Archeage

Archeage

AVERAGE FPS
385
excellent

This combination delivers exceptional performance with an average of 385 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 145 192 227 267
1440p QHD 262 349 411 484
1080p Full HD 400 533 628 720

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 267
3840x2160 Medium 227
3840x2160 High 192
3840x2160 Ultra 145
2560x1440 Low 484
2560x1440 Medium 411
2560x1440 High 349
2560x1440 Ultra 262
1920x1080 Low 720
1920x1080 Medium 628
1920x1080 High 533
1920x1080 Ultra 400

Archeage with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5080, In-Depth Analysis

Resolution Scaling

The measured FPS data for ArcheAge with the AMD Ryzen 5 7600 and NVIDIA GeForce RTX 5080 reveals a clear scaling pattern as resolution increases. At 1080p with Low settings, the combo produces 720 FPS average. Moving to 1440p Low drops that to 484 FPS, and at 4K Low it settles at 267 FPS. The frame rate reduction from 1080p to 1440p is a 32.8% decrease, while the step from 1440p to 4K is a 44.8% drop. This progressive decline is typical of a system where the GPU becomes the primary limiter at higher pixel counts.

The scaling behavior changes noticeably when examining the High preset. At 1080p High, the average is 533 FPS. At 1440p High, it falls to 349 FPS, a 34.5% reduction. At 4K High, the average is 192 FPS, representing a 45.0% drop from 1440p. The consistency of these percentage drops across Low and High settings suggests the rendering load scales predictably with pixel count, and the RTX 5080's 16 GB of GDDR7 memory on a 256-bit bus with 960.0 GB/s bandwidth handles the increased memory pressure without a sudden cliff.

Ultra settings amplify the resolution sensitivity. The 1080p Ultra average is 400 FPS, 1440p Ultra produces 262 FPS, and 4K Ultra drops to 145 FPS. The gap between Low and Ultra at each resolution is substantial: at 1080p, Ultra delivers 55.6% of the Low score; at 1440p, it delivers 54.1%; at 4K, it delivers 54.3%. This near-constant ratio indicates that the performance penalty from Ultra settings is largely independent of resolution, pointing to a balanced load distribution across the CPU and GPU.

The frame time data available for Medium settings reinforces this interpretation. At 4K Medium, the average is 227 FPS with a minimum of 193 and maximum of 261. At 1440p Medium, the average is 411 FPS with a minimum of 350 and maximum of 473. At 1080p Medium, the average is 628 FPS with a minimum of 534 and maximum of 722. The spread between minimum and maximum frames stays proportionally similar across resolutions, which indicates the system maintains consistent frame pacing without stutter-related anomalies as the resolution changes.

The data shows that ArcheAge, released in 2014, responds to resolution scaling in a way that suggests the RTX 5080 is the dominant factor at 4K. At 1080p, the extremely high frame rates—exceeding 700 FPS at Low—hint that the CPU's single-thread performance becomes more relevant, but the Ryzen 5 7600's boost clock of 5.10 GHz keeps the system from bottlenecking hard even at these elevated rates.

CPU Role

The AMD Ryzen 5 7600 brings 6 cores and 12 threads based on the Zen 4 architecture, code-named Raphael, manufactured on a 5 nm process at TSMC with 6,570 million transistors. Its base clock is 3.80 GHz with a boost clock of 5.10 GHz, and it has a 65 W TDP. The cache layout includes 64 KB L1 per core, 1 MB L2 per core, and 32 MB shared L3. This processor supports DDR5 memory with dual-channel configuration and an 83.2 GB/s memory bandwidth.

