Inside
This combination delivers exceptional performance with an average of 148 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 63 | 69 | 104 | 134 |
| 1440p QHD | 101 | 104 | 170 | 212 |
| 1080p Full HD | 141 | 147 | 237 | 290 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 7 7800X3D + AMD Radeon RX 6650 XT, In-Depth Analysis
The AMD Ryzen 7 7800X3D and AMD Radeon RX 6650 XT combination delivers remarkably high frame rates in Inside, a 2016 puzzle platformer that is far more demanding on the GPU than the CPU at higher resolutions. The data shows this combo is thoroughly capable of maxing out the game’s visuals at 1080p and 1440p, while 4K remains playable but requires a slight settings adjustment. This pairing ranks in the 61st percentile of all tested combos for this game, placing it in the upper tier of systems.
Resolution Scaling
The performance drop from 1080p to 4K is significant, and the pattern reveals a system that is clearly GPU-bound at higher resolutions. At Low settings, the average frame rate falls from 289.7 FPS at 1920x1080 to 133.8 FPS at 3840x2160, a reduction of 155.9 FPS. This steep decline of roughly 54% indicates that the Radeon RX 6650 XT becomes the limiting factor as pixel count increases. The CPU’s headroom is evident at 1080p, where the 289.7 FPS figure suggests the processor is not a bottleneck, but the GPU cannot sustain that performance when resolution quadruples.
The scaling pattern is consistent across all settings presets. At High settings, the frame rate drops from 147.3 FPS at 1080p to 104.4 FPS at 1440p, then further to 69.2 FPS at 4K. The gap between 1080p and 1440p is 42.9 FPS, while the gap between 1440p and 4K is 35.2 FPS. This suggests that the transition from 1440p to 4K is not disproportionately harsh, indicating a smooth scaling curve rather than a sudden cliff. The Ultra preset shows a similar trend, with 140.8 FPS at 1080p, 101.2 FPS at 1440p, and 63.4 FPS at 4K.
The data strongly suggests that at 1080p, the system has excess GPU capacity, as even the most demanding preset (Ultra) produces 140.8 FPS. At 4K, however, the GPU is clearly the limiting component. The difference between Low and Ultra at 4K is 70.4 FPS, which is a massive performance spread that highlights how sensitive the RX 6650 XT is to pixel count. In contrast, the difference between Low and Ultra at 1080p is 148.9 FPS, which is larger in absolute terms but proportionally similar.
Settings Recommendations
For the best experience per the measured rows, the Medium preset at 1440p offers the most balanced combination of visual quality and performance. At 2560x1440 with Medium settings, the combo achieves 170.3 FPS, which is well above the 60 FPS threshold for smooth gameplay and leaves ample headroom for any potential frame time spikes. This is a far more comfortable margin than the Ultra preset at the same resolution, which drops to 101.2 FPS.
At 4K, the Medium preset is the recommended choice, delivering 103.9 FPS. This is a substantial improvement over the High preset’s 69.2 FPS and the Ultra preset’s 63.4 FPS. The Low preset at 4K reaches 133.8 FPS, but the visual compromise is unlikely to be worth the extra performance in a game like Inside, which relies heavily on atmospheric lighting and shadow detail. The data shows that Medium at 4K provides a 34.7 FPS advantage over High, making it the clear sweet spot for 4K displays.
For 1080p users, the Ultra preset is the obvious choice. The 140.8 FPS average is more than sufficient for any display, and the system has the raw power to handle the highest settings without sacrificing smoothness. The High preset at 147.3 FPS offers a marginal 6.5 FPS improvement, but this is not worth the reduction in visual fidelity. The Medium and Low presets at 1080p are unnecessary, as they provide 236.6 FPS and 289.7 FPS respectively, which are far beyond what any standard display can show.
