Inside
This combination delivers exceptional performance with an average of 190 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 81 | 85 | 136 | 171 |
| 1440p QHD | 129 | 136 | 217 | 272 |
| 1080p Full HD | 180 | 189 | 302 | 378 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with Intel Core Ultra 5 235 + NVIDIA GeForce RTX 3070, In-Depth Analysis
The Intel Core Ultra 5 235 paired with the NVIDIA GeForce RTX 3070 delivers a fascinating performance profile in Inside, a game whose minimalist visuals belie the sheer headroom this combo possesses. The data reveals a system that is overwhelmingly GPU-limited at lower resolutions, yet still maintains exceptional fluidity even at 4K Ultra settings. This analysis breaks down the measured FPS across every available configuration, interpreting what the numbers mean for the balance between the processor and graphics card.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data paints a clear picture of a system that has far more computational power than Inside requires at standard display resolutions. The scaling from 1080p to 4K is dramatic, but the absolute numbers remain so high that the experience is never compromised. At Low settings, the average frame rate drops from 378 FPS at 1920x1080 to 272 FPS at 2560x1440, a 28% reduction. Pushing to 3840x2160 sees a further drop to 171 FPS, which is 37% lower than the 1440p figure. This massive headroom suggests that at 1080p Low, the CPU is likely the primary bottleneck, as the GPU is not being taxed by resolution or graphical effects.
The scaling pattern shifts when moving to Medium settings. The 1080p average is 302 FPS, which falls to 217 FPS at 1440p (a 28% drop) and then to 136 FPS at 4K (a 37% drop from 1440p). The consistency of these percentage drops across Low and Medium is notable, indicating that the relative load between CPU and GPU remains balanced as resolution increases. However, the 4K Medium result of 136 FPS, with a measured minimum of 116 FPS and maximum of 157 FPS, shows the first signs of the GPU becoming the limiting factor, though still far from any playability concern.
High and Ultra settings tell a similar story with even more pronounced scaling. At High settings, the 1080p average is 189 FPS, dropping to 136 FPS at 1440p (a 28% reduction) and further to 85 FPS at 4K (a 37.5% reduction). Ultra settings follow the same trajectory: 180 FPS at 1080p, 129 FPS at 1440p (a 28% drop), and 81 FPS at 4K (a 37% drop). The fact that the percentage drops are nearly identical across all four settings presets strongly implies that resolution scaling is resolution-bound, not settings-bound. The GPU's rendering load scales with pixel count, and the consistent ~28% and ~37% reductions indicate a smooth, predictable performance curve.
What this data implies is that the limiting component shifts depending on the resolution and settings combination. At 1080p Low, the 378 FPS result is so extreme that it likely exceeds the CPU's ability to feed the GPU, even with the Core Ultra 5 235's 14 cores. As resolution increases to 4K, the GPU begins to take on a more dominant role, but even at 4K Ultra, the 81 FPS average shows this combo never truly struggles. The game is clearly not demanding enough to push either component to its limits, making the scaling curve a measure of the system's raw capability rather than a performance cliff.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combo's rank of 986 out of 2887 tested combinations places it in the 65.8th percentile of all systems benchmarked in Inside. This is a strong showing, given that the RTX 3070 is an end-of-life product from the GeForce 30-series, while the Core Ultra 5 235 is a recent release from 2025. The rank suggests that while this combo is above average, it is not at the very top, which makes sense given the GPU's age relative to newer cards that may appear in the database.
Interpreting this rank requires context. The RTX 3070's average benchmark score of 17208 places it 0.7% ahead of the AMD Radeon RX 7600 XT and 1% ahead of the NVIDIA GeForce GTX 690, but 1.5% behind the NVIDIA Tesla K40c. This indicates that the GPU is a mid-range performer in the current database, which aligns with its 61st percentile ranking against all GPUs. The CPU, however, is a much stronger component, with an average benchmark score of 46062 that puts it 0.1% ahead of the AMD Ryzen AI 9 HX 375 and 0.2% ahead of both the AMD EPYC 4364P and AMD EPYC 7303. The CPU's 89th percentile ranking against all CPUs confirms that the processor is the more capable half of this pairing.
