Inside

Inside

AVERAGE FPS
55
playable

This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 25 39 49
1440p QHD 37 39 62 78
1080p Full HD 52 54 87 109

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 49
3840x2160 Medium 39
3840x2160 High 25
3840x2160 Ultra 23
2560x1440 Low 78
2560x1440 Medium 62
2560x1440 High 39
2560x1440 Ultra 37
1920x1080 Low 109
1920x1080 Medium 87
1920x1080 High 54
1920x1080 Ultra 52

Inside with Intel Core Ultra 5 235 + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

Inside is a game that demands very little from modern hardware, yet the pairing of the Intel Core Ultra 5 235 with the NVIDIA GeForce GTX 1050 Ti reveals a stark imbalance. The data indicates a system where the GPU is overwhelmingly the limiting factor, struggling to maintain playable framerates at higher resolutions. While the CPU is a high-end desktop part with an average benchmark score that places it in the 89th percentile of all processors, the GTX 1050 Ti sits in the 25th percentile, creating a bottleneck that defines the entire gaming experience. For a puzzle platformer, the visual style is part of the appeal, but this combination will force significant compromises to achieve smooth motion, particularly at 1080p.

Resolution Scaling

The measured FPS data for Inside shows a predictable but dramatic decline as resolution increases, confirming that the GTX 1050 Ti is the primary constraint. The performance drop from 1920x1080 to 3840x2160 is substantial across all settings, but the pattern reveals where the GPU's limits truly lie. At the "Low" preset, the average framerate falls from 109 FPS at 1080p to 78 FPS at 1440p, a reduction of about 28%. Scaling further to 4K, the average drops to 49 FPS, which is a 55% decrease from the 1080p figure. This steep curve indicates that even at the lowest graphical load, the 4 GB GDDR5 memory and 112.1 GB/s bandwidth of the 1050 Ti are being overwhelmed by the sheer pixel count.

The "Medium" preset tells a similar story, with the average framerate dropping from 87 FPS at 1080p to 62 FPS at 1440p, and then to 39 FPS at 4K. The gap between resolutions widens as the load increases, showing that the GPU is not just bandwidth-limited but also compute-limited. The "High" preset is where the situation becomes more problematic, as the average at 1080p is 54 FPS, which falls to 39 FPS at 1440p and a marginal 25 FPS at 4K. At "Ultra" settings, the results are borderline unplayable at higher resolutions, with an average of just 23 FPS at 4K and 37 FPS at 1440p, though the 1080p average of 52 FPS is at least technically playable.

What this scaling data suggests is that the limiting component is unquestionably the GPU. The Core Ultra 5 235, with its 14 cores and 14 threads, is more than capable of feeding frames to a much stronger graphics card. The CPU's high single-thread performance, evidenced by its Cinebench R23 single-core score of 2085, is not being taxed by a game like Inside, which is not known for heavy physics or AI calculations. The bottleneck is purely on the rendering side, as the 1050 Ti's pixel rate of 44.54 GPixel/s and texture rate of 66.82 GTexel/s are simply not sufficient for the demands of 1440p and 4K rendering in this title. The data shows that for a smooth experience, this pairing is only viable at 1080p, and even then, only with moderate settings.

FAQ

Q: What is the best resolution to play Inside with this CPU and GPU combination?

A: The data strongly indicates that 1920x1080 is the only viable resolution for a consistently smooth experience. At 1080p, the "Low" preset achieves an average of 109 FPS, and "Medium" achieves 87 FPS, both of which are comfortably fluid. At 2560x1440, the "Low" preset averages 78 FPS, but the "Medium" preset drops to 62 FPS, and higher settings fall below 60 FPS, making 1080p the most reliable choice.

Q: Is the Intel Core Ultra 5 235 bottlenecking the GTX 1050 Ti in this game?

A: No, the benchmark data shows the opposite. The GPU is the clear bottleneck. The CPU is a high-performance part with an average benchmark score of 46062, placing it in the 89th percentile, while the GPU only scores 4193 on average, placing it in the 25th percentile. The framerate scaling with resolution changes confirms that the GPU's rendering capabilities, not the CPU's processing power, are the limiting factor.

Q: Can this system handle 4K gaming in Inside?

A: Technically, yes, but the experience will be poor. At 3840x2160, the "Low" preset averages 49 FPS, which is playable but not ideal. The "Medium" preset averages 39 FPS, and "High" and "Ultra" average 25 FPS and 23 FPS respectively, which are too low for a smooth experience. The 4 GB VRAM and limited bandwidth of the 1050 Ti are simply not suited for 4K rendering in this title.

