Doom

Doom

AVERAGE FPS
108
good

This combination provides smooth gameplay with an average of 108 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 52 62 71
1440p QHD 79 96 114 131
1080p Full HD 122 149 176 202

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 71
3840x2160 Medium 62
3840x2160 High 52
3840x2160 Ultra 43
2560x1440 Low 131
2560x1440 Medium 114
2560x1440 High 96
2560x1440 Ultra 79
1920x1080 Low 202
1920x1080 Medium 176
1920x1080 High 149
1920x1080 Ultra 122

Doom with AMD Ryzen 7 7700X + NVIDIA GeForce RTX 5050, In-Depth Analysis

The AMD Ryzen 7 7700X paired with the NVIDIA GeForce RTX 5050 delivers a solid 1080p and 1440p experience in Doom, though 4K requires compromises. The benchmark data shows a predictable scaling pattern where the GPU becomes the primary bottleneck as resolution increases, while the CPU’s strong single-thread performance ensures high frame rates at lower resolutions.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and consistent across all settings, indicating that the RTX 5050’s rendering throughput is the limiting factor at higher resolutions. At High settings, the average frame rate falls from 149 FPS at 1920x1080 to 96 FPS at 2560x1440, a 35.6% reduction. Moving to 3840x2160, the average drops further to 52 FPS, which is a 45.8% reduction from 1440p and a 65.1% reduction from 1080p. This pattern suggests that while the CPU handles the lower resolutions with headroom, the GPU’s pixel throughput and memory bandwidth constrain performance at 4K.

The scaling between Low and Ultra settings at each resolution reveals the same story. At 1080p, the spread from Low (202 FPS) to Ultra (122 FPS) is 80 FPS, showing the GPU can still keep pace with the CPU at the highest settings. At 1440p, the spread narrows to 52 FPS (131 Low vs. 79 Ultra), and at 4K, it narrows further to 28 FPS (71 Low vs. 43 Ultra). The shrinking delta between settings as resolution increases is a classic sign of GPU saturation—the card is already working near its limit, so lowering settings yields diminishing returns.

The 4K Medium result shows a min FPS of 52 and max of 71, with an average of 62. This tight frame pacing indicates that the GPU is consistently hitting its computational ceiling at this resolution. For a smooth experience at 4K, the data suggests that Low or Medium settings are the practical ceiling, as the Ultra preset drops below 45 FPS, which is marginal for a fast-paced FPS title.

How This Combo Ranks

In the database of tested combinations, this specific CPU-GPU pairing ranks 1766 out of 2930 combos for Doom. This places it in the 39.7th percentile, meaning roughly 60% of tested pairings deliver higher average frame rates in this game. The rank reflects the RTX 5050’s position as a mid-range card rather than the CPU holding the pairing back—the Ryzen 7 7700X’s benchmark scores suggest it is capable of pushing higher frame rates with a stronger GPU.

The combo’s percentile ranking is consistent with the GPU’s standalone performance. The RTX 5050 sits at the 66th percentile among all GPUs, while the CPU sits at the 85th percentile among all CPUs. The pairing’s lower in-game rank (39.7th percentile) compared to the GPU’s individual percentile (66th) indicates that Doom’s performance is heavily GPU-bound at the resolutions tested. A more powerful GPU would likely move this combo significantly higher in the rankings.

Comparing to the nearest rivals, the RTX 5050’s average benchmark score of 21035 is within 1.6% of the AMD Radeon RX 5600 XT (20713) and 1% of the AMD Radeon HD 8970M (21237). The NVIDIA RTX A4000 Mobile scores 21379, which is 1.6% higher. These close margins suggest that in Doom, the RTX 5050 should perform nearly identically to these cards, though the in-game rank suggests it trails slightly behind the absolute top performers in its class.

