Microsoft Flight Simulator
This combination provides smooth gameplay with an average of 90 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 54 | 52 | 69 | 94 |
| 1440p QHD | 73 | 73 | 100 | 125 |
| 1080p Full HD | 89 | 95 | 123 | 137 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with AMD Ryzen 5 3600 + NVIDIA GeForce RTX 3080, In-Depth Analysis
The AMD Ryzen 5 3600 and NVIDIA GeForce RTX 3080 combination delivers a strong, playable experience in Microsoft Flight Simulator, though the data reveals a clear hierarchy in how settings and resolution shape performance. At 1080p, the combo is capable of high frame rates, but the gap between settings narrows as resolution increases, indicating a shift in bottleneck from the processor to the graphics card. The measured results provide a clear guide for optimizing the experience across different display targets.
Settings Recommendations
The benchmark data shows that the "High" preset offers the most balanced experience for this combo, particularly at higher resolutions. At 3840x2160, the High preset delivers an average of 51.7 FPS, which is only 2 FPS less than the Ultra preset's 53.7 FPS, but it provides a more stable foundation for a flight simulator where consistent frame pacing matters more than marginal visual gains. The Medium preset at 4K yields 69 FPS, a significant jump of 17.3 FPS over High, but the visual fidelity loss may not be worth the added smoothness for a game that relies heavily on scenery detail.
For users targeting 1440p, the Medium preset at 100.2 FPS strikes the best compromise, as it is 27.5 FPS faster than High (72.7 FPS) while still maintaining a frame rate well above the 60 FPS threshold. The Ultra preset at 1440p (72.6 FPS) offers no meaningful advantage over High (72.7 FPS), suggesting that the extra settings overhead does not translate into measurable performance gains at this resolution. At 1080p, the Low preset reaches 136.5 FPS, which is the highest measured value across all configurations, but the Medium preset at 123.2 FPS is the recommended choice because it provides a substantial 28.6 FPS improvement over High (94.6 FPS) while keeping the visual experience acceptable for a simulator.
The data indicates that the Ultra preset is inefficient for this combo. At every resolution, the difference between Ultra and High is minimal: 2 FPS at 4K, 0.1 FPS at 1440p, and 5.8 FPS at 1080p, with Ultra actually being slower than High at 1080p (88.8 FPS vs 94.6 FPS). This suggests that the Ultra preset introduces settings that this hardware cannot fully leverage, making High the superior choice for consistent performance without sacrificing visual quality.
FAQ
Q: What is the best overall preset for this CPU and GPU combination?
A: The High preset is the most consistent choice across all resolutions. It delivers 51.7 FPS at 4K, 72.7 FPS at 1440p, and 94.6 FPS at 1080p, which are all playable, while the Ultra preset offers negligible improvements that do not justify the performance cost.
Q: How does performance scale between Low and Ultra settings?
A: The scaling is significant. At 1080p, Low produces 136.5 FPS versus Ultra's 88.8 FPS, a difference of 47.7 FPS. At 1440p, the gap is 51.9 FPS (124.5 vs 72.6), and at 4K it is 40.4 FPS (94.1 vs 53.7). The largest relative drop occurs at 1440p, where Low is 71.5% faster than Ultra.
Q: Can this combo run Microsoft Flight Simulator at 4K?
A: Yes, but only on lower presets. The Low preset at 4K achieves 94.1 FPS, and Medium reaches 69 FPS. High drops to 51.7 FPS, and Ultra is 53.7 FPS, so the higher presets are playable but not ideal for a simulator that requires stable frame rates.
Q: Is the CPU or GPU the limiting factor at 1080p?
A: The data suggests the CPU is the primary limiter at 1080p. The gap between Low (136.5 FPS) and Medium (123.2 FPS) is 13.3 FPS, but the gap between High (94.6 FPS) and Ultra (88.8 FPS) is only 5.8 FPS, indicating that the processor struggles to feed the GPU at higher settings, capping performance around the 90-100 FPS range.
Q: How does the combo rank among all tested configurations?
A: It ranks 574th out of 1795 tested combos, placing it in the upper third of all configurations. This percentile position reflects a capable pairing that is not at the top tier but offers solid performance for the hardware class.
Q: What is the frame rate difference between 1080p and 4K on the High preset?
A: The High preset drops from 94.6 FPS at 1080p to 72.7 FPS at 1440p, and then to 51.7 FPS at 4K. The total drop from 1080p to 4K is 42.9 FPS, a 45.3% reduction, which points to the GPU becoming the bottleneck as resolution increases.
CPU Role
The AMD Ryzen 5 3600 is a 6-core, 12-thread processor based on the Zen 2 architecture, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. In this game, its role is most evident at lower resolutions where the graphics card is not saturated. The benchmark results show that at 1080p, the difference between Low and Medium settings is 13.3 FPS, but the difference between High and Ultra is only 5.8 FPS, suggesting that the CPU's single-thread performance (3dmark_single_thread score of 696) becomes a constraint when trying to push beyond the High preset.
