Inside
This combination delivers exceptional performance with an average of 256 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 134 | 143 | 225 | 277 |
| 1440p QHD | 212 | 223 | 298 | 323 |
| 1080p Full HD | 270 | 276 | 333 | 361 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5080, In-Depth Analysis
The AMD Ryzen 5 7600 and NVIDIA GeForce RTX 5080 combination delivers exceptional performance in Inside, a 2016 puzzle platformer that is anything but demanding by modern standards. Across all tested resolutions and settings, the combo never dips below 133.7 FPS on average, making it a textbook example of a system that is massively over-provisioned for the title. The data indicates that this pairing is constrained almost entirely by the CPU at lower resolutions, while the GPU begins to take on more responsibility only at 4K with higher quality presets.
Settings Recommendations
For this specific combination, the measured data shows a clear hierarchy across presets. At 1080p, the Low preset delivers an average of 361.1 FPS, while Medium drops to 332.8, High to 275.7, and Ultra to 269.9. The gap between High and Ultra is a mere 5.8 FPS, which is negligible in real-world terms. Since the game is a puzzle platformer with a deliberately muted art style, the visual differences between High and Ultra are unlikely to justify even that small performance cost. The sweet spot is the High preset, which at 1080p still produces 275.7 FPS — more than enough for any high-refresh-rate display — while retaining the majority of the visual fidelity that the Ultra preset offers.
At 1440p, the same pattern holds. High delivers 222.5 FPS, while Ultra produces 212.3 FPS, a difference of only 10.2 FPS. Medium sits at 297.7 FPS and Low at 323.1 FPS. For users prioritizing maximum frame rates, Medium at 1440p is the rational choice, as it captures 297.7 FPS — a 33.8% improvement over High — with only a modest reduction in visual quality. However, for those who want the best image quality without sacrificing fluidity, High remains the recommended preset, as 222.5 FPS is still far beyond the refresh rate of typical 1440p monitors.
At 4K, the situation shifts. The High preset produces 142.7 FPS, Medium 224.8 FPS, Low 277.2 FPS, and Ultra 133.7 FPS. The gap between High and Ultra widens to 9.0 FPS, but more importantly, High at 4K is the first configuration where the frame rate drops below 144 FPS. Given that the RTX 5080 is a top-tier GPU, the data suggests that High is the optimal 4K preset: it maintains a smooth 142.7 FPS average while providing the best balance of visual quality and performance. Ultra, at 133.7 FPS, offers no meaningful visual benefit over High for a game like Inside, and the 9 FPS loss is not worth it. Low and Medium are viable for extreme refresh rates, but they compromise the game's atmospheric lighting and shadow quality.
How This Combo Ranks
The benchmark data places this CPU-GPU pair at rank 73 out of 1,671 tested combinations in Inside, which puts it in the top 4.4% of all systems measured. This ranking reflects the extraordinary headroom this hardware has for the game, as Inside is a lightweight title that does not stress modern components. The CPU, AMD Ryzen 5 7600, has an average benchmark score of 26,617 and sits at the 83rd percentile against all CPUs. Its nearest rivals are the AMD Ryzen 7 5800X3D (score 26,574, delta 0.2%), the Intel Core i9-12900HK (score 26,672, delta -0.2%), and the AMD EPYC 8024P (score 26,555, delta 0.2%). This means the 7600 is statistically tied with those processors, with a performance variance of less than half a percent. In Inside, that parity translates to nearly identical frame rates, meaning the game sees no meaningful difference between these CPUs when paired with the RTX 5080.
The GPU, NVIDIA GeForce RTX 5080, has an average benchmark score of 59,188 and sits at the 89th percentile against all GPUs. Its nearest rivals are the Intel Arc A570M (score 58,239, delta 1.6%), the Intel Arc Pro A60 (score 60,326, delta -1.9%), and the Intel Arc A580 (score 57,756, delta 2.5%). The RTX 5080 outperforms the Arc A580 by 2.5% and the Arc A570M by 1.6%, but trails the Arc Pro A60 by 1.9%. These deltas are within the margin of error for synthetic benchmarks, and in a game like Inside, the practical frame rate differences are negligible. The combo's rank of 73 out of 1,671 is thus a reflection of the CPU's and GPU's individual high percentiles — both are in the top 20% of their respective categories — and the game's low requirements mean that even mid-range hardware can achieve high frame rates. This specific pairing is overkill for Inside, but the ranking confirms it is one of the more capable systems in the database for this title.
FAQ
*Q: What is the highest average FPS this combo achieves in Inside?*
A: The highest measurable average is 361.1 FPS, recorded at 1080p with the Low preset.
Q: How much faster is the 1080p Low preset compared to 4K Ultra?
A: The 1080p Low preset averages 361.1 FPS, while 4K Ultra averages 133.7 FPS, representing a 2.7x difference in frame rate.
Q: Does the RTX 5080 outperform its nearest rival, the Intel Arc A580, by a large margin?
A: No. The RTX 5080's average benchmark score is 59,188, while the Arc A580 scores 57,756, a delta of 2.5%. In Inside, this translates to a negligible difference in actual frame rates.
Q: What is the CPU's percentile ranking among all tested processors?
A: The AMD Ryzen 5 7600 sits at the 83rd percentile against all CPUs, with an average benchmark score of 26,617.
Q: At which resolution and preset does the combo first drop below 150 FPS?
A: Only at 4K with the High preset does the average FPS drop below 150, to 142.7 FPS. At 1440p and below, all presets exceed 212 FPS.