Benchmark results for the Ryzen 5 7600 show a single-thread score of 999 in 3DMark, a multicore score of 6,503 in 3DMark max threads, and a Cinebench R23 multicore score of 12,735 with a single-core score of 1,852. The Geekbench results are 2,521 for single-core and 13,413 for multicore. Its average benchmark score is 26,324, placing it at the 78th percentile among all CPUs. The nearest rivals include the AMD Ryzen 9 6900HX with an average score of 26,274 (0.2% lower), the AMD Ryzen 7 7435HS at 26,402 (0.3% higher), the Intel Core i9-11900KF at 26,212 (0.4% lower), and the AMD Ryzen 5 8540U at 26,187 (0.5% lower). These rival deltas are all within 0.5%, meaning the Ryzen 5 7600 sits in a tightly contested performance band.

For ArcheAge, the CPU's role is most evident when examining the frame rate differences between presets at the same resolution. At 1080p, the jump from Low (720 FPS) to Medium (628 FPS) to High (533 FPS) to Ultra (400 FPS) shows a steady decline. The fact that 1080p Low exceeds 700 FPS suggests the CPU can feed the GPU at very high rates, but the diminishing returns from Low to Ultra at 1080p—a 44.4% reduction—indicate that the game's CPU-side workload scales with settings complexity.

The 12 threads of the Ryzen 5 7600 are sufficient for ArcheAge's MMORPG engine, which typically benefits from a few well-optimized threads rather than massive parallelism. The single-thread performance, evidenced by the 999 3DMark single-thread score and 1,852 Cinebench R23 single-core score, is strong enough to avoid becoming the limiting factor at 4K, where the GPU is clearly the bottleneck. At 1080p, the CPU's boost clock of 5.10 GHz helps maintain the high frame rates seen in the data, but the measured results show that even at these extreme FPS levels, the system does not exhibit a hard CPU ceiling.

GPU Role

The NVIDIA GeForce RTX 5080 uses the GB203 chip based on Blackwell 2.0 architecture, manufactured on a 5 nm process at TSMC with 45,600 million transistors. It has 10,752 shading units, 336 TMUs, and 112 ROPs, along with 84 RT cores and 336 tensor cores. The base clock is 2295 MHz with a boost clock of 2617 MHz, and memory runs at 1875 MHz with 30 Gbps effective speed. The 16 GB of GDDR7 memory is connected via a 256-bit bus, delivering 960.0 GB/s of bandwidth. The GPU's TDP is 360 W, and it supports PCIe 5.0 x16.

Benchmark scores for the RTX 5080 include a 3DMark Steel Nomad DX12 score of 8,637, a Geekbench OpenCL score of 235,901, and a Geekbench Vulkan score of 255,450. PassMark G3D score is 36,565, with a GPU compute score of 21,789. Its average benchmark score is 56,083, placing it at the 87th percentile among all GPUs. Nearest rivals include the AMD Radeon 8060S with an average score of 55,757 (0.6% lower), the AMD Radeon RX 6750 GRE 12 GB at 55,698 (0.7% lower), the AMD Radeon Pro W5700X at 54,828 (2.3% lower), and the AMD Radeon RX 9070 GRE at 57,367 (2.2% higher). The RTX 5080 sits slightly below the RX 9070 GRE but above the other listed rivals.

In ArcheAge, the GPU's role becomes increasingly dominant as resolution rises. At 4K, the frame rates range from 145 FPS at Ultra to 267 FPS at Low, with the GPU's 16 GB VRAM and 960.0 GB/s bandwidth proving adequate for the game's textures and draw calls. The RTX 5080's 56.28 TFLOPS of FP32 performance and 879.3 GTexel/s texture rate handle the rendering workload without signs of memory exhaustion, as the minimum frame rate at 4K Medium is 193 FPS, still far above typical display refresh rates.

The GPU's clock behavior—boost up to 2617 MHz—supports consistent performance across the measured presets. At 1440p, the RTX 5080 delivers between 262 FPS (Ultra) and 484 FPS (Low), and at 1080p it ranges from 400 FPS (Ultra) to 720 FPS (Low). The linear scaling from 1080p to 4K, with the frame rate roughly halving at each resolution step for a given preset, is consistent with a GPU-bound scenario at higher resolutions. At 1080p Low, the 720 FPS result suggests the GPU is not the primary constraint, but as settings and resolution increase, the GPU's workload grows and it becomes the limiting component.

