Inside

Inside

AVERAGE FPS
149
excellent

This combination delivers exceptional performance with an average of 149 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 64 67 107 134
1440p QHD 101 106 170 213
1080p Full HD 141 148 237 296

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 134
3840x2160 Medium 107
3840x2160 High 67
3840x2160 Ultra 64
2560x1440 Low 213
2560x1440 Medium 170
2560x1440 High 106
2560x1440 Ultra 101
1920x1080 Low 296
1920x1080 Medium 237
1920x1080 High 148
1920x1080 Ultra 141

Inside with AMD Ryzen 7 7700X + NVIDIA GeForce RTX 5050, In-Depth Analysis

Inside is a puzzle platformer that scales across a wide range of hardware, and the data for the AMD Ryzen 7 7700X paired with the NVIDIA GeForce RTX 5050 shows a configuration capable of very high frame rates at every resolution tested. The measured rows provide a clear hierarchy of performance across four settings presets and three resolutions, with the most demanding Ultra preset still delivering playable results at 4K. This analysis walks through the measured FPS data, the role of the GPU and CPU, and how this combination ranks against other tested systems.

Settings Recommendations

The measured FPS data suggests that the Medium preset offers the most balanced experience for this combination, particularly at higher resolutions. At 1920x1080, Medium produces an average of 237 FPS with a minimum of 201 FPS and a maximum of 272 FPS, which is smooth and well above display refresh rate thresholds for most monitors. Moving to 2560x1440, Medium still holds an average of 170 FPS with a minimum of 145 FPS, maintaining a very fluid experience. Even at 3840x2160, Medium delivers an average of 107 FPS with a minimum of 91 FPS, which remains fully playable on standard 60Hz displays and leaves headroom for VRR monitors.

The High preset is a viable alternative for users prioritizing visual fidelity over raw frame rates. At 1920x1080, High averages 148 FPS, at 2560x1440 it averages 106 FPS, and at 3840x2160 it drops to 67 FPS. The 4K High result is the only sub-100 FPS average for this preset, but it is still comfortably above 60 FPS. The Ultra preset pushes the hardware harder, with averages of 141 FPS at 1080p, 101 FPS at 1440p, and 64 FPS at 4K. While these are playable, the gap between Ultra and High at 4K is only 3 FPS, suggesting diminishing returns at the highest settings.

The Low preset demonstrates the raw capability of the hardware, reaching 296 FPS at 1080p, 213 FPS at 1440p, and 134 FPS at 4K. However, the visual quality trade-offs are significant, and the data indicates that Medium provides a superior experience by nearly doubling the 4K frame rate of the High preset while offering better visuals than Low. For most users, Medium is the recommended starting point, with High as a strong alternative for those who prefer higher graphical detail at 1080p or 1440p.

GPU Role

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture with a 5 nm process and carries 8 GB of GDDR6 memory on a 128-bit bus, yielding a bandwidth of 320.0 GB/s. The GPU has a base clock of 2317 MHz and a boost clock of 2572 MHz, with a memory clock of 2500 MHz (20 Gbps effective). The measured results in Inside show that this GPU is well-suited to the game's demands, as even the most demanding preset at 4K stays above 60 FPS.

The GPU's 2560 shading units, 80 TMUs, and 32 ROPs provide a balanced compute and rasterization pipeline, with a pixel rate of 82.30 GPixel/s and a texture rate of 205.8 GTexel/s. The FP32 throughput is 13.17 TFLOPS, which is ample for a 2D-sidescrolling puzzle platformer with limited 3D geometry. The RTX 5050's 20 RT cores and 80 tensor cores are present, though Inside does not heavily utilize ray tracing or DLSS features, meaning the game relies primarily on standard rasterization performance.

The data shows that the GPU becomes the limiting factor at higher resolutions and settings. At 3840x2160, the difference between Low (134 FPS) and Ultra (64 FPS) is 70 FPS, a 52% reduction, which indicates the GPU is fully saturated when graphical effects are increased. The 8 GB VRAM capacity is sufficient for this game, as the measured row at 4K Medium shows stable minimums, but the GPU's compute resources are what drive the frame rate variations across presets. The percentile rank of 66 for this GPU versus all others places it in the mid-range, and its nearest rival, the AMD Radeon RX 5600 XT, scores 1.6% lower on average, confirming that the RTX 5050 sits in a competitive performance bracket.

FAQ

Q: What is the highest average FPS this combo can achieve in Inside?

