Downfall
This combination delivers exceptional performance with an average of 212 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 80 | 123 | 152 | 187 |
| 1440p QHD | 126 | 201 | 248 | 301 |
| 1080p Full HD | 179 | 287 | 316 | 341 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5080, In-Depth Analysis
The AMD Ryzen 5 5500 paired with the NVIDIA GeForce RTX 5080 delivers a compelling 1080p and 1440p experience in Downfall, but the data shows a significant bottleneck shift at 4K Ultra. Across twelve measured configurations, the combination demonstrates that the RTX 5080’s raw horsepower is frequently held back by the Ryzen 5 5500’s six-core architecture, particularly at lower resolutions and higher settings.
Settings Recommendations
The measured FPS data across all resolutions points to the High preset as the optimal balance for this combo. At 1920x1080, High produces 287.2 FPS, which is 60.0 FPS below the Low preset’s 341.2 FPS but still vastly above any display refresh rate. More importantly, High shows a 108.6 FPS advantage over Ultra at the same resolution, indicating that the jump from High to Ultra imposes a heavy cost that does not translate into a proportional visual improvement.
Moving to 2560x1440, the High preset delivers 201.4 FPS, which remains comfortably above the 144Hz threshold. The Medium preset at 248 FPS offers a marginal 46.6 FPS gain, but High’s visual fidelity upgrade is worth the small performance trade-off. At 3840x2160, High still manages 123.4 FPS, which is playable on high-refresh 4K panels, while Ultra drops to 79.9 FPS—a 43.5 FPS loss that could cause noticeable stutter on variable refresh displays.
The Low preset at 4K reaches 187.1 FPS, but this represents a 63.7 FPS gain over High, suggesting that the CPU is already saturating at this point. For users prioritizing maximum frame rates, Low at 1080p gives 341.2 FPS, but the data indicates diminishing returns beyond High. The High preset is the recommended choice for all resolutions, as it provides the best experience per the measured rows without sacrificing visual quality for marginal FPS gains.
FAQ
*Q: How does the RTX 5080 perform at 4K Ultra in Downfall?*
A: The measured 4K Ultra average is 79.9 FPS, which represents a 43.5 FPS drop from the 4K High preset’s 123.4 FPS. This suggests that Ultra settings impose a significant GPU load that the RTX 5080 handles but with reduced headroom.
Q: Is the Ryzen 5 5500 a bottleneck for the RTX 5080 in this game?
A: The data implies yes, particularly at lower resolutions. At 1080p, the FPS difference between Low (341.2) and High (287.2) is only 54 FPS, while the GPU’s performance ceiling appears to be higher. The 3DMark single-thread score of 836 and Cinebench R23 single-core score of 2319 indicate modest per-core performance.
Q: What is the FPS difference between 1080p and 1440p at High settings?
A: At High settings, 1080p produces 287.2 FPS while 1440p produces 201.4 FPS, a difference of 85.8 FPS. This 29.9% reduction suggests the GPU is becoming more limiting as resolution increases.
Q: How does the combo rank among other tested configurations?
A: The combo is ranked 96th out of 1741 tested combinations in Downfall, placing it in the top 5.5% of all configs. This rank reflects the strong GPU performance tempered by the CPU’s limitations.
Q: Does the RTX 5080’s 16 GB GDDR7 memory affect 4K performance?
A: The 4K Ultra result of 79.9 FPS indicates the 16 GB frame buffer is sufficient for this game, but the 960.0 GB/s bandwidth is not the limiting factor. The data shows a clear CPU bottleneck at 4K Low (187.1 FPS) versus 4K Ultra (79.9 FPS), indicating GPU load is the primary constraint at higher settings.
Q: What is the CPU’s multi-threaded capability relative to its rivals?
A: The Ryzen 5 5500 scores 16,429 in Cinebench R23 multi-core, which is 0.1% behind the Intel Core i5-12500 (20,897 average) and 0.2% behind the Intel Core i5-12600T (20,917 average). Its 6 cores and 12 threads with a 3.60 GHz base and 4.20 GHz boost clock provide adequate threading for Downfall.
Resolution Scaling
The FPS scaling from 1080p to 4K reveals a classic CPU-GPU bottleneck pattern. At Low settings, the transition from 1920x1080 to 2560x1440 sees FPS drop from 341.2 to 300.6, a 40.6 FPS reduction. Moving to 3840x2160 Low, the FPS falls to 187.1, a 113.5 FPS drop from 1440p. This steep decline at 4K indicates the GPU is finally being stressed, whereas the modest 1080p-to-1440p reduction suggests the CPU is limiting performance at lower resolutions.
At High settings, the scaling is more consistent: 1080p yields 287.2 FPS, 1440p yields 201.4 FPS, and 4K yields 123.4 FPS. The step from 1080p to 1440p costs 85.8 FPS, while 1440p to 4K costs 78.0 FPS. This near-linear scaling suggests that the RTX 5080 is becoming the primary bottleneck as resolution increases, with the CPU’s influence diminishing.
Ultra settings show the most dramatic scaling: 1080p at 178.6 FPS drops to 126.4 FPS at 1440p (a 52.2 FPS loss), then to 79.9 FPS at 4K (a 46.5 FPS loss). The 4K Ultra result is only 23.4% of the 1080p Low result (341.2 FPS), indicating that the combo is heavily GPU-limited at 4K Ultra. The data suggests that for 4K gaming, the RTX 5080 is the limiting component, while at 1080p, the Ryzen 5 5500’s single-thread performance (836 in 3DMark single-thread) holds back the GPU.
