Inside
This combination delivers exceptional performance with an average of 267 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 131 | 138 | 220 | 275 |
| 1440p QHD | 209 | 219 | 323 | 349 |
| 1080p Full HD | 290 | 300 | 360 | 390 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with Intel Core i5-14600KF + NVIDIA GeForce RTX 5080, In-Depth Analysis
The Intel Core i5-14600KF and NVIDIA GeForce RTX 5080 combination delivers exceptionally high frame rates in Inside, a 2016 puzzle platformer. The data shows this pairing ranks in the top percentile of all tested configurations, with performance that scales predictably across resolutions and settings, ultimately revealing a system that is overwhelmingly GPU-limited at lower settings and increasingly CPU-bound at higher graphical presets.
CPU Role
The Intel Core i5-14600KF is a 14-core, 20-thread processor based on the Raptor Lake architecture, built on Intel's 10 nm process. Its base clock of 3.50 GHz can boost up to 5.30 GHz, and it features a substantial 24 MB of shared L3 cache, with 2 MB of L2 and 80 KB of L1 per core. This configuration places it in the 90th percentile among all CPUs tested, with an average benchmark score of 49394.
In the context of Inside, this processor's raw single-threaded performance is more relevant than its multi-core might. The game is a side-scrolling puzzle platformer with a linear narrative, and its engine does not typically leverage 20 threads. However, the i5-14600KF's high boost clock ensures that the primary game thread is handled with minimal latency. Its nearest rivals in terms of average CPU score include the AMD Ryzen 9 7900, which is only 0.3% slower, and the AMD Ryzen 7 PRO 5755G, which is 0.4% slower. The Intel Core Ultra 5 245 trails by 0.8%, while the AMD Ryzen AI Max+ 388 outperforms it by 0.8%. These margins are minuscule, indicating that within this performance tier, the i5-14600KF provides a level of processing power that is effectively a non-factor in this title.
The measured FPS data suggests that the CPU is not a bottleneck in most scenarios. At 1080p with Low settings, the average frame rate reaches 390 FPS, which is a massive workload for any processor to feed. The fact that the system achieves this indicates the CPU is capable of delivering draw calls and physics updates at an exceptional rate. The data shows a clear pattern: as resolution increases, the CPU's relative load decreases, and the GPU becomes the limiting component. At 4K Ultra, the average FPS drops to 131, which is a direct consequence of the GPU's workload, not a CPU limitation. The processor's 125W TDP and unlocked multiplier suggest it has headroom for overclocking, but the stock performance is already sufficient to avoid limiting frame rates in this game.
GPU Role
The NVIDIA GeForce RTX 5080 is a powerhouse based on the Blackwell 2.0 architecture, built on TSMC's 5 nm process. It features 16 GB of GDDR7 memory on a 256-bit bus, providing a bandwidth of 960.0 GB/s. The GPU operates at a base clock of 2295 MHz and boosts to 2617 MHz, with memory running at 1875 MHz (30 Gbps effective). It houses 10752 shading units, 336 TMUs, and 112 ROPs, along with 84 RT cores and 336 tensor cores. This hardware translates to a theoretical FP32 performance of 56.28 TFLOPS. The GPU holds an 87th percentile ranking among all GPUs, with an average benchmark score of 56083.
For Inside, the RTX 5080 is overwhelmingly overqualified. The game’s visual style is minimalist, with a dark, atmospheric palette and simple geometry, which is not demanding on modern hardware. The data confirms this: even at 4K with High settings, the average FPS is 138, and at 4K Low, it skyrockets to 275 FPS. The GPU’s nearest rivals include the AMD Radeon 8060S, which is 0.6% slower, and the AMD Radeon RX 6750 GRE 12 GB, which is 0.7% slower. The AMD Radeon Pro W5700X trails by 2.3%, while the AMD Radeon RX 9070 GRE is 2.2% faster. These deltas are small, but they underscore that the RTX 5080 sits in a high-performance tier where frame rates in this title are already well beyond display refresh rates.
