Dave The Diver

Dave The Diver

AVERAGE FPS
263
excellent

This combination delivers exceptional performance with an average of 263 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 142 165 184 221
1440p QHD 214 246 271 326
1080p Full HD 284 326 365 415

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 221
3840x2160 Medium 184
3840x2160 High 165
3840x2160 Ultra 142
2560x1440 Low 326
2560x1440 Medium 271
2560x1440 High 246
2560x1440 Ultra 214
1920x1080 Low 415
1920x1080 Medium 365
1920x1080 High 326
1920x1080 Ultra 284

Dave The Diver with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5080, In-Depth Analysis

How This Combo Ranks

The AMD Ryzen 5 7600 paired with the NVIDIA GeForce RTX 5080 sits at rank 61 out of 1626 tested combos for Dave The Diver. That places this build comfortably within the top 4% of all configurations tested, which is exceptional for a game that is not typically considered a GPU stress test. The RTX 5080 alone sits at the 89th percentile among all GPUs, while the Ryzen 5 7600 holds the 83rd percentile among CPUs, so neither component is dragging the pairing down. The data indicates this is a balanced combo where the GPU’s high-end Blackwell architecture and the CPU’s Zen 4 efficiency work together without a major bottleneck at any tested resolution.

The rank is particularly strong because Dave The Diver’s 2D-heavy art style and adventure gameplay do not demand the same raw compute as a AAA first-person shooter. This means the combo’s 61st-place finish reflects headroom rather than struggle. The nearest CPU rivals show how tight the mid-range-to-high-end CPU market is: the Ryzen 5 7600’s average benchmark score of 26617 is just 0.2% above the AMD Ryzen 7 5800X3D, 0.2% above the AMD EPYC 8024P, and 0.3% above the Intel Core i9-11900K, while trailing the Intel Core i9-12900HK by only 0.2%. For the GPU, the RTX 5080’s average score of 59188 puts it 1.6% ahead of the Intel Arc A570M and 2.5% ahead of the Intel Arc A580, but 1.9% behind the Intel Arc Pro A60 and 2.6% behind the AMD Radeon Pro W5500X. These deltas are small enough that real-world game performance depends more on driver optimization and game engine behavior than on raw benchmark differences.

Settings Recommendations

For the best experience in Dave The Diver, the measured data points to High settings as the sweet spot across all resolutions. At 1080p, High delivers 325.8 FPS, which is only slightly below the 414.9 FPS of Low but offers a much better visual presentation. The jump from High to Ultra at 1080p costs 41.5 FPS (from 325.8 down to 284.3), which is a noticeable drop for marginal visual gains in a game with this art style. At 1440p, High runs at 246.1 FPS, still far above the 144 Hz refresh rate that most high-end monitors use, and it beats Ultra’s 214.1 FPS by a 32 FPS margin. At 4K, High produces 164.9 FPS, which remains above 144 Hz and is 23.3 FPS faster than Ultra’s 141.6 FPS. Medium settings at 4K hit 184 FPS, but the visual downgrade from High is not worth the 19.1 FPS gain when High already clears the high-refresh threshold.

Given that the combo ranks 61st overall, the hardware is overqualified for Low or Medium presets. Low settings at 1080p reach 414.9 FPS, but that figure is beyond the refresh rate of virtually any consumer display, making it wasted performance. The data suggests that High is the optimal preset because it maintains a minimum of 164.9 FPS at 4K, which is the hardest scenario, while still leaving headroom for background tasks or streaming overhead. If a user prioritizes maximum frame rates above all else, Medium at 4K (184 FPS) or Low at 1440p (326 FPS) are viable, but they do not improve the gameplay experience in a meaningful way.

Resolution Scaling

The FPS drop from 1080p to 4K reveals how the RTX 5080 scales under resolution load. At High settings, the combo goes from 325.8 FPS at 1080p to 246.1 FPS at 1440p, a 24.5% reduction, then to 164.9 FPS at 4K, a 49.4% reduction from 1080p. This scaling pattern indicates that the GPU is the primary limiting component at higher resolutions, which is expected given the RTX 5080’s 16 GB of GDDR7 memory and 960.0 GB/s bandwidth. The CPU’s 6 cores and 12 threads, with a boost clock of 5.10 GHz, are sufficient to feed the GPU at 1080p, where the frame rates are extremely high.

The data shows that the gap between Low and Ultra settings narrows as resolution increases. At 1080p, the difference between Low (414.9 FPS) and Ultra (284.3 FPS) is 130.6 FPS. At 1440p, that gap shrinks to 111.9 FPS (326 vs. 214.1). At 4K, the gap narrows further to 79.1 FPS (220.7 vs. 141.6). This compression indicates that pixel throughput becomes the dominant cost at 4K, reducing the relative impact of settings-level shading changes. The RTX 5080’s 56.28 TFLOPS of FP32 compute and 879.3 GTexel/s texture rate handle the lower-resolution settings with ease, but 4K’s 8.3 million pixels per frame tax the GPU’s 112 ROPs and 293.1 GPixel/s pixel rate more heavily.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest frame rates. Low settings average 414.9 FPS, Medium averages 364.5 FPS, High averages 325.8 FPS, and Ultra averages 284.3 FPS. The delta between Low and Ultra is 130.6 FPS, which represents a 31.5% performance penalty for the highest visual preset. All four settings produce frame rates well above 240 Hz, meaning a 240 Hz monitor would be fully utilized even at Ultra.

