Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
65
good

This combination provides smooth gameplay with an average of 65 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 39 51 66
1440p QHD 50 52 69 89
1080p Full HD 62 65 86 111

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 66
3840x2160 Medium 51
3840x2160 High 39
3840x2160 Ultra 37
2560x1440 Low 89
2560x1440 Medium 69
2560x1440 High 52
2560x1440 Ultra 50
1920x1080 Low 111
1920x1080 Medium 86
1920x1080 High 65
1920x1080 Ultra 62

Microsoft Flight Simulator with AMD Ryzen 7 5700X + AMD Radeon RX 9060, In-Depth Analysis

Microsoft Flight Simulator with an AMD Ryzen 7 5700X and AMD Radeon RX 9060 presents a compelling dataset for analysis, particularly given the simulation genre's notorious demand for both CPU and GPU resources. The measured FPS values across four presets and three resolutions offer a clear view of the system's capabilities and bottlenecks, revealing a configuration that is capable of smooth performance at lower settings but shows distinct limitations at higher fidelity levels. The data suggests a system where the CPU provides a solid foundation, yet the GPU's 8 GB memory configuration and overall throughput become the primary constraints as visual load increases.

Settings Recommendations

The benchmark data indicates that the Medium preset offers the most balanced experience across all tested resolutions, providing playable frame rates with only a modest performance penalty compared to Low. At 1920x1080, the Medium preset achieves an average of 86 FPS, which is a significant drop from the 111 FPS seen at Low but still well above the 65 FPS average of High. More importantly, Medium is the only preset that records minimum and maximum FPS values, with a minimum of 73 FPS at 1080p. This suggests that the Medium preset provides a more stable frame time distribution, avoiding the severe dips that can be jarring in a flight simulator where smooth panning is critical.

For users prioritizing visual fidelity over raw frame rate, the High preset at 1080p remains viable, with an average of 65 FPS. This is a 24% reduction from Medium, a substantial cost for the visual upgrade. The Ultra preset, however, appears to be the least optimal choice at any resolution. It yields only 62 FPS at 1080p, a marginal improvement over High's 65 FPS is actually a regression, and it drops to 37 FPS at 4K, which is below the threshold for comfortable gameplay. The data strongly suggests that Ultra is not worth the performance hit.

At 2560x1440, the Medium preset again emerges as the sweet spot, delivering an average of 69 FPS, which is quite smooth for a simulation. The Low preset at 1440p achieves 89 FPS, but the visual compromise is likely too severe for users who have invested in a higher-resolution display. The High preset at 1440p, at 52 FPS, is borderline, and the Ultra preset at 50 FPS is barely playable. For 4K, the situation is more constrained. The Low preset is the only one that provides a clearly playable experience at 66 FPS, while Medium (51 FPS) and High (39 FPS) are marginal, and Ultra (37 FPS) is not recommended.

Therefore, the recommended path is to start with Medium for the best combination of stability and visual quality. If higher fidelity is desired and the user can tolerate lower frame rates, High at 1080p is the only reasonable step up. The data implies that the system is not well-suited for Ultra settings at any resolution, and 4K gaming is only feasible with the Low preset.

FAQ

Q: What is the performance difference between the Low and Medium presets at 1080p?

A: At 1920x1080, the average frame rate drops from 111 FPS on Low to 86 FPS on Medium, a 25 FPS reduction. The Medium preset also records a minimum FPS of 73, providing a more stable frame time experience than the Low preset, which lacks such data.

Q: Can this system handle 4K gaming in Microsoft Flight Simulator?

A: The data shows that 4K gaming is only playable with the Low preset, which achieves an average of 66 FPS. The Medium preset at 51 FPS and High preset at 39 FPS are likely too inconsistent for a smooth experience, and the Ultra preset at 37 FPS is not recommended.

Q: How does the GPU's performance compare to its nearest rivals?

A: The AMD Radeon RX 9060 has an average benchmark score of 16014, which is nearly identical to the NVIDIA GeForce RTX 3060 Ti, which has a deltaPct of -0.7% (meaning the RX 9060 is 0.7% faster). It is also 1% faster than the AMD Radeon R9 370X and the AMD Radeon RX 7700.

Q: What is the CPU's standing compared to other processors?

A: The AMD Ryzen 7 5700X has a percentile ranking of 79, meaning it outperforms 79% of all CPUs in the database. Its average benchmark score of 27578 is exactly matched by the Intel Core i5-12600K, and it is 0.2% faster than the AMD Ryzen 7 5800.