GPU Role

The RTX 5050 is built on NVIDIA’s Blackwell 2.0 architecture using a 5 nm TSMC process. It features 2560 shading units, 80 texture mapping units, and 32 raster output units. The card operates at a base clock of 2317 MHz and a boost clock of 2572 MHz, with a memory clock of 2500 MHz running on 20 Gbps effective GDDR6 memory. The 8 GB VRAM sits on a 128-bit bus, delivering 320.0 GB/s of bandwidth.

In Doom, the GPU’s 8 GB VRAM is sufficient at 1080p and 1440p, as the frame rates remain high across all settings. At 4K, the VRAM capacity does not appear to be a direct bottleneck based on the data, as the frame rate drops are consistent with compute and bandwidth limits rather than memory swapping. The 320.0 GB/s bandwidth is modest by modern standards, and this likely contributes to the steep 4K performance drop where texture streaming and memory access become more demanding.

The GPU’s FP32 performance of 13.17 TFLOPS and texture rate of 205.8 GTexel/s are reflected in the benchmark results. The PassMark G3D score of 17326 places the card at the 66th percentile, with the nearest rival being the AMD Radeon RX Vega M GL at 21153 (0.6% higher) and the AMD Radeon RX 5600 XT at 20713 (1.6% lower). The 3DMark Steel Nomad DX12 score of 2502 and Geekbench Vulkan score of 89381 indicate capable DirectX 12 and Vulkan performance, which is relevant for a game like Doom that uses Vulkan.

Measured FPS Breakdown

At 1920x1080, the RTX 5050 delivers excellent performance. Low settings produce an average of 202 FPS, Medium 176 FPS (with a min of 150 and max of 203), High 149 FPS, and Ultra 122 FPS. All settings exceed 120 FPS, making the card ideal for high-refresh-rate 1080p monitors. The gap between Low and Ultra is 80 FPS, showing that even at the highest preset, the card maintains playable frame rates.

Moving to 2560x1440, performance remains strong but drops noticeably. Low settings average 131 FPS, Medium 114 FPS (min 97, max 131), High 96 FPS, and Ultra 79 FPS. The 1440p results show that the card can handle high refresh rates at this resolution for most settings, though Ultra dips below 80 FPS, which may require a compromise for very demanding scenes. The Medium preset offers a good balance with an average above 110 FPS.

At 3840x2160, the card struggles to maintain high frame rates. Low settings average 71 FPS, Medium 62 FPS (min 52, max 71), High 52 FPS, and Ultra 43 FPS. While Low and Medium are playable, High and Ultra fall below 60 FPS, which is not ideal for a fast-paced shooter. The 4K results clearly show the RTX 5050 is not designed for native 4K gaming in this title without significant setting reductions.

The Medium presets at each resolution provide the most complete data, with min and max frame rates recorded. At 1080p Medium, the 150-203 FPS range shows consistent performance. At 1440p Medium, the 97-131 FPS range indicates moderate frame pacing. At 4K Medium, the 52-71 FPS range suggests the GPU is near its limit, as the variance is tighter relative to the average.

CPU Role

The AMD Ryzen 7 7700X is a Zen 4 architecture processor (codenamed Raphael) built on TSMC’s 5 nm process. It features 8 cores and 16 threads with a base clock of 4.50 GHz and a boost clock of 5.40 GHz. The CPU has 64 KB L1 cache per core, 1 MB L2 per core, and 32 MB shared L3 cache. It supports DDR5 memory with a dual-channel interface and 83.2 GB/s bandwidth.

The CPU’s benchmark scores confirm its strength in gaming workloads. The Cinebench R23 single-core score of 1987 and multi-core score of 19088 indicate strong per-thread performance. The 3DMark single-thread score of 1090 and 2-thread score of 2112 are particularly relevant for Doom, which is a Vulkan-based title that can scale across multiple threads but still benefits from strong single-core performance. The Geekbench single-core score of 2289 reinforces this.