Given this disparity, the combo rank of 986 is likely held back by the GPU rather than the CPU. In a game like Inside, which is not graphically intensive, the GPU's 61st percentile performance relative to all GPUs is still sufficient for high frame rates, but it prevents the combo from reaching the top echelons of the rankings. The data suggests that if this CPU were paired with a more powerful GPU, the combo rank would be significantly higher, as the processor has ample headroom to support faster graphics cards without becoming a bottleneck.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3070 features 8 GB of GDDR6 memory on a 256-bit bus, delivering 448.0 GB/s of bandwidth. For Inside, a 2D side-scrolling puzzle platformer with a dark, atmospheric aesthetic, this memory configuration is more than sufficient. The game's assets are not memory-intensive, so the 8 GB VRAM is unlikely to ever be a limiting factor, even at 4K Ultra settings. The data supports this, as the 4K Ultra average of 81 FPS shows no signs of a memory-related stutter or drop that would indicate VRAM exhaustion.
The GPU's clock speeds are 1500 MHz base and 1725 MHz boost, with memory running at 1750 MHz (14 Gbps effective). These clocks are modest by modern standards, but they are backed by 5888 shading units, 184 texture mapping units, and 96 raster output units. The pixel rate of 165.6 GPixel/s and texture rate of 317.4 GTexel/s provide the raw throughput needed to handle 4K rendering, which is evident in the measured results. The FP32 performance of 20.31 TFLOPS is typical for this class of GPU and is more than enough for a game that relies primarily on 2D rendering techniques.
The RTX 3070's 8 nm process node and 17,400 million transistors on a 392 mm² die give it a transistor density of 44.4M / mm², which is lower than newer cards but still adequate for the Ampere architecture. The GPU's 61st percentile ranking against all GPUs reflects its position as a capable mid-range card, and the data shows it performs admirably in Inside. The 4K Medium result of 136 FPS, with a minimum of 116 FPS, demonstrates that the GPU can handle significant resolution increases without dropping below 60 FPS, which is the key takeaway for this game.
FAQ
*Q: What is the highest average FPS achieved by this combo in Inside?*
A: The highest average FPS is 378, achieved at 1920x1080 resolution with Low settings.
Q: Can this combo maintain 60 FPS at 4K with maximum settings?
A: Yes, at 3840x2160 with Ultra settings, the combo achieves an average of 81 FPS, which is well above 60 FPS. The minimum FPS is not provided for this configuration, but the average suggests no playability issues.
Q: How does the CPU's performance compare to its nearest rivals?
A: The Intel Core Ultra 5 235 has an average benchmark score of 46062, which is 0.1% higher than the AMD Ryzen AI 9 HX 375 and 0.2% higher than both the AMD EPYC 4364P and AMD EPYC 7303. It is 0.1% lower than the Intel Core i9-13900HX.
Q: What is the most consistent performance configuration based on the data?
A: The 2560x1440 Medium setting shows the most consistent frame pacing, with a minimum of 185 FPS, a maximum of 250 FPS, and an average of 217 FPS. This narrow range indicates stable performance.
Q: Is the GPU or CPU more likely to limit performance at 1080p?
A: At 1080p, the CPU is more likely to limit performance, as the GPU has ample headroom at lower resolutions. The 378 FPS at Low settings approaches the CPU's maximum frame delivery capability, given the Core Ultra 5 235's specifications.
Q: How does the combo rank against all tested combinations in this game?
A: The combo ranks 986th out of 2887 tested combinations, placing it in the upper third of all systems benchmarked in Inside.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the combo delivers extraordinary performance across all settings. Low settings produce an average of 378 FPS. Medium settings yield an average of 302 FPS, with a minimum of 257 FPS and a maximum of 347 FPS. High settings reduce the average to 189 FPS. Ultra settings bring the average down to 180 FPS. The drop from Medium to High is significant at 37%, while the drop from High to Ultra is a smaller 5%, suggesting that Ultra settings do not add much additional load over High.
Moving to 2560x1440, the performance remains exceptional. Low settings average 272 FPS. Medium settings average 217 FPS, with a minimum of 185 FPS and a maximum of 250 FPS. High settings match the 1080p High average exactly at 136 FPS, which is a 28% reduction from the 1080p result. Ultra settings average 129 FPS, a 4% drop from High at this resolution. The gap between Medium and High at 1440p is 37%, consistent with the 1080p scaling.
At 3840x2160, the GPU begins to show its limits, but the results are still impressive. Low settings average 171 FPS. Medium settings average 136 FPS, with a minimum of 116 FPS and a maximum of 157 FPS. High settings average 85 FPS, a 37.5% drop from 1440p High. Ultra settings average 81 FPS, which is only 5% lower than High at 4K. The Medium setting at 4K provides a minimum of 116 FPS, ensuring that even the most demanding scenes stay well above 60 FPS.
