Fivem

Fivem

AVERAGE FPS
119
good

This combination provides smooth gameplay with an average of 119 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 56 70 88
1440p QHD 78 101 126 159
1080p Full HD 119 153 191 242

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 88
3840x2160 Medium 70
3840x2160 High 56
3840x2160 Ultra 43
2560x1440 Low 159
2560x1440 Medium 126
2560x1440 High 101
2560x1440 Ultra 78
1920x1080 Low 242
1920x1080 Medium 191
1920x1080 High 153
1920x1080 Ultra 119

Fivem with AMD Ryzen 5 5500X3D + AMD Radeon RX 6800 XT, In-Depth Analysis

The AMD Ryzen 5 5500X3D and AMD Radeon RX 6800 XT combination delivers a highly capable Fivem experience, with frame rates that scale predictably across resolutions and settings. The measured data shows this pairing sits in the 70th percentile of all tested combos, indicating strong performance for a multiplayer title that often stresses both CPU and GPU.

Settings Recommendations

The measured FPS data for this combo reveals a clear hierarchy across the four tested presets. At 1920x1080, the Low preset achieves an average of 242 FPS, which represents the absolute ceiling for this pairing. However, the jump from Low to Medium costs 51 FPS (down to 191 FPS average), while the transition from Medium to High reduces performance by 38 FPS (down to 153 FPS). The Ultra preset at 1080p delivers 119 FPS average, a 34 FPS drop from High.

Given that Fivem is a multiplayer title where fluidity matters, the Medium preset at 1080p provides the best balance. The 191 FPS average with a minimum of 162 FPS ensures consistent frame pacing well above standard high-refresh displays. The data indicates that the 34 FPS difference between Medium and High is more significant than the 38 FPS difference between High and Ultra, suggesting diminishing returns at the top end. For competitive play, the Medium preset's 162 FPS minimum is the safest floor, while High's 153 FPS average still offers excellent responsiveness.

At 2560x1440, the Medium preset again emerges as the sweet spot. The 126 FPS average with a 107 FPS minimum provides a comfortable margin above 100 FPS, while the High preset drops to 101 FPS average. The 25 FPS gap between these two presets is meaningful for maintaining smoothness during intense multiplayer scenarios. The Low preset at 1440p produces 159 FPS, but the visual compromise is substantial for only a 33 FPS gain over Medium.

For 3840x2160, the data tells a different story. The Medium preset yields 70 FPS average with a 59 FPS minimum, which is playable but not ideal for a fast-paced multiplayer game. The High preset drops to 56 FPS, and Ultra falls to 43 FPS. None of the 4K presets achieve the 60 FPS threshold consistently, so users with 4K displays should accept Medium as the functional limit or consider lowering resolution. The Low preset at 4K reaches 88 FPS, but this represents a significant visual downgrade that defeats the purpose of high-resolution gaming.

GPU Role

The AMD Radeon RX 6800 XT brings substantial graphics muscle to this pairing, with 16 GB of GDDR6 memory on a 256-bit bus providing 512.0 GB/s of bandwidth. The GPU's 4608 shading units and 128 ROPs drive a pixel rate of 288.0 GPixel/s, which explains why the card maintains high frame rates even at demanding settings. The boost clock of 2250 MHz and game clock of 2015 MHz indicate the card operates near its designed performance envelope during sustained gaming.

The 16 GB VRAM capacity is particularly relevant for Fivem, a game that can accumulate high-resolution textures and assets in multiplayer sessions. The measured data shows the GPU handling 4K Medium at 70 FPS, which suggests VRAM allocation is not a bottleneck at this configuration. The RX 6800 XT's 20.74 TFLOPS of FP32 compute power provides ample headroom for the game's geometry and shading requirements.

The GPU's benchmark scores reinforce its position. The Passmark G3D score of 24980 places it at the 85th percentile of all GPUs, and its nearest rivals include the NVIDIA RTX A1000 Mobile (1.5% higher score) and Intel Arc A550M (2.5% lower). The RX 6800 XT's 3DMark Steel Nomad DX12 score of 3689 indicates strong DirectX 12 performance, which is relevant given Fivem's modern rendering pipeline. The card's end-of-life production status means it is no longer being manufactured, but its performance remains competitive with newer mid-range offerings.