Q: Is the system more limited by the CPU or GPU in this game?

A: The data implies a GPU limitation at higher settings. For instance, at 1080p, the average FPS drops from 86 on Medium to 65 on High, a 24% decrease, while the CPU workload remains relatively constant. This pattern of scaling suggests that the graphics card is the primary bottleneck as visual complexity increases.

Q: What is the minimum FPS recorded for the system?

A: The lowest minimum FPS recorded across all tested configurations is 44 FPS, which occurs at 3840x2160 resolution with the Medium preset. The highest minimum FPS is 73 FPS, recorded at 1920x1080 with the Medium preset.

GPU Role

The AMD Radeon RX 9060 is a critical component in this configuration, and its specifications directly explain the performance patterns observed in the data. With 8 GB of GDDR6 memory on a 128-bit bus, the GPU has a memory bandwidth of 288.0 GB/s. This is a significant factor in Microsoft Flight Simulator, which is known for loading vast amounts of terrain and texture data. The 8 GB capacity is likely a limiting factor at higher resolutions and settings, as the game tries to store more assets in VRAM.

The GPU's clock speeds are relatively high, with a boost clock of 2990 MHz and a game clock of 2400 MHz. This helps maintain solid performance when the memory bandwidth is not the bottleneck. However, the data shows that the GPU's compute capabilities are not the primary constraint. The pixel rate of 191.4 GPixel/s and texture rate of 334.9 GTexel/s are sufficient for the frame rates observed at Medium settings, but they are overwhelmed by the demands of High and Ultra presets.

The GPU's benchmark scores are telling. Its 3DMark Steel Nomad DX12 score is 3322, and its Passmark G3D score is 17631. These scores place it in the 59th percentile of all GPUs, indicating a mid-range performer. The nearest rival, the NVIDIA GeForce RTX 3060 Ti, has a nearly identical average score, with a deltaPct of -0.7%. This suggests that in synthetic tests, the RX 9060 is a direct competitor to that card. However, in this specific game, the measured FPS shows that the GPU struggles to maintain high frame rates at 4K, even on Medium settings (51 FPS). This points to the 8 GB VRAM as a potential bottleneck, as the game's data streaming requirements exceed the available memory, leading to texture swapping and performance drops.

Measured FPS Breakdown

The measured FPS data provides a detailed view of the system's performance across all tested scenarios. At 1920x1080, the results show a clear progression from Low to Ultra. The Low preset averages 111 FPS, which is an excellent result for a flight simulator. The Medium preset averages 86 FPS, with a minimum of 73 FPS and a maximum of 99 FPS, indicating a stable experience. The High preset averages 65 FPS, a 24% drop from Medium. The Ultra preset averages 62 FPS, which is surprisingly lower than High, suggesting that the Ultra settings may include features that are particularly taxing on the GPU.

At 2560x1440, the pattern is similar but with lower absolute numbers. The Low preset averages 89 FPS, which is still quite smooth. The Medium preset averages 69 FPS, with a minimum of 59 FPS and a maximum of 80 FPS. This is a very playable result for a simulation. The High preset averages 52 FPS, which is on the edge of smoothness. The Ultra preset averages 50 FPS, which is only 2 FPS lower than High, indicating that the GPU is becoming the limiting factor.

At 3840x2160, the system's limitations are fully exposed. The Low preset averages 66 FPS, which is the only truly playable result at this resolution. The Medium preset averages 51 FPS, with a minimum of 44 FPS and a maximum of 59 FPS. The minimum FPS of 44 is likely to be noticeable as a stutter. The High preset averages 39 FPS, which is below the threshold for comfortable gameplay. The Ultra preset averages 37 FPS, which is nearly unplayable.

These numbers clearly show that the system is capable of delivering high frame rates at 1080p, but the performance degrades significantly as resolution increases. The gap between Low and Medium is consistent, but the gap between Medium and High is larger, indicating that the High preset introduces a significant graphical load that the GPU struggles to handle.

Resolution Scaling

The FPS data from 1080p to 4K reveals important insights into the system's bottleneck. At the Low preset, the average FPS scales from 111 at 1080p to 89 at 1440p and 66 at 4K. This represents a 20% drop from 1080p to 1440p and a 41% drop from 1080p to 4K. This scaling is typical of a system that is becoming more GPU-limited, as the rendering resolution increases the load on the graphics card.

At the Medium preset, the scaling is similar. The average FPS drops from 86 at 1080p to 69 at 1440p (a 20% drop) and then to 51 at 4K (a 41% drop from 1080p). The consistency of these percentages across Low and Medium suggests that the CPU is not the limiting factor at these settings. If the CPU were the bottleneck, the FPS would remain relatively constant regardless of resolution.

