Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
59
playable

This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 32 44 59
1440p QHD 45 46 66 78
1080p Full HD 57 62 78 103

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 59
3840x2160 Medium 44
3840x2160 Ultra 36
3840x2160 High 32
2560x1440 Low 78
2560x1440 Medium 66
2560x1440 High 46
2560x1440 Ultra 45
1920x1080 Low 103
1920x1080 Medium 78
1920x1080 High 62
1920x1080 Ultra 57

Microsoft Flight Simulator with AMD Ryzen 7 5700X + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

# Microsoft Flight Simulator: AMD Ryzen 7 5700X + NVIDIA GeForce RTX 3060 Ti

The AMD Ryzen 7 5700X paired with the NVIDIA GeForce RTX 3060 Ti delivers a playable but demanding experience in Microsoft Flight Simulator, with performance heavily dependent on resolution and preset selection. The combo ranks 1237th out of 1795 tested combinations, placing it in the lower-middle portion of the database. Across all measured scenarios, the system ranges from a smooth 102.7 FPS at 1080p Low to a marginal 31.9 FPS at 4K High, indicating that this pairing is best suited for 1080p or 1440p gaming with adjusted settings rather than 4K immersion.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and consistent across all settings, revealing that the RTX 3060 Ti becomes the primary limiting factor at higher resolutions. At Low settings, the average frame rate falls from 102.7 FPS at 1080p to 78 FPS at 1440p, a 24% reduction, and then to 59.1 FPS at 4K, a further 24% drop. This pattern indicates that even at the lowest graphical preset, the GPU's rendering load scales almost linearly with pixel count, leaving little headroom for CPU-bound behavior.

At Medium settings, the scaling is similar: 77.6 FPS at 1080p drops to 65.9 FPS at 1440p (a 15% decrease) and then to 44.3 FPS at 4K (a 33% decrease). The larger relative drop from 1440p to 4K at Medium suggests that the GPU is nearing its bandwidth or shading limits as resolution increases. High settings show the most dramatic decline: 61.6 FPS at 1080p, 46.4 FPS at 1440p, and 31.9 FPS at 4K, with each step representing a roughly 25-30% reduction. Ultra settings follow a similar trajectory: 56.9 FPS at 1080p, 45.3 FPS at 1440p, and 36.2 FPS at 4K.

The data indicates that the RTX 3060 Ti's 8 GB of GDDR6 memory and 448.0 GB/s bandwidth are sufficient for 1080p and 1440p, but at 4K the combination of higher texture demands and fill-rate requirements overwhelms the GPU. The fact that Low settings at 4K still achieve 59.1 FPS, while High at 4K drops to 31.9 FPS, shows that the resolution penalty is compounded by preset complexity. For users targeting 4K, only Low settings approach playability, while 1440p offers a broader range of viable presets.

How This Combo Ranks

With a combo rank of 1237 out of 1795 tested combinations, this pairing sits in the 31st percentile of all CPU-GPU combos tested in Microsoft Flight Simulator. This places it below the median, meaning roughly two-thirds of tested systems deliver higher frame rates in this title. The ranking reflects the RTX 3060 Ti's position as a mid-range GPU (69th percentile among all GPUs) paired with a strong but not top-tier CPU (83rd percentile among all CPUs).

The CPU's nearest rivals in synthetic benchmarks include the Intel Core i9-11900KF (only 0.1% ahead), AMD Ryzen 7 PRO 6850U (0.2% behind), AMD Ryzen 5 5500GT (0.2% ahead), and AMD Ryzen 5 7600X (0.2% behind). These minuscule deltas indicate that the Ryzen 7 5700X's processing power is essentially interchangeable with several competing models, meaning the GPU is the dominant differentiator in game performance. The GPU's nearest rivals are the AMD Radeon RX 6700M (0.2% behind), AMD Radeon RX 6600 (0.5% behind), AMD Radeon 890M (0.5% behind), and AMD Radeon RX 580 2048SP (0.7% behind), all of which score slightly lower in synthetic benchmarks.

Given that the combo rank is far lower than either component's individual percentile would suggest, the data implies that Microsoft Flight Simulator's unique rendering demands (large draw distances, dynamic weather, photogrammetry) penalize this pairing more than typical games. The 1795-combo pool includes many systems with higher-end GPUs, and the RTX 3060 Ti's 16.20 TFLOPS of FP32 compute is simply not competitive with flagship cards in this simulation-heavy title.

