Inside

Inside

AVERAGE FPS
199
excellent

This combination delivers exceptional performance with an average of 199 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 116 122 190 206
1440p QHD 182 185 222 240
1080p Full HD 203 206 247 268

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 206
3840x2160 Medium 190
3840x2160 High 122
3840x2160 Ultra 116
2560x1440 Low 240
2560x1440 Medium 222
2560x1440 High 185
2560x1440 Ultra 182
1920x1080 Low 268
1920x1080 Medium 247
1920x1080 High 206
1920x1080 Ultra 203

Inside with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 4070 Ti, In-Depth Analysis

The AMD Ryzen 5 5500X3D and NVIDIA GeForce RTX 4070 Ti combination delivers exceptionally high frame rates in Inside, a Puzzle Platformer from 2016-07-06. The measured data shows this pairing is vastly overqualified for the game’s demands, with performance scaling that indicates a significant CPU bottleneck at lower resolutions and a GPU that remains largely underutilized even at 4K.

Resolution Scaling

The frame rate progression from 1920x1080 to 3840x2160 reveals a classic pattern of a system constrained by the processor at lower resolutions. At 1080p with Low settings, the combo produces 268 FPS average. Moving to 1440p Low drops this to 240 FPS, a reduction of 28 frames. The jump to 4K Low further reduces the average to 206 FPS. This scaling is far from linear; the 4K result is only 23% lower than the 1080p result, despite the pixel count increasing by a factor of four. This suggests the CPU is the primary limiting factor at 1080p and 1440p, as the GPU has ample headroom to render more pixels without a proportional drop in output.

The pattern holds across all settings presets. For instance, at High settings, the average FPS goes from 206 at 1080p to 185 at 1440p, and finally to 122 at 4K. The drop from 1440p to 4K is much steeper (63 FPS) than the drop from 1080p to 1440p (21 FPS). This indicates that as resolution increases, the GPU begins to take on more of the workload, and its performance limits start to become more apparent. However, even at 4K High, the system still achieves 122 FPS, which is far beyond the refresh rate of most displays. The data shows that the limiting component shifts from the CPU at lower resolutions to the GPU at 4K, but neither component is ever pushed to a point where the game becomes unplayable or even challenging for the hardware.

The difference between Low and Ultra at any given resolution is relatively small compared to the resolution scaling. At 4K, the gap between Low (206 FPS) and Ultra (116 FPS) is 90 FPS. At 1080p, the gap is 65 FPS (268 vs 203). This shows that while the GPU does have to work harder at Ultra, the resolution has a more pronounced effect on performance than the quality preset. The data suggests that for a game like Inside, the combination of a 6-core CPU and a high-end GPU creates a system where raw pixel throughput is the primary variable, with quality settings having a secondary impact.

FAQ

*Q: What is the maximum average frame rate this combination can achieve in Inside?*

A: The highest measured average FPS is 268, achieved at 1920x1080 with Low settings.

Q: How much performance is lost when moving from 1080p to 4K at Ultra settings?

A: The average FPS drops from 203 at 1920x1080 Ultra to 116 at 3840x2160 Ultra, a reduction of 87 FPS.

Q: Which component is more likely to limit performance at 1080p?

A: The data indicates a CPU bottleneck at 1080p. The score difference between 1080p Low (268 FPS) and 1440p Low (240 FPS) is small, suggesting the processor cannot feed the GPU fast enough to capitalize on the lower resolution.

Q: Is the RTX 4070 Ti's 12 GB VRAM a concern for this game?

A: The fact pack does not provide VRAM usage data for Inside. However, given the game’s release date in 2016 and the frame rates observed, VRAM capacity is not a limiting factor in the measured results.

Q: What is the minimum FPS recorded in the data?

A: The lowest min FPS recorded is 161, which occurs at 3840x2160 with Medium settings. The min FPS is only provided for the Medium preset across all three resolutions.

Q: How does this combo rank compared to all other tested combinations?

A: The combo ranks 811 out of 2887 tested combos for this game, placing it in the top 28% of all systems tested.

GPU Role

The NVIDIA GeForce RTX 4070 Ti is a high-end graphics card based on the Ada Lovelace architecture, built on a 5 nm process at TSMC. Its specifications include a base clock of 2310 MHz and a boost clock of 2610 MHz. The GPU is equipped with 12 GB of GDDR6X memory on a 192-bit bus, providing a memory bandwidth of 504.2 GB/s. The GPU also features 7680 shading units, 240 texture mapping units, and 80 render output units.

In Inside, the GPU’s role becomes more critical as resolution increases. The benchmark results show that at 4K, the frame rate drops more significantly compared to 1080p and 1440p, indicating that the GPU is working closer to its limits. However, even at its most demanding setting (4K Ultra), the GPU still produces an average of 116 FPS. This suggests that while the GPU is the limiting factor at 4K, it is still far from being overwhelmed by this title. The GPU’s high memory bandwidth and raw compute power allow it to handle the game’s rendering demands with ease.

The GPU’s performance relative to other cards is solid, as it holds an 84th percentile ranking among all GPUs. Its average benchmark score is 44795. It is closely matched with several other high-end cards, including the NVIDIA GeForce RTX 5090 Mobile, which has a score of 45152 and is 0.8% faster, and the AMD Radeon Pro 5500 XT, which scores 45384 and is 1.3% faster. The RTX 4070 Ti outperforms the NVIDIA RTX A6000 by 1.6%, which has a score of 44075. This places the GPU in a competitive position, though its performance in this specific game is more than sufficient to maintain high frame rates. The data for Inside shows the GPU is never the sole bottleneck until 4K, and even then, the frame rates remain high.