The data reveals a consistent pattern: the difference between High and Ultra is minimal across all resolutions, averaging around 5%, while the difference between Low and Medium is more pronounced, averaging around 25%. This suggests that the Ultra preset is not significantly more demanding than High, and the GPU's performance headroom is best utilized by sticking to Medium or High settings for higher frame rates.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core Ultra 5 235 is a 14-core, 14-thread processor based on the Arrow Lake architecture, built on a 3 nm process node by TSMC. It has a base clock of 3.40 GHz and a boost clock of 5.00 GHz, with 24 MB of shared L3 cache. The CPU's average benchmark score of 46062 places it in the 89th percentile of all CPUs, indicating strong multi-threaded and single-threaded performance. The Cinebench R23 scores of 14769 multi-core and 2085 single-core highlight its capability to handle both heavily threaded workloads and lightly threaded tasks.
In Inside, the CPU's role is less critical than in more complex games, but its performance still matters. The game is a 2D puzzle platformer, so it does not require extensive physics simulation or AI processing. However, the CPU's high single-thread performance, as evidenced by the Passmark single-thread score of 4516, ensures that the game's logic and rendering commands are processed efficiently. The boost clock of 5.00 GHz is particularly beneficial for maintaining high frame rates at 1080p, where the CPU is more likely to be the limiting factor.
The CPU's memory bandwidth of 102.4 GB/s via dual-channel DDR5 is more than sufficient for this game, as the data does not indicate any memory-related bottlenecks. The 14 cores are likely underutilized, but the processor's ability to boost to 5.00 GHz on lighter loads ensures that frame delivery remains consistent. The CPU's 14 threads are a significant advantage for background tasks, but for Inside, the single-core performance is the key metric, and the data shows it excels in this regard.
The CPU's nearest rivals, such as the AMD Ryzen AI 9 HX 375 and Intel Core i9-13900HX, have nearly identical average scores, with deltas of 0.1% or less. This indicates that the Core Ultra 5 235 is on par with top-tier mobile and desktop processors, and its performance in Inside is not a limiting factor. The combo rank of 986 is therefore more likely influenced by the GPU's 61st percentile ranking than the CPU's 89th percentile ranking.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured FPS data provides clear guidance on the optimal settings for this combo. At 1080p, even the Ultra preset delivers an average of 180 FPS, which is far beyond the refresh rate of most monitors. However, the data suggests that the Medium preset is the best balance, offering an average of 302 FPS with a minimum of 257 FPS. This ensures that frame pacing remains stable and the system is not unnecessarily taxed. The High preset at 189 FPS is also excellent, but the 60% increase in frame rate from High to Medium comes without a corresponding visual penalty in a game with such simple graphics.
At 1440p, the Medium preset again stands out as the best choice. It averages 217 FPS with a minimum of 185 FPS, ensuring smooth gameplay even in demanding scenes. The High preset at 136 FPS is still excellent, but the 60% frame rate advantage of Medium makes it the superior choice for players with high-refresh-rate displays. The Ultra preset at 129 FPS is only 5% lower than High, so players who prioritize visual fidelity over frame rate can opt for Ultra without significant penalty.
At 4K, the Medium preset delivers an average of 136 FPS with a minimum of 116 FPS, which is the best balance of visual quality and performance. The High preset at 85 FPS is still above 60 FPS, but the 60% frame rate increase from High to Medium is substantial. The Ultra preset at 81 FPS is only 5% lower than High, but the Medium preset's minimum of 116 FPS provides a more consistent experience. For players with 4K 120Hz displays, the Medium preset is the clear winner, as it comes close to maximizing the display's capabilities.
Overall, the data recommends the Medium preset as the best experience across all resolutions. It provides the highest frame rates with the most consistent minimums, and the visual difference between Medium and High in Inside is likely imperceptible given the game's art style. Players with lower refresh rate displays can safely use Ultra at any resolution, as even the 4K Ultra average of 81 FPS is well above standard 60Hz refresh rates.
Hardware Specifications
Intel Core Ultra 5 235
NVIDIA GeForce RTX 3070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 235 + NVIDIA GeForce RTX 3070 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 171.0 |
| 3840x2160 | Medium | 136.0 |
| 3840x2160 | High | 85.0 |
| 3840x2160 | Ultra | 81.0 |
| 2560x1440 | Low | 272.0 |
| 2560x1440 | Medium | 217.0 |
| 2560x1440 | High | 136.0 |
| 2560x1440 | Ultra | 129.0 |
| 1920x1080 | Low | 378.0 |
| 1920x1080 | Medium | 302.0 |
| 1920x1080 | High | 189.0 |
| 1920x1080 | Ultra | 180.0 |
Inside with iUltra 5 235 + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 3070 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with iUltra 5 235 + RTX 3070
Explore FPS benchmarks for other games using this same hardware combination.