GPU Role

The NVIDIA GeForce RTX 3060 Ti is built on the Ampere architecture with a GA104 chip manufactured on Samsung's 8 nm process. It features 4864 shading units, 152 texture mapping units, and 80 ROPs, with 38 RT cores and 152 tensor cores for ray tracing and AI workloads. The GPU's base clock is 1410 MHz with a boost clock of 1665 MHz, and its 8 GB of GDDR6 memory runs at 1750 MHz (14 Gbps effective) across a 256-bit bus, yielding 448.0 GB/s of bandwidth.

In Microsoft Flight Simulator, the GPU's role is evident in the measured FPS differences between presets. At 1080p, the jump from Low (102.7 FPS) to Ultra (56.9 FPS) represents a 45% performance penalty for the increased visual fidelity. At 1440p, the same preset range spans from 78 FPS to 45.3 FPS, while at 4K it narrows to 59.1 FPS down to 36.2 FPS. The narrowing range at higher resolutions suggests that the GPU's fixed resources (shader units, memory bandwidth) become fully saturated, reducing the relative impact of preset changes.

The 8 GB VRAM capacity is a notable constraint in this game, as Microsoft Flight Simulator's high-resolution textures and streaming world data can push memory usage significantly at 4K. The fact that 4K High achieves only 31.9 FPS, while 4K Low reaches 59.1 FPS, indicates that both compute and memory bandwidth are limiting factors. The GPU's pixel rate of 133.2 GPixel/s and texture rate of 253.1 GTexel/s are moderate for the 30-series, and the data confirms that this card is not designed for 4K gaming in demanding simulations.

Settings Recommendations

Based on the measured FPS rows, the optimal experience balances frame rate with visual quality. At 1080p, High settings deliver 61.6 FPS, which is smooth for a flight simulator, while Ultra drops to 56.9 FPS—still playable but with diminishing returns. Medium at 1080p provides 77.6 FPS, offering a comfortable safety margin for complex scenes with dense scenery or weather effects. For competitive or smooth gameplay, Medium at 1080p is the recommended sweet spot, as it maintains a high frame rate while retaining acceptable visual fidelity.

At 1440p, High settings yield 46.4 FPS, which falls below the 60 FPS threshold that many players prefer. Medium at 1440p offers 65.9 FPS, making it the best choice for this resolution—it provides a responsive experience while still benefiting from the higher pixel density. Low at 1440p (78 FPS) is an option for those prioritizing frame rate over visuals, but Medium is the recommended preset for most users. Ultra at 1440p (45.3 FPS) is marginal and not recommended.

For 4K, no preset achieves 60 FPS. Low at 4K reaches 59.1 FPS, which is borderline playable but sacrifices significant visual detail. Medium at 4K drops to 44.3 FPS, and High falls to 31.9 FPS—both are too low for comfortable gameplay. The data clearly indicates that 4K is not viable with this GPU for Microsoft Flight Simulator, so users should stick to 1080p or 1440p with Medium or High presets for the best experience.

FAQ

Q: What is the best resolution for this combo in Microsoft Flight Simulator?

A: Based on measured FPS, 1080p with Medium settings (77.6 FPS) or 1440p with Medium settings (65.9 FPS) are the most balanced options. 4K is only playable at Low settings (59.1 FPS).

Q: Can this system run the game at Ultra settings?

A: Yes, but only at 1080p where Ultra achieves 56.9 FPS. At 1440p Ultra drops to 45.3 FPS, and at 4K Ultra is 36.2 FPS, both of which are below ideal playability.

Q: How does the CPU compare to its closest rivals?

A: The AMD Ryzen 7 5700X scores within 0.2% of the Intel Core i9-11900KF, AMD Ryzen 7 PRO 6850U, AMD Ryzen 5 5500GT, and AMD Ryzen 5 7600X in synthetic benchmarks, making performance differences negligible.

Q: Is the RTX 3060 Ti's 8 GB VRAM sufficient?

A: The 8 GB of GDDR6 memory with 448.0 GB/s bandwidth is adequate for 1080p and 1440p, but the steep FPS drops at 4K (e.g., 31.9 FPS at High) suggest memory and bandwidth limitations at that resolution.

Q: What is the combo's overall ranking?

