Inside

Inside

AVERAGE FPS
185
excellent

This combination delivers exceptional performance with an average of 185 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 92 97 154 193
1440p QHD 146 154 222 240
1080p Full HD 203 206 247 268

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 193
3840x2160 Medium 154
3840x2160 High 97
3840x2160 Ultra 92
2560x1440 Low 240
2560x1440 Medium 222
2560x1440 High 154
2560x1440 Ultra 146
1920x1080 Low 268
1920x1080 Medium 247
1920x1080 High 206
1920x1080 Ultra 203

Inside with AMD Ryzen 5 5500X3D + AMD Radeon RX 6800 XT, In-Depth Analysis

The AMD Ryzen 5 5500X3D and AMD Radeon RX 6800 XT combination delivers exceptional performance in Inside, a 2016 Puzzle Platformer, with every measured configuration exceeding 90 FPS. The data shows this pairing is vastly overqualified for the game's demands, with the GPU typically being the limiting factor only at 4K Ultra, while the CPU and high refresh-rate gaming dominate at 1080p. Benchmark results indicate a smooth, high-fidelity experience across all tested settings, making this combo ideal for players seeking maximum frame rates and visual quality in this title.

Resolution Scaling

The measured FPS data reveals a clear pattern of performance scaling across resolutions. At 1080p High, the system achieves an average of 206 FPS. Moving to 1440p High drops the average to 154 FPS, a 25% reduction, and at 4K High the average falls to 97 FPS, which is a 53% drop from the 1080p baseline. This scaling behavior indicates that while the GPU is becoming more stressed at higher resolutions, the frame rates remain exceptionally high, suggesting the game is heavily CPU-bound at 1080p and only becomes GPU-limited at 4K.

The gap between Low and Ultra settings widens significantly as resolution increases. At 1080p, the difference between Low (268 FPS) and Ultra (203 FPS) is 65 FPS. At 1440p, the spread grows to 94 FPS (240 FPS Low vs. 146 FPS Ultra). At 4K, the delta expands to 101 FPS (193 FPS Low vs. 92 FPS Ultra). This pattern demonstrates that at lower resolutions, the CPU (AMD Ryzen 5 5500X3D) has enough headroom to push very high frame rates, while at 4K, the GPU (AMD Radeon RX 6800 XT) becomes the primary bottleneck, particularly with higher graphical settings.

The most telling indicator of the limiting component comes from the 4K results. The 4K Low setting produces 193 FPS, which is still remarkably high and only 12% lower than the 1080p Low result of 268 FPS. However, the 4K Ultra setting drops to 92 FPS, a 55% reduction from 4K Low. This steep decline with settings at 4K confirms that the RX 6800 XT's compute resources are being saturated by the Ultra preset's demands, while the CPU's 6 cores and 12 threads are sufficient to feed the GPU even at lower resolutions.

FAQ

*Q: What is the highest average FPS achieved with this hardware in Inside?*

A: The highest measured average FPS is 268, achieved at 1920x1080 resolution with Low settings. This demonstrates the system's ability to push frame rates far beyond standard 144Hz or 165Hz monitor refresh rates.

*Q: Is the AMD Radeon RX 6800 XT capable of running Inside at 4K?*

A: Yes, the data shows it runs at 4K with an average of 97 FPS on High settings and 92 FPS on Ultra. Even at the most demanding settings, the frame rate remains well above 60 FPS, indicating a smooth experience at 4K.

Q: How does the AMD Ryzen 5 5500X3D's performance compare to its closest rivals?

A: The Ryzen 5 5500X3D has an average benchmark score of 37018, which places it 0.2% ahead of the AMD Ryzen 5 5600F and Intel Core Ultra 5 225, and 0.2% behind the AMD Ryzen AI 7 PRO 450. This puts it in the 85th percentile of all CPUs.

Q: What is the minimum FPS recorded in the measured data?

A: The lowest minimum FPS recorded is 131, which occurs at 4K resolution with Medium settings. This suggests that even in the most demanding scenarios, frame times are consistent and the game never drops below a very playable threshold.

