Inside
This combination delivers exceptional performance with an average of 120 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 54 | 87 | 108 |
| 1440p QHD | 82 | 86 | 138 | 172 |
| 1080p Full HD | 114 | 120 | 192 | 240 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with Intel Core i5-14400F + Intel Arc B570, In-Depth Analysis
The Intel Core i5-14400F paired with the Intel Arc B570 delivers a performance profile in Inside that is heavily dictated by resolution and preset selection. The measured data reveals a component pairing where the GPU becomes the primary scaling factor as resolution increases, while the CPU provides sufficient headroom at lower settings to push frame rates to very high levels. This analysis walks through the raw measured FPS values, the implications for settings, and how this specific combination ranks against other tested hardware configurations.
Resolution Scaling
The frame rate progression from 1920x1080 to 3840x2160 clearly illustrates the burden shifting onto the graphics card. At 1920x1080 with Low settings, the combo achieves 240 FPS average. Moving to 2560x1440 at the same Low preset drops the average to 172 FPS, a reduction of 68 FPS. The jump to 3840x2160 at Low yields 108 FPS average, which is a further decline of 64 FPS from the 1440p result. The scaling from 1080p to 4K at Low settings shows a total reduction of 132 FPS, or roughly 55% of the original performance.
The pattern holds consistently across all presets. At High settings, the average FPS goes from 120 at 1080p to 86 at 1440p, then down to 54 at 4K. The delta between 1080p and 4K at High is 66 FPS, which is nearly identical to the absolute drop seen at Low. This suggests the GPU is the limiting factor even at lower settings, though the percentage loss is steeper at higher resolutions. At Medium settings, the average FPS values are 192, 138, and 87 for 1080p, 1440p, and 4K respectively. The step from 1440p to 4K at Medium costs 51 FPS, while the step from 1080p to 1440p costs 54 FPS, showing a remarkably linear scaling pattern.
The Ultra preset tells a similar story with averages of 114, 82, and 52 FPS across the three resolutions. The difference between 1080p and 1440p at Ultra is 32 FPS, and the difference between 1440p and 4K is 30 FPS. This near-constant absolute delta across resolution steps indicates that pixel throughput is the dominant constraint. The fact that the FPS drops are not proportionally larger at 4K suggests the game's rendering load scales predictably with resolution, and the Arc B570's 10 GB memory buffer and 380.0 GB/s bandwidth are sufficient to avoid any memory-related stutters or cliff effects.
What the data indicates about the limiting component is straightforward. At 1080p Low, the 240 FPS result is likely near the practical ceiling for this game engine with this CPU, given the Core i5-14400F's 10 cores and 16 threads with a boost clock of 4.70 GHz. However, the consistent 50-60% performance drop when moving to 4K at any preset points squarely at the GPU as the bottleneck. The Arc B570, with its 2304 shading units and 11.52 TFLOPS FP32 throughput, cannot maintain the same frame rates when the pixel count quadruples. The data shows no scenario where the CPU holds back performance at higher resolutions, as the FPS scales down smoothly with pixel count.
Settings Recommendations
For users targeting a 4K experience, the measured data shows a narrow range of viable options. The High preset at 3840x2160 produces an average of 54 FPS, while Ultra drops to 52 FPS. Both are technically playable but sit below the 60 FPS threshold. The Medium preset at 4K yields 87 FPS average, with a minimum of 74 FPS and maximum of 100 FPS. This is the clear sweet spot for 4K on this hardware, offering a substantial 33 FPS improvement over High while maintaining a minimum well above 60 FPS. The Low preset at 4K reaches 108 FPS, but the visual compromise is significant for a puzzle platformer where atmospheric detail matters.
At 2560x1440, the recommendation shifts toward higher fidelity. The High preset delivers 86 FPS average, which is smooth for this genre. The Ultra preset provides 82 FPS, a minor reduction of only 4 FPS from High. Given the small performance gap, Ultra at 1440p is the preferred choice for those wanting maximum visual quality without sacrificing responsiveness. The Medium preset at 1440p runs at 138 FPS average with a minimum of 117 FPS, but the jump to High or Ultra costs only 52 FPS and 56 FPS respectively while providing better image quality. The Low preset at 172 FPS is unnecessary unless the user prioritizes maximum frame rates above all else.
For 1920x1080, the data suggests that Ultra is the optimal setting. The Ultra preset achieves 114 FPS average, which is well above the 60 FPS standard and leaves headroom for any demanding scenes. The High preset at 120 FPS offers only a 6 FPS improvement over Ultra, making Ultra the better value in terms of visual fidelity per frame. The Medium preset runs at 192 FPS, but this is excessive for a puzzle platformer and does not provide a meaningful gameplay advantage over the 114 FPS of Ultra. The Low preset at 240 FPS would only be relevant for high-refresh-rate monitors at 240 Hz or above, and even then, the visual downgrade is substantial.
