Lockdown Protocol

Lockdown Protocol

AVERAGE FPS
39
playable

This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 21 26 34
1440p QHD 26 36 41 59
1080p Full HD 35 47 52 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 34
3840x2160 Medium 26
3840x2160 High 21
3840x2160 Ultra 18
2560x1440 Low 59
2560x1440 Medium 41
2560x1440 High 36
2560x1440 Ultra 26
1920x1080 Low 76
1920x1080 Medium 52
1920x1080 High 47
1920x1080 Ultra 35

Lockdown Protocol with AMD Ryzen 5 2600 + NVIDIA GeForce GTX 1650, In-Depth Analysis

The AMD Ryzen 5 2600 and NVIDIA GeForce GTX 1650 combination ranks 1588 out of 1637 tested combos in Lockdown Protocol, placing it in the bottom 3% of all configurations. This is a decidedly entry-level pairing for a competitive FPS, and the benchmark data reflects a system built for 1080p play at moderate settings rather than high-refresh dominance. The rank is not a surprise given the hardware profiles; the CPU sits at the 77th percentile among all processors, while the GPU languishes at the 43rd percentile among all graphics cards. The substantial gap between the two component percentiles indicates that the graphics card is the primary bottleneck in most scenarios, a pattern that becomes more pronounced as resolution increases.

How This Combo Ranks

At 1588 of 1637, this combo sits within the bottom 49 tested configurations, a position that signals severe limitations for Lockdown Protocol's demands. The data shows a pairing that is fundamentally mismatched for the game's engine, with the GPU's low percentile ranking dragging the overall result far below what the CPU's 77th-percentile standing might suggest. In practical terms, this rank means the system will struggle to maintain competitive frame rates in standard multiplayer engagements, particularly when action intensifies. The delta between the CPU's relatively respectable standing and the combo's near-bottom placement underscores how heavily this game leans on graphics processing. For context, the CPU alone performs within 0.7% of the AMD Ryzen 5 7530U and within 0.6% of the Intel Core i5-11600KF, yet the full system result offers no such parity with similarly ranked GPU pairings. The combo rank effectively represents a floor for playability, indicating that only the most forgiving titles would run at acceptable levels on this setup.

GPU Role

The GTX 1650 is built on the Turing architecture with a TU117 chip fabricated on a 12 nm process at TSMC. It carries 4 GB of GDDR5 memory across a 128-bit bus, yielding a bandwidth of 128.1 GB/s. Clock speeds are set at a base of 1485 MHz and a boost of 1665 MHz, with memory running at 2001 MHz (8 Gbps effective). The card's compute resources include 896 shading units, 56 texture mapping units, and 32 render output units, producing a peak FP32 throughput of 2.984 TFLOPS. Notably, this GPU lacks ray tracing and tensor cores, which aligns with its intended role as a 1080p-class part.

In Lockdown Protocol, the GPU's modest memory capacity and bandwidth are the primary constraints. The 4 GB VRAM is sufficient for low and medium settings at 1080p, but the data shows a sharp performance cliff when moving to higher presets. The card's pixel rate of 53.28 GPixel/s and texture rate of 93.24 GTexel/s are adequate for simple scenes, yet they become overwhelmed by the game's effects-heavy combat sequences. The GPU's nearest rivals include the NVIDIA GeForce RTX 3050 A Mobile (0.4% faster), AMD Radeon 550X (0.4% faster), and NVIDIA Quadro P2200 (0.5% slower), all of which sit within a tight band. This clustering suggests that the GTX 1650 delivers performance right at the edge of its class, with no headroom for demanding titles.

Resolution Scaling

The frame rate progression across resolutions reveals a classic GPU-bound pattern, with the limiting component becoming increasingly evident as pixel count rises. At 1080p Low, the combo achieves 75.7 FPS, a playable figure that drops to 58.9 FPS at 1440p and 33.8 FPS at 4K. This represents a 22% decline from 1080p to 1440p and a further 43% decline from 1440p to 4K, demonstrating that the GPU's fill rate and bandwidth are insufficient for higher pixel densities. The scaling is consistent across all settings: High settings show a 24% drop from 1080p to 1440p (46.7 to 35.5 FPS) and a 40% drop from 1440p to 4K (35.5 to 21.2 FPS). Medium settings follow a similar trajectory, falling from 52.1 to 41.2 to 25.8 FPS across the three resolutions.