How This Combo Ranks

The combination of AMD Ryzen 5 5500X3D and AMD Radeon RX 6800 XT achieves a rank of 893 out of 3005 tested combos in Fivem. This places the pairing comfortably in the top 30% of all configurations, indicating that this hardware combination is well-suited for the game's demands. The rank reflects the synergy between the CPU's large L3 cache and the GPU's high memory bandwidth, which together handle Fivem's mixed CPU and GPU workload effectively.

The ranking becomes more meaningful when considering the CPU's position. The Ryzen 5 5500X3D scores 37018 on average in Passmark, sitting at the 85th percentile of all CPUs. Its nearest rivals include the AMD Ryzen 5 5600F (0.2% higher score), AMD Ryzen AI 7 PRO 450 (0.2% lower), and Intel Core Ultra 5 225 (0.2% higher). The CPU's performance is tightly clustered with these competitors, yet the combo rank suggests that the 96 MB shared L3 cache provides a specific advantage in Fivem's multiplayer environments where asset streaming is frequent.

The GPU's 85th percentile ranking complements the CPU's standing. The RX 6800 XT's average benchmark score of 48477 places it above the NVIDIA RTX A1000 Mobile (1.5% lower) and below the Intel Arc A550M (2.5% higher). This balanced performance profile between CPU and GPU explains why the combo achieves a rank that exceeds what either component alone would suggest, indicating effective load distribution across the two processors.

Measured FPS Breakdown

At 1920x1080, the measured results span a wide range. The Low preset achieves 242 FPS average, which is the highest recorded for this combo. Medium produces 191 FPS with a minimum of 162 and maximum of 220, providing the most complete data set. High reaches 153 FPS, while Ultra drops to 119 FPS. The progression shows a 51 FPS penalty from Low to Medium, a 38 FPS penalty from Medium to High, and a 34 FPS penalty from High to Ultra. This pattern indicates that each preset tier costs roughly 30-50 FPS, with the gap narrowing at higher settings as the GPU becomes more dominant.

At 2560x1440, the scores shift downward proportionally. Low delivers 159 FPS, Medium achieves 126 FPS (with 107 minimum and 145 maximum), High reaches 101 FPS, and Ultra settles at 78 FPS. The delta between Low and Ultra is 81 FPS, compared to 123 FPS at 1080p. This compression suggests that at 1440p, the GPU begins to exert more influence over performance, reducing the relative impact of settings changes.

At 3840x2160, the results show significant degradation. Low produces 88 FPS, Medium drops to 70 FPS (with 59 minimum and 80 maximum), High falls to 56 FPS, and Ultra bottoms out at 43 FPS. The gap between Low and Ultra is only 45 FPS, indicating that at 4K, the GPU is the primary limiting factor regardless of settings. The Medium preset's 59 FPS minimum is notable because it approaches the 60 FPS threshold, suggesting that slight tweaks could push this combination to a playable 4K experience.

FAQ

Q: What is the best settings preset for 1080p gaming with this combo?

A: The Medium preset offers the best balance, delivering 191 FPS average with a 162 FPS minimum. This provides a substantial safety margin above high refresh rate displays while maintaining visual quality. The Low preset achieves 242 FPS but sacrifices too much visual fidelity for a 51 FPS gain.

Q: Can this combo handle 4K gaming in Fivem?

A: The data shows 4K performance is limited. Medium settings achieve 70 FPS average with a 59 FPS minimum, which is playable but not ideal. High drops to 56 FPS and Ultra falls to 43 FPS. Users seeking consistent 60 FPS at 4K would need to use Medium or lower settings.

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 5 5500X3D scores 37018 in Passmark, placing it at the 85th percentile. It is within 0.3% of the AMD Ryzen 5 5600F, AMD Ryzen AI 7 PRO 450, Intel Core Ultra 5 225, and Intel Core i9-12900T. The 96 MB shared L3 cache differentiates it from these competitors.

Q: What is the frame time consistency like at 1440p Medium?

A: The Medium preset at 2560x1440 shows a minimum of 107 FPS and maximum of 145 FPS, resulting in a 38 FPS spread. This indicates reasonable consistency, with the 107 FPS floor ensuring no major hitches during multiplayer activity.

Q: How does the GPU's performance rank among all tested GPUs?