The measured rows indicate that the Medium preset provides the best balance across all resolutions. At 4K, it is the only preset that guarantees a minimum above 60 FPS (74 FPS). At 1440p, Medium offers 138 FPS with a comfortable minimum of 117 FPS. At 1080p, Medium reaches 192 FPS. For a game like Inside, where the visual presentation is a core part of the experience, the Medium preset at 4K or the Ultra preset at 1440p and 1080p are the most sensible choices based on the data.
GPU Role
The Intel Arc B570 is built on the Xe2-HPG architecture using a 5 nm process from TSMC, with 19,600 million transistors on a 272 mm² die. The GPU operates at a fixed clock of 2500 MHz for both base and boost, with memory running at 2375 MHz for 19 Gbps effective speed. The 10 GB GDDR6 memory is connected via a 160-bit bus, yielding a bandwidth of 380.0 GB/s. These specifications directly influence the measured results in Inside.
The VRAM capacity of 10 GB is more than adequate for this game at any resolution tested. Inside is not a VRAM-heavy title, and the data shows no evidence of memory-related performance degradation at 4K Ultra. The minimum FPS values recorded at Medium settings—74 FPS at 4K, 117 FPS at 1440p, and 163 FPS at 1080p—indicate stable frame pacing without dips that would suggest memory swapping or bandwidth saturation. The 380.0 GB/s bandwidth supports the smooth scaling observed across resolutions.
The GPU's compute resources are the primary determinant of the FPS caps seen at higher resolutions. With 2304 shading units, 144 texture mapping units, and 80 raster operations pipelines, the Arc B570 delivers a pixel rate of 200.0 GPixel/s and a texture rate of 360.0 GTexel/s. The FP32 throughput of 11.52 TFLOPS is the key metric for this game's shader workload. The data shows that at 4K Ultra, the GPU reaches its limit at 52 FPS average, which aligns with the pixel throughput constraints. The 18 ray tracing cores are present but not relevant for Inside, which does not appear to use RT effects based on the performance profile.
The GPU's benchmark scores corroborate its position. The PassMark G3D score of 14195 and the 3DMark Steel Nomad DX12 score of 2649 place it in the 65th percentile of all GPUs. Its nearest rival, the Intel Arc A750, shows a delta of -0.1% in average score, indicating near-identical performance. The NVIDIA GeForce RTX 3070 Mobile is 0.1% slower in average score. These comparisons confirm that the Arc B570's performance in Inside is consistent with its synthetic benchmark standing, with no game-specific anomalies.
FAQ
Q: What is the highest average FPS achievable at 1920x1080?
A: The Low preset yields 240 FPS average. The Medium preset reaches 192 FPS, High achieves 120 FPS, and Ultra produces 114 FPS.
Q: Can this combo maintain 60 FPS at 4K on the highest settings?
A: No. The Ultra preset at 3840x2160 produces an average of 52 FPS, which is below 60. The High preset at 4K averages 54 FPS. Only the Medium preset (87 FPS) and Low preset (108 FPS) exceed 60 FPS at 4K.
Q: How does the Medium preset perform at 1440p in terms of minimum frame rate?
A: The Medium preset at 2560x1440 shows a minimum of 117 FPS and a maximum of 159 FPS, with an average of 138 FPS.
Q: What is the performance difference between High and Ultra at 1080p?
A: The High preset averages 120 FPS, while Ultra averages 114 FPS. The difference is 6 FPS, making Ultra the recommended choice for better visuals with minimal impact.
Q: Is the Intel Arc B570's VRAM a limitation at 4K?
A: No. The 10 GB memory buffer is sufficient for Inside at 4K. The data shows consistent frame rates without dips that would indicate VRAM or bandwidth bottlenecks.
Q: How does the combo rank among all tested combinations?
A: It ranks 2301 out of 2887 tested combos, placing it in the lower-mid range of all hardware pairings for this game.
CPU Role
The Intel Core i5-14400F contributes to the measured results through its 10 cores (6 performance and 4 efficiency) and 16 threads. The base clock of 2.50 GHz boosts up to 4.70 GHz, and the processor has 20 MB of shared L3 cache along with 1.25 MB L2 per core. The CPU supports DDR4 and DDR5 memory in dual-channel mode, though the specific memory configuration in the test system is not disclosed. The 65W TDP and Intel Socket 1700 mounting are relevant for system builders but do not directly affect gameplay performance.
In Inside, the CPU's role is most evident at lower resolutions and settings where the GPU is not fully saturated. At 1080p Low, the 240 FPS average suggests the CPU can feed the GPU with enough draw calls to sustain very high frame rates. The PassMark single-thread score of 3701 and the Cinebench R23 single-core score of 3055 indicate strong per-core performance, which is critical for games that rely on a primary render thread. The boost clock of 4.70 GHz provides the necessary single-threaded speed for this type of workload.
The multi-threaded capabilities of the Core i5-14400F are less relevant for Inside, which is unlikely to scale across 16 threads. However, the Cinebench R23 multi-core score of 21645 and the Geekbench multi-core score of 11268 demonstrate that the CPU has ample headroom for background tasks or other applications running concurrently. The PassMark multi-thread score of 25470 places the CPU in the 83rd percentile of all CPUs, with its nearest rival being the AMD Ryzen 7 PRO 8840U at a 0.1% delta in average score.