How This Combo Ranks
The combination of the Ryzen 7 7800X3D and Radeon RX 6650 XT ranks 1026 out of 1671 tested combos for Inside. This places it in the 61st percentile, meaning it outperforms the majority of systems tested. However, the ranking is not exceptional, and the data indicates that this is due to the GPU’s limitations at higher resolutions rather than any CPU deficiency.
The CPU itself is a top-tier performer, sitting in the 87th percentile of all CPUs. Its average benchmark score of 31580 places it just 0.1% ahead of the Intel Core i7-12700F (31543) and 0.3% ahead of the AMD Ryzen 9 5980HX (31495). The GPU, meanwhile, is in the 72nd percentile of all GPUs, with an average benchmark score of 29024. This places it statistically tied with the AMD Radeon RX 6800M (29011, 0% delta) and the AMD Radeon RX 470 (28996, 0.1% delta). The GPU’s percentile ranking is noticeably lower than the CPU’s, which explains why the combo’s overall rank in this game is solid but not spectacular.
The benchmark results indicate that the combo’s rank is dragged down by the GPU at 4K, where the RX 6650 XT’s 8 GB of VRAM and 128-bit memory bus struggle to keep up with the pixel throughput demands. At lower resolutions, the rank would likely be much higher, but the aggregate score for the game includes 4K results.
Measured FPS Breakdown
At 1920x1080, the combo delivers exceptional performance across all presets. Low settings produce 289.7 FPS, Medium produces 236.6 FPS, High produces 147.3 FPS, and Ultra produces 140.8 FPS. The gap between Low and Ultra is 148.9 FPS, showing that the GPU has significant headroom at this resolution.
At 2560x1440, performance remains strong but starts to show the GPU’s limits. Low settings reach 212 FPS, Medium reaches 170.3 FPS, High reaches 104.4 FPS, and Ultra reaches 101.2 FPS. The gap between Low and Ultra narrows to 110.8 FPS, indicating that the GPU is becoming more of a factor.
At 3840x2160, the GPU is clearly the bottleneck. Low settings produce 133.8 FPS, Medium produces 103.9 FPS, High produces 69.2 FPS, and Ultra produces 63.4 FPS. The difference between Low and Ultra is 70.4 FPS, and the gap between High and Ultra is just 5.8 FPS, suggesting that Ultra provides diminishing returns at this resolution. All 4K results remain playable, but only Low and Medium exceed 100 FPS.
GPU Role
The AMD Radeon RX 6650 XT is built on the RDNA 2.0 architecture with a Navi 23 chip, manufactured on a 7 nm process at TSMC. It features 8 GB of GDDR6 memory on a 128-bit bus, providing 280.3 GB/s of bandwidth. The GPU has a base clock of 2055 MHz, a game clock of 2410 MHz, and a boost clock of 2635 MHz. Memory runs at 2190 MHz, which translates to 17.5 Gbps effective.
The GPU’s specifications directly correlate with its performance in Inside. The 8 GB VRAM is sufficient for this game at all tested resolutions, including 4K, as the title is not particularly memory-hungry. The 128-bit memory bus, however, limits the pixel fill rate, which is reflected in the 4K results. At 4K Ultra, the GPU produces 63.4 FPS, which is close to the minimum acceptable for smooth gameplay, indicating that the memory bandwidth and compute units are fully saturated.
The RX 6650 XT has 2048 shading units, 128 texture mapping units, and 64 render output units. It also includes 32 ray tracing cores, though this game does not utilize them. The GPU’s FP32 performance is 10.79 TFLOPS, which is adequate for this title but not exceptional. The pixel rate of 168.6 GPixel/s and texture rate of 337.3 GTexel/s are the key metrics that explain the performance drop at higher resolutions, as the GPU simply cannot process pixels fast enough to maintain 1080p-level frame rates at 4K.
CPU Role
The AMD Ryzen 7 7800X3D is a 7000 series processor based on the Zen 4 architecture, codenamed Raphael. It has 8 cores and 16 threads, with a base clock of 4.20 GHz and a boost clock of 5.00 GHz. The CPU is manufactured on a 5 nm process at TSMC and features a large 96 MB shared L3 cache, which is a key characteristic of the X3D lineup.
