Allods Online
This combination delivers exceptional performance with an average of 164 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 49 | 78 | 122 | 156 |
| 1440p QHD | 96 | 148 | 211 | 234 |
| 1080p Full HD | 151 | 207 | 247 | 269 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5080, In-Depth Analysis
Allods Online, a 2010 MMORPG, has been benchmarked with the AMD Ryzen 5 7600 and NVIDIA GeForce RTX 5080. The measured data covers three resolutions—1920x1080, 2560x1440, and 3840x2160—across Low, Medium, High, and Ultra presets. This combo ranks 84th out of 1715 tested configurations. The CPU's average benchmark score is 26617, placing it in the 83rd percentile of all processors, while the GPU's average score of 59188 lands it in the 89th percentile of all graphics cards. The data is measured, not estimated.
Resolution Scaling
The frame rate behavior across resolutions reveals how the workload shifts between CPU and GPU. At 1080p Low, the combo delivers 269.1 FPS, which drops to 233.9 at 1440p and 155.8 at 4K. This is a relatively mild decline from 1080p to 1440p—a 35.2 FPS reduction—but the 4K figure is still 57.9% of the 1080p result. The pattern changes at High settings: 1080p High runs at 207.3 FPS, 1440p High at 147.7, and 4K High at 77.8. Here, the 4K average is less than half of the 1080p value, indicating that the GPU becomes the primary constraint as resolution climbs and detail settings increase.
At Medium, the scaling is similarly pronounced: 1080p Medium hits 247 FPS, 1440p Medium 211.3, and 4K Medium 121.9. The 4K Medium result is roughly half of the 1080p Medium number, again pointing to GPU-bound behavior at higher resolutions. Ultra shows the steepest drop: 1080p Ultra achieves 150.8 FPS, 1440p Ultra 96.4, and 4K Ultra just 48.9. The 4K Ultra figure is less than a third of the 1080p Ultra, though the absolute difference of 101.9 FPS is the largest across any preset.
These results suggest that at 1080p, the CPU is likely the limiting factor, as even Low and Medium presets produce frame rates above 240 FPS, which are high enough to stress the processor's single-thread capability. The Ryzen 5 7600's boost clock of 5.10 GHz and its 6-core/12-thread configuration help maintain these high numbers. At 4K, however, the GPU's rendering load dominates; the RTX 5080's 16 GB of GDDR7 memory and 960.0 GB/s bandwidth are sufficient, but the raw compute demand of higher resolutions and settings brings the frame rate down substantially.
Settings Recommendations
The measured rows offer a clear view of the trade-off between visual quality and frame rate. At 1080p, the Low preset delivers 269.1 FPS, but the Medium preset still reaches 247 FPS—a difference of only 22.1 FPS—while providing noticeably better visuals. High at 1080p yields 207.3 FPS, which remains smooth for most displays, and Ultra drops to 150.8 FPS, still a high number. For 1080p users, Medium or High appear to be the sweet spots; the gap between Low and Medium is small, while Ultra's 150.8 FPS is still above typical refresh rates.
At 1440p, the Medium preset produces 211.3 FPS, which is close to the 1080p High figure and likely offers a better visual experience than Low's 233.9 FPS. High at 1440p runs at 147.7 FPS, which is sufficient for 144Hz monitors, while Ultra drops to 96.4 FPS—still playable but with a significant quality-to-performance trade-off. The data suggests that Medium or High are the recommended presets for 1440p, as they maintain high frame rates without sacrificing much visual fidelity.
At 4K, the situation is more constrained. Low achieves 155.8 FPS, but Medium drops to 121.9 FPS, and High falls to 77.8 FPS. Ultra is the only preset that dips below 60 FPS, at 48.9. For 4K gaming, Medium offers a strong balance: 121.9 FPS is well above the 60 FPS threshold and the visual upgrade over Low is substantial. High at 77.8 FPS is still acceptable for many users, but the jump from Medium to High costs 44.1 FPS. Ultra is not recommended for 4K, as the frame rate drops to 48.9, which may cause noticeable stutter in fast-paced MMO combat.
Across all resolutions, Medium consistently provides the best compromise between frame rate and visual quality. The measured data shows that Medium outperforms High by significant margins—at 1080p, 247 vs. 207.3; at 1440p, 211.3 vs. 147.7; at 4K, 121.9 vs. 77.8—while offering a noticeable improvement over Low in terms of texture detail and effects.