FAQ

Q: What is the maximum average FPS this combo achieves in ArcheAge?

A: The maximum measured average FPS is 720, achieved at 1920x1080 resolution with Low settings.

Q: How does the combo rank among all tested combinations for ArcheAge?

A: The AMD Ryzen 5 7600 with NVIDIA GeForce RTX 5080 ranks 1st out of 3,708 tested combos in ArcheAge.

Q: What is the lowest average FPS recorded in the measurements?

A: The lowest average FPS is 145, recorded at 3840x2160 resolution with Ultra settings.

Q: Are there frame time measurements available for all settings presets?

A: No, only the Medium settings presets include minimum and maximum FPS values. For 4K Medium, the range is 193 to 261 FPS; for 1440p Medium, it is 350 to 473 FPS; for 1080p Medium, it is 534 to 722 FPS.

Q: How much faster is the 1080p Low result compared to the 4K Ultra result?

A: The 1080p Low result of 720 FPS is 4.97 times higher than the 4K Ultra result of 145 FPS.

Q: What is the GPU's benchmark percentile relative to all GPUs?

A: The NVIDIA GeForce RTX 5080 is at the 87th percentile among all GPUs, with an average benchmark score of 56,083.

How This Combo Ranks

The combination of the AMD Ryzen 5 7600 and NVIDIA GeForce RTX 5080 achieves a rank of 1 out of 3,708 tested combos in ArcheAge. This top-tier placement indicates that this pairing delivers the highest measured frame rates in the game among all configurations in the database. The rank is based on the measured FPS data across all resolution and settings combinations, with the combo consistently producing high averages.

The CPU's performance relative to its rivals is tightly clustered. The Ryzen 5 7600's average benchmark score of 26,324 is within 0.5% of the AMD Ryzen 9 6900HX (26,274), AMD Ryzen 7 7435HS (26,402), Intel Core i9-11900KF (26,212), and AMD Ryzen 5 8540U (26,187). This suggests that the CPU choice is not a differentiating factor among these close competitors, and the GPU likely drives the rank.

The GPU's position at the 87th percentile among all GPUs, with an average score of 56,083, places it above the AMD Radeon 8060S (55,757), AMD Radeon RX 6750 GRE 12 GB (55,698), and AMD Radeon Pro W5700X (54,828), but slightly below the AMD Radeon RX 9070 GRE (57,367). The fact that this combo still ranks 1st despite the GPU not being the absolute highest-scoring model indicates that ArcheAge's performance characteristics favor this specific CPU-GPU pairing, possibly due to driver optimization or the game's engine behavior.

The rank of 1 out of 3,708 is a strong statement about the combo's suitability for ArcheAge. It means that among all tested configurations, no other pairing of CPU and GPU produces higher measured frame rates in this game. This is notable given the game's 2014 release date, suggesting that modern high-end hardware can push this MMORPG to extreme performance levels.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four settings presets, with 12 total data points. At 1920x1080, the Low preset delivers an average of 720 FPS, Medium averages 628 FPS with a range of 534 to 722 FPS, High averages 533 FPS, and Ultra averages 400 FPS. The progression from Low to Ultra at 1080p shows a 44.4% reduction in average FPS.

At 2560x1440, the Low preset averages 484 FPS, Medium averages 411 FPS with a range of 350 to 473 FPS, High averages 349 FPS, and Ultra averages 262 FPS. The reduction from Low to Ultra at 1440p is 45.9%, slightly larger than at 1080p.

At 3840x2160, the Low preset averages 267 FPS, Medium averages 227 FPS with a range of 193 to 261 FPS, High averages 192 FPS, and Ultra averages 145 FPS. The reduction from Low to Ultra at 4K is 45.7%, consistent with the other resolutions.

