that for a smooth 60 FPS experience at 4K, one must use High settings, as it produces an average of 63 FPS.
This resolution scaling also highlights the balance of the system. The Ryzen 9 5900X, with its high multi-threaded performance, is clearly not the bottleneck at any resolution. The frame rate drops are almost entirely attributable to the GPU's rendering capabilities. This means that for users with high-refresh-rate 1080p or 1440p monitors, this combo will perform exceptionally well, but for 4K gaming, the experience will be more modest, requiring a choice between 'High' and 'Medium' settings for a playable frame rate.
Measured FPS Breakdown
At 1920x1080, the combo delivers exceptional performance across all settings. With Low settings, the average FPS is 243, which drops to 211 on Medium and 179 on High. Even at Ultra, the average is a very playable 146 FPS. The minimum FPS recorded for Medium is 180, and the maximum is 243, showing a tight range that suggests consistent performance. This resolution is clearly where the combo shines, offering frame rates that are well beyond the requirements of most high-refresh-rate monitors.
Moving to 2560x1440, the performance remains strong but shows the expected decline. The average FPS at Low is 157, at Medium it is 137, and at High it is 116. Ultra settings produce an average of 95 FPS. The minimum and maximum for Medium are 116 and 157, respectively, indicating good consistency. These numbers suggest that 1440p is the sweet spot for this combo, as it can maintain high frame rates on High settings and even Ultra remains comfortably above 90 FPS.
At 3840x2160, the data shows the GPU's limitations. The average FPS at Low is 85, at Medium it is 74, and at High it is 63. Ultra settings drop to an average of 51 FPS. The minimum and maximum for Medium are 63 and 85, respectively. This resolution requires a significant compromise on settings to achieve a smooth experience. High settings just barely hit 60 FPS on average, while Ultra dips below that threshold, making it less ideal for fast-paced action.
FAQ
*Q: What is the best resolution for this combo in Doom?*
A: The data shows the combo achieves its highest frame rates at 1920x1080, with an average of 179 FPS at High settings. At 2560x1440, High settings still deliver a strong 116 FPS, making it a very viable option for a high-refresh-rate monitor. The 4K resolution is playable but requires using High settings to stay near 60 FPS.
*Q: Can this system handle 4K Ultra settings in Doom?*
A: Yes, but with a caveat. The measured average FPS at 3840x2160 on Ultra settings is 51 FPS. This is below the 60 FPS target that many players prefer for a smooth experience, so while it is technically playable, it may not be ideal for competitive or fast-paced gameplay.
Q: How much of a performance drop is there from 1080p to 4K?
A: The data shows a significant drop. For High settings, the average FPS goes from 179 at 1080p to 63 at 4K, a 65% reduction. This indicates that the GPU is the primary bottleneck at higher resolutions, as the CPU's performance is not the limiting factor.
Q: Is the CPU or GPU the main bottleneck for this game?
A: The benchmark results indicate that the GPU is the limiting component. This is evidenced by the steep frame rate drops as resolution increases, while the CPU's high percentile rank (87th) suggests it has ample headroom. The GPU's 72nd percentile rank and the scaling pattern point to it as the constraining factor.
Q: What is the difference in FPS between Low and Ultra settings at 1440p?
A: At 2560x1440, the average frame rate on Low settings is 157 FPS, while on Ultra settings it is 95 FPS. This represents a 62 FPS difference, showing that the visual quality settings have a substantial impact on performance, but the game remains very playable at both extremes.
Q: How does the RTX 5060's performance compare to its closest rivals in synthetic benchmarks?
A: The average benchmark score for the RTX 5060 is 26331. Its nearest rivals, the AMD Radeon 860M and NVIDIA GeForce MX550, have average scores of 26401 and 26421, placing them just 0.3% ahead. The AMD Radeon RX 6750 XT is 1.2% behind with a score of 26011, showing the 5060 is in a very tight performance cluster.
CPU Role
The AMD Ryzen 9 5900X is a 12-core, 24-thread processor based on the Zen 3 architecture. It has a base clock of 3.70 GHz and a boost clock of 4.80 GHz. This high core count and thread count, combined with the boost clock, make it a formidable processor for multi-threaded workloads, and its benchmark scores reflect this. Its Passmark multithread score is 39002, and its Cinebench R23 multicore score is 16262. These numbers place it in the 87th percentile of all CPUs, indicating excellent performance.
In the context of Doom, the CPU's role is to handle game logic, physics, and draw calls. The data suggests that the Ryzen 9 5900X is more than capable in this role, as it does not appear to be the bottleneck. The frame rate scaling with resolution is a classic sign of a GPU-limited scenario. The CPU's strong single-thread performance, with a Geekbench single-core score of 2083 and a Passmark single-thread score of 3469, ensures it can keep up with the game's engine at high frame rates.
The CPU's nearest rivals in synthetic benchmarks are the Intel Core Ultra 7 366H and the Intel Core i7-14650HX, which are within 0.3% and 0.5% of its average score, respectively. This shows that while the Ryzen 9 5900X is a strong performer, it is not alone at the top, and its advantage in this game comes from its ability to feed the GPU without creating a bottleneck. The 64 MB of L3 cache and the dual-channel DDR4 memory support (with 51.2 GB/s bandwidth) provide a solid foundation for the GPU to work with.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend heavily on the target resolution. For 1920x1080, the combo is so powerful that even Ultra settings, with an average of 146 FPS, provide an excellent experience. For users with high-refresh-rate monitors, the Low setting's 243 FPS average is outstanding, but the visual trade-off may not be worth it. High settings at 179 FPS offers a great balance of visual fidelity and performance.
At 2560x1440, the recommendation is to use High settings, which produce an average of 116 FPS. This provides a smooth and visually appealing experience that is well-suited for most gaming monitors. Ultra settings at 95 FPS are also a viable option for those who prioritize visual quality, as the frame rate remains above 90 FPS. For a competitive edge, Low settings at 157 FPS would be the choice, but it sacrifices significant visual detail.
For 3840x2160, the data suggests that High settings are the best choice for a playable experience, yielding an average of 63 FPS. Medium settings are also an option, providing a 74 FPS average, which gives a small performance buffer. Ultra settings at 51 FPS are not recommended for a consistent 60 FPS experience, and Low settings at 85 FPS are not a good trade-off since they would significantly reduce visual quality. The sweet spot for 4K is clearly High, as it hits the 60 FPS target without a major visual compromise.
Hardware Specifications
AMD Ryzen 9 5900X
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5900X + NVIDIA GeForce RTX 5060 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 85.0 |
| 3840x2160 | Medium | 74.0 |
| 3840x2160 | High | 63.0 |
| 3840x2160 | Ultra | 51.0 |
| 2560x1440 | Low | 157.0 |
| 2560x1440 | Medium | 137.0 |
| 2560x1440 | High | 116.0 |
| 2560x1440 | Ultra | 95.0 |
| 1920x1080 | Low | 243.0 |
| 1920x1080 | Medium | 211.0 |
| 1920x1080 | High | 179.0 |
| 1920x1080 | Ultra | 146.0 |
Doom with Ryzen 9 5900X + Other GPUs
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Doom with RTX 5060 + Other CPUs
See how Doom performs with the same GPU but different processors.
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