A: This pairing ranks 1237th out of 1795 tested combos in Microsoft Flight Simulator, placing it in the lower-middle tier of all systems tested.

Q: How much does the GPU outperform its nearest rivals?

A: The RTX 3060 Ti scores slightly higher than its nearest rivals, with deltas of 0.2% to 0.7% ahead of the AMD Radeon RX 6700M, RX 6600, Radeon 890M, and RX 580 2048SP.

CPU Role

The AMD Ryzen 7 5700X is an 8-core, 16-thread processor based on the Zen 3 architecture (Vermeer codename), manufactured on TSMC's 7 nm process. It features a base clock of 3.40 GHz and a boost clock of 4.60 GHz, with 32 MB of shared L3 cache and 512 KB of L2 cache per core. The CPU supports DDR4 memory with dual-channel configuration and 51.2 GB/s bandwidth, and it connects via PCIe Gen 4 with 20 lanes.

In Microsoft Flight Simulator, the CPU's role is less visible in the measured FPS than the GPU's, given that the game is heavily graphics-bound. However, the synthetic benchmarks show the CPU's capability: a Cinebench R23 multi-core score of 22620 and single-core score of 3193, with a Geekbench multi-core score of 9720 and single-core score of 2148. The 3DMark results range from 921 (single-thread) to 6858 (16-thread), indicating strong scaling across cores.

The CPU's 83rd percentile ranking among all CPUs means it outperforms most processors, but its nearest rivals are all within 0.2% in average benchmark scores. This suggests that the Ryzen 7 5700X does not bottleneck the RTX 3060 Ti in this title; rather, the GPU is the limiting component. The fact that frame rates drop significantly with resolution (from 102.7 FPS at 1080p Low to 31.9 FPS at 4K High) confirms that the GPU's workload grows faster than the CPU's, leaving the processor with spare capacity.

The CPU's 65W TDP and 4,150 million transistors on a 74 mm² die make it an efficient choice, but this efficiency does not translate into higher game performance when the GPU is maxed out. For users considering upgrades, the data suggests that improving the GPU would yield larger FPS gains than upgrading the CPU, as the processor already sits near the top of its class.

Measured FPS Breakdown

At 1920x1080, the measured average frame rates span a wide range across presets. Low settings achieve 102.7 FPS, providing a very smooth experience. Medium settings deliver 77.6 FPS, which is comfortable for most players. High settings drop to 61.6 FPS, still above the 60 FPS threshold. Ultra settings reach 56.9 FPS, slightly below 60 but generally acceptable. The 45.8 FPS difference between Low and Ultra at this resolution shows the significant impact of preset selection.

At 2560x1440, performance scales down proportionally. Low settings produce 78 FPS, which is excellent for 1440p. Medium settings yield 65.9 FPS, maintaining good playability. High settings fall to 46.4 FPS, which is playable but with noticeable stutter in dense areas. Ultra settings drop to 45.3 FPS, nearly identical to High, suggesting that the GPU is hitting a performance ceiling at this resolution and preset combination. The gap between Low and Ultra at 1440p is 32.7 FPS.

At 3840x2160, the RTX 3060 Ti struggles to maintain playable frame rates. Low settings achieve 59.1 FPS, barely reaching the 60 FPS threshold. Medium settings fall to 44.3 FPS, which is marginal. High settings drop significantly to 31.9 FPS, and Ultra settings reach only 36.2 FPS—interestingly, Ultra performs slightly better than High at 4K, likely due to variable scene complexity or driver behavior. The overall range at 4K is narrow (27.2 FPS from Low to Ultra), indicating that the GPU is fully saturated regardless of preset. The data across all resolutions shows a clear pattern: the RTX 3060 Ti is capable for 1080p and 1440p gaming, but 4K requires Low settings for acceptable performance, and even then, the margin is thin.

Hardware Specifications

AMD Ryzen 7 5700X

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X + NVIDIA GeForce RTX 3060 Ti in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 59.1
3840x2160 Medium 44.3
3840x2160 Ultra 36.2
3840x2160 High 31.9
2560x1440 Low 78.0
2560x1440 Medium 65.9
2560x1440 High 46.4
2560x1440 Ultra 45.3
1920x1080 Low 102.7
1920x1080 Medium 77.6
1920x1080 High 61.6
1920x1080 Ultra 56.9

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Microsoft Flight Simulator with RTX 3060 Ti + Other CPUs

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