Inside
This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 22 | 39 | 51 |
| 1440p QHD | 36 | 38 | 62 | 77 |
| 1080p Full HD | 54 | 55 | 88 | 110 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with Intel Core i5-14600K + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis
The Intel Core i5-14600K paired with the NVIDIA GeForce GTX 1050 Ti is a severely mismatched combination for Inside, with the GPU acting as the overwhelming bottleneck. The data shows that even at the lowest settings, the system struggles to maintain high frame rates at higher resolutions, while the CPU’s substantial processing power remains largely untapped. This pairing lands at rank 1643 out of 1671 tested combos, placing it in the bottom 2% of all configurations, a direct result of the GPU’s age and limited capabilities.
Resolution Scaling
The measured FPS data reveals a classic GPU-bound scenario where performance collapses as resolution increases. At 1920x1080 with Low settings, the combo achieves an average of 109.7 FPS, which is the only configuration in the entire dataset to break the 100 FPS barrier. However, this figure drops precipitously when moving up in resolution. At 2560x1440 Low, the average falls to 77.2 FPS, a 30% reduction from the 1080p result. The trend continues at 4K, where 3840x2160 Low yields just 50.8 FPS, which is less than half of the 1080p Low score.
This scaling pattern indicates that the GTX 1050 Ti’s pixel throughput is the limiting factor. The GPU’s 32 ROPs and 112.1 GB/s memory bandwidth are simply insufficient for the demands of 4K rendering, regardless of how light the scene is. The fact that the 1080p Low setting produces 109.7 FPS while 4K Low produces 50.8 FPS shows a 54% performance loss purely from resolution scaling, with no other variables changed. The data suggests that the CPU, with its 14 cores and 20 threads, is never the constraint in this scenario; the measured frame rates are dictated almost entirely by the GPU’s fixed geometry and fillrate limits at each resolution.
FAQ
Q: What is the best resolution for this combo to maintain a playable frame rate?
A: The data shows that 1920x1080 with Low settings is the only configuration that exceeds 100 FPS, averaging 109.7 FPS. At 2560x1440 Low, the average drops to 77.2 FPS, which is still smooth, but 4K at any setting falls below 51 FPS, indicating that 1080p is the practical ceiling for this pairing.
Q: How does the combo rank among all tested systems for this game?
A: The combo ranks 1643 out of 1671 tested combinations, placing it in the bottom 2% of all configurations. This is a direct reflection of the GTX 1050 Ti’s low benchmark percentile of 30, which means it performs worse than 70% of all GPUs in the database.
Q: Is the Intel Core i5-14600K a bottleneck in this game?
A: No. The CPU’s benchmark scores, such as 32881 in Cinebench R23 multi-core and 4642 in single-core, are far above what Inside requires. The measured FPS scaling with resolution, where 4K Low is 54% slower than 1080p Low, proves the GPU is the limiting component, not the processor.
Q: What is the difference in performance between Low and Ultra settings at 1080p?
A: At 1920x1080, the Low preset averages 109.7 FPS, while the Ultra preset averages 53.5 FPS. This represents a 51% performance reduction when moving from Low to Ultra, illustrating the significant cost of higher graphical fidelity on this GPU.
Q: Does the GPU’s 4 GB VRAM capacity impact performance at 4K?
A: While the exact VRAM usage is not measured, the 4 GB GDDR5 memory on a 128-bit bus with 112.1 GB/s bandwidth is a known limitation for 4K textures. The 22.2 FPS average at 4K High suggests that both memory bandwidth and capacity are severely strained at this resolution.
Q: How does this combo compare to the GPU’s closest rivals?
A: The GTX 1050 Ti has an average benchmark score of 5316, which is essentially identical to the NVIDIA GeForce 930A (5317, 0% delta) and 0.4% faster than the GeForce 940M. This confirms the GPU is performing at the expected level for its class, but that class is simply too weak for modern gaming at high resolutions.
CPU Role
The Intel Core i5-14600K is a high-end desktop processor from the Raptor Lake Refresh generation, featuring 14 cores and 20 threads with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. Its benchmark results are impressive, with a Cinebench R23 multi-core score of 32881 and a single-core score of 4642, placing it in the 93rd percentile of all CPUs. The 24 MB of shared L3 cache and support for both DDR4 and DDR5 memory indicate a processor designed for heavy multitasking and demanding applications.
However, in Inside, this CPU power is almost entirely irrelevant. The game is a 2D puzzle platformer that does not stress multi-threaded workloads. The measured FPS values show that the GPU is the bottleneck at every resolution and setting. For example, at 1080p Low, the system achieves 109.7 FPS, but this is not due to CPU limits; the GPU is processing the frames as fast as it can. The CPU’s PassMark multi-thread score of 38682 and physics score of 2473 suggest it could handle far more complex simulations, but the GTX 1050 Ti’s 2.138 TFLOPS of FP32 performance is the hard ceiling.
The data indicates that the CPU is essentially idle in this scenario, waiting for the GPU to deliver frames. This is a classic case of a processor being overqualified for the task, and any frame rate improvements would require a GPU upgrade, not a CPU one. The CPU’s 93rd percentile ranking highlights the stark contrast with the GPU’s 30th percentile, confirming that the processor is not the limiting factor.
Settings Recommendations
Given the measured data, the optimal experience for this combo is to prioritize frame rate over visual fidelity. The 1920x1080 Low setting provides the best playability with an average of 109.7 FPS, ensuring smooth gameplay and responsive controls, which is critical for a puzzle platformer where timing is essential.
For users willing to accept a lower frame rate for better visuals, the 1080p Medium preset offers 87.8 FPS, which is still above the 60 FPS threshold for most players. The High preset at 1080p drops to 55.2 FPS, which is borderline, while Ultra at 53.5 FPS is not recommended due to the marginal visual improvement over High for a significant performance cost.
