Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
62
good

This combination provides smooth gameplay with an average of 62 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 37 49 63
1440p QHD 48 50 66 85
1080p Full HD 59 62 82 106

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 49
3840x2160 High 37
3840x2160 Ultra 35
2560x1440 Low 85
2560x1440 Medium 66
2560x1440 High 50
2560x1440 Ultra 48
1920x1080 Low 106
1920x1080 Medium 82
1920x1080 High 62
1920x1080 Ultra 59

Microsoft Flight Simulator with AMD Ryzen 5 3600 + NVIDIA GeForce RTX 5050, In-Depth Analysis

Microsoft Flight Simulator is notoriously demanding, and the pairing of the AMD Ryzen 5 3600 with the NVIDIA GeForce RTX 5050 produces a fascinating set of benchmark results that highlight a system caught between CPU and GPU limitations. The data indicates a configuration that can deliver playable frame rates at 1080p and 1440p but struggles to maintain a smooth experience at 4K, particularly at higher visual presets. This analysis breaks down the measured performance, contextualizes the component roles, and explains how this combo ranks among the thousands of tested configurations.

Resolution Scaling

The measured FPS data reveals a clear and predictable scaling pattern as resolution increases, but the rate of that drop-off tells a significant story about where the bottleneck lies. At 1080p with Low settings, the combo achieves an average of 106 FPS. Moving to 1440p Low drops that to 85 FPS, a 19.8% reduction, and then to 4K Low at 63 FPS, a further 25.9% reduction from 1440p. This steady decline suggests that at lower settings, the GPU is becoming the primary limiting factor, as the workload on the rendering hardware increases exponentially with pixel count.

However, the scaling behavior changes dramatically when we look at High settings. The average frame rate at 1080p High is 62 FPS. At 1440p High, it drops to 50 FPS (a 19.4% decrease), and at 4K High, it falls to 37 FPS (a 26% decrease from 1440p). While the percentage drops are similar, the absolute numbers are much lower. This indicates that at high settings, the GPU is still the main constraint, but the overall performance headroom is significantly reduced, making the system more susceptible to frame rate dips.

The most telling data point comes from the Ultra preset. At 1080p Ultra, the system manages 59 FPS. At 1440p Ultra, it drops to 48 FPS, and at 4K Ultra, it falls to 35 FPS. The fact that the 1080p Ultra score (59 FPS) is nearly identical to the 1080p High score (62 FPS) is a strong indicator of a CPU limitation. In a purely GPU-bound scenario, we would expect a more significant performance penalty from increasing settings from High to Ultra. Here, the difference is only 3 FPS, suggesting that the Ryzen 5 3600 is saturating its ability to feed the GPU with draw calls and simulation data, a common occurrence in CPU-intensive flight simulators.

This pattern—where performance at 1080p is capped regardless of settings—confirms that the Ryzen 5 3600 is the limiting component at lower resolutions. The GPU has enough power to render frames quickly, but it is waiting on the CPU to provide the necessary instructions. At 4K, the tables turn, and the RTX 5050 becomes the bottleneck, as evidenced by the substantial frame rate drops (from 37 FPS at High to 35 FPS at Ultra). The data suggests that for smooth 4K gameplay, users would need to either lower settings significantly (to Medium for 49 FPS or Low for 63 FPS) or consider a more powerful GPU.

GPU Role

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture and features 8 GB of GDDR6 memory on a 128-bit bus, providing a memory bandwidth of 320.0 GB/s. The benchmark results show that this memory configuration becomes a critical factor at higher resolutions and settings. While the 8 GB frame buffer is sufficient for 1080p and even 1440p in many scenarios, the demands of Microsoft Flight Simulator’s detailed terrain and aircraft models at 4K with High or Ultra settings likely push it to its limits, contributing to the lower average FPS of 37 and 35, respectively.

The GPU’s clock speeds are listed with a base of 2317 MHz and a boost of 2572 MHz. Its compute capabilities include an FP32 performance of 13.17 TFLOPS and a texture rate of 205.8 GTexel/s. In this game, the RTX 5050's raw throughput is sufficient to produce playable frame rates at 1080p, as evidenced by the 106 FPS average on Low settings. However, its performance relative to its nearest rivals is telling. The GPU's average benchmark score of 21035 places it in the 66th percentile of all GPUs. Its closest rival, the AMD Radeon RX 5600 XT, has an average score of 20713, which is 1.6% lower. This suggests the RTX 5050 is a competent mid-range performer, but not an outlier in terms of raw power.

