Inside
This combination delivers exceptional performance with an average of 129 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 53 | 57 | 95 | 118 |
| 1440p QHD | 86 | 93 | 147 | 184 |
| 1080p Full HD | 121 | 130 | 207 | 254 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 7500F + AMD Radeon RX 6600, In-Depth Analysis
The AMD Ryzen 5 7500F paired with the AMD Radeon RX 6600 delivers a highly playable experience in Inside, but the data reveals a clear performance ceiling imposed by the GPU. Across all tested resolutions and settings, the combination never drops below an average of 52.7 FPS, yet the scaling pattern indicates that the RX 6600 is the primary limiting factor once the CPU headroom is exhausted. This system ranks 1362nd out of 1671 tested combos for this game, placing it in the lower-middle tier of the database, though the measured frame rates suggest the ranking is more indicative of the GPU's modest standing than any CPU bottleneck.
Resolution Scaling
The frame rate scaling from 1080p to 4K tells a straightforward story about component balance. At 1920x1080 with Low settings, the combo produces 254.4 FPS, which drops to 183.5 FPS at 2560x1440 (a 27.9% reduction) and further to 117.8 FPS at 3840x2160 (a 53.7% reduction from 1080p). This steep decline as pixel count rises is classic GPU-bound behavior; the CPU has ample headroom to feed frames at lower resolutions, but the RX 6600's 8 GB GDDR6 memory and 224.0 GB/s bandwidth become increasingly taxed as the render load grows.
The pattern repeats across all settings presets. High settings show 129.9 FPS at 1080p, 92.5 FPS at 1440p (a 28.8% drop), and 56.7 FPS at 4K (a 56.4% drop from 1080p). Ultra settings follow suit: 121.3 FPS at 1080p, 85.9 FPS at 1440p (29.2% lower), and 52.7 FPS at 4K (56.6% lower). The consistency of these percentage drops — hovering around 28-29% for the 1080p-to-1440p step and 53-57% for the 1080p-to-4K step — confirms that resolution scaling is governed almost entirely by the GPU's pixel throughput capabilities.
Notably, the gap between Low and Ultra settings narrows as resolution increases. At 1080p, the difference between Low (254.4 FPS) and Ultra (121.3 FPS) is 133.1 FPS. At 4K, that gap compresses to 65.1 FPS (117.8 vs 52.7). This compression indicates that at 4K, the GPU is so saturated that settings changes have proportionally less impact on the final frame rate, reinforcing the conclusion that the RX 6600 is the bottleneck at higher resolutions. The CPU's 6 cores and 12 threads at 3.70 GHz base and 5.00 GHz boost are never the limiting factor here; even the most demanding 4K Ultra scenario leaves the processor with significant idle capacity.
FAQ
Q: Can this combo maintain 60 FPS at 4K?
A: Yes, but only with Low settings, where the average is 117.8 FPS. Medium settings drop to 94.6 FPS, High to 56.7 FPS, and Ultra to 52.7 FPS, so 4K at maximum quality falls just short of the 60 FPS threshold.
Q: What is the best resolution for high refresh rate monitors?
A: At 1080p, all settings presets exceed 120 FPS, with Low reaching 254.4 FPS and Ultra at 121.3 FPS. At 1440p, Low and Medium both clear 144 FPS (183.5 and 146.8 respectively), but High and Ultra dip to 92.5 and 85.9 FPS.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Ryzen 5 7500F's average benchmark score of 24993 is nearly identical to the Intel Core i7-11850H (24974, deltaPct 0.1% higher), and it trails the AMD Ryzen 7 2700X by 0.3% (25057) and the AMD Ryzen 5 8400F by 0.3% (25064). It edges out the AMD Ryzen 9 6900HX by 0.4% (24897).
Q: Is the GPU's benchmark performance close to any modern competitors?
A: The RX 6600's average score of 25235 is statistically tied with the AMD Radeon 890M (25246, deltaPct 0%), 0.2% ahead of the AMD Radeon RX 580 2048SP (25287), 0.2% behind the AMD Radeon RX 6700M (25180), and 0.5% behind the NVIDIA GeForce RTX 3060 Ti (25120).