Q: Is there any resolution where the Ultra preset is not the slowest?
A: No. Across all three resolutions (1080p, 1440p, 4K), the Ultra preset consistently produces the lowest average FPS compared to High, Medium, and Low.
Measured FPS Breakdown
At 1080p, the data shows a monotonic decrease in performance as settings increase. The Low preset averages 361.1 FPS, which is the highest recorded value in the entire dataset. Medium follows at 332.8 FPS, a reduction of 28.3 FPS (7.8%) from Low. High drops further to 275.7 FPS, which is 57.1 FPS (17.2%) below Medium. Ultra rounds out the set at 269.9 FPS, just 5.8 FPS below High. The relatively small gap between High and Ultra suggests that the Ultra preset's additional effects have minimal impact on this system, and the bottleneck is the CPU's single-thread performance rather than the GPU's rendering capacity.
At 1440p, the pattern is similar but with slightly compressed differences. Low averages 323.1 FPS, Medium 297.7 FPS, High 222.5 FPS, and Ultra 212.3 FPS. The drop from Low to Medium is 25.4 FPS (7.9%), while the drop from Medium to High is 75.2 FPS (25.3%). The High-to-Ultra gap is 10.2 FPS (4.6%). Notably, the 1440p High and Ultra figures (222.5 and 212.3 FPS) are both higher than their 1080p counterparts (275.7 and 269.9 FPS) — wait, that is incorrect. The 1080p High and Ultra are 275.7 and 269.9, which are higher than the 1440p figures of 222.5 and 212.3. This indicates a clear resolution penalty.
At 4K, the numbers reveal the GPU's growing influence. Low delivers 277.2 FPS, which is 45.9 FPS lower than the 1080p Low figure of 361.1 FPS. Medium follows at 224.8 FPS, a 32.0 FPS drop from 1440p Medium. High produces 142.7 FPS, which is 79.8 FPS below 1440p High. Ultra is the lowest at 133.7 FPS, 78.6 FPS below 1440p Ultra. The 4K High and Ultra figures are both below 150 FPS, marking the first time in the dataset that this combo fails to maintain a triple-digit frame rate above 144. The gap between 4K High and 4K Ultra is 9.0 FPS, similar to the gap at 1440p (10.2 FPS), suggesting that the Ultra preset's cost scales consistently with resolution.
Resolution Scaling
The transition from 1080p to 1440p shows a moderate performance hit across all settings. For Low, the drop is from 361.1 to 323.1 FPS, a reduction of 38.0 FPS (10.5%). For Medium, it drops from 332.8 to 297.7 FPS, a reduction of 35.1 FPS (10.5%). For High, it drops from 275.7 to 222.5 FPS, a reduction of 53.2 FPS (19.3%). For Ultra, it drops from 269.9 to 212.3 FPS, a reduction of 57.6 FPS (21.3%). The larger percentage drops for High and Ultra indicate that these presets are more sensitive to resolution scaling, likely due to increased pixel shader workload on the GPU.
The step from 1440p to 4K is far more punishing. Low drops from 323.1 to 277.2 FPS, a reduction of 45.9 FPS (14.2%). Medium drops from 297.7 to 224.8 FPS, a reduction of 72.9 FPS (24.5%). High drops from 222.5 to 142.7 FPS, a reduction of 79.8 FPS (35.9%). Ultra drops from 212.3 to 133.7 FPS, a reduction of 78.6 FPS (37.0%). The High and Ultra presets lose more than a third of their performance when moving from 1440p to 4K, which is a classic sign of the GPU becoming the primary bottleneck. At 1080p and 1440p with lower presets, the frame rates are so high (above 270 FPS) that the CPU's single-thread performance is likely the limiting factor, as the RTX 5080 has ample headroom. However, at 4K with High or Ultra, the GPU's fill-rate and shading capabilities are stretched, and the frame rates drop correspondingly.
The overall scaling pattern — from 361.1 FPS at 1080p Low to 133.7 FPS at 4K Ultra — represents a 63.0% reduction in frame rate. This is a substantial penalty, but it is expected for a game that renders relatively simple geometry. The fact that 4K High still achieves 142.7 FPS demonstrates that the RTX 5080 is more than capable of handling this title at maximum resolution, and the CPU's 6 cores and 12 threads with a boost clock of 5.10 GHz are sufficient to feed the GPU even at lower resolutions. The data suggests that for Inside, the CPU is the limiting component at 1080p and 1440p, while the GPU becomes the limiting component at 4K with higher quality presets. This is a textbook balance for a high-end gaming system, where the CPU's strong single-thread performance (evidenced by its Cinebench R23 single-core score of 3,246) prevents it from becoming a bottleneck at lower resolutions.
Hardware Specifications
AMD Ryzen 5 7600
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5080 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 277.2 |
| 3840x2160 | Medium | 224.8 |
| 3840x2160 | High | 142.7 |
| 3840x2160 | Ultra | 133.7 |
| 2560x1440 | Low | 323.1 |
| 2560x1440 | Medium | 297.7 |
| 2560x1440 | High | 222.5 |
| 2560x1440 | Ultra | 212.3 |
| 1920x1080 | Low | 361.1 |
| 1920x1080 | Medium | 332.8 |
| 1920x1080 | High | 275.7 |
| 1920x1080 | Ultra | 269.9 |
Inside with Ryzen 5 7600 + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 5080 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 7600 + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.