The GPU's role becomes more pronounced at higher resolutions and settings. At 4K Ultra, the average FPS is 131, which is a 53% drop from the 4K Low result of 275 FPS. This scaling demonstrates that the GPU is the primary driver of performance changes when graphical settings are increased. The 16 GB VRAM is more than sufficient for Inside, which is a title from 2016 with modest texture requirements. The data shows that the RTX 5080 provides a comfortable margin of performance, ensuring that the game runs smoothly at maximum settings on any resolution, with frame rates that are limited more by the CPU at lower resolutions and by the GPU at higher ones.
FAQ
Q: How does the Intel Core i5-14600KF compare to its closest rival, the AMD Ryzen 9 7900, in benchmark scores?
A: The data shows the i5-14600KF has an average benchmark score of 49394, while the AMD Ryzen 9 7900 has an average score of 49228. This places the i5-14600KF 0.3% ahead of the Ryzen 9 7900, indicating they are statistically equivalent in overall processing power.
Q: What is the RTX 5080's percentile ranking among all GPUs, and what does that signify?
A: The RTX 5080 is in the 87th percentile of all GPUs tested. This means it outperforms 87% of all GPUs in the database, placing it in a high-end tier that is well-suited for demanding workloads and high-resolution gaming.
Q: At which resolution and settings does the combo achieve its highest average frame rate?
A: The highest average frame rate recorded is 390 FPS, achieved at 1920x1080 resolution with Low settings. This is the only configuration tested that approaches the 400 FPS mark, indicating the system's peak performance ceiling.
Q: What is the frame rate difference between 1080p and 4K at High settings?
A: At 1920x1080 with High settings, the average FPS is 300. At 3840x2160 with High settings, the average FPS drops to 138. This represents a 54% reduction in frame rate when moving from 1080p to 4K, highlighting the GPU's increased workload at higher resolutions.
Q: Is the CPU or GPU the limiting factor for the 4K Ultra result of 131 FPS?
A: The data suggests the GPU is the limiting factor at 4K Ultra. The average FPS drops from 138 at 4K High to 131 at 4K Ultra, a modest 5% reduction. This small delta indicates that the GPU is already heavily loaded at 4K, and the CPU has sufficient headroom to handle the increased graphical demands without becoming a bottleneck.
Q: How does the combo rank among all tested combinations for this game?
A: This specific combination of the Intel Core i5-14600KF and NVIDIA GeForce RTX 5080 ranks 135th out of 3716 tested combos for Inside. This places it in the top 3.6% of all configurations, confirming its high-performance status for this title.
How This Combo Ranks
In the database of tested hardware combinations for Inside, this pairing of the Intel Core i5-14600KF and NVIDIA GeForce RTX 5080 achieves a rank of 135 out of 3716 total combos. This positions the system in the top 3.6% of all configurations tested, a remarkable feat given the age of the game. The high rank is a direct result of the synergy between a top-tier CPU and a high-end GPU, neither of which presents a significant bottleneck for this title.
The data shows that the combo’s performance is consistently high across all tested settings. At 1080p, the lowest average FPS recorded is 290 at Ultra settings, which is still far above the 144Hz refresh rate of most gaming monitors. At 4K, the lowest average FPS is 131 at Ultra, which remains smooth for a puzzle platformer. This consistency suggests that the combo is well-balanced, with neither component dragging down the overall result.
The rank of 135 is particularly impressive when considering that many of the combos above it likely feature even more powerful CPUs or GPUs, such as the AMD Ryzen AI Max+ 388, which is 0.8% faster than the i5-14600KF. However, the delta in performance between the 135th and 1st ranked combos is likely minimal in the context of Inside, as the game is not graphically intensive. The data confirms that this combo is overkill for the title, delivering frame rates that are limited only by the engine’s internal frame rate cap or the display’s refresh rate.
The combo’s percentile rankings for its individual components (90th for the CPU, 87th for the GPU) corroborate the overall rank. A system with two components in the top 15% of their respective categories will naturally place high in a game that is not demanding. The 0.3% delta in CPU score to the nearest rival is negligible, and the 0.6% delta for the GPU is equally small, meaning that small variations in component performance would not significantly alter the combo’s rank.