Comparing across resolutions for each preset, the scaling is as follows. For Low, 1080p (720 FPS) to 1440p (484 FPS) is a 32.8% drop, and 1440p to 4K (267 FPS) is a 44.8% drop. For Medium, 1080p (628 FPS) to 1440p (411 FPS) is a 34.6% drop, and 1440p to 4K (227 FPS) is a 44.8% drop. For High, 1080p (533 FPS) to 1440p (349 FPS) is a 34.5% drop, and 1440p to 4K (192 FPS) is a 45.0% drop. For Ultra, 1080p (400 FPS) to 1440p (262 FPS) is a 34.5% drop, and 1440p to 4K (145 FPS) is a 44.7% drop.

These numbers reveal a consistent pattern: the transition from 1080p to 1440p costs roughly 33-35% of the frame rate, while the transition from 1440p to 4K costs roughly 45%. The larger drop at higher resolutions is a direct consequence of the pixel count increase—4K has 2.25 times the pixels of 1440p, while 1440p has 1.78 times the pixels of 1080p—and the RTX 5080's rendering throughput scales accordingly.

The minimum and maximum FPS values for Medium settings provide insight into frame consistency. At 1080p, the range is 534 to 722, a spread of 188 FPS around the 628 average. At 1440p, the range is 350 to 473, a spread of 123 FPS. At 4K, the range is 193 to 261, a spread of 68 FPS. The absolute spread decreases at higher resolutions, but the relative spread (range divided by average) remains similar: 29.9% at 1080p, 29.9% at 1440p, and 30.0% at 4K. This consistency suggests the game's frame pacing is stable across resolutions, with no unexpected spikes or drops in the measured data.

Settings Recommendations

Based on the measured FPS data, the optimal settings preset depends on the target resolution and desired frame rate. At 1920x1080, all presets deliver well above 400 FPS, making even the Ultra preset viable for high-refresh-rate displays. The 4K Ultra result of 145 FPS, while lower, is still suitable for standard 144 Hz monitors, but the 4K High preset at 192 FPS offers a better balance for smooth gameplay.

For users with 1440p displays, the data shows that the High preset at 349 FPS provides a substantial improvement over Ultra at 262 FPS, with a 33.2% increase in average frame rate. The Medium preset at 411 FPS is even faster, and the Low preset at 484 FPS maximizes performance. Given that ArcheAge is an MMORPG where frame rate consistency matters for combat responsiveness, the Medium preset at 1440p—with a minimum of 350 FPS—offers a robust choice that avoids the lower minimum frames of higher presets.

At 4K, the High preset at 192 FPS is the recommended starting point, as it stays above 144 Hz while delivering better visual quality than Medium. The Ultra preset at 145 FPS dips below 144 Hz, which may cause judder on 144 Hz panels, though it remains playable. For competitive play or maximum smoothness, the Medium preset at 227 FPS (minimum 193 FPS) ensures the frame rate never drops below 193 FPS, which is well above the refresh rate of most gaming monitors.

The data indicates that the RTX 5080 has sufficient headroom at 1080p and 1440p to run ArcheAge at Ultra settings with frame rates exceeding 260 FPS. At 4K, the choice between High and Ultra hinges on whether the visual fidelity of Ultra justifies the 24.5% frame rate reduction (from 192 to 145 FPS). Given the game's 2014 release date and the modest visual differences between High and Ultra in many MMORPGs, the High preset at 4K provides the best combination of performance and image quality based on the measured numbers.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5080 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 267.0
3840x2160 Medium 227.0
3840x2160 High 192.0
3840x2160 Ultra 145.0
2560x1440 Low 484.0
2560x1440 Medium 411.0
2560x1440 High 349.0
2560x1440 Ultra 262.0
1920x1080 Low 720.0
1920x1080 Medium 628.0
1920x1080 High 533.0
1920x1080 Ultra 400.0

Archeage with Ryzen 5 7600 + Other GPUs

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Archeage with RTX 5080 + Other CPUs

See how Archeage performs with the same GPU but different processors.

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