The data indicates that at 1080p, the CPU still has some influence, as evidenced by the relatively smaller performance gaps between Low and Ultra settings (75.7 vs. 34.7 FPS). However, at 4K, the GPU becomes the sole bottleneck, with even Low settings only reaching 33.8 FPS. The Ultra preset at 4K drops to 18.4 FPS, which is effectively unplayable. This scaling behavior confirms that the GTX 1650's 128-bit memory interface and 4 GB capacity are the hard limits, and no amount of CPU headroom can compensate for the lack of raw graphics throughput at higher resolutions.

Measured FPS Breakdown

At 1920x1080, the combo delivers its best results. Low settings produce an average of 75.7 FPS, which is the only configuration that approaches high-refresh territory. Medium settings yield 52.1 FPS, High settings drop to 46.7 FPS, and Ultra settings fall to 34.7 FPS. The 41 FPS spread between Low and Ultra illustrates the GPU's sensitivity to graphical fidelity, with each preset step costing roughly 8-10 FPS. For competitive play, Low settings are the only viable option, as 75.7 FPS provides a playable experience, though it still falls short of the 144 Hz target many FPS players prefer.

Moving to 2560x1440, the performance degrades noticeably. Low settings average 58.9 FPS, which remains playable but represents a 22% reduction from the 1080p figure. Medium settings produce 41.2 FPS, High settings 35.5 FPS, and Ultra settings 25.7 FPS. The gap between Low and Ultra narrows to 33 FPS, as the GPU's compute resources become the dominant factor. At this resolution, even Low settings struggle to maintain a locked 60 FPS, and frame pacing issues are likely in busy scenes.

At 3840x2160, the combo is largely out of its depth. Low settings produce 33.8 FPS, which is barely playable in single-player scenarios but unsuitable for competitive multiplayer. Medium settings drop to 25.8 FPS, High to 21.2 FPS, and Ultra to 18.4 FPS. The entire 4K range falls below the 30 FPS threshold for acceptable smoothness, making this resolution impractical for Lockdown Protocol. The data shows that the GTX 1650's 4 GB framebuffer is insufficient for 4K textures, and the 128.1 GB/s bandwidth becomes a severe bottleneck.

CPU Role

The AMD Ryzen 5 2600 provides 6 cores and 12 threads based on the Zen+ architecture, with a base clock of 3.40 GHz and a boost clock of 3.90 GHz. It operates on the AM4 socket with a 65 W TDP and supports dual-channel DDR4 memory at a bandwidth of 46.9 GB/s. The CPU's benchmark results show a Cinebench R23 multi-core score of 11186 and a single-core score of 1579, with a PassMark multi-thread score of 13160 and a single-thread score of 2239. These figures place it in the 77th percentile of all CPUs, with an average benchmark score of 19616.

In Lockdown Protocol, the CPU's role is secondary to the GPU, but it still matters at lower resolutions. The 6-core/12-thread configuration handles the game's AI and physics calculations adequately, as demonstrated by the 75.7 FPS result at 1080p Low. However, the single-thread performance of 1579 in Cinebench R23 is modest by modern standards, which could cause occasional stutters in CPU-heavy scenarios. The CPU's nearest rivals include the Intel Core i5-1345U (0.4% faster), AMD Ryzen 5 7530U (0.6% slower), and Intel Core i7-10700F (0.7% slower), all of which are within a 1% performance band. This indicates that the Ryzen 5 2600 remains competitive in its price tier, but it does not offer the headroom needed to compensate for the GPU's limitations. At 1080p Low, the CPU is likely not the bottleneck, as the 75.7 FPS result is close to what the GPU can deliver. At higher settings and resolutions, the CPU's influence diminishes further, confirming that the GTX 1650 is the definitive limiting factor in this pairing.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce GTX 1650 in Lockdown Protocol

Resolution Settings Avg FPS
3840x2160 Low 33.8
3840x2160 Medium 25.8
3840x2160 High 21.2
3840x2160 Ultra 18.4
2560x1440 Low 58.9
2560x1440 Medium 41.2
2560x1440 High 35.5
2560x1440 Ultra 25.7
1920x1080 Low 75.7
1920x1080 Medium 52.1
1920x1080 High 46.7
1920x1080 Ultra 34.7

Lockdown Protocol with Ryzen 5 2600 + Other GPUs

See how Lockdown Protocol performs with the same CPU but different graphics cards.

Lockdown Protocol with GTX 1650 + Other CPUs

See how Lockdown Protocol performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.