The 4K performance data underscores the GPU's role as the primary constraint at high resolutions. The difference between 4K Medium (49 FPS) and 4K High (37 FPS) is a 24.5% drop, which is a substantial penalty for increasing visual quality. This indicates that the GPU's shading units and memory bandwidth are being heavily taxed by the increased pixel count and texture detail. For users targeting 4K, the data suggests that the RTX 5050 is best paired with Medium or Low settings to maintain acceptable frame rates, as the jump to High or Ultra results in sub-40 FPS averages that may feel stuttery in a flight simulator.

The GPU's PassMark G3D score of 17326 and its 3DMark Steel Nomad score of 2502 provide synthetic benchmarks that align with its in-game performance. The RTX 5050 is not a high-end card, but it is clearly capable of handling modern games at mainstream resolutions. In Microsoft Flight Simulator specifically, its 8 GB memory capacity and 320.0 GB/s bandwidth are adequate for 1080p Ultra (59 FPS) but become a limiting factor at 4K Ultra (35 FPS), where the combination of high-resolution textures and complex geometry likely exceeds the available frame buffer, causing performance to suffer.

CPU Role

The AMD Ryzen 5 3600 is a 6-core, 12-thread processor based on the Zen 2 architecture, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. Its 32 MB of shared L3 cache is a notable asset for gaming, and its benchmark scores, such as a Cinebench R23 multi-core score of 15045 and a single-core score of 2124, place it in the 71st percentile of all CPUs. However, in Microsoft Flight Simulator, the CPU's role is complex, as the game is known for its heavy reliance on single-thread performance for the main simulation loop.

The data suggests that the Ryzen 5 3600 is the primary bottleneck at 1080p. The near-identical frame rates between High (62 FPS) and Ultra (59 FPS) presets at 1080p are a classic sign of CPU limitation. If the GPU were the limiting factor, increasing the graphical load would cause a more pronounced FPS drop. The fact that it remains nearly flat indicates that the CPU is at its limit, unable to process the game's simulation and draw-call generation any faster, regardless of the GPU's capabilities.

The CPU’s performance relative to its rivals confirms its position as a solid, if aging, mid-range processor. Its average benchmark score of 17035 is nearly identical to its closest rivals. For instance, the Intel Core i5-11400 has an average score of 17067, which is only 0.2% higher, and the Intel Core i7-1260P has a score of 17007, which is 0.2% lower. This indicates that the Ryzen 5 3600 is directly competitive with these other CPUs, but none of them would be considered top-tier for the most demanding simulation tasks.

In terms of its role in this specific combo, the CPU's 12 threads and 4.20 GHz boost clock are enough to feed the RTX 5050 at 1440p, where we see a more pronounced scaling between settings (e.g., 85 FPS Low to 50 FPS High). This suggests that at 1440p, the GPU is becoming more of a limiting factor, but the CPU is still holding back the maximum frame rate. It is only at 4K, where the GPU is overwhelmed by the pixel workload, that the CPU has enough headroom to allow the GPU to become the definitive bottleneck. The data indicates that for users seeking the highest possible frame rates at 1080p, a CPU with stronger single-threaded performance would be required to unlock the full potential of the RTX 5050.

How This Combo Ranks

Within the benchmark database, this specific combination of the AMD Ryzen 5 3600 and NVIDIA GeForce RTX 5050 is ranked 1814 out of 2996 tested combos for Microsoft Flight Simulator. This places it in the 60.5th percentile of all tested systems, indicating that it performs better than the majority of configurations but falls short of the top-performing rigs. This ranking is a direct result of the system's balanced yet mid-range component selection, where neither the CPU nor the GPU is a flagship part.

The combo's rank is a reflection of its performance profile, which is characterized by a strong ability to handle 1080p and 1440p gaming, but a clear weakness at 4K with high settings. The system is not at the bottom of the rankings, which confirms the RTX 5050's modern architecture and the Ryzen 5 3600's still-relevant 6-core/12-thread configuration. However, it is also far from the top, as the database likely includes many combos with more powerful CPUs and GPUs that can achieve much higher frame rates, particularly at 4K.

The fact that the combo is ranked 1814 suggests it is a mainstream solution. It will provide a playable experience for most users, but it will not be a high-refresh-rate monster at 4K or a champion of maximum settings. The data shows that the system's performance is "good enough" for a smooth 1080p experience and a decent 1440p experience, but for users who want to max out the game at 4K, this combo would require significant compromises in visual quality. The ranking highlights the balance between the two components; if paired with a weaker CPU, the GPU would be bottlenecked more severely at 1080p, and if paired with a weaker GPU, the 4K performance would be even worse. As is, the combo represents a typical mid-range gaming build that is well-suited for 1080p and capable at 1440p.