Measured FPS Breakdown
At 1920x1080, the combo produces its highest frame rates. Low settings yield 341.2 FPS, Medium produces 315.5 FPS, High achieves 287.2 FPS, and Ultra delivers 178.6 FPS. The gap between Low and Ultra is 162.6 FPS, representing a 47.7% reduction. The step from High to Ultra is the largest single-preset drop at 108.6 FPS, suggesting that Ultra settings impose a significant shader or geometry load.
At 2560x1440, the results are 300.6 FPS (Low), 248.0 FPS (Medium), 201.4 FPS (High), and 126.4 FPS (Ultra). The Low-to-Ultra gap narrows to 174.2 FPS, but the High-to-Ultra drop remains substantial at 75.0 FPS. The Medium preset at 248 FPS is notable for being only 14.8% slower than Low, while High is 18.8% slower than Medium.
At 3840x2160, the data shows 187.1 FPS (Low), 151.7 FPS (Medium), 123.4 FPS (High), and 79.9 FPS (Ultra). The Low-to-Ultra gap is 107.2 FPS. The Medium-to-High transition costs 28.3 FPS, while High-to-Ultra costs 43.5 FPS. The 4K Low result of 187.1 FPS is particularly telling—it exceeds the 1080p Ultra result of 178.6 FPS, demonstrating that the CPU is the primary limiter at 1080p Ultra.
Across all resolutions, the RTX 5080’s FP32 performance of 56.28 TFLOPS and 10752 shading units provide ample raw compute, but the measured FPS at 1080p Low (341.2) versus 4K Low (187.1) shows a 154.1 FPS difference that cannot be solely attributed to pixel count.
How This Combo Ranks
The combo ranks 96th out of 1741 tested configurations in Downfall, placing it in the top 5.5% of all combos. This rank is strongly influenced by the RTX 5080’s performance tier—the GPU sits in the 89th percentile of all GPUs with an average benchmark score of 59,188. The CPU, however, is in the 79th percentile of all CPUs with an average score of 20,875.
The deltaPct between the Ryzen 5 5500 and its nearest rivals is minimal: it is 0.1% behind the Intel Core i5-12500, 0.1% behind the AMD Ryzen 5 PRO 4655GE, 0.1% ahead of the AMD EPYC 7J13, and 0.2% behind the Intel Core i5-12600T. This clustering indicates the CPU is well-matched to its peers, but none of these rivals would significantly alter the combo’s rank.
The GPU’s nearest rivals show a wider spread: the RTX 5080 is 1.6% ahead of the Intel Arc A570M, 1.9% behind the Intel Arc Pro A60, 2.5% ahead of the Intel Arc A580, and 2.6% ahead of the AMD Radeon Pro W5500X. The rank of 96 out of 1741 suggests that while the GPU is powerful, the CPU’s 6-core/12-thread configuration with a 3.60 GHz base clock prevents the combo from reaching the top 50 positions.
CPU Role
The AMD Ryzen 5 5500 is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Cezanne, manufactured on TSMC’s 7 nm process. It has a base clock of 3.60 GHz and a boost clock of 4.20 GHz, with 16 MB of L3 cache. The CPU’s 3DMark scores show a clear scaling pattern: single-thread at 836, 2-thread at 1645, 4-thread at 3151, 8-thread at 4593, and max-threads at 5411. This indicates that performance scales well up to 8 threads but plateaus beyond that, which aligns with the 6-core/12-thread design.
In Downfall, the CPU’s role is most evident at 1080p Low, where the combo achieves 341.2 FPS. This is only 18.9% higher than 1440p Low (300.6 FPS), despite the GPU having to render 78% more pixels. This suggests the CPU is nearly saturated at 1080p, and the RTX 5080 is waiting on the CPU to feed it data. The Cinebench R23 multi-core score of 16,429 and single-core score of 2319 further illustrate the CPU’s capability: it can handle multi-threaded workloads well but lacks the single-core punch of higher-clocked rivals.
The 65W TDP and 7 nm process node indicate efficient power consumption, but the 51.2 GB/s memory bandwidth and PCIe Gen 3 interface (versus the RTX 5080’s PCIe 5.0 x16 bus) may contribute to the bottleneck. The CPU’s 16 MB L3 cache is modest for a gaming workload, and its 10,700 million transistors on a 180 mm² die suggest a mid-range design. In the context of Downfall, the data shows that the Ryzen 5 5500 provides sufficient threading for the game’s horror-focused rendering, but the RTX 5080’s 960.0 GB/s memory bandwidth and 84 RT cores are underutilized at 1080p, where the CPU becomes the limiting factor.
Hardware Specifications
AMD Ryzen 5 5500
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5080 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 187.1 |
| 3840x2160 | Medium | 151.7 |
| 3840x2160 | High | 123.4 |
| 3840x2160 | Ultra | 79.9 |
| 2560x1440 | Low | 300.6 |
| 2560x1440 | Medium | 248.0 |
| 2560x1440 | High | 201.4 |
| 2560x1440 | Ultra | 126.4 |
| 1920x1080 | Low | 341.2 |
| 1920x1080 | Medium | 315.5 |
| 1920x1080 | High | 287.2 |
| 1920x1080 | Ultra | 178.6 |
Downfall with Ryzen 5 5500 + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RTX 5080 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 5 5500 + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.