Microsoft Flight Simulator
This combination provides smooth gameplay with an average of 119 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 70 | 75 | 100 | 127 |
| 1440p QHD | 98 | 103 | 140 | 149 |
| 1080p Full HD | 127 | 131 | 146 | 164 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5080, In-Depth Analysis
Settings Recommendations
The measured data for Microsoft Flight Simulator with the AMD Ryzen 5 5500 and NVIDIA GeForce RTX 5080 shows a clear pattern: the High preset delivers the most balanced experience across all resolutions. At 1080p, High produces 130.8 FPS, which is only 3.9 FPS behind Ultra’s 126.9 FPS—wait, that math is backwards; High is actually ahead of Ultra by 3.9 FPS. This anomaly repeats at every resolution: High outperforms Ultra by a meaningful margin. At 1440p, High reaches 103 FPS versus Ultra’s 97.9 FPS, a 5.1 FPS advantage. At 4K, High holds 75.4 FPS while Ultra drops to 69.9 FPS.
The Low preset offers the highest raw frame rates—164.1 FPS at 1080p, 148.6 FPS at 1440p, and 127.4 FPS at 4K—but these numbers come with the visual compromise expected of minimal settings. Medium sits between Low and High, delivering 146 FPS at 1080p, 139.7 FPS at 1440p, and 100.4 FPS at 4K.
For a flight simulator where visual fidelity contributes to situational awareness, the data strongly favors High. The 4K High result of 75.4 FPS is comfortably playable, while 1440p High at 103 FPS and 1080p High at 130.8 FPS provide headroom for demanding scenery. Ultra’s performance regression suggests diminishing returns or a possible bottleneck interaction that makes it the least efficient choice. The recommendation is unambiguous: select High for the best combination of smoothness and image quality across all tested resolutions.
GPU Role
The NVIDIA GeForce RTX 5080 is the dominant component in this pairing, and the benchmark data confirms its capability. The GPU carries 16 GB of GDDR7 memory on a 256-bit bus, yielding 960.0 GB/s of bandwidth. Its boost clock of 2617 MHz and base clock of 2295 MHz drive 10752 shading units, 336 texture mapping units, and 112 raster output units. The card’s FP32 throughput of 56.28 TFLOPS and texture rate of 879.3 GTexel/s indicate substantial raw compute for a simulation that renders extensive terrain and weather systems.
The GPU’s percentile rank of 89 among all GPUs, with an average benchmark score of 59188, places it well above typical hardware. Its nearest rivals—the Intel Arc A570M, Intel Arc Pro A60, Intel Arc A580, and AMD Radeon Pro W5500X—score between 57661 and 60326, with deltaPct values ranging from -1.9 to 2.6. This puts the RTX 5080 in a competitive band, though its 4K performance in Microsoft Flight Simulator suggests the game’s engine leverages the GPU’s memory bandwidth effectively.
The 16 GB VRAM capacity is notable for a flight simulator with high-resolution textures. The measured 4K Ultra result of 69.9 FPS, despite the CPU’s modest specifications, indicates the GPU is not the limiting factor at these settings. The GPU’s 360 W TDP and PCIe 5.0 x16 interface provide ample bandwidth for data transfer, though the CPU’s PCIe Gen 3 support may cap that interface—a point explored later.
How This Combo Ranks
The combination of the AMD Ryzen 5 5500 and NVIDIA GeForce RTX 5080 achieves a rank of 127 out of 1795 tested combos in Microsoft Flight Simulator. This top 7.1% placement is impressive given the CPU’s mid-range positioning. The CPU’s percentile rank of 79 among all CPUs and the GPU’s rank of 89 among all GPUs suggest a pairing where the GPU carries more weight, yet the overall combo rank of 127 indicates the two components work harmoniously in this specific game.
The CPU’s average benchmark score of 20875 places it nearly identical to its nearest rivals: the Intel Core i5-12500 at 20897 (deltaPct -0.1), the AMD Ryzen 5 PRO 4655GE at 20900 (deltaPct -0.1), the AMD EPYC 7J13 at 20845 (deltaPct 0.1), and the Intel Core i5-12600T at 20917 (deltaPct -0.2). These near-zero deltas show the Ryzen 5 5500 is statistically indistinguishable from these alternatives in general compute, yet the combo rank of 127 proves that in Microsoft Flight Simulator, the specific interaction with the RTX 5080 yields a top-tier result.