Q: How does the GTX 1050 Ti compare to its closest rivals in raw performance?

A: The GTX 1050 Ti's average benchmark score of 4193 is nearly identical to its nearest rivals. It is only 0.6% faster than the AMD Radeon R5 M330, 1% faster than the NVIDIA Quadro K2100M, and 1.8% slower than the AMD Radeon Vega 3. This indicates that the 1050 Ti is at the very bottom of the current GPU performance hierarchy, with no significant headroom over the weakest competing options.

Q: What is the best settings preset for this combination at 1080p?

A: The "Medium" preset at 1080p offers the best balance, with an average of 87 FPS and a minimum of 74 FPS. This provides a smooth, responsive experience while maintaining a higher level of visual fidelity than the "Low" preset. The "High" and "Ultra" presets drop to 54 FPS and 52 FPS respectively, which are still playable but do not offer a significant visual improvement over "Medium" to justify the framerate cost.

Q: How does this specific combo rank among all tested combinations for Inside?

A: This combination ranks 2837 out of 2887 tested combos, placing it in the bottom 2% of all systems tested. This is a very poor ranking, indicating that almost any other pairing of CPU and GPU would provide a better gaming experience in this title. The ranking is a direct result of the very weak GPU holding back the capable CPU.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this specific combination are clear: play at 1920x1080 with the "Medium" preset. This configuration yields an average framerate of 87 FPS, with a minimum of 74 FPS and a maximum of 100 FPS. This provides a fluid and responsive experience that is well-suited for a puzzle platformer, where precise timing and smooth motion are essential for navigating the game's environments. The minimum framerate is particularly important, as it indicates that the experience will remain smooth even during demanding scenes without significant stuttering.

Choosing the "Low" preset at 1080p does offer a higher average framerate of 109 FPS, but the visual downgrade is likely not worth the extra performance for this genre. The "Medium" preset provides a substantial improvement in visual quality, including better lighting and shadow effects, which are crucial for the game's atmospheric and moody presentation. The difference between 87 FPS and 109 FPS is negligible on most displays, especially those with a 60Hz or 75Hz refresh rate, making "Medium" the superior choice.

The "High" and "Ultra" presets at 1080p are not recommended, as they reduce the average framerate to 54 FPS and 52 FPS respectively. While these are technically playable, they introduce a noticeable reduction in smoothness compared to the "Medium" preset. The performance drop is disproportionate to the visual gains, making these presets inefficient for this hardware. At 1440p, the "Low" preset is the only option that maintains a consistently smooth experience, averaging 78 FPS, but the visual quality at "Low" is a significant step down. Therefore, for the best combination of visual fidelity and performance, the "Medium" preset at 1080p is the clear winner. If the user prioritizes framerate above all else, the "Low" preset at 1440p is a viable alternative, but it should be noted that the visual experience will be diminished.

How This Combo Ranks

The ranking data for this combination is starkly revealing. The Intel Core Ultra 5 235 and NVIDIA GeForce GTX 1050 Ti pairing ranks 2837 out of 2887 tested combos for Inside, placing it in the bottom 1.7% of all systems. This is a catastrophic ranking that underscores the fundamental imbalance of this pairing. The combo is essentially at the very bottom of the barrel, with only 50 other tested combinations performing worse. This is not a reflection of the CPU's capability, but rather proof of how severely the GTX 1050 Ti drags down the overall system performance.

To put this in context, the CPU alone is a powerful component. Its average benchmark score of 46062 places it in the 89th percentile of all CPUs, and it is a near-exact match for rivals like the AMD Ryzen AI 9 HX 375, which scores 46030, and the Intel Core i9-13900HX, which scores 46098. This shows that the Core Ultra 5 235 is a top-tier processor that can hold its own against the best. However, the GPU is in the 25th percentile, with an average score of 4193, which is nearly identical to the AMD Radeon R5 M330. This massive disparity between the CPU's high percentile and the GPU's low percentile is what leads to the terrible overall ranking.

The low ranking means that for anyone building a system for Inside, this combination should be avoided at all costs. The data suggests that any other GPU on the market, even a modestly more powerful one, would result in a significantly better gaming experience. The fact that this combo sits so close to the bottom of the list indicates that the GTX 1050 Ti is not just a weak link, but a severe bottleneck that negates the potential of the Core Ultra 5 235. The performance is so poor that it is almost certainly a mismatched pairing, perhaps a leftover GPU with a new CPU, but the benchmark results are clear: this is one of the worst possible combinations for this title.