The CPU’s performance in synthetic benchmarks is strong. It scores 29149 in Cinebench R23 multi-core and 4115 in single-core. In Geekbench, it scores 15101 multi-core and 2725 single-core. The PassMark multi-thread score is 34293, and the single-thread score is 3759. These results place the CPU in the 87th percentile of all CPUs, confirming that it is not a bottleneck in Inside.
The game’s measured FPS data supports this conclusion. At 1080p Low, the combo achieves 289.7 FPS, which is remarkably high and suggests that the CPU can feed the GPU with frames faster than the GPU can render them. The 3DMark scores reinforce this, with 7980 in the 16-thread test and 959 in the single-thread test. The CPU’s 8 cores and 16 threads are more than sufficient for this game, which is not heavily multi-threaded. The high boost clock of 5.00 GHz ensures strong single-thread performance, which is critical for game logic and physics in puzzle platformers.
The CPU’s memory bandwidth of 83.2 GB/s and DDR5 support also contribute to its ability to handle the game’s data streaming requirements without becoming a limiting factor, as evidenced by the consistent frame rates across resolutions.
FAQ
*Q: Can this combo run Inside at 4K with maximum settings?*
A: Yes, but barely. At 3840x2160 with Ultra settings, the combo achieves 63.4 FPS, which is above the 60 FPS threshold but leaves little headroom. For a more comfortable experience, the Medium preset at 4K delivers 103.9 FPS.
Q: What is the best settings preset for 1440p gaming?
A: The Medium preset at 2560x1440 provides 170.3 FPS, which is the most balanced option. The Ultra preset at the same resolution achieves 101.2 FPS, which is still playable but offers a smaller performance buffer.
Q: Is the CPU or GPU the limiting factor at 1080p?
A: The GPU is the limiting factor even at 1080p. The data shows 289.7 FPS at Low settings, which is far beyond display refresh rates, but the GPU’s performance still dictates the maximum frame rate. The CPU has more than enough headroom, as evidenced by its strong benchmark scores.
Q: How does this combo rank compared to other tested systems?
A: It ranks 1026 out of 1671 combos, placing it in the 61st percentile. The CPU is in the 87th percentile of all CPUs, while the GPU is in the 72nd percentile, indicating the GPU holds back the overall ranking.
Q: What is the performance difference between 1080p and 4K at High settings?
A: At High settings, the frame rate drops from 147.3 FPS at 1920x1080 to 69.2 FPS at 3840x2160, a reduction of 78.1 FPS. This is a 53% decrease in performance, highlighting the GPU’s resolution scaling limitations.
Q: Does the RX 6650 XT have enough VRAM for this game?
A: Yes, the 8 GB of GDDR6 memory is sufficient for Inside at all tested resolutions and settings. The game does not appear to be VRAM-limited, as the frame rate drops are consistent with the GPU’s compute and bandwidth capabilities rather than memory capacity constraints.
Hardware Specifications
AMD Ryzen 7 7800X3D
AMD Radeon RX 6650 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7800X3D + AMD Radeon RX 6650 XT in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 133.8 |
| 3840x2160 | Medium | 103.9 |
| 3840x2160 | High | 69.2 |
| 3840x2160 | Ultra | 63.4 |
| 2560x1440 | Low | 212.0 |
| 2560x1440 | Medium | 170.3 |
| 2560x1440 | High | 104.4 |
| 2560x1440 | Ultra | 101.2 |
| 1920x1080 | Low | 289.7 |
| 1920x1080 | Medium | 236.6 |
| 1920x1080 | High | 147.3 |
| 1920x1080 | Ultra | 140.8 |
Inside with Ryzen 7 7800X3D + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RX 6650 XT + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 7 7800X3D + RX 6650 XT
Explore FPS benchmarks for other games using this same hardware combination.