Lockdown Protocol
This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 45 | 52 | 73 |
| 1440p QHD | 52 | 70 | 80 | 113 |
| 1080p Full HD | 72 | 95 | 109 | 154 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Lockdown Protocol with Intel Core i7-12700KF + Intel Arc B580, In-Depth Analysis
The Intel Core i7-12700KF combined with the Intel Arc B580 comprises a measured combination for _Lockdown Protocol_, a fast-paced FPS. Across all tested resolutions and quality presets, the pairing shows a repeatable trend: the GPU becomes the limiting component at higher pixel counts, while the CPU's ample thread count and high single-thread performance keep the ceiling high at 1080p. The combo has a stated average score of 25,718 (from the aggregated benchmark), with the CPU landing in the 85th percentile of all processors and the GPU in the 68th percentile. Measured frame rate data are included in this dataset, so all FPS values cited below come from real runs (dataIsMeasured is true).
Resolution Scaling
The FPS loss from 1080p to 4K is steep across every settings preset. For High settings the jump is from 95 FPS at 1920x1080, down to 70 FPS at 2560x1440, and then to 45 FPS at 3840x2160. That is a 50–50 FPS reduction when moving from 1080p to 4K, and while the resolution delta is large, the consistent drop indicates the Arc B580's rendering throughput is the primary constraint at high res. At Low settings the scaling is even more dramatic: 153 FPS at 1080p, 113 FPS at 1440p, and 73 FPS at 4K. Notice that the 1440p Low figure still reaches over 100 FPS, but 4K Low barely exceeds 70 FPS.
The Medium preset, which is the only one that offers explicit minimum and maximum FPS values, quickly illustrates the scaling breakdown: at 1080p the average is 109 FPS with min 93 and max 126; at 1440p it drops to 80 FPS (min 68, max 92); at 4K, 52 FPS (min 44, max 59). The 4K Medium result is only about half of the 1080p Low result, which suggests that at 4K the GPU’s pixel fill rate and memory bandwidth are the limiting factors, rather than CPU capability. The gap between Ultra at 4K (34 FPS) and Medium at 4K (52 FPS) shows that shader complexity matches the B580's 16.0 TFLOPS, but the render pipeline is still the bottleneck.
A key observation: at 1080p, the difference between Low (154 FPS) and High (95 FPS) is 59 FPS, while at 4K the difference between Low (73 FPS) and High (45 FPS) is only 28 FPS. That narrowing indicates the game engine becomes more GPU-bound as resolution rises, and the CPU's architecture—with 12 cores and 20 threads—stops being the limiting factor beyond 1080p. The FPS decay from 1440p to 4K is roughly —for instance— from 80 to 52 on Medium, a 35% difference, which is consistent with 4K having four times as many pixels as 1080p.
CPU Role
The i7-12700KF is an Alder Lake classic, with 12 cores (including golden cove performance and efficient cores) and 20 threads, a base clock of 3.60 GHz and a boost up to 5.00 GHz. Its L3 cache is 25 MB shared, and it supports DDR4 and DDR5 memory (although system memory is not listed here). In synthetic benchmarks, this CPU scores 12,111 in Cinebench R20 multicore, 28,838 in Cinebench R23 multicore, and 2255 in Geekbench single‑core. While this game does not expose a CPU mark, the relationship between the 1080p numbers and the core count is illustrative.
At 1080p Low, the 154 FPS result exceeds the highest 4K result (154 vs 73 at 4K Low), which shows the processor can feed frames faster than the GPU can render at low res. The single‑thread score in Geekbench (2255 points) and the R20 single‑core score (1709 points) are good at this resolution. In contrast, the multi‑threaded performance is strong enough that the game’s AI or physics tasks at 1440p or 4K likely do not bottleneck—the limiting factor is the display and the GPU. The CPU’s 20 threads, with 12 physical cores, gives a sufficient overhead for the typical background tasks, while the AVX2 and 4.0 network sets focus on the frame pacing.
The i7‑12700KF sits in the 85th percentile of all CPUs, and its average benchmark score of 35,365 places it extremely close to its nearest rivals. The i7‑13700T (a 12‑thread, 20‑thread part) scores 35,403 (delta -0.1%), the i5‑13600KT scores 35,305 (delta 0.2%), and the i7‑12700K scores 35,287 (delta 0.2%). The i7‑12700KF is essentially tied with these peers—within 0.2% of three of them. In Lockdown Protocol, the measured FPS shows little sensitivity to CPU setting differences because the GPU holds the offset at higher resolutions.
How This Combo Ranks
The combination of i7‑12700KF + Arc B580 is ranked 2795 out of 3714 tested combos for this game. That places it in the lower half (the 20th percentile of the top 20%, actually the bottom 42% since 2795/3714 = 0.75, but we only state the raw rank). The rank at 2795 is the global index of all CPU‑GPU pairs measured, not just Intel combinations.
When looking at the nearest GPU rivals for the Arc B580, the Radeon RX 580 with 2,204/SP (average score 23,061) is near; the NVIDIA RTX 2080 (22,895) and RTX 3080 (23,172) are also within 1% of the B580’s avg 23,021 score. In this game, the B580’s rank is neither top nor bottom. The CPU is in the 85th percentile, so it overperforms the median by a wide margin, but the combo’s game rank is lower than the CPU rank suggests, which indicates the Arc B580 is the throttle. The measured FPS at 4K Medium (50) and at 1080p Ultra (72) bear that out—the GPU unable to maintain high settings at 4K.
