Control

Control

AVERAGE FPS
65
good

This combination provides smooth gameplay with an average of 65 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 37 46 60
1440p QHD 50 54 62 87
1080p Full HD 63 78 87 120

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 60
3840x2160 Medium 46
3840x2160 High 37
3840x2160 Ultra 30
2560x1440 Low 87
2560x1440 Medium 62
2560x1440 High 54
2560x1440 Ultra 50
1920x1080 Low 120
1920x1080 Medium 87
1920x1080 High 78
1920x1080 Ultra 63

Control with AMD Ryzen 7 5700X + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

The AMD Ryzen 7 5700X and NVIDIA GeForce RTX 3060 Ti combination delivers a solid, playable experience in Control, but the data reveals a system that is clearly bound by the GPU at higher resolutions. With an 8-core, 16-thread CPU and a 200 W graphics card, this pairing shows a predictable scaling pattern: strong performance at 1080p, with significant drops as pixel count increases, indicating where the bottleneck lies.

Resolution Scaling

The measured FPS data shows a clear and expected trend: performance degrades as resolution increases, but the rate of that degradation is telling. At 1080p with High settings, the combo achieves 78.2 FPS. Moving to 1440p High drops that to 53.7 FPS, a reduction of roughly 31%. Pushing further to 4K High yields 37.1 FPS, which is another 31% drop from 1440p. This consistent scaling pattern suggests that the GPU is the primary limiting factor at every step.

The story becomes more nuanced when looking at Low settings. At 1080p Low, the system hits 119.8 FPS, which is a strong result. At 1440p Low, it drops to 86.9 FPS (a 27% reduction), and at 4K Low, it falls to 60.0 FPS (a 31% reduction from 1440p). The fact that even at Low settings, 4K cannot break past 60 FPS strongly indicates that the RTX 3060 Ti's raw compute is the ceiling. The CPU, with its 8 cores and 16 threads, is not the limiting factor here; if it were, we would see a plateau or less dramatic scaling between resolutions.

The Ultra preset tells a similar tale but with lower absolute numbers. At 1080p Ultra, the system manages 63.0 FPS. At 1440p Ultra, it drops to 50.4 FPS, and at 4K Ultra, it bottoms out at 30.4 FPS. The gap between Low and Ultra at 1080p is 56.8 FPS, which is substantial. This wide spread across settings at the same resolution further confirms that the GPU is doing the heavy lifting, as the CPU has enough headroom to feed the graphics card with data.

How This Combo Ranks

In the grand database of tested combinations, this CPU-GPU pairing ranks 1197th out of 1636 combos for Control. That places it in the lower-middle tier, roughly in the 27th percentile of all tested systems. This ranking is somewhat surprising given the individual components' standings. The CPU alone sits at the 83rd percentile among all CPUs, and the GPU is at the 69th percentile among all GPUs. The gap between the component percentiles and the combo's overall rank suggests that Control is a demanding title that pushes the GPU hard, dragging the overall score down.

Looking at the nearest rivals for the CPU, the Ryzen 7 5700X is essentially tied with the Intel Core i9-11900KF (0.1% faster) and the AMD Ryzen 5 7600X (0.2% faster). This indicates that the CPU is not a weak link; it is performing right where it should be. Similarly, the GPU's nearest rivals include the AMD Radeon RX 6700M (0.2% faster) and the RX 6600 (0.5% faster), showing that the RTX 3060 Ti is also competitively positioned. The combination of two mid-to-high-tier components landing at the 27th percentile for this specific game implies that Control's engine is particularly heavy on graphics resources, making the GPU the dominant factor in the final ranking.

GPU Role

The RTX 3060 Ti is built on the Ampere architecture with a GA104 chip. It features 8 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 448.0 GB/s. The card's boost clock is rated at 1665 MHz. In the context of Control, these specifications are what drive the measured FPS. The 8 GB VRAM is sufficient for 1080p and 1440p, but at 4K, the data suggests it may be hitting a wall, as the 4K results are consistently the lowest across all settings.

The GPU's compute capabilities, rated at 16.20 TFLOPS for FP32, are put to the test by this game. The scaling from 1080p to 4K shows a consistent halving of performance at each resolution step (e.g., High settings: 78.2 → 53.7 → 37.1). This linear scaling is characteristic of a GPU-bound scenario, where the graphics card is working at full capacity and cannot compensate for the increased pixel count. The card's 38 RT cores and 152 tensor cores are present, but the game's performance at standard rasterization settings is what we measure here.

The GPU's percentile rank of 69th among all GPUs aligns with its role as a mid-range performer. It is not a top-tier card, and the 4K results (37.1 FPS at High, 30.4 at Ultra) confirm that 4K is not a realistic target for smooth gameplay on this hardware. The 1440p results are more respectable, with High settings hitting 53.7 FPS, which is playable if not ideal.

Settings Recommendations

Based on the measured FPS rows, the optimal settings depend on the target resolution. At 1080p, the High preset delivers 78.2 FPS, which is a great balance of visual quality and smoothness. The Ultra preset at 1080p drops to 63.0 FPS, which is still playable, but the 15 FPS cost for the jump from High to Ultra may not be worth it for most users. The Low preset at 1080p hits 119.8 FPS, which is excellent for high-refresh-rate monitors, but the visual compromise is significant.

At 1440p, the Medium preset provides 61.9 FPS, which is the sweet spot for a consistent 60 FPS experience. High settings at 1440p yield 53.7 FPS, which is slightly below 60 but still smooth. The Low preset at 1440p reaches 86.9 FPS, making it a viable option for competitive play if framerate is prioritized over visuals. Ultra at 1440p drops to 50.4 FPS, which is borderline for a game like this.