The processor's multi-threaded capabilities, as measured by a Cinebench R23 multicore score of 15045, are not fully utilized in Microsoft Flight Simulator, which is known for relying on a few main threads for simulation logic. The data supports this: at 1440p, the gap between Low and Medium is 24.3 FPS, but at 4K it shrinks to 25.1 FPS between Low and Medium, indicating that the GPU is taking over the workload. The Ryzen 5 3600's 32 MB of shared L3 cache and dual-channel DDR4 memory bandwidth of 51.2 GB/s are sufficient for this title, but the processor's 76th percentile ranking among all CPUs suggests it is a mid-tier part that will limit frame rates in CPU-bound scenarios, particularly at 1080p with lower graphics settings.
The boost clock of 4.20 GHz is the key factor in single-threaded performance, which directly impacts flight simulation physics and scenery loading. Compared to its nearest rival, the Intel Core i5-11400, the Ryzen 5 3600 is only 0.1% slower in average benchmark score (18129 vs 18150), meaning the two are effectively tied in CPU-bound tasks. However, the AMD Ryzen 5 1600, which has the same core count but older architecture, is 0.2% faster in average score, indicating that generation improvements are modest in this workload.
How This Combo Ranks
The combination of the Ryzen 5 3600 and RTX 3080 achieves a rank of 574 out of 1795 tested combos in Microsoft Flight Simulator, placing it in the 68th percentile of all configurations. This is a strong showing, but the ranking reveals that the CPU is holding back the GPU in this title. The RTX 3080, with its 10 GB of GDDR6X memory and 760.3 GB/s bandwidth, is a high-end card that ranks in the 80th percentile among all GPUs, while the CPU sits in the 76th percentile. The gap between the two components is reflected in the frame rates: at 1080p High, the combo achieves 94.6 FPS, but the GPU is capable of much higher output if the CPU could keep up.
The ranking is influenced by the fact that Microsoft Flight Simulator is a demanding title that tests both components. The RTX 3080's nearest rival, the AMD Radeon RX 7900 GRE, is 0.9% faster in average GPU score (36101 vs 35787), but the CPU's nearest rival, the Intel Core i5-11400, is 0.1% slower. This means the combo is balanced in terms of component performance, but the overall ranking suggests that other combos with faster CPUs or newer architectures achieve higher frame rates in this game. The 574th position out of 1795 indicates that there are 1221 combos that perform worse, but also 573 that perform better, which is a solid mid-to-upper tier placement for a 2019 CPU paired with a 2020 GPU.
Resolution Scaling
The measured frame rates show a clear and expected pattern: as resolution increases from 1920x1080 to 3840x2160, average FPS decreases across all settings. On the High preset, the drop is from 94.6 FPS at 1080p to 72.7 FPS at 1440p, and then to 51.7 FPS at 4K. This represents a 45.3% reduction from 1080p to 4K, which is a typical scaling curve for a GPU-bound scenario at higher resolutions. The Low preset shows a similar but less steep decline: 136.5 FPS at 1080p, 124.5 FPS at 1440p, and 94.1 FPS at 4K, a 31.1% drop.
The scaling behavior reveals the bottleneck shift. At 1080p, the CPU is the limiting factor, as evidenced by the fact that the gap between Low and Ultra is 47.7 FPS, which is larger than the 40.4 FPS gap at 4K. At 4K, the GPU becomes the primary constraint, and the differences between presets narrow: Low (94.1 FPS) and Medium (69 FPS) are 25.1 FPS apart, while High (51.7 FPS) and Ultra (53.7 FPS) are nearly identical. This indicates that at 4K, the RTX 3080's pixel throughput (164.2 GPixel/s) and memory bandwidth (760.3 GB/s) are the deciding factors, while the CPU's 12 threads are sufficient to feed the GPU without becoming a major bottleneck.
The 1440p data points show an intermediate behavior. The Low preset (124.5 FPS) is only 12 FPS slower than 1080p Low (136.5 FPS), but High at 1440p (72.7 FPS) is 21.9 FPS slower than 1080p High (94.6 FPS). This suggests that the transition from CPU-bound to GPU-bound occurs between 1080p and 1440p, making 1440p the sweet spot for this combo where neither component is fully saturated, allowing the Medium preset to achieve 100.2 FPS, which is an excellent balance of quality and speed.
Hardware Specifications
AMD Ryzen 5 3600
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce RTX 3080 in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 94.1 |
| 3840x2160 | Medium | 69.0 |
| 3840x2160 | Ultra | 53.7 |
| 3840x2160 | High | 51.7 |
| 2560x1440 | Low | 124.5 |
| 2560x1440 | Medium | 100.2 |
| 2560x1440 | High | 72.7 |
| 2560x1440 | Ultra | 72.6 |
| 1920x1080 | Low | 136.5 |
| 1920x1080 | Medium | 123.2 |
| 1920x1080 | High | 94.6 |
| 1920x1080 | Ultra | 88.8 |
Microsoft Flight Simulator with Ryzen 5 3600 + Other GPUs
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Microsoft Flight Simulator with RTX 3080 + Other CPUs
See how Microsoft Flight Simulator performs with the same GPU but different processors.
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