*Q: What is the combo's overall ranking for Inside?*
A: The system ranks 1362nd out of 1671 tested combinations, placing it in the 18th percentile of tested hardware configurations for this specific game.
Q: Does the game benefit more from the CPU's single-thread or multi-thread performance?
A: Given that frame rates scale dramatically with resolution (a 53% drop from 1080p to 4K at Low settings), the workload is clearly GPU-limited. The CPU's strong single-thread score of 3218 in Cinebench R23 is more than sufficient; the bottleneck lies with the GPU's 8.928 TFLOPS of FP32 compute.
Settings Recommendations
For the best experience at 1920x1080, Ultra settings are the clear choice: 121.3 FPS still exceeds the 120 Hz threshold, and the visual fidelity gains from the highest preset cost only 8.6 FPS compared to High settings (129.9 FPS). The jump from Medium (207.1 FPS) to Ultra (121.3 FPS) represents a 41.4% performance reduction, but the 121.3 FPS floor remains smooth and responsive.
At 2560x1440, the recommendation shifts. Medium settings deliver 146.8 FPS, which comfortably drives a 144 Hz panel, while High drops to 92.5 FPS and Ultra to 85.9 FPS. The difference between Medium and High is 54.3 FPS, making Medium the optimal balance for high refresh rate gaming at this resolution. For users prioritizing visual quality over frame rate, Ultra at 85.9 FPS is still playable but represents a 41.4% reduction from Medium.
At 3840x2160, the options narrow. Low settings at 117.8 FPS are the only preset that comfortably exceeds 60 FPS, while Medium at 94.6 FPS also maintains a strong margin. High (56.7 FPS) and Ultra (52.7 FPS) both fall short of 60 FPS, so they are only viable for users who accept sub-60 frame rates for maximum fidelity. The data suggests that 4K gaming with this combo should stick to Medium or below for a consistently smooth experience.
Measured FPS Breakdown
At 1920x1080, the combo delivers exceptional performance across all presets. Low settings produce 254.4 FPS, Medium 207.1 FPS, High 129.9 FPS, and Ultra 121.3 FPS. The gap between Low and Medium is 47.3 FPS, while the gap between High and Ultra is only 8.6 FPS, indicating diminishing returns as settings approach maximum.
At 2560x1440, the frame rates remain strong but show the GPU's strain. Low hits 183.5 FPS, Medium 146.8 FPS, High 92.5 FPS, and Ultra 85.9 FPS. The percentage drop from 1080p is consistent across settings: Low falls 27.9%, Medium 29.1%, High 28.8%, and Ultra 29.2%. This uniformity proves the scaling is resolution-driven rather than settings-driven.
At 3840x2160, the performance cliff becomes apparent. Low manages 117.8 FPS, Medium 94.6 FPS, High 56.7 FPS, and Ultra 52.7 FPS. The 4K-to-1080p ratios are stark: Low retains 46.3% of its 1080p performance, Medium 45.7%, High 43.6%, and Ultra 43.4%. The narrowing spread between settings — from 133.1 FPS at 1080p to 65.1 FPS at 4K — underscores that the RX 6600's 8 GB VRAM and 128-bit memory bus are the decisive constraints at higher resolutions.
How This Combo Ranks
The combo's rank of 1362 out of 1671 tested configurations places it in the bottom 18.5% of all systems tested for Inside. This ranking is somewhat surprising given the playable frame rates measured, but it reflects the fact that many other combos in the database feature higher-end GPUs that can maintain 144+ FPS at 4K Ultra, which this system cannot achieve. The RX 6600's percentile of 69 among all GPUs and the Ryzen 5 7500F's percentile of 82 among all CPUs suggest that the processor is the stronger component in this pairing, yet the GPU's performance ceiling defines the overall experience.
The rank of 1362 means there are 309 tested combos that perform worse, but it also indicates that 1361 combos outperform this system in Inside. This is consistent with the GPU's benchmark position: the RX 6600's average score of 25235 places it in the 69th percentile, but the game's relatively low graphical demands mean that even mid-range GPUs can achieve high frame rates, pushing the competitive bar upward. The CPU's strong single-thread performance (Cinebench R23 score of 3218) does not translate into a high rank because the game is not CPU-bound at any tested resolution.