The data indicates that 126 other combinations outperform this pairing, but 1668 combinations fall behind. For a 6-core, 12-thread CPU paired with a flagship-tier GPU, the rank suggests the game is not heavily CPU-bound at most settings, allowing the RTX 5080 to flex its capabilities.
Measured FPS Breakdown
At 1080p, the preset ladder shows a non-linear progression. Low delivers 164.1 FPS, Medium drops to 146 FPS (an 18.1 FPS reduction), High falls to 130.8 FPS (a 15.2 FPS drop from Medium), and Ultra recovers slightly to 126.9 FPS (a 3.9 FPS drop from High). The Ultra-to-High gap is surprisingly small, while the Medium-to-Low gap is the largest single-step change.
At 1440p, the pattern shifts. Low achieves 148.6 FPS, Medium comes close at 139.7 FPS (8.9 FPS behind), High reaches 103 FPS (36.7 FPS behind Medium), and Ultra delivers 97.9 FPS (5.1 FPS behind High). The High preset takes a disproportionate performance hit at 1440p compared to Medium, suggesting a settings threshold that increases GPU workload significantly.
At 4K, the results compress. Low produces 127.4 FPS, Medium drops to 100.4 FPS (27 FPS behind), High falls to 75.4 FPS (25 FPS behind Medium), and Ultra bottoms out at 69.9 FPS (5.5 FPS behind High). The 4K High-to-Ultra gap remains small, consistent with the 1080p and 1440p observations.
Comparing across resolutions at the same settings: High goes from 130.8 FPS at 1080p to 103 FPS at 1440p (a 27.8 FPS drop) to 75.4 FPS at 4K (a 27.6 FPS drop). Low goes from 164.1 to 148.6 to 127.4 FPS, with the 1440p-to-4K drop of 21.2 FPS being larger than the 1080p-to-1440p drop of 15.5 FPS. Medium goes from 146 to 139.7 to 100.4 FPS, with a dramatic 39.3 FPS fall between 1440p and 4K. Ultra goes from 126.9 to 97.9 to 69.9 FPS, showing a consistent 29 FPS drop per resolution step.
Resolution Scaling
The frame rate scaling from 1080p to 4K reveals where the bottleneck lies. For the High preset, the 1080p-to-1440p drop is 27.8 FPS (21.3% reduction), and the 1440p-to-4K drop is 27.6 FPS (26.8% reduction). The near-linear decline suggests the GPU is scaling with pixel count, which is typical for a graphics-bound scenario.
For the Low preset, the drops are smaller: 15.5 FPS from 1080p to 1440p (9.4% reduction) and 21.2 FPS from 1440p to 4K (14.3% reduction). The smaller absolute drops at Low settings indicate that at minimal graphical load, the CPU begins to play a larger role, capping frame rates. The 4K Low result of 127.4 FPS versus the 1080p Low of 164.1 FPS—a 36.7 FPS spread—still shows significant GPU scaling, but the percentage reductions are smaller than at High settings.
The Medium preset shows the largest single-step drop: 39.3 FPS from 1440p to 4K (a 28.1% reduction), compared to only 6.3 FPS from 1080p to 1440p (a 4.3% reduction). This non-linear behavior suggests that Medium settings at 4K push the GPU into a region where memory bandwidth or fill rate becomes a constraint. The Ultra preset maintains a consistent ~29 FPS drop per resolution step, indicating balanced scaling.
Overall, the resolution scaling data indicates that the RTX 5080 is the primary driver of frame rates at High and Ultra settings, while the Ryzen 5 5500’s influence becomes more apparent at Low settings where the GPU has spare capacity. The 4K Low result of 127.4 FPS versus 1080p Low of 164.1 FPS shows that even with minimal graphics, the GPU still dominates, but the smaller deltas at Low suggest the CPU’s 6 cores and 12 threads are approaching their limit.
CPU Role
The AMD Ryzen 5 5500 contributes 6 cores and 12 threads based on the Zen 3 architecture (Cezanne codename), with a base clock of 3.60 GHz and boost clock of 4.20 GHz. Its 16 MB L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth are modest by modern standards, and its PCIe Gen 3 interface limits interconnect speed with the RTX 5080, which supports PCIe 5.0.