Resolution Scaling
The measured FPS data reveals a clear pattern of scaling as resolution increases from 1920x1080 to 3840x2160. At Low settings, the average FPS drops from 390 at 1080p to 349 at 1440p, and further to 275 at 4K. This represents a 29.5% reduction from 1080p to 4K, which is a significant decline. However, the absolute numbers are still extremely high, indicating that the GPU has ample headroom.
At Medium settings, the scaling is similar: the average FPS is 360 at 1080p, 323 at 1440p, and 220 at 4K. This is a 38.9% drop from 1080p to 4K. The min and max FPS values for Medium settings show a consistent spread, with the 1080p result having a min of 306 and max of 414, while the 1440p result has a min of 274 and max of 371. The 4K Medium result has a min of 187 and max of 253, indicating that the frame pacing remains stable even at higher resolutions.
At High settings, the average FPS is 300 at 1080p, 219 at 1440p, and 138 at 4K. This is a 54% reduction from 1080p to 4K, which is the largest percentage drop among all settings. This indicates that the High preset introduces a significant GPU workload that scales sharply with resolution. Finally, at Ultra settings, the average FPS is 290 at 1080p, 209 at 1440p, and 131 at 4K, a 54.8% reduction.
The data suggests that the limiting component shifts depending on settings. At Low settings, the CPU is more likely to be a bottleneck, as the GPU is not fully utilized. The 390 FPS result at 1080p Low is likely near the CPU's maximum frame generation capability. As settings are increased to High and Ultra, the GPU becomes the primary limiting factor, as evidenced by the larger percentage drops in FPS when moving to 4K. The RTX 5080's 16 GB VRAM is never a concern, as the game's textures are small, and the bandwidth is more than sufficient.
Measured FPS Breakdown
The data provides a comprehensive look at the combo's performance across all resolutions and settings. At 1920x1080, the average FPS ranges from a high of 390 at Low settings to a low of 290 at Ultra settings. The Medium preset yields an average of 360 FPS, with a minimum of 306 and a maximum of 414. The High preset averages 300 FPS.
Moving to 2560x1440, the average FPS decreases across all settings. Low settings average 349 FPS, Medium averages 323 with a min of 274 and max of 371, High averages 219, and Ultra averages 209. The difference between High and Ultra at 1440p is only 10 FPS, suggesting that the Ultra preset adds minimal graphical detail for a small performance cost.
At 3840x2160, the average FPS drops further. Low settings average 275 FPS, Medium averages 220 with a min of 187 and max of 253, High averages 138, and Ultra averages 131. The gap between High and Ultra at 4K is only 7 FPS, which is the smallest delta among all resolutions. This indicates that at 4K, the GPU is so heavily loaded that the difference between High and Ultra settings has a negligible impact on frame rate.
The most notable data point is the 4K Medium result, which is the only configuration with a recorded min and max FPS. The min of 187 and max of 253 show a spread of 66 FPS, which is the largest range of any recorded set. This could indicate occasional frame dips, but the average of 220 FPS remains high. In contrast, the 1080p Medium result has a tighter spread of 108 FPS (306 to 414), suggesting more consistent frame pacing. Overall, the data confirms that this combo delivers playable, often overkill, frame rates in Inside at every tested configuration.
Hardware Specifications
Intel Core i5-14600KF
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600KF + NVIDIA GeForce RTX 5080 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 275.0 |
| 3840x2160 | Medium | 220.0 |
| 3840x2160 | High | 138.0 |
| 3840x2160 | Ultra | 131.0 |
| 2560x1440 | Low | 349.0 |
| 2560x1440 | Medium | 323.0 |
| 2560x1440 | High | 219.0 |
| 2560x1440 | Ultra | 209.0 |
| 1920x1080 | Low | 390.0 |
| 1920x1080 | Medium | 360.0 |
| 1920x1080 | High | 300.0 |
| 1920x1080 | Ultra | 290.0 |
Inside with ii5-14600KF + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 5080 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with ii5-14600KF + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.