Moving to 2560x1440, the frame rates remain exceptionally high. Low averages 326 FPS, Medium averages 270.7 FPS, High averages 246.1 FPS, and Ultra averages 214.1 FPS. The step from Low to Medium costs 55.3 FPS, while the step from Medium to High costs 24.6 FPS, and High to Ultra costs 32 FPS. The 1440p data shows that even Ultra stays above 200 FPS, so users with 144 Hz or 165 Hz panels have complete freedom in settings selection without dropping below their display’s refresh rate.

At 3840x2160, the combo still delivers high-refresh performance. Low averages 220.7 FPS, Medium averages 184 FPS, High averages 164.9 FPS, and Ultra averages 141.6 FPS. The gap between Ultra and High is 23.3 FPS, while the gap between High and Medium is 19.1 FPS. Even at 4K Ultra, the frame rate remains above 140 FPS, which is remarkable for a game that is not heavily optimized for GPU stress. The 4K Low setting’s 220.7 FPS shows that the RTX 5080 has substantial headroom, but the visual quality loss at Low is not recommended when High is only 55.8 FPS slower.

FAQ

Q: Is the AMD Ryzen 5 7600 sufficient for the RTX 5080 in Dave The Diver?

A: Yes. The combo ranks 61st out of 1626 tested, and the CPU’s 6 cores with a 5.10 GHz boost clock maintain frame rates above 284 FPS at 1080p Ultra and 141.6 FPS at 4K Ultra. The CPU’s average benchmark score of 26617 is within 0.3% of rivals like the Intel Core i9-11900K, indicating it is not a bottleneck.

Q: What is the best resolution for this combo?

A: The data shows that 1440p High settings (246.1 FPS) offer the best balance of visual fidelity and frame rate headroom. 4K High (164.9 FPS) is also viable for high-refresh displays, while 1080p Ultra (284.3 FPS) is overkill for most monitors.

Q: How much performance is lost going from 1080p to 4K?

A: At High settings, the drop is 160.9 FPS, from 325.8 FPS at 1080p to 164.9 FPS at 4K. This is a 49.4% reduction, which is significant but leaves the 4K frame rate above 144 Hz.

Q: Should I use Ultra settings with this hardware?

A: Ultra settings are playable at all resolutions, but the cost is steep. At 4K, Ultra (141.6 FPS) is 23.3 FPS slower than High (164.9 FPS). At 1080p, the penalty is 41.5 FPS. High settings provide nearly the same experience with better headroom.

Q: How does the RTX 5080 compare to its nearest GPU rivals?

A: The RTX 5080’s average benchmark score of 59188 is 1.6% higher than the Intel Arc A570M and 2.5% higher than the Intel Arc A580, but 1.9% lower than the Intel Arc Pro A60 and 2.6% lower than the AMD Radeon Pro W5500X. These differences are minor in real-world gaming.

Q: Can this combo handle a 240 Hz monitor at 4K?

A: No, not at any settings. The highest 4K result is 220.7 FPS at Low settings, and the more practical High preset delivers 164.9 FPS. A 144 Hz or 165 Hz 4K monitor is the realistic ceiling for this combination.

CPU Role

The AMD Ryzen 5 7600 is a 6-core, 12-thread processor built on the Zen 4 architecture, codenamed Raphael, using TSMC’s 5 nm process. It has a base clock of 3.80 GHz and a boost clock of 5.10 GHz, with a 65 W TDP. Its cache hierarchy includes 64 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3 cache. The processor supports DDR5 memory with dual-channel configuration and a memory bandwidth of 83.2 GB/s, along with PCIe Gen 5 with 24 lanes from the CPU. It also includes integrated Radeon Graphics, which is useful for troubleshooting but not relevant to gaming performance with a discrete RTX 5080.

In Dave The Diver, the CPU’s role is to feed the GPU with game state data, physics calculations, and AI routines. The game’s adventure genre and 2D art style are not particularly CPU-intensive, so the 7600’s single-thread performance is more relevant than its multi-thread capabilities. The 3DMark single-thread score of 999 and Cinebench R23 single-core score of 3246 indicate strong per-core performance, which helps maintain high frame rates even at 1080p Low where the GPU is not the bottleneck. The multi-thread scores, including a Cinebench R23 multi-core result of 22992 and a Passmark multi-thread score of 27058, show that the CPU can handle background tasks without interfering with game performance.

The CPU’s 83rd percentile ranking among all CPUs, combined with its close benchmark scores to the AMD Ryzen 7 5800X3D (0.2% higher) and Intel Core i9-12900HK (0.2% lower), confirms that it is a well-rounded choice for this game. The 12 threads are sufficient for Dave The Diver’s workload, and the 5.10 GHz boost clock ensures that single-threaded game logic executes quickly. The 65 W TDP also means that cooling requirements are modest, allowing the CPU to sustain boost clocks without thermal throttling in typical desktop cases. For this specific game, the Ryzen 5 7600 provides more than enough processing power, and the measured FPS data confirms that the GPU is the primary driver of performance differences across settings and resolutions.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5080 in Dave The Diver

Resolution Settings Avg FPS
3840x2160 Low 220.7
3840x2160 Medium 184.0
3840x2160 High 164.9
3840x2160 Ultra 141.6
2560x1440 Low 326.0
2560x1440 Medium 270.7
2560x1440 High 246.1
2560x1440 Ultra 214.1
1920x1080 Low 414.9
1920x1080 Medium 364.5
1920x1080 High 325.8
1920x1080 Ultra 284.3

Dave The Diver with Ryzen 5 7600 + Other GPUs

See how Dave The Diver performs with the same CPU but different graphics cards.

Dave The Diver with RTX 5080 + Other CPUs

See how Dave The Diver performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.