The CPU’s benchmark results show a single-thread score of 836 in 3dmark and 2319 in Cinebench R23, with multi-thread scores of 5411 (3dmark max threads) and 16429 (Cinebench R23 multicore). Its percentile rank of 79 among all CPUs and average score of 20875 place it in the upper mid-range. The nearest rivals—the Intel Core i5-12500, AMD Ryzen 5 PRO 4655GE, AMD EPYC 7J13, and Intel Core i5-12600T—all score within 0.2% of the Ryzen 5 5500, confirming its position as a solid but not exceptional processor.
In Microsoft Flight Simulator, the CPU’s role is evident from the settings scaling. At 1080p Low, the 164.1 FPS result is likely near the CPU’s maximum frame delivery capability. The fact that 4K Low still achieves 127.4 FPS—only 22.4% lower than 1080p Low—indicates the CPU can sustain high frame rates even when GPU load increases. However, at High and Ultra settings, the frame rates scale more steeply with resolution, suggesting the CPU has sufficient headroom to feed the GPU.
The 65 W TDP and active production status suggest this CPU remains a viable mid-range option. The multiplier unlocked feature allows overclocking, which could improve the CPU-bound scenarios at Low settings, but the measured data represents stock operation. The CPU’s 3dmark 8-thread score of 4593 versus its 16-thread score of 5386 shows scaling efficiency of 85.3%, indicating the 6-core design is well-utilized in multi-threaded workloads typical of flight simulation physics.
FAQ
Q: What is the best settings preset for this combo in Microsoft Flight Simulator?
A: The High preset provides the best balance, delivering 130.8 FPS at 1080p, 103 FPS at 1440p, and 75.4 FPS at 4K. It outperforms Ultra at every resolution by 3.9 to 5.5 FPS while offering near-identical visual quality.
Q: Why does the Ultra preset perform worse than High?
A: The measured data shows Ultra produces lower average FPS than High at all three resolutions: 126.9 versus 130.8 at 1080p, 97.9 versus 103 at 1440p, and 69.9 versus 75.4 at 4K. The performance regression suggests the Ultra preset triggers rendering paths that do not proportionally improve visual output.
Q: How does this combo rank among all tested combinations?
A: The combo ranks 127 out of 1795 tested combos, placing it in the top 7.1% of all configurations. This high rank is notable given the CPU’s mid-range positioning and the GPU’s flagship-tier performance.
Q: Is the RTX 5080 the limiting component in this pairing?
A: The data indicates the GPU is the primary driver at High and Ultra settings, as evidenced by the steep resolution scaling. However, at Low settings, the frame rate gap between 1080p (164.1 FPS) and 4K (127.4 FPS) narrows, suggesting the CPU begins to limit performance when GPU load is low.
Q: How does the Ryzen 5 5500 compare to its nearest CPU rivals?
A: The Ryzen 5 5500 scores 20875 on average, nearly identical to the Intel Core i5-12500 (20897, -0.1% delta), AMD Ryzen 5 PRO 4655GE (20900, -0.1%), AMD EPYC 7J13 (20845, 0.1%), and Intel Core i5-12600T (20917, -0.2%). These differences are statistically negligible.
Q: What frame rate can I expect at 4K with High settings?
A: The measured average FPS at 3840x2160 with High settings is 75.4 FPS. This is comfortably above the 60 FPS threshold for smooth gameplay, and it is 5.5 FPS higher than the Ultra preset’s 69.9 FPS at the same resolution.
Hardware Specifications
AMD Ryzen 5 5500
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5080 in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 127.4 |
| 3840x2160 | Medium | 100.4 |
| 3840x2160 | High | 75.4 |
| 3840x2160 | Ultra | 69.9 |
| 2560x1440 | Low | 148.6 |
| 2560x1440 | Medium | 139.7 |
| 2560x1440 | High | 103.0 |
| 2560x1440 | Ultra | 97.9 |
| 1920x1080 | Low | 164.1 |
| 1920x1080 | Medium | 146.0 |
| 1920x1080 | High | 130.8 |
| 1920x1080 | Ultra | 126.9 |
Microsoft Flight Simulator with Ryzen 5 5500 + Other GPUs
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Microsoft Flight Simulator with RTX 5080 + Other CPUs
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