Inside
This combination delivers exceptional performance with an average of 190 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 98 | 103 | 165 | 206 |
| 1440p QHD | 156 | 164 | 222 | 240 |
| 1080p Full HD | 203 | 206 | 247 | 268 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis
The AMD Ryzen 5 5500X3D and NVIDIA GeForce RTX 3080 Ti combination delivers exceptional performance in Inside, a 2016 puzzle platformer. The data set provides a complete picture of how this hardware handles a title that is far more demanding on raw frame throughput than its genre might suggest. With a combo rank of 983 out of 2,887 tested configurations, this pairing sits in the upper third of all systems, indicating a strong but not absolute top-tier result for this specific game.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor built on the Zen 3 architecture (Vermeer codename) using TSMC's 7 nm process. It operates at a base clock of 3.00 GHz and boosts to 4.00 GHz. The defining characteristic of this CPU is its 96 MB of shared L3 cache, a feature that typically provides substantial benefits in games that repeatedly access the same data sets. The processor also includes 64 KB of L1 cache per core and 512 KB of L2 cache per core.
In the context of Inside, the CPU's role is primarily about maintaining high minimum frame rates and feeding the GPU with enough data to avoid bottlenecks. The benchmark results show that this processor is more than capable of keeping up with the RTX 3080 Ti. The 12 threads allow for efficient scheduling of the game's physics and logic threads, while the massive 96 MB L3 cache likely helps with the game's level streaming and asset loading, which can be bursty in puzzle platformers.
The PassMark scores for this CPU reveal its balanced nature. The single-thread score is 2941, which is respectable for a processor in the 85th percentile of all CPUs. The multithread score of 20363 demonstrates that when the game can utilize all cores, the processor scales well. Interestingly, the data compression score of 230392 is exceptionally high, suggesting that the large cache and memory bandwidth work well together for data-heavy tasks. The floating-point math score of 34511 and integer math score of 60033 indicate that the CPU has substantial computational headroom for game logic.
The nearest rivals for this CPU are all within a narrow performance band. The AMD Ryzen 5 5600F scores an average of 36945, which is a 0.2% delta from the 5500X3D's average of 37018. The AMD Ryzen AI 7 PRO 450 scores 37093, a -0.2% delta, and the Intel Core Ultra 5 225 scores 36938, a 0.2% delta. This clustering suggests that for CPU-bound scenarios, the 5500X3D is neither a clear winner nor loser among its peers; rather, it is part of a tightly contested performance tier where differences are negligible. In Inside, where frame rates are already very high, these small CPU differences are unlikely to be the deciding factor.
FAQ
Q: What is the highest average FPS recorded for this combo at 1080p?
A: The highest average FPS at 1920x1080 is 268, achieved with Low settings. This represents the absolute ceiling of the tested configurations for this resolution.
*Q: How does the combo rank compare to other tested systems in Inside?*
A: The AMD Ryzen 5 5500X3D and NVIDIA GeForce RTX 3080 Ti combo ranks 983rd out of 2887 total tested combinations. This places it in the 66th percentile of all tested systems, meaning roughly two-thirds of all combinations tested faster, while one-third were slower.
Q: What is the difference in average FPS between Low and Ultra settings at 1440p?
A: At 2560x1440, the Low preset produces an average of 240 FPS, while the Ultra preset produces an average of 156 FPS. This represents a 84 FPS drop, or a 35% reduction in performance when moving from the lowest to the highest quality settings.
Q: Does the RTX 3080 Ti's VRAM capacity cause any limitations at 4K?
A: The RTX 3080 Ti features 12 GB of GDDR6X memory. At 3840x2160 with Ultra settings, the average FPS is 98, and with High settings it is 103. The data does not show any VRAM-related stutters or dips; the frame rates remain consistently high, indicating that 12 GB is sufficient for Inside at 4K.
Q: What is the largest difference between minimum and maximum FPS in any tested configuration?
A: The largest variance is seen at 1920x1080 with Medium settings, where the minimum FPS is 210 and the maximum is 285. This 75 FPS spread suggests that certain scenes in the game are significantly more demanding than others, though the average of 247 FPS remains smooth.
Q: How does the CPU's average benchmark score compare to its nearest rival?
A: The CPU's average benchmark score is 37018. Its closest rival, the AMD Ryzen 5 5600F, has an average score of 36945, which is a 0.2% delta. This indicates that in general synthetic benchmarks, the two processors are virtually identical in performance.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The resolution scaling data reveals a classic pattern where the GPU becomes increasingly dominant as resolution increases. At 1920x1080 with High settings, the average FPS is 206. Moving to 2560x1440 at the same settings, the average drops to 164 FPS, a 20.4% decrease. At 3840x2160, the average falls to 103 FPS, which is a 37.2% drop from 1440p and a 50% drop from 1080p.
