Inside
This combination delivers exceptional performance with an average of 147 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 63 | 65 | 106 | 133 |
| 1440p QHD | 99 | 108 | 169 | 211 |
| 1080p Full HD | 138 | 144 | 236 | 293 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 7 7700X + AMD Radeon RX 6650 XT, In-Depth Analysis
The AMD Ryzen 7 7700X paired with the AMD Radeon RX 6650 XT delivers a remarkably consistent experience in Inside, a game that is clearly more dependent on the graphics card than the processor at higher resolutions. The measured data shows a predictable scaling pattern where the CPU’s headroom becomes apparent only at lower resolutions, while the GPU’s capabilities define the ceiling at 4K. This combination, ranking 1045th out of 1671 tested combos, sits in the upper-middle tier of the database, offering solid performance for a title that is not particularly demanding on modern hardware.
Resolution Scaling
The transition from 1080p to 4K reveals a classic GPU-bound scenario, with the frame rate dropping by more than half in most settings. At Low settings, the average FPS falls from 293.2 at 1920x1080 to 211.1 at 2560x1440, and then sharply to 133.2 at 3840x2160. This represents a 54.5% reduction in performance from 1080p to 4K, indicating that the RX 6650 XT is the limiting factor at higher pixel counts, while the Ryzen 7 7700X has ample compute headroom to feed the GPU.
The scaling pattern becomes more pronounced at higher quality presets. With Ultra settings, the average FPS drops from 138.1 at 1080p to 98.8 at 1440p, and then to 62.8 at 4K. The gap between 1080p and 4K at Ultra is 75.3 FPS, which is a 54.5% decrease—nearly identical to the Low preset’s percentage drop. This consistency suggests that the game’s rendering load scales uniformly with resolution, and the GPU’s memory bandwidth and shading units are the primary bottlenecks, not the CPU’s 8 cores and 16 threads.
Interestingly, the jump from 1440p to 4K is steeper than from 1080p to 1440p in relative terms. At High settings, the 1440p score of 108.1 FPS drops to 65.1 FPS at 4K, a 39.8% reduction, whereas moving from 1080p (144.4 FPS) to 1440p (108.1 FPS) is only a 25.1% reduction. This non-linear scaling is typical of a GPU with 8 GB of GDDR6 memory and a 128-bit bus, where the increased pixel count at 4K overwhelms the memory bandwidth of 280.3 GB/s, causing a more pronounced performance cliff.
At 1080p, the data reveals the CPU’s strength. The Ryzen 7 7700X, with a boost clock of 5.40 GHz and a PassMark single-thread score of 4190, ensures that even the Low preset’s 293.2 FPS average is not CPU-limited. The difference between Low and Ultra at 1080p is 155.1 FPS, showing that the GPU is still the primary driver of performance, but the CPU’s Zen 4 architecture is more than capable of maintaining high frame rates without becoming a bottleneck.
FAQ
Q: How does the AMD Ryzen 7 7700X + AMD Radeon RX 6650 XT perform at 4K resolution?
A: At 3840x2160, the combo averages 65.1 FPS on High settings and 62.8 FPS on Ultra, while dropping to 106 FPS on Medium and 133.2 FPS on Low. These figures show that the GPU is the limiting factor, as the 4K resolution exceeds the RX 6650 XT’s optimal range for the highest quality presets.
Q: Is the Ryzen 7 7700X a bottleneck for the RX 6650 XT in this game?
A: No, the CPU is not a bottleneck. The Ryzen 7 7700X’s 16 threads and high single-thread performance, evidenced by its Cinebench R23 single-core score of 4281, allow the GPU to reach its full potential. The FPS scaling from Low to Ultra at 1080p (293.2 to 138.1) confirms the GPU is the constraint, not the processor.
Q: What is the best resolution for a smooth 60 FPS experience?
A: The data indicates that 2560x1440 with Ultra settings yields 98.8 FPS average, providing a comfortable margin above 60 FPS. Even 4K with High settings achieves 65.1 FPS, which is playable, but the 1440p Ultra preset offers the best balance of visual quality and performance.
Q: How does this combo rank among all tested configurations?
A: The combo ranks 1045th out of 1671 tested combos, placing it in the 62nd percentile of all configurations. This is a mid-pack ranking, reflecting the RX 6650 XT’s position as a capable but not top-tier GPU, while the CPU is significantly more powerful than necessary for Inside.
Q: Does increasing settings from Low to Ultra have a large impact on frame rate?
A: Yes, the impact is substantial. At 1080p, average FPS drops from 293.2 on Low to 138.1 on Ultra, a 52.9% reduction. At 4K, the drop is from 133.2 to 62.8, a 52.9% reduction as well, indicating that the GPU’s workload scales proportionally with quality settings.
Q: Is the RX 6650 XT’s 8 GB VRAM sufficient for this game?
A: The measured data suggests yes, as the game runs at all settings without min FPS data indicating stutter. The RX 6650 XT’s 8 GB GDDR6 memory and 128-bit bus are adequate for Inside’s art style, which is not texture-heavy, allowing for consistent frame delivery across resolutions.
Settings Recommendations
For the best experience, the Medium preset at 2560x1440 emerges as the sweet spot. It delivers 169.1 FPS average, which is more than double the 60 FPS threshold for smooth gameplay, while maintaining higher visual fidelity than Low. The jump from Medium to High at 1440p costs 61 FPS (169.1 to 108.1), a 36.1% reduction that may not justify the marginal visual gains in a puzzle platformer where art direction matters more than raw detail.
At 1080p, High settings provide 144.4 FPS, which is ideal for high-refresh-rate monitors, while Ultra still achieves 138.1 FPS, making either preset viable. The difference between High and Ultra at 1080p is only 6.3 FPS, suggesting that Ultra is the better choice for those with 144Hz displays, as the visual upgrades come at a negligible performance cost.
For 4K, the recommendation is to stick with High settings, which yields 65.1 FPS. Ultra drops to 62.8 FPS, which is still above 60 FPS, but the margin is thin. Medium at 4K offers 106 FPS, which is a significant improvement over High, and for a game like Inside where the atmosphere is more important than texture detail, dropping to Medium may be the optimal trade-off for a 120Hz 4K display.
The Low preset at any resolution is unnecessary for this hardware. Even at 4K, Low averages 133.2 FPS, which is overkill for a game that does not benefit from extreme frame rates. The data shows that Medium at 1440p or High at 4K provides the best balance of performance and visual quality, ensuring that the RX 6650 XT is not overworked while the Ryzen 7 7700X remains idle.
Measured FPS Breakdown
At 1920x1080, the combo delivers its highest frame rates. Low settings produce an average of 293.2 FPS, while Medium drops to 236.2 FPS, High to 144.4 FPS, and Ultra to 138.1 FPS. The gap between Low and Medium is 57 FPS, while the gap between High and Ultra is only 6.3 FPS, indicating diminishing returns at the top end. The 1080p results show that the RX 6650 XT is far from its limits, and the CPU’s 16 threads are barely utilized, as the game’s rendering load is modest.
Moving to 2560x1440, the average FPS values are 211.1 (Low), 169.1 (Medium), 108.1 (High), and 98.8 (Ultra). The reduction from 1080p to 1440p is consistent across presets, with Low dropping by 82.1 FPS, Medium by 67.1 FPS, High by 36.3 FPS, and Ultra by 39.3 FPS. This suggests that the GPU’s shading units and texture rate of 337.3 GTexel/s become more stressed as pixel count increases, but the performance remains playable across all settings.
At 3840x2160, the data shows a significant performance hit. Low averages 133.2 FPS, Medium 106 FPS, High 65.1 FPS, and Ultra 62.8 FPS. The gap between Low and Medium is 27.2 FPS, while High and Ultra are nearly identical with a difference of only 2.3 FPS. This indicates that the game’s Ultra preset adds little over High at 4K, and the GPU’s 10.79 TFLOPS FP32 performance is the limiting factor, not the memory subsystem or the CPU.
The overall trend across all resolutions is that the RX 6650 XT provides a smooth experience at 1080p and 1440p, with 4K being viable only on lower presets or with a tolerance for sub-70 FPS averages. The Ryzen 7 7700X never appears to be a constraint, as even the highest FPS readings at 1080p Low (293.2) do not exhibit signs of CPU throttling, consistent with its PassMark multithread score of 35686.
How This Combo Ranks
With a rank of 1045 out of 1671 tested combos, this configuration sits in the 62.5th percentile of all pairings in the database. This places it in the upper half, but not among the elite, which is expected given the RX 6650 XT’s 72nd percentile ranking among all GPUs and the Ryzen 7 7700X’s 89th percentile among CPUs. The combo’s ranking is dragged down by the GPU, which is a mid-range part, while the CPU is a high-end component.
The CPU’s nearest rivals include the Intel Core i5-13500, which scores 0.4% higher in average benchmark score, and the Intel Core i7-12800HX, which is 0.5% higher. The AMD EPYC 4244P and Intel Core Ultra 7 165H both score 0.8% lower, indicating that the 7700X is closely matched with its peers in synthetic tests. However, in Inside, the CPU’s performance is not the determining factor, as the game is not CPU-intensive, so these small differences do not translate to measurable FPS changes.
For the GPU, the nearest rivals are a mix of mobile and desktop parts. The AMD Radeon RX 6800M scores identically (0% delta), while the AMD Radeon RX 470 is 0.1% higher, and the Intel Arc A370M and AMD Radeon RX Vega M GH score 0.5% and 0.6% lower, respectively. This clustering suggests that the RX 6650 XT’s performance is well-established, but its 8 GB VRAM and 128-bit bus limit its long-term viability compared to higher-end parts.
In the context of Inside, the combo’s rank of 1045 is respectable, but it does not place it in the top tier for this game. The data shows that the limiting factor is the GPU, and users with a more powerful graphics card would see higher FPS at 4K, while the CPU would remain a non-factor. For a puzzle platformer with a release date in 2016, this hardware is more than sufficient, but its mid-pack ranking reflects the GPU’s position as a budget-conscious choice rather than a performance leader.
Hardware Specifications
AMD Ryzen 7 7700X
AMD Radeon RX 6650 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7700X + AMD Radeon RX 6650 XT in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 133.2 |
| 3840x2160 | Medium | 106.0 |
| 3840x2160 | High | 65.1 |
| 3840x2160 | Ultra | 62.8 |
| 2560x1440 | Low | 211.1 |
| 2560x1440 | Medium | 169.1 |
| 2560x1440 | High | 108.1 |
| 2560x1440 | Ultra | 98.8 |
| 1920x1080 | Low | 293.2 |
| 1920x1080 | Medium | 236.2 |
| 1920x1080 | High | 144.4 |
| 1920x1080 | Ultra | 138.1 |
Inside with Ryzen 7 7700X + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RX 6650 XT + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 7 7700X + RX 6650 XT
Explore FPS benchmarks for other games using this same hardware combination.