However, at the High and Ultra presets, the scaling pattern changes. For High, the FPS drops from 65 at 1080p to 52 at 1440p (a 20% drop) and then to 39 at 4K (a 40% drop). For Ultra, the FPS drops from 62 at 1080p to 50 at 1440p (a 19% drop) and then to 37 at 4K (a 40% drop). The fact that the percentage drop is nearly identical across all presets indicates that the scaling is resolution-driven, not settings-driven.

This data strongly suggests that the GPU is the limiting component. The 8 GB VRAM is likely the primary constraint, as the game needs to load more textures at higher resolutions. The consistent ~20% drop from 1080p to 1440p and ~40% drop to 4K indicates that the GPU's memory bandwidth and capacity are being saturated, preventing the system from maintaining higher frame rates.

CPU Role

The AMD Ryzen 7 5700X is a powerful 8-core, 16-thread processor based on the Zen 3 architecture. With a base clock of 3.40 GHz and a boost clock of 4.60 GHz, it provides strong single-threaded and multi-threaded performance. Its benchmark scores reflect this, with a Cinebench R23 multicore score of 13184 and a single-core score of 1499. The Geekbench multicore score is 10779, and the single-core score is 2016.

In the context of Microsoft Flight Simulator, the CPU's role is to handle the simulation's physics, AI, and world-building logic. The game is known to be CPU-intensive, particularly at lower resolutions where the GPU is not the bottleneck. The data shows that at 1080p, the average FPS on Low is 111, which is a high number that suggests the CPU is capable of feeding the GPU with enough data. However, the fact that the FPS does not increase significantly when lowering the resolution from 1440p to 1080p (e.g., 89 to 111 at Low) suggests that the CPU is not the primary bottleneck at these settings.

The CPU's nearest rival, the Intel Core i5-12600K, has an identical average benchmark score of 27578, indicating that the two processors are essentially equal in overall performance. The AMD Ryzen 7 5800 is 0.2% slower, and the AMD Ryzen 5 7600X is 0.2% faster. This places the 5700X in a highly competitive position. The CPU's percentile ranking of 79 means it outperforms the vast majority of processors, providing a solid foundation for the GPU.

The data implies that the CPU is more than sufficient for this game. The performance scaling from 1080p to 4K is almost entirely driven by the GPU, as the CPU's workload does not change significantly with resolution. This is a classic sign of a well-balanced system where the CPU has headroom, and the GPU is the limiting factor.

How This Combo Ranks

The AMD Ryzen 7 5700X and AMD Radeon RX 9060 combination is ranked 1712 out of 2996 tested combos in Microsoft Flight Simulator. This places it in the 57th percentile of all tested configurations. This is a moderate ranking, indicating that there are many faster combos, but also many slower ones.

The rank is somewhat surprising given the individual components' strengths. The CPU is in the 79th percentile of all CPUs, and the GPU is in the 59th percentile. The combo's rank of 57% is lower than the CPU's percentile, which suggests that the GPU is dragging down the overall performance. This is consistent with the FPS data, which shows that the GPU is the bottleneck at higher settings.

The ranking implies that while the CPU is a strong performer, the GPU's limitations prevent the combo from achieving a higher position. The GPU's 8 GB VRAM is likely a key factor, as many other combos with more VRAM can handle higher resolutions and settings better. The combo's performance is respectable, but it is not a top-tier configuration for this demanding simulation.

In comparison to other combos, this system is well-suited for 1080p and 1440p gaming at Medium settings, but it falls behind at 4K and at Ultra settings. The data suggests that users looking for higher performance would need to either upgrade the GPU or reduce their resolution and settings expectations. The combo's rank of 1712 out of 2996 is a clear indication that there is significant room for improvement, particularly on the GPU side.

Hardware Specifications

AMD Ryzen 7 5700X

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 9060

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2990 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X + AMD Radeon RX 9060 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 66.0
3840x2160 Medium 51.0
3840x2160 High 39.0
3840x2160 Ultra 37.0
2560x1440 Low 89.0
2560x1440 Medium 69.0
2560x1440 High 52.0
2560x1440 Ultra 50.0
1920x1080 Low 111.0
1920x1080 Medium 86.0
1920x1080 High 65.0
1920x1080 Ultra 62.0

Microsoft Flight Simulator with Ryzen 7 5700X + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RX 9060 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X + RX 9060

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