This scaling behavior is consistent with a GPU-bound scenario at higher resolutions. The RTX 3080 Ti is being pushed harder as the pixel count increases, and the CPU has enough headroom to keep up. The fact that the 1080p High setting produces 206 FPS while the 1440p High setting produces 164 FPS shows that the GPU is already the primary limiter at 1440p. If the CPU were the bottleneck, we would expect to see similar frame rates at both resolutions, which is not the case.
The Low settings tell a slightly different story. At 1080p Low, the system achieves 268 FPS. At 1440p Low, it achieves 240 FPS, which is only a 10.4% drop. This smaller percentage drop at low settings suggests that at 1080p Low, the system is approaching a CPU or engine limit, as the GPU has plenty of headroom. The 240 FPS at 1440p Low indicates that even with reduced graphical load, the GPU can still maintain very high frame rates, but the scaling from 1080p to 1440p is less severe than at High settings because the GPU is not fully saturated at 1080p.
At 4K, the scaling becomes more pronounced. The drop from 1440p High (164 FPS) to 4K High (103 FPS) is 37.2%, which is a substantial reduction. This is expected as the pixel count quadruples from 1080p to 4K, although the frame rate does not quarter because the GPU's other resources (shader cores, texture units) are not the only factor; memory bandwidth also plays a role. The RTX 3080 Ti's 912.4 GB/s of memory bandwidth is sufficient to handle the 4K data throughput, as evidenced by the still-playable 98 FPS at 4K Ultra.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
1920x1080:
- Low: 268 average FPS
- Medium: 247 average FPS (minimum 210, maximum 285)
- High: 206 average FPS
- Ultra: 203 average FPS
At 1080p, the system is clearly capable of delivering high refresh rate experiences. The difference between Low and High is 62 FPS, while the difference between High and Ultra is only 3 FPS. This suggests that the Ultra preset adds minimal visual fidelity over High for this game, while costing some frame rate. The Medium setting with its 210 minimum FPS shows that even in the most demanding scenes, the system stays well above 200 FPS.
2560x1440:
- Low: 240 average FPS
- Medium: 222 average FPS (minimum 188, maximum 255)
- High: 164 average FPS
- Ultra: 156 average FPS
At 1440p, the frame rates remain excellent. The Low preset still delivers 240 FPS, which is sufficient for the fastest gaming monitors. The Medium preset provides 222 FPS with a minimum of 188 FPS, ensuring smooth gameplay. The gap between High and Ultra is again small at 8 FPS, reinforcing that Ultra is not a significant upgrade over High. The scaling from Low to High is a 76 FPS drop, which shows the impact of increased graphical complexity at this resolution.
3840x2160:
- Low: 206 average FPS
- Medium: 165 average FPS (minimum 140, maximum 190)
- High: 103 average FPS
- Ultra: 98 average FPS
At 4K, the system still delivers playable frame rates across all settings. The Low preset at 206 FPS is remarkably high for 4K, showing that the RTX 3080 Ti has substantial raw power. The Medium preset provides 165 FPS, which is still very smooth. The High and Ultra presets drop to 103 and 98 FPS respectively, which are perfectly acceptable for a puzzle platformer where precise timing is less critical than in competitive shooters. The minimum FPS of 140 at Medium settings indicates that even the worst-case scenarios stay above 140 FPS.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the AMD Ryzen 5 5500X3D and NVIDIA GeForce RTX 3080 Ti achieves a rank of 983 out of 2887 tested combos in Inside. This ranking places the system in the 66th percentile, meaning it outperforms 66% of all tested configurations. While this is a solid result, it is not a top-tier ranking, which is somewhat surprising given the high-end nature of the GPU.
The rank suggests that other combinations, likely featuring more powerful CPUs with higher core counts or newer architectures, are able to push even higher frame rates in Inside. The RTX 3080 Ti is a very capable GPU, but the CPU's 6-core/12-thread configuration may be limiting in certain scenes where the game engine can take advantage of more threads. Alternatively, the rank could be influenced by the fact that Inside is not a particularly demanding game, so even mid-range GPUs paired with top-end CPUs can achieve very high frame rates, pushing the RTX 3080 Ti combo down the rankings.