CPU Role
The AMD Ryzen 5 7500F is a 6-core, 12-thread processor based on the Zen 4 architecture, built on TSMC's 5 nm process with 6,570 million transistors on a 71 mm² die. Its 3.70 GHz base clock and 5.00 GHz boost clock, combined with 32 MB of shared L3 cache, provide ample compute for Inside's puzzle-platformer logic. The CPU's benchmark scores are robust: a Cinebench R23 multi-core score of 22799 and single-core score of 3218, with a Geekbench multi-core score of 12686 and single-core score of 2759.
In the context of this game, the CPU's role is minimal. The measured frame rates at 1080p Low (254.4 FPS) suggest the processor can feed frames far faster than the GPU can render them. Even at 4K Ultra, where the GPU is heavily taxed, the CPU is unlikely to become a bottleneck given its single-thread performance. The CPU's 3DMark scores — 6376 for 16 threads and 974 for single-thread — indicate strong thread scaling, but Inside does not appear to leverage multi-threading heavily, given that the frame rate drops are uniform across all settings and resolutions.
The CPU's memory support for DDR5 with dual-channel configuration and 83.2 GB/s bandwidth ensures that memory bandwidth is not a limiting factor. The 65 W TDP and PCIe Gen 5 support (24 lanes) provide a modern foundation, though the GPU's PCIe 4.0 x8 interface may slightly restrict data transfer rates in theory, but the measured frame rates show no evidence of this being a practical issue.
GPU Role
The AMD Radeon RX 6600 is built on the RDNA 2.0 architecture with the Navi 23 chip, fabricated on TSMC's 7 nm process with 11,060 million transistors on a 237 mm² die. Its 8 GB of GDDR6 memory on a 128-bit bus delivers 224.0 GB/s of bandwidth, which is the key constraint at higher resolutions. The GPU's clock speeds — 1626 MHz base, 2044 MHz game, and 2491 MHz boost — allow it to achieve 8.928 TFLOPS of FP32 compute, which is modest by current standards.
The GPU's benchmark results place it in the 69th percentile among all GPUs, with an average score of 25235. Its nearest rival, the AMD Radeon 890M, matches it exactly (deltaPct 0%), while the RX 580 2048SP is 0.2% slower and the RX 6700M is 0.2% faster. The RTX 3060 Ti is 0.5% faster, confirming the RX 6600's position at the lower end of mainstream GPUs.
In Inside, the GPU's 8 GB VRAM is sufficient even at 4K Ultra, as the game's asset complexity is moderate. However, the 128-bit memory bus and 224.0 GB/s bandwidth become the limiting factor as resolution increases. The measured FPS drops — from 254.4 at 1080p Low to 117.8 at 4K Low — demonstrate that the GPU's pixel fill rate (159.4 GPixel/s) and texture rate (279.0 GTexel/s) are insufficient to maintain high frame rates at 4K with demanding settings. The GPU's 1792 shading units and 112 TMUs handle the game's visual effects adequately at 1080p and 1440p, but the 4K Ultra result of 52.7 FPS shows that the architecture's compute resources are fully saturated at that resolution.
Hardware Specifications
AMD Ryzen 5 7500F
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500F + AMD Radeon RX 6600 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 117.8 |
| 3840x2160 | Medium | 94.6 |
| 3840x2160 | High | 56.7 |
| 3840x2160 | Ultra | 52.7 |
| 2560x1440 | Low | 183.5 |
| 2560x1440 | Medium | 146.8 |
| 2560x1440 | High | 92.5 |
| 2560x1440 | Ultra | 85.9 |
| 1920x1080 | Low | 254.4 |
| 1920x1080 | Medium | 207.1 |
| 1920x1080 | High | 129.9 |
| 1920x1080 | Ultra | 121.3 |
Inside with Ryzen 5 7500F + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RX 6600 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 7500F + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.