A: The RX 6800 XT sits at the 85th percentile with an average benchmark score of 48477. It is 1.5% faster than the NVIDIA RTX A1000 Mobile and 2.5% slower than the Intel Arc A550M. Its Passmark G3D score is 24980.

Q: Is the Ultra preset ever worthwhile with this hardware?

A: The Ultra preset only makes sense at 1080p, where it achieves 119 FPS average. At 1440p it drops to 78 FPS, and at 4K it falls to 43 FPS. The visual improvements from High to Ultra do not justify the 34 FPS cost at 1080p for most players.

CPU Role

The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor based on the Zen 3 architecture, fabricated on TSMC's 7 nm process with a 74 mm² die size. Its base clock of 3.00 GHz and boost clock of 4.00 GHz are modest by modern standards, but the defining feature is the 96 MB shared L3 cache. This large cache is critical for Fivem, where multiplayer servers constantly stream in player positions, vehicle data, and world assets. The Passmark single-thread score of 2941 and multithread score of 20363 indicate balanced performance across both lightly and heavily threaded workloads.

The CPU's cache hierarchy shows 64 KB of L1 per core and 512 KB of L2 per core, but the 96 MB L3 is the standout number. This is significantly larger than typical desktop processors, allowing frequently accessed game data to remain on-chip rather than being fetched from the 51.2 GB/s DDR4 memory. The data compression benchmark score of 230392 and integer math score of 60033 suggest the CPU handles data manipulation tasks efficiently, which is relevant for Fivem's server-side calculations that often offload to the client.

The CPU's 105 W TDP and 20 PCIe Gen 4 lanes provide solid platform support. The Passmark physics score of 2282 and floating-point math score of 34511 indicate strong computational throughput. The CPU's nearest rivals all score within 0.3% of its average, yet the combo rank suggests that the 3D V-Cache implementation provides a specific advantage in Fivem's asset-heavy scenes. The production status is Active, and the CPU was released on 2025-06-04, making it a recent addition to the 5000 series lineup.

Resolution Scaling

The FPS data reveals how this combo scales from 1080p to 4K. At Medium settings, the progression is 191 FPS at 1080p, 126 FPS at 1440p, and 70 FPS at 4K. This represents a 34% drop from 1080p to 1440p and a 44% drop from 1440p to 4K. The scaling is not linear, indicating that the GPU becomes increasingly dominant as resolution rises. At 1080p, the CPU's large cache helps maintain high frame rates, but at 4K, the GPU's pixel fill rate becomes the limiting factor.

The Low preset shows a similar pattern: 242 FPS at 1080p, 159 FPS at 1440p, and 88 FPS at 4K. The percentage drops are 34% and 45% respectively, matching the Medium preset's scaling almost exactly. This consistency suggests that the resolution penalty is primarily a function of pixel count rather than settings. The High preset follows with 153 FPS at 1080p, 101 FPS at 1440p, and 56 FPS at 4K, showing a 34% and 45% drop. The Ultra preset drops from 119 FPS at 1080p to 78 FPS at 1440p (34% decrease) and 43 FPS at 4K (45% decrease).

The consistent 34% and 45% drops across all settings indicate that the GPU is the scaling bottleneck. The RX 6800 XT's 512.0 GB/s memory bandwidth and 288.0 GPixel/s pixel rate are fixed resources that must service an increasing number of pixels. The 16 GB VRAM capacity does not become a limiting factor at any resolution, as the measured data shows no anomalous performance cliffs. The 4K Medium result of 70 FPS suggests that the GPU is operating near its practical limit, while the 1080p Low result of 242 FPS indicates that the CPU can push the GPU to very high frame rates when the workload is lighter.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + AMD Radeon RX 6800 XT in Fivem

Resolution Settings Avg FPS
3840x2160 Low 88.0
3840x2160 Medium 70.0
3840x2160 High 56.0
3840x2160 Ultra 43.0
2560x1440 Low 159.0
2560x1440 Medium 126.0
2560x1440 High 101.0
2560x1440 Ultra 78.0
1920x1080 Low 242.0
1920x1080 Medium 191.0
1920x1080 High 153.0
1920x1080 Ultra 119.0

Fivem with Ryzen 5 5500X3D + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 6800 XT + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 5500X3D + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.