The CPU's percentile of 85 and GPU's percentile of 83 are both high, but the combo rank of 983 out of 2887 is lower than the individual component percentiles might suggest. This indicates that in Inside, the bottleneck is likely the CPU, as the GPU has more headroom relative to its peers than the CPU does. The data shows that at 1080p Low, the system achieves 268 FPS, which is likely close to the game's engine or CPU limit, not the GPU's limit. Other combos with faster CPUs may reach 300+ FPS in the same scenario, pushing the 5500X3D combo down in the rankings.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the Medium preset at 2560x1440 offers the best balance of visual quality and performance. At this setting, the system achieves an average of 222 FPS with a minimum of 188 FPS and a maximum of 255 FPS. This provides a smooth, high-refresh-rate experience without sacrificing too much visual fidelity. The 188 FPS minimum ensures that even in the most demanding scenes, the frame rate does not drop below the refresh rate of most 144Hz monitors.
For users with 4K displays, the Medium preset at 3840x2160 is the recommended choice. It delivers an average of 165 FPS with a minimum of 140 FPS, which is well above the 60 FPS standard and even exceeds the 120 FPS threshold of many modern displays. The High preset at 4K (103 FPS) is also acceptable, but the Medium preset offers a 62 FPS advantage over High, which is a significant margin for a relatively minor visual downgrade.
For those seeking the highest possible frame rates, the Low preset at 1920x1080 provides 268 FPS, which is ideal for competitive play or for users with very high refresh rate monitors (240Hz or more). However, the Medium preset at 1080p (247 FPS) is nearly as fast and likely looks noticeably better. The Ultra preset is not recommended at any resolution, as the performance difference between Ultra and High is minimal (3 FPS at 1080p, 8 FPS at 1440p, 5 FPS at 4K), suggesting that Ultra offers negligible visual improvements for this game.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3080 Ti is a high-end GPU based on the Ampere architecture and GA102 chip, fabricated on Samsung's 8 nm process. It features 12 GB of GDDR6X memory on a 384-bit bus, providing a massive 912.4 GB/s of memory bandwidth. The GPU has 10240 shading units, 320 texture mapping units, and 112 raster output units. It also includes 80 ray tracing cores and 320 tensor cores, though these are unlikely to be heavily utilized in Inside, which is a 2D puzzle platformer without ray tracing effects.
The GPU's clock speeds are 1365 MHz base and 1665 MHz boost. The memory operates at 1188 MHz, or 19 Gbps effective. These specifications allow the GPU to achieve a pixel rate of 186.5 GPixel/s and a texture rate of 532.8 GTexel/s. The FP32 performance of 34.10 TFLOPS is substantial, but again, the game's graphical demands are relatively modest compared to modern AAA titles.
The RTX 3080 Ti's role in Inside is to provide sufficient rendering power to achieve high frame rates at 4K and to maintain very high frame rates at lower resolutions. The 12 GB VRAM is more than enough for this game, as indicated by the consistent performance across all settings at 4K. The GPU's memory bandwidth of 912.4 GB/s ensures that texture streaming and frame buffer operations are not bottlenecks, even at Ultra settings with high-resolution textures.
The GPU's PassMark G3D score of 26896 places it in the 83rd percentile of all GPUs, and its average benchmark score of 41187 is close to its nearest rivals. The AMD Radeon Pro 5300 scores 40870 (0.8% delta), while the NVIDIA GeForce RTX 5070 scores 40377 (2% delta). The Tesla M40 24 GB scores 41707 (-1.2% delta). This indicates that the RTX 3080 Ti is competitive with newer GPUs, though it is not the absolute fastest. In Inside, the GPU's performance is more than sufficient, as evidenced by the 206 FPS at 4K Low settings, which shows that the GPU can handle even the most demanding resolution without breaking a sweat.
Hardware Specifications
AMD Ryzen 5 5500X3D
NVIDIA GeForce RTX 3080 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 3080 Ti in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 206.0 |
| 3840x2160 | Medium | 165.0 |
| 3840x2160 | High | 103.0 |
| 3840x2160 | Ultra | 98.0 |
| 2560x1440 | Low | 240.0 |
| 2560x1440 | Medium | 222.0 |
| 2560x1440 | High | 164.0 |
| 2560x1440 | Ultra | 156.0 |
| 1920x1080 | Low | 268.0 |
| 1920x1080 | Medium | 247.0 |
| 1920x1080 | High | 206.0 |
| 1920x1080 | Ultra | 203.0 |
Inside with Ryzen 5 5500X3D + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 3080 Ti + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 5500X3D + RTX 3080 Ti
Explore FPS benchmarks for other games using this same hardware combination.