At higher resolutions, the data strongly advises against 4K. The 4K Low setting averages 50.8 FPS, but the visual clarity gain is minimal compared to 1080p Medium, while the performance hit is substantial. The 2560x1440 Low setting at 77.2 FPS is a viable middle ground if the monitor supports it, but 1080p remains the sweet spot for this hardware. The Ultra preset should be avoided entirely, as it yields the lowest frame rates at every resolution, including 35.6 FPS at 1440p and 23.7 FPS at 4K.
How This Combo Ranks
This configuration ranks 1643 out of 1671 tested combos, placing it in the 2nd percentile of all systems tested for Inside. This is a bottom-tier ranking, reflecting the GPU’s severe limitations. The GPU’s average benchmark score of 5316 places it in the 30th percentile of all GPUs, and its nearest rivals, such as the GeForce 930A (0% delta) and GeForce 940M (0.4% delta), are all low-end mobile or entry-level desktop parts.
The CPU’s ranking is drastically different. The i5-14600K is in the 93rd percentile of all CPUs, with an average benchmark score of 49166. Its nearest rivals include the AMD Ryzen 9 5950X (0.2% delta) and the Intel Core i5-14600KF (-0.4% delta), indicating that the CPU is a top-tier performer. The massive gap between the CPU’s high ranking and the GPU’s low ranking creates a system that is fundamentally unbalanced for gaming, where the GPU dictates the overall experience.
The combo rank of 1643 is a direct consequence of the GPU’s 30th percentile performance. If the CPU were the bottleneck, the rank would be closer to the 93rd percentile. Instead, the system is dragged down by the GTX 1050 Ti, making it clear that this is a legacy GPU paired with a modern CPU, resulting in a severely underpowered gaming machine for anything beyond 1080p Low.
Measured FPS Breakdown
The measured FPS data covers three resolutions and four settings tiers, providing a complete picture of performance. At 1920x1080, the results are: Low averages 109.7 FPS, Medium averages 87.8 FPS, High averages 55.2 FPS, and Ultra averages 53.5 FPS. This shows a 51% drop from Low to Ultra, with the largest incremental loss occurring between Medium and High (a 37% reduction).
At 2560x1440, the averages are: Low at 77.2 FPS, Medium at 62.2 FPS, High at 37.6 FPS, and Ultra at 35.6 FPS. The shift from 1080p to 1440p causes a 30% reduction at Low settings, but the gap narrows at higher presets, with High and Ultra showing only a 32% and 33% reduction, respectively, indicating that the GPU is already saturated.
At 3840x2160, the averages are: Low at 50.8 FPS, Medium at 38.8 FPS, High at 22.2 FPS, and Ultra at 23.7 FPS. The 4K results confirm that the GPU is completely overwhelmed, with even Low settings failing to maintain 60 FPS. The difference between High and Ultra at 4K is negligible (22.2 vs 23.7 FPS), suggesting that the GPU’s limits are reached regardless of minor settings changes. Across all resolutions, the Low preset provides the highest frame rates, while Ultra consistently delivers the lowest, except for a slight anomaly at 4K where Ultra (23.7) marginally beats High (22.2).
GPU Role
The NVIDIA GeForce GTX 1050 Ti is an entry-level graphics card based on the Pascal architecture, featuring 768 shading units, 48 TMUs, and 32 ROPs. Its core clock is 1291 MHz with a boost clock of 1392 MHz, and it has 4 GB of GDDR5 memory on a 128-bit bus, providing 112.1 GB/s of bandwidth. The GPU’s FP32 performance is rated at 2.138 TFLOPS, which is modest by modern standards.
The GPU’s benchmark results are consistently low, with a PassMark G3D score of 6340 and a 3DMark Steel Nomad score of 305. Its percentile ranking of 30 means it outperforms only 30% of all GPUs, and its nearest rivals are the GeForce 930A (0% delta) and GeForce 940M (0.4% delta), which are similarly weak. The GPU’s 75W TDP and lack of power connectors indicate it is designed for low-power systems, but this also limits its performance ceiling.
In Inside, the GPU’s role is to render the 2D scenes, and the data shows it struggles at higher resolutions. The 54% performance drop from 1080p Low to 4K Low is a direct result of the GPU’s limited pixel rate of 44.54 GPixel/s and texture rate of 66.82 GTexel/s. The 4 GB VRAM is also a concern for 4K, as the memory bandwidth of 112.1 GB/s is insufficient for high-resolution textures. The GPU’s low benchmark scores and the measured FPS data both confirm that it is the primary bottleneck, and any upgrade to the CPU would not improve these results. The GPU is simply outclassed by the demands of the game at resolutions above 1080p.
Hardware Specifications
Intel Core i5-14600K
NVIDIA GeForce GTX 1050 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600K + NVIDIA GeForce GTX 1050 Ti in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 50.8 |
| 3840x2160 | Medium | 38.8 |
| 3840x2160 | Ultra | 23.7 |
| 3840x2160 | High | 22.2 |
| 2560x1440 | Low | 77.2 |
| 2560x1440 | Medium | 62.2 |
| 2560x1440 | High | 37.6 |
| 2560x1440 | Ultra | 35.6 |
| 1920x1080 | Low | 109.7 |
| 1920x1080 | Medium | 87.8 |
| 1920x1080 | High | 55.2 |
| 1920x1080 | Ultra | 53.5 |
Inside with ii5-14600K + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with GTX 1050 Ti + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with ii5-14600K + GTX 1050 Ti
Explore FPS benchmarks for other games using this same hardware combination.