For 4K, the data is clear: none of the presets deliver a consistent 60 FPS. The High preset at 37.1 FPS is the best balance, but it is not a smooth experience. The Low preset at 60.0 FPS is technically playable, but it requires sacrificing almost all graphical fidelity. The Medium preset at 45.8 FPS is a middle ground that may be acceptable for slower-paced exploration. Given the data, 1440p Medium is the recommended target for this combo, as it offers the best balance of image quality and performance.

Measured FPS Breakdown

The complete dataset provides a clear picture of this combo's capabilities across all tested configurations.

At 1920x1080, the system achieves its highest framerates. The Low preset hits 119.8 FPS, which is the fastest result for this combo. Medium settings record 87.0 FPS, High settings reach 78.2 FPS, and Ultra settings drop to 63.0 FPS. The spread between Low and Ultra at 1080p is 56.8 FPS, showing a significant impact from graphical settings.

At 2560x1440, the performance is more moderate. Low settings produce 86.9 FPS, which is still very smooth. Medium settings deliver 61.9 FPS, High settings reach 53.7 FPS, and Ultra settings bottom out at 50.4 FPS. The gap between Low and Ultra at this resolution narrows to 36.5 FPS, indicating that the GPU is becoming more of a constraint.

At 3840x2160, the system struggles. Low settings manage 60.0 FPS, which is exactly at the playable threshold. Medium settings drop to 45.8 FPS, High settings fall to 37.1 FPS, and Ultra settings can only muster 30.4 FPS. The difference between Low and Ultra at 4K is just 29.6 FPS, showing that even the highest settings cannot push the framerate much lower because the GPU is already at its limit.

FAQ

*Q: Can this combo run Control at 4K?*

A: Yes, but only at Low settings, where it achieves 60.0 FPS. At Medium settings it drops to 45.8 FPS, and at High settings it falls to 37.1 FPS. Ultra settings produce just 30.4 FPS.

Q: What is the best resolution for a 60 FPS experience?

A: At 1440p, the Medium preset delivers 61.9 FPS, which is the only configuration above 1080p that consistently hits 60 FPS. At 1080p, both Low (119.8 FPS) and Medium (87.0 FPS) exceed 60 FPS easily.

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 7 5700X is essentially tied with the Intel Core i9-11900KF (0.1% faster) and the AMD Ryzen 5 7600X (0.2% faster). It is also 0.2% slower than the AMD Ryzen 7 PRO 6850U.

Q: Is the GPU the limiting factor in this game?

A: Yes. The consistent 31% FPS drop between 1080p, 1440p, and 4K at High settings indicates the GPU is the bottleneck. The CPU's 8 cores and 16 threads provide sufficient headroom.

Q: What is the performance difference between Low and Ultra at 1080p?

A: The Low preset achieves 119.8 FPS, while the Ultra preset achieves 63.0 FPS. This represents a 56.8 FPS difference, showing that settings have a major impact on performance.

*Q: How does this combo rank overall for Control?*

A: It ranks 1197th out of 1636 tested combos, placing it in the lower-middle tier. This is despite the CPU being in the 83rd percentile and the GPU being in the 69th percentile.

CPU Role

The AMD Ryzen 7 5700X is a Zen 3 architecture processor with 8 cores and 16 threads. Its base clock is 3.40 GHz, and it boosts up to 4.60 GHz. The CPU has a 32 MB shared L3 cache and supports DDR4 memory with dual-channel bandwidth of 51.2 GB/s. In the context of Control, these specifications are more than adequate to keep the GPU fed.

The CPU's benchmark scores support this assessment. In Cinebench R23, it scores 22620 in multicore and 3193 in single-core. The 3DMark 16-thread score is 6858, and the single-thread score is 921. These numbers place the CPU in the 83rd percentile overall. The nearest rivals are all within 0.2% of its average score, confirming that the CPU is performing at the expected level for its class.

The data from the game itself shows that the CPU is not the limiting factor. At 1080p Low, the system hits 119.8 FPS, which is a high framerate that requires strong single-thread performance. If the CPU were the bottleneck, we would see framerates plateau regardless of resolution or settings. Instead, we see clear GPU-bound scaling, where the framerate drops proportionally with resolution. The 8-core, 16-thread design is well-suited for a game like Control, which can utilize multiple threads, but the game's graphics demands far outstrip the CPU's workload at higher resolutions. The CPU's PCIe Gen 4 interface and 20 lanes provide ample bandwidth for the GPU, ensuring no data transfer bottlenecks. Ultimately, this processor provides a stable foundation, but it is the graphics card that determines the final framerate in this title.

Hardware Specifications

AMD Ryzen 7 5700X

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X + NVIDIA GeForce RTX 3060 Ti in Control

Resolution Settings Avg FPS
3840x2160 Low 60.0
3840x2160 Medium 45.8
3840x2160 High 37.1
3840x2160 Ultra 30.4
2560x1440 Low 86.9
2560x1440 Medium 61.9
2560x1440 High 53.7
2560x1440 Ultra 50.4
1920x1080 Low 119.8
1920x1080 Medium 87.0
1920x1080 High 78.2
1920x1080 Ultra 63.0

Control with Ryzen 7 5700X + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RTX 3060 Ti + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X + RTX 3060 Ti

Explore FPS benchmarks for other games using this same hardware combination.