GPU Role
The NVIDIA GeForce RTX 5080 is built on the Blackwell 2.0 architecture with a 5 nm process node. It features 10752 shading units, 336 TMUs, and 112 ROPs, along with 84 ray-tracing cores and 336 tensor cores. The GPU's base clock is 2295 MHz, with a boost clock of 2617 MHz. Its memory subsystem consists of 16 GB of GDDR7 on a 256-bit bus, providing 960.0 GB/s of bandwidth. The pixel rate is 293.1 GPixel/s and the texture rate is 879.3 GTexel/s, with FP32 performance of 56.28 TFLOPS.
These specifications align with the measured frame rates. The high bandwidth and large memory pool allow the GPU to handle the texture-heavy environments of an MMORPG like Allods Online without bandwidth bottlenecks. The boost clock of 2617 MHz contributes to the strong performance at lower resolutions, where the GPU is not fully saturated. At 1080p, the GPU's compute power is more than sufficient, as evidenced by the 269.1 FPS on Low settings. As resolution increases, the GPU's raw compute becomes the limiting factor, particularly at Ultra settings where the 48.9 FPS at 4K reflects the heavy shading and post-processing load.
The GPU's average benchmark score of 59188 places it in the 89th percentile of all graphics cards. Its nearest rivals include the Intel Arc A570M (score 58239, deltaPct 1.6), the Intel Arc Pro A60 (score 60326, deltaPct -1.9), and the Intel Arc A580 (score 57756, deltaPct 2.5). The positive deltaPct values for the Arc A570M and A580 indicate that the RTX 5080 leads them by 1.6% and 2.5%, respectively, while the negative deltaPct for the Arc Pro A60 shows a 1.9% deficit. This places the RTX 5080 in a competitive position among its peers, though the differences are small enough to be within a few percentage points.
The GPU's TDP is 360 W, and it requires a 750 W power supply, but these figures do not directly affect in-game performance. The RTX 5080's launch MSRP is 999 USD.
How This Combo Ranks
The AMD Ryzen 5 7600 and RTX 5080 combination ranks 84th out of 1715 tested combos in Allods Online. This places the combo in the top 5% of all configurations, indicating that it delivers near-top-tier performance for this title. The high rank is driven by the synergy between the CPU's strong single-thread performance and the GPU's substantial compute power. The CPU's average benchmark score of 26617 and the GPU's 59188 both sit above their respective medians, as reflected in their 83rd and 89th percentiles.
The combo rank is particularly notable given the game's age; Allods Online was released in 2010 and may not fully utilize modern multi-core processors. The Ryzen 5 7600's 6 cores and 12 threads are more than sufficient for the game's threading model, while its 5.10 GHz boost clock ensures high single-thread throughput. The RTX 5080's 16 GB VRAM and 960 GB/s bandwidth are overkill for a game of this era, but the measured frame rates show that the GPU still plays a critical role at higher resolutions and settings.
Compared to other combos, the 84th position out of 1715 means there are 83 configurations that achieve higher frame rates in Allods Online. These are likely combinations with even more powerful CPUs or GPUs, such as those with higher core counts or faster clock speeds. However, the delta between the 84th and the top-ranked combos is not specified, so the exact performance gap cannot be quantified from the data. The ranking confirms that this combo is well above average, though not at the absolute pinnacle.
CPU Role
The AMD Ryzen 5 7600 is a 6-core, 12-thread processor based on the Zen 4 architecture (codenamed Raphael) on a 5 nm process. It has a base clock of 3.80 GHz and a boost clock of 5.10 GHz, with a 65 W TDP. The CPU supports DDR5 memory in dual-channel mode, offering 83.2 GB/s of memory bandwidth. Its cache hierarchy includes 64 KB of L1 per core, 1 MB of L2 per core, and a shared 32 MB L3 cache. The processor's launch MSRP is $229.
Benchmark results show strong single-thread performance: the Cinebench R23 single-core score is 3246, and the Passmark single-thread score is 3910. Multi-thread
Hardware Specifications
AMD Ryzen 5 7600
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5080 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 155.8 |
| 3840x2160 | Medium | 121.9 |
| 3840x2160 | High | 77.8 |
| 3840x2160 | Ultra | 48.9 |
| 2560x1440 | Low | 233.9 |
| 2560x1440 | Medium | 211.3 |
| 2560x1440 | High | 147.7 |
| 2560x1440 | Ultra | 96.4 |
| 1920x1080 | Low | 269.1 |
| 1920x1080 | Medium | 247.0 |
| 1920x1080 | High | 207.3 |
| 1920x1080 | Ultra | 150.8 |
Allods Online with Ryzen 5 7600 + Other GPUs
See how Allods Online performs with the same CPU but different graphics cards.
Allods Online with RTX 5080 + Other CPUs
See how Allods Online performs with the same GPU but different processors.
Other Games with Ryzen 5 7600 + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.