A: The highest measured average FPS is 296, achieved at 1920x1080 with the Low preset. At the same resolution, the Medium preset reaches 237 FPS, High reaches 148 FPS, and Ultra reaches 141 FPS.

Q: Is this combination capable of 4K gaming in Inside?

A: Yes, the data shows playable frame rates at 3840x2160 across all settings. The Low preset averages 134 FPS, Medium averages 107 FPS, High averages 67 FPS, and Ultra averages 64 FPS, all above the 60 FPS threshold.

Q: How does the RTX 5050 compare to its nearest rival in terms of average benchmark score?

A: The RTX 5050 has an average benchmark score of 21035, while its nearest rival, the AMD Radeon RX Vega M GL, scores 21153, which is 0.6% higher. The RTX 5050 is 1.6% ahead of the AMD Radeon RX 5600 XT, which scores 20713.

Q: What is the minimum FPS recorded for this combo at 1440p Medium?

A: At 2560x1440 with the Medium preset, the minimum FPS is 145, with a maximum of 196 and an average of 170 FPS.

Q: Does the CPU hold back the GPU in Inside?

A: The data suggests the CPU is not a bottleneck at lower resolutions, as the 1080p Low preset reaches 296 FPS, indicating the GPU is still the primary driver. The CPU's single-thread score of 1090 in 3dmark and 1987 in Cinebench R23 single-core are sufficient for this game's physics and logic.

Q: How much performance is lost when moving from 1080p to 4K at the Medium preset?

A: At Medium settings, the average FPS drops from 237 at 1920x1080 to 170 at 2560x1440, and then to 107 at 3840x2160. This represents a 55% reduction in average FPS from 1080p to 4K.

Measured FPS Breakdown

The measured FPS data provides a complete picture of performance across three resolutions and four settings presets. At 1920x1080, the Low preset leads with an average of 296 FPS, followed by Medium at 237 FPS (min 201, max 272), High at 148 FPS, and Ultra at 141 FPS. The gap between Low and Medium is 59 FPS, while the gap between High and Ultra is only 7 FPS, indicating that Ultra offers marginal gains over High at this resolution.

At 2560x1440, the order remains the same but the frame rates compress. Low averages 213 FPS, Medium averages 170 FPS (min 145, max 196), High averages 106 FPS, and Ultra averages 101 FPS. The difference between High and Ultra narrows to just 5 FPS, while the gap between Low and Medium is 43 FPS. This resolution still provides very high performance, with even the Ultra preset exceeding 100 FPS on average.

At 3840x2160, the hardware is pushed harder. Low averages 134 FPS, Medium averages 107 FPS (min 91, max 123), High averages 67 FPS, and Ultra averages 64 FPS. The 4K results show a more significant drop from Medium to High (40 FPS), while the High to Ultra difference is only 3 FPS. The minimum FPS at 4K Medium is 91, which is still well above the 60 FPS target, suggesting the GPU has enough headroom for stable gameplay.

The data reveals a consistent pattern: the Medium preset offers the best balance of visual quality and performance, while the Ultra preset provides minimal gains over High at all resolutions. The Low preset is primarily useful for maximizing frame rates on high-refresh displays, but the quality trade-offs are substantial.

How This Combo Ranks

The AMD Ryzen 7 7700X and NVIDIA GeForce RTX 5050 combination ranks 2247 out of 3716 tested combos in Inside, placing it in the 60th percentile of all configurations. This ranking reflects the GPU's mid-range positioning, as the RTX 5050 has a percentile rank of 66 against all GPUs, while the CPU has a percentile rank of 85 against all CPUs. The combo's rank is pulled down by the GPU, which is the less capable component in this pairing.

The CPU, AMD Ryzen 7 7700X, has an average benchmark score of 35909, placing it 0.3% ahead of the AMD Ryzen 7 PRO 5845, 0.5% ahead of the Intel Core 7 250H, and 0.5% ahead of the AMD Ryzen AI 7 PRO 350. It is 0.7% ahead of the Intel Core Ultra 9 185H. These nearest rivals show that the CPU is a strong performer in its class, but the combo's overall ranking is limited by the GPU's performance tier.

Given the game's relatively low system requirements, the combo rank still allows for excellent gameplay experiences. The measured FPS data shows that this configuration far exceeds the minimum requirements for smooth play, and the 2247 rank out of 3716 combos indicates that while there are many faster systems, the majority of tested combos are slower. For a puzzle platformer, this level of performance is more than adequate, and the ranking reflects the hardware's capabilities rather than any deficiency in the game's optimization.