The data does not show any scenario where the CPU becomes the bottleneck in Inside. Even at 1080p Low with 240 FPS, the frame rate is likely capped by the game engine or the GPU's ability to process frames, not by the CPU's processing power. The consistent FPS reductions from 1080p to 4K across all settings confirm that the GPU is the limiting component. The CPU's 10 cores and 16 threads provide a stable foundation, but the game's performance ceiling is determined by the Arc B570's shading and rasterization throughput.
Measured FPS Breakdown
The complete dataset for this combo across all tested configurations is as follows.
At 3840x2160, the Low preset records an average of 108 FPS. The Medium preset averages 87 FPS, with a minimum of 74 FPS and maximum of 100 FPS. The High preset averages 54 FPS. The Ultra preset averages 52 FPS, the lowest result in the entire dataset.
At 2560x1440, the Low preset averages 172 FPS. The Medium preset averages 138 FPS, with a minimum of 117 FPS and maximum of 159 FPS. The High preset averages 86 FPS. The Ultra preset averages 82 FPS.
At 1920x1080, the Low preset averages 240 FPS, the highest result recorded for this combo. The Medium preset averages 192 FPS, with a minimum of 163 FPS and maximum of 221 FPS. The High preset averages 120 FPS. The Ultra preset averages 114 FPS.
The data reveals a clear hierarchy across settings: Low outperforms Medium by a significant margin, Medium outperforms High by a substantial margin, and High outperforms Ultra by a small margin. At 4K, the gap between Low (108 FPS) and Medium (87 FPS) is 21 FPS, while the gap between High (54 FPS) and Ultra (52 FPS) is only 2 FPS. This indicates diminishing returns at the highest preset, where the visual improvements of Ultra over High come at a minimal performance cost. At 1080p, the gap between Low (240 FPS) and Medium (192 FPS) is 48 FPS, and the gap between High (120 FPS) and Ultra (114 FPS) is 6 FPS.
The minimum FPS values are only provided for the Medium preset, which shows that the frame rate is stable even during demanding scenes. At 4K Medium, the minimum of 74 FPS is 85% of the average, indicating consistent performance. At 1440p Medium, the minimum of 117 FPS is 85% of the average. At 1080p Medium, the minimum of 163 FPS is 85% of the average. This consistency suggests that Inside does not have sudden spikes in rendering complexity that would cause frame drops.
How This Combo Ranks
The Intel Core i5-14400F and Intel Arc B570 combination ranks 2301 out of 2887 tested combos for Inside. This places the pairing in the lower 20% of all tested configurations, which is notable given the individual component benchmarks. The CPU sits in the 83rd percentile of all processors, and the GPU sits in the 65th percentile of all graphics cards. The combination of two above-average components results in a below-average ranking for this specific game.
This discrepancy suggests that Inside is not particularly demanding on either component, and the ranking is more indicative of the broader hardware landscape rather than a specific weakness. The game's puzzle platformer nature means that even mid-range hardware can achieve high frame rates, and the ranking reflects the large number of more powerful combinations that can hit higher FPS ceilings. The combo's performance is still entirely playable, with the lowest measured average being 52 FPS at 4K Ultra.
The GPU's nearest rivals provide context for the ranking. The Intel Arc A750 shows a -0.1% delta in average score, meaning the B570 is essentially tied with its predecessor. The NVIDIA GeForce RTX 3070 Mobile is 0.1% faster, and the AMD Radeon R9 M390X is 0.5% slower. These comparisons indicate that the Arc B570's performance in Inside is consistent with its synthetic benchmark positioning, and the combo's rank is not due to an unusual game-specific regression.
The CPU's nearest rivals include the AMD Ryzen 7 PRO 8840U at a 0.1% delta and the Intel Core i9-11900 at 0.2% delta. The AMD Ryzen 7 6800HS is -0.2% slower, and the Intel Core i7-12800H is 0.5% faster. These tight deltas show that the Core i5-14400F is well-positioned among its peers, and the CPU is not a limiting factor in the combo's ranking. The overall rank of 2301 out of 2887 is a function of the GPU's mid-tier standing and the game's low overall demands, rather than any single component failing to perform as expected.
Hardware Specifications
Intel Core i5-14400F
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14400F + Intel Arc B570 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 108.0 |
| 3840x2160 | Medium | 87.0 |
| 3840x2160 | High | 54.0 |
| 3840x2160 | Ultra | 52.0 |
| 2560x1440 | Low | 172.0 |
| 2560x1440 | Medium | 138.0 |
| 2560x1440 | High | 86.0 |
| 2560x1440 | Ultra | 82.0 |
| 1920x1080 | Low | 240.0 |
| 1920x1080 | Medium | 192.0 |
| 1920x1080 | High | 120.0 |
| 1920x1080 | Ultra | 114.0 |
Inside with ii5-14400F + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with Arc B570 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with ii5-14400F + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.