Measured FPS Breakdown
The following table shows the average FPS for each resolution and quality preset. For Medium, the (min–max) pairs are provided in the source.
| Resolution | High | Low | Medium | Ultra |
|------------|------|-----|--------|-------|
| 1080p | 95 | 154 | 109 (93–126) | 72 |
| 1440p | 70 | 113 | 80 (68–92) | 52 |
| 4K | 45 | 73 | 52 (44–59) | 34 |
At 4K Ultra, the average is 34 FPS, which is below the standard 60 FPS refresh rate. The 4K Medium (52 FPS) is more playable for single‑player, but for competitive FPS it is still borderline. The best 4K result is Low, yet at 73 FPS it nearly reaches the 75 Hz range. Meanwhile, 1440p High gives 70 FPS; 1440p Low yields 113 FPS; 1440p Medium 80 FPS; and the Ultra preset (52) equals 4K Medium. At 1080p, all settings reach at least 72 FPS, with Medium at 109 (min 93) and Low at 154 being the best. The Medium 1080p result with min 93 and max 126 shows a stable frame delivery.
The pattern is consistent: the medium preset is the only one with both min and max recorded, and its spread is modest at 1080p (93–126). The max FPS at 1440p Medium is 92, and the min 68. That 24 FPS range might be acceptable.
GPU Role
The Intel Arc B580 is a Battlemage‑generation GPU with 12 GB of G5X do you allow video? Actually memory is 12 GB G described with a 192‑bit memory bus and 456.0 GB/s bandwidth—a high number for an entry‑level card. The boost clock is 2,670 MHz (the base is also set to 2,670 MHz), and it has a raw compute of 13.67 TFLOPS FP32, memory also 19 Gbps effective (from the packet). The raster performance is 80 ROPs and 160 TMUs, with 20 ray‑tracing cores.
In _Lockdown Protocol_, the GPU shows a clear ceiling. The 4K Ultra average of 34 FPS suggests that the one‑8‑pin +550 W typical, but at 1080p it manages 72 on Ultra, such a strong numbers for an Intel card that.
Measured relative to its nearest rivals (by average benchmark score), the Arc B580 is within 0.6% of the RTX 2080 and within 1% of the RX 5800SP (delta 0.2 and 1.0 percent). The GPU’s percentile is 68, so it sits above median. In this game, the VRAM capacity (12 GB) is more than enough for the 4K resolutions, but the absolute frame rate still holds it back. The 4K Low (73 FPS) is the only 4K preset that exceeds 60, which matches the B580’s band.
Settings Recommendations
Given the measured data, the optimal settings depend on the target display.
- 4K displays: Use the Low preset. The average is 73 FPS, which is above 60, and while visual fidelity drops, it is the only soaring 4K preset of this combination that gives a smooth experience. If you must have better visuals, Medium is 52 FPS, which is acceptable for a single‑player experience, but not for fast multiplayer. Avoid High and Ultra at 4K.
- 1440p displays: The best point of balance is Medium. At 1440p Medium the average is 80 FPS, with a minimum of 68 FPS—still above the 60 FPS threshold, and the average is 10% higher than High (70). If the game is fast‑paced, you could step down to Low for 113 FPS, but Medium also locks well. Ultra is not worth the hit to 52 FPS.
- 1080p displays: Choose Low if chasing high frame rates; 154 FPS is the maximum the data shows, and only the min row is not given. For a modern sensor, Medium is still an excellent choice: 109 FPS average with a rock‑solid minimum of 93. High gives 95 FPS (still fine), while Ultra yields 72 FPS. If you need low latency, go Low, but Medium retains the effects while offering a safe margin.
In summary, the i7‑12700KF is, by far, strong enough for this game at any resolution; the deciding factor for your experience should be the Arc B580’s resolution headroom. At 1080p, you have room to the Ultra or High; at 1440p, keep the medium; at 4K, drop to low. The B580’s 12 GB VRAM and big cache holds, yet the frame count is shy at high resolution. The data shows that turning down the visual pallet essentially up to 38% (45→45 is wrong) actually it shows the 4K Low (73) vs High (45) is 45% more on low, so the GPU has enough bandwidth at low poly count. Use the every set in the table for your concrete target.
Hardware Specifications
Intel Core i7-12700KF
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700KF + Intel Arc B580 in Lockdown Protocol
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 73.0 |
| 3840x2160 | Medium | 52.0 |
| 3840x2160 | High | 45.0 |
| 3840x2160 | Ultra | 34.0 |
| 2560x1440 | Low | 113.0 |
| 2560x1440 | Medium | 80.0 |
| 2560x1440 | High | 70.0 |
| 2560x1440 | Ultra | 52.0 |
| 1920x1080 | Low | 154.0 |
| 1920x1080 | Medium | 109.0 |
| 1920x1080 | High | 95.0 |
| 1920x1080 | Ultra | 72.0 |
Lockdown Protocol with ii7-12700KF + Other GPUs
See how Lockdown Protocol performs with the same CPU but different graphics cards.
Lockdown Protocol with Arc B580 + Other CPUs
See how Lockdown Protocol performs with the same GPU but different processors.
Other Games with ii7-12700KF + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.