*Q: Does the 16 GB VRAM on the RX 6800 XT matter for Inside?*

A: Given that the game runs at 92-97 FPS at 4K Ultra, the 16 GB of GDDR6 memory is more than sufficient. The game's modest graphics demands do not appear to stress the memory capacity or the 512.0 GB/s bandwidth.

Q: Which resolution provides the best balance of quality and performance?

A: The 2560x1440 High setting, delivering 154 FPS, offers an excellent balance. It provides a significant visual upgrade over 1080p while maintaining frame rates high enough for any high-refresh-rate display.

GPU Role

The AMD Radeon RX 6800 XT, with its RDNA 2.0 architecture and 4608 shading units, is the dominant component in this pairing for Inside. The GPU's 128 ROPs and 288 TMUs handle the game's 2D side-scrolling rendering with ease, as evidenced by the high frame rates across all settings. The boost clock of 2250 MHz and game clock of 2015 MHz provide substantial processing power, but the data suggests that at 1080p, the GPU is often idle waiting for the CPU to deliver draw calls.

The GPU's memory subsystem, featuring 16 GB of GDDR6 on a 256-bit bus with 512.0 GB/s bandwidth, is never a bottleneck in this game. The 4K High result of 97 FPS and 4K Ultra result of 92 FPS demonstrate that even at maximum resolution, the memory bandwidth is sufficient. The pixel rate of 288.0 GPixel/s and texture rate of 648.0 GTexel/s are far beyond what Inside requires, confirming that the GPU is over-provisioned for this title.

The RX 6800 XT's 72 RT cores are unused in this non-ray-traced game, but the raw rasterization performance is what drives the results. The GPU's 20.74 TFLOPS of FP32 compute is more than enough to handle the game's simple geometry and lighting. Benchmark results show the GPU has a PassMark G3D score of 24980, placing it in the 85th percentile of all GPUs, with its nearest rival being the NVIDIA RTX A1000 Mobile at 1.5% slower and the Intel Arc A550M at 2.5% faster.

The GPU's 300 W TDP and dual-slot design are irrelevant to the game's performance, as the frame rates indicate the card is rarely running at full load except at 4K Ultra. The 4K Medium result of 154 FPS with a minimum of 131 FPS shows that even when the GPU is more heavily utilized, it maintains excellent frame pacing. The data reveals that the RX 6800 XT's performance headroom is so large that it only becomes the primary limiting factor at 4K Ultra, where the 92 FPS average still represents a highly playable experience.

Settings Recommendations

Based on the measured FPS data, the High preset at 2560x1440 provides the best overall experience. This configuration delivers an average of 154 FPS, which is more than sufficient for any high-refresh-rate monitor, while offering a significant visual improvement over the Medium preset. The High preset at 1440p also maintains a comfortable margin above the 144 FPS threshold, ensuring consistent frame delivery.

For players prioritizing maximum frame rates, the 1080p Low setting achieves 268 FPS, but this is unnecessary for a game like Inside where the visual style is atmospheric and benefits from higher detail settings. The 4K High preset at 97 FPS is the recommended choice for owners of 4K displays, as it provides a substantial quality boost over Medium (154 FPS) while remaining well above 60 FPS. The Ultra preset at 4K (92 FPS) offers only a marginal visual gain over High (97 FPS) at a 5 FPS cost, making High the more sensible option.

The Medium preset at any resolution offers diminishing returns. At 1080p, Medium (247 FPS) is only 19 FPS faster than High (206 FPS), but with reduced visual quality. At 4K, Medium (154 FPS) is 57 FPS faster than High (97 FPS), but the High preset's visual improvements are more noticeable at this resolution. The data suggests that High is the sweet spot, as it consistently provides frame rates that exceed 90 FPS even at 4K, while maintaining the game's intended artistic presentation.

The Ultra preset should be avoided at 1080p and 1440p, as the performance difference from High is negligible (203 vs. 206 FPS at 1080p; 146 vs. 154 FPS at 1440p), but the visual difference is also minimal in this game. The only scenario where Ultra is justified is if a player has a 4K display and desires the absolute maximum quality, accepting the 92 FPS average, which is still a very smooth experience.