CPU Role

The Intel Core Ultra 5 235 is a formidable desktop processor, but its role in the performance of Inside is largely secondary to the GPU. The CPU features 14 cores and 14 threads, a configuration that provides ample multi-threaded throughput for productivity tasks. Its base clock of 3.40 GHz and boost clock of 5.00 GHz offer high single-thread performance, which is crucial for games that are not heavily optimized for multi-core usage. The Cinebench R23 single-core score of 2085 is a strong indicator of this capability, and it is more than sufficient to handle the logic and physics of a puzzle platformer.

The CPU's architecture is based on the Arrow Lake-S design, built on a 3 nm process node by TSMC. It has a 24 MB shared L3 cache, which helps to reduce memory latency and improve performance in cache-sensitive workloads. The memory support is for DDR5, with a dual-channel bus providing a bandwidth of 102.4 GB/s. These specifications paint a picture of a modern, high-end CPU that is far more powerful than what a game like Inside requires. The CPU's average benchmark score of 46062 places it in the 89th percentile, meaning it is more powerful than 89% of all CPUs in the database.

In the context of this game, the CPU is not the limiting factor. The framerate data shows a clear pattern of GPU-bound performance, where the FPS drops significantly as resolution increases, indicating that the rendering pipeline is the bottleneck. The CPU is likely idle for most of the time, waiting for the GTX 1050 Ti to finish drawing each frame. This is a classic case of a CPU being paired with a GPU that is far too weak to utilize its potential. The data suggests that even a much older or less powerful CPU would produce nearly identical framerates in this game, as long as it could feed the GPU with enough draw calls. The Core Ultra 5 235's high core count and clock speeds are effectively wasted in this scenario, as the GPU simply cannot keep up.

Measured FPS Breakdown

The measured FPS data provides a complete picture of the system's performance across all settings and resolutions. At 1920x1080, the "Low" preset achieves an average of 109 FPS, the "Medium" preset averages 87 FPS with a minimum of 74 FPS and a maximum of 100 FPS, the "High" preset averages 54 FPS, and the "Ultra" preset averages 52 FPS. This makes 1080p the only resolution where the "High" and "Ultra" presets are even marginally playable, though the "Medium" preset is the clear sweet spot.

Moving to 2560x1440, the performance drops significantly. The "Low" preset averages 78 FPS, which is still smooth. The "Medium" preset averages 62 FPS, with a minimum of 53 FPS and a maximum of 72 FPS, which is acceptable but begins to show the GPU's strain. The "High" preset averages 39 FPS, and the "Ultra" preset averages 37 FPS, both of which are too low for a comfortable experience. At this resolution, only the "Low" and "Medium" presets are viable, and "Medium" is borderline due to its minimum framerate dipping into the 50s.

At 3840x2160, the GPU is completely overwhelmed. The "Low" preset averages 49 FPS, which is the only playable option, though it requires a significant visual compromise. The "Medium" preset averages 39 FPS, with a minimum of 33 FPS, which is choppy. The "High" preset averages 25 FPS, and the "Ultra" preset averages 23 FPS, both of which are unplayable. The data shows a clear pattern: the GTX 1050 Ti is only capable of providing a consistently smooth experience at 1080p with the "Low" or "Medium" presets. For any higher resolution or preset, the user will have to accept sub-60 FPS framerates, which is detrimental to the experience of a game that relies on precise timing and atmospheric immersion.

Hardware Specifications

Intel Core Ultra 5 235

Cores / Threads 14 / 14
Base Clock 3400 MHz
Boost Clock 5000 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235 + NVIDIA GeForce GTX 1050 Ti in Inside

Resolution Settings Avg FPS
3840x2160 Low 49.0
3840x2160 Medium 39.0
3840x2160 High 25.0
3840x2160 Ultra 23.0
2560x1440 Low 78.0
2560x1440 Medium 62.0
2560x1440 High 39.0
2560x1440 Ultra 37.0
1920x1080 Low 109.0
1920x1080 Medium 87.0
1920x1080 High 54.0
1920x1080 Ultra 52.0

Inside with iUltra 5 235 + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with GTX 1050 Ti + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with iUltra 5 235 + GTX 1050 Ti

Explore FPS benchmarks for other games using this same hardware combination.