FAQ

Q: Can this combo run Microsoft Flight Simulator at 4K?

A: Yes, but with caveats. The measured data shows an average of 63 FPS at 4K with Low settings and 49 FPS at 4K with Medium settings. However, at 4K High and Ultra, the average FPS drops to 37 and 35, respectively, which may not be smooth enough for a satisfying experience.

Q: What is the best resolution for this system?

A: The data indicates that 1080p is the sweet spot. The combo achieves an average of 106 FPS at 1080p Low and 82 FPS at 1080p Medium. At 1440p, performance is still respectable, with averages ranging from 85 FPS on Low to 48 FPS on Ultra.

Q: Is the CPU or the GPU the limiting factor at 1080p?

A: The benchmark results strongly suggest the CPU is the bottleneck at 1080p. This is evidenced by the small performance difference between High (62 FPS) and Ultra (59 FPS) settings, indicating the CPU is maxed out and preventing the GPU from working harder.

Q: How does the RTX 5050 compare to its nearest rival, the RX 5600 XT?

A: The average benchmark score for the RTX 5050 is 21035, which is 1.6% higher than the AMD Radeon RX 5600 XT's average score of 20713. This indicates a slight performance advantage for the RTX 5050 in synthetic benchmarks.

Q: Is the Ryzen 5 3600 a strong performer compared to similar CPUs?

A: The Ryzen 5 3600 has an average benchmark score of 17035, placing it in the 71st percentile of all CPUs. It is very closely matched with rivals like the Intel Core i5-11400, which scores 17067 (0.2% higher), and the Intel Core i7-1260P, which scores 17007 (0.2% lower).

Q: What settings should I use for a consistent 60 FPS experience?

A: For a stable 60+ FPS average, the data shows that 1080p Low (106 FPS) and 1080p Medium (82 FPS) are the safest choices. At 1440p, only the Low preset (85 FPS) achieves this target, as the Medium preset (66 FPS) is close but might dip in demanding scenes. At 4K, Low settings (63 FPS) is the only preset to hit an average above 60 FPS.

Measured FPS Breakdown

The following table details the exact measured average frame rates for the AMD Ryzen 5 3600 and NVIDIA GeForce RTX 5050 combination in Microsoft Flight Simulator.

| Resolution | Settings | Avg FPS | Min FPS | Max FPS |

|---|---|---|---|---|

| 3840x2160 (4K) | High | 37 | - | - |

| 3840x2160 (4K) | Low | 63 | - | - |

| 3840x2160 (4K) | Medium | 49 | 42 | 56 |

| 3840x2160 (4K) | Ultra | 35 | - | - |

| 2560x1440 (1440p) | High | 50 | - | - |

| 2560x1440 (1440p) | Low | 85 | - | - |

| 2560x1440 (1440p) | Medium | 66 | 57 | 76 |

| 2560x1440 (1440p) | Ultra | 48 | - | - |

| 1920x1080 (1080p) | High | 62 | - | - |

| 1920x1080 (1080p) | Low | 106 | - | - |

| 1920x1080 (1080p) | Medium | 82 | 70 | 95 |

| 1920x1080 (1080p) | Ultra | 59 | - | - |

The data shows a clear trend: the system delivers its best performance at 1080p, with a peak average of 106 FPS on Low settings. Performance scales down predictably as resolution and settings increase. The Medium preset is the only one that provided min/max FPS data, showing a variance of 14 FPS at 1080p, 19 FPS at 1440p, and 14 FPS at 4K, which gives a small insight into frame time consistency. Overall, these figures paint a picture of a system that is highly capable for 1080p gaming and adequately suited for 1440p, but it requires significant compromises to be made at 4K resolution. The Ultra preset yields the lowest averages across all resolutions, culminating in a 35 FPS average at 4K, which is below the threshold for a consistently smooth simulation experience.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce RTX 5050 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 63.0
3840x2160 Medium 49.0
3840x2160 High 37.0
3840x2160 Ultra 35.0
2560x1440 Low 85.0
2560x1440 Medium 66.0
2560x1440 High 50.0
2560x1440 Ultra 48.0
1920x1080 Low 106.0
1920x1080 Medium 82.0
1920x1080 High 62.0
1920x1080 Ultra 59.0

Microsoft Flight Simulator with Ryzen 5 3600 + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 5050 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.