Measured FPS Breakdown

At 1920x1080, the system demonstrates CPU-bound behavior. The Low preset achieves an average of 268 FPS, which is the highest score in the entire dataset. Medium follows at 247 FPS with a minimum of 210 FPS and maximum of 285 FPS. High and Ultra deliver nearly identical results, with 206 FPS and 203 FPS respectively. This clustering at 1080p indicates that the CPU's 6 cores and 12 threads are the limiting factor, as the GPU has ample headroom to render the simple scenes.

The 2560x1440 results show a modest decrease in performance while still maintaining extremely high frame rates. Low settings produce 240 FPS, Medium achieves 222 FPS with a minimum of 188 FPS and maximum of 255 FPS. High drops to 154 FPS, and Ultra falls to 146 FPS. The gap between Low and Medium (18 FPS) is smaller than the gap between Medium and High (68 FPS), suggesting that the High preset introduces significant graphical effects that impact performance.

At 3840x2160, the GPU becomes the primary bottleneck. Low settings still deliver 193 FPS, demonstrating the CPU's ability to maintain high frame rates even at 4K. Medium achieves 154 FPS with a minimum of 131 FPS and maximum of 178 FPS. High drops to 97 FPS, and Ultra falls to 92 FPS. The 4K results show a more linear scaling with settings, as the GPU's compute resources are progressively more saturated.

The minimum FPS data, available only for Medium settings, shows consistent frame delivery. At 1080p Medium, the minimum is 210 FPS; at 1440p Medium, it is 188 FPS; at 4K Medium, it is 131 FPS. These minimums are all well above 60 FPS, indicating that the system never experiences significant frame drops or stuttering, even in the most demanding scenes.

CPU Role

The AMD Ryzen 5 5500X3D, with its Zen 3 architecture and 6 cores / 12 threads, plays a crucial role in achieving the high frame rates seen at 1080p. The CPU's base clock of 3.00 GHz and boost clock of 4.00 GHz, combined with the large 96 MB shared L3 cache, provide excellent single-threaded performance that is essential for game logic and draw calls. The PassMark single-thread score of 2941 and multithread score of 20363 confirm its capability.

The CPU's performance in this game is best demonstrated by the 1080p Low result of 268 FPS. This frame rate is likely at or near the game engine's maximum, and it indicates that the CPU is the limiting factor at lower resolutions. The Ryzen 5 5500X3D's 85th percentile ranking among all CPUs, with an average benchmark score of 37018, places it in the upper tier of processors. Its nearest rival, the AMD Ryzen AI 7 PRO 450, scores 37093, a difference of only 0.2%, showing that the 5500X3D is competitive with newer processors.

The CPU's memory support for DDR4 with dual-channel configuration and 51.2 GB/s bandwidth is sufficient for this game's demands. The 7 nm process node and 74 mm² die size contribute to its efficiency, though the 105 W TDP is modest for a 6-core part. The data shows that the CPU's performance is more than adequate for Inside, as even at 4K Low (193 FPS), the CPU is not the bottleneck.

The PassMark physics score of 2282 and find prime numbers score of 170 indicate that the CPU handles computational tasks well, though these are not directly relevant to gaming performance. The data compression score of 230392 and encryption score of 13967 show strong throughput in data-intensive tasks. However, for Inside, the key metric is the single-thread performance, which allows the CPU to feed the GPU with enough draw calls to maintain 200+ FPS at 1080p. The 5500X3D's 12 threads ensure that any background processes do not interfere with game performance, maintaining consistent frame delivery as evidenced by the high minimum FPS values.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + AMD Radeon RX 6800 XT in Inside

Resolution Settings Avg FPS
3840x2160 Low 193.0
3840x2160 Medium 154.0
3840x2160 High 97.0
3840x2160 Ultra 92.0
2560x1440 Low 240.0
2560x1440 Medium 222.0
2560x1440 High 154.0
2560x1440 Ultra 146.0
1920x1080 Low 268.0
1920x1080 Medium 247.0
1920x1080 High 206.0
1920x1080 Ultra 203.0

Inside with Ryzen 5 5500X3D + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RX 6800 XT + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 5500X3D + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.