CPU Role

The AMD Ryzen 7 7700X is a desktop processor from the 7000 series, built on the Zen 4 architecture with a 5 nm process. It has 8 cores and 16 threads, with a base clock of 4.50 GHz and a boost clock of 5.40 GHz. The CPU's cache configuration includes 64 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3, providing ample low-latency storage for game data. The TDP is 105 W, and it uses the AMD Socket AM5 platform.

In Inside, the CPU's role is primarily to handle game logic, physics, and entity updates, which are typically single-threaded or lightly threaded. The CPU's single-thread performance is strong, as evidenced by a 3dmark single-thread score of 1090 and a Cinebench R23 single-core score of 1987. The 16 threads provide ample parallel processing headroom, but the game does not appear to scale heavily with multi-core performance, as the 1080p Low preset reaches 296 FPS, which is likely GPU-bound.

The CPU's memory support for DDR5 with a dual-channel bus and 83.2 GB/s bandwidth ensures that memory bandwidth is not a bottleneck. The 6,570 million transistors on a 71 mm² die indicate a dense design that delivers high per-core efficiency. The nearest rival comparison shows the 7700X is 0.3% ahead of the AMD Ryzen 7 PRO 5845 in average benchmark score, confirming it is a top-tier performer for this generation.

The data from the measured FPS shows that the CPU does not limit the GPU in Inside. At 1080p, the frame rates scale almost linearly with GPU settings, and the drop from 1080p to 4K at the same settings is consistent with GPU-bound behavior. The CPU's 8 cores and 16 threads are more than sufficient for this game, and its high boost clock of 5.40 GHz ensures responsive gameplay even in complex puzzle scenarios.

Resolution Scaling

The measured FPS data shows how performance scales as resolution increases from 1920x1080 to 3840x2160. At the Low preset, the average FPS drops from 296 at 1080p to 213 at 1440p (a 28% reduction) and then to 134 at 4K (a 37% reduction from 1440p). This indicates that the GPU is the limiting factor, as the CPU is capable of feeding the GPU with enough data to maintain high frame rates.

At the Medium preset, the scaling is similar but with slightly different percentages. The average FPS at 1080p is 237, dropping to 170 at 1440p (a 28% reduction) and then to 107 at 4K (a 37% reduction from 1440p). The minimum FPS follows a similar trend, going from 201 at 1080p to 145 at 1440p and then to 91 at 4K, representing a 55% reduction from 1080p to 4K in the minimum frame rate.

The High and Ultra presets show more pronounced scaling at 4K. At High, the average FPS goes from 148 at 1080p to 106 at 1440p (a 28% reduction) and then to 67 at 4K (a 37% reduction from 1440p). At Ultra, the averages are 141 at 1080p, 101 at 1440p (a 28% reduction), and 64 at 4K (a 37% reduction from 1440p). The consistent percentage drops across all presets indicate that the GPU's compute and memory bandwidth are being fully utilized as resolution increases.

The resolution scaling data strongly suggests that the GPU is the limiting component in this combo. The CPU has sufficient headroom to maintain high frame rates at 1080p, but the GPU's performance degrades predictably as pixel count increases. The RTX 5050's 320.0 GB/s bandwidth and 8 GB VRAM are adequate for this game, but the GPU's raw compute power (13.17 TFLOPS) is the primary factor determining frame rates at higher resolutions. The 4K Ultra result of 64 FPS shows that the GPU is near its limits at the highest settings, while the 1080p Low result of 296 FPS demonstrates that the CPU is not a bottleneck even at very high frame rates.

Hardware Specifications

AMD Ryzen 7 7700X

Cores / Threads 8 / 16
Base Clock 4500 MHz
Boost Clock 5400 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700X + NVIDIA GeForce RTX 5050 in Inside

Resolution Settings Avg FPS
3840x2160 Low 134.0
3840x2160 Medium 107.0
3840x2160 High 67.0
3840x2160 Ultra 64.0
2560x1440 Low 213.0
2560x1440 Medium 170.0
2560x1440 High 106.0
2560x1440 Ultra 101.0
1920x1080 Low 296.0
1920x1080 Medium 237.0
1920x1080 High 148.0
1920x1080 Ultra 141.0

Inside with Ryzen 7 7700X + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RTX 5050 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 7 7700X + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.