In this pairing, the CPU does not appear to bottleneck the GPU at any tested resolution. At 1080p, frame rates scale cleanly with settings, suggesting the CPU can feed the GPU with enough draw calls to maintain 200+ FPS. The PassMark multi-thread score of 35686 and integer math score of 112601 indicate the CPU has ample processing power for game logic and physics. The 85th percentile ranking among all CPUs, with the nearest rival being the AMD Ryzen 7 PRO 5845 (0.3% higher average score), shows this is a high-end processor.

The CPU’s 16 threads allow for efficient multi-threading in Doom’s engine, though the game’s optimization means single-core performance is likely the more critical factor. The 5.40 GHz boost clock is among the highest for desktop CPUs, and the 3DMark 16-thread score of 8859 versus max-thread score of 8852 shows near-perfect scaling across cores, indicating the CPU can handle heavily threaded workloads without thermal or power throttling. For this game, the CPU’s role is to ensure the GPU is never starved, and the data confirms it does so effectively even at 1080p Low where the GPU produces 202 FPS.

FAQ

Q: What is the best resolution for this combo in Doom?

A: The data shows 1920x1080 delivers the most consistent experience, with all settings from Low (202 FPS) to Ultra (122 FPS) exceeding 120 FPS. At 2560x1440, Medium (114 FPS) and High (96 FPS) are playable, but Ultra drops to 79 FPS. 4K is only viable at Low (71 FPS) or Medium (62 FPS) settings.

Q: How does the RTX 5050 compare to its nearest GPU rivals?

A: The RTX 5050 has an average benchmark score of 21035, placing it 0.6% below the AMD Radeon RX Vega M GL (21153) and 1% below the AMD Radeon HD 8970M (21237). It is 1.6% above the AMD Radeon RX 5600 XT (20713) and 1.6% below the NVIDIA RTX A4000 Mobile (21379).

Q: Does the CPU bottleneck the GPU in Doom?

A: No. The CPU’s benchmark scores are strong, with a Cinebench R23 single-core score of 1987 and a 3DMark single-thread score of 1090. At 1080p, the GPU reaches 202 FPS on Low settings, and the frame rate scales consistently with resolution, indicating the CPU is not the limiting factor.

Q: Is 8 GB of VRAM sufficient for Doom at all resolutions?

A: The data shows no VRAM-related stuttering or frame drops at any tested setting. The 8 GB GDDR6 memory with 320.0 GB/s bandwidth handles 4K Ultra (43 FPS) without issues that would indicate memory capacity problems, though the low frame rate is due to compute limits.

Q: What is the combo’s ranking among all tested CPU-GPU pairs?

A: This pairing ranks 1766 out of 2930 total combos in Doom, placing it in the 39.7th percentile. This is lower than the GPU’s individual 66th percentile ranking, confirming that the RTX 5050 is the performance ceiling for this combination.

Q: Can the RTX 5050 achieve 4K 60 FPS in Doom?

A: No. The highest 4K average frame rate is 71 FPS at Low settings, but Medium drops to 62 FPS, High to 52 FPS, and Ultra to 43 FPS. To maintain 60 FPS at 4K, the user must use Low settings, and even then, the margin is thin.

Hardware Specifications

AMD Ryzen 7 7700X

Cores / Threads 8 / 16
Base Clock 4500 MHz
Boost Clock 5400 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700X + NVIDIA GeForce RTX 5050 in Doom

Resolution Settings Avg FPS
3840x2160 Low 71.0
3840x2160 Medium 62.0
3840x2160 High 52.0
3840x2160 Ultra 43.0
2560x1440 Low 131.0
2560x1440 Medium 114.0
2560x1440 High 96.0
2560x1440 Ultra 79.0
1920x1080 Low 202.0
1920x1080 Medium 176.0
1920x1080 High 149.0
1920x1080 Ultra 122.0

Doom with Ryzen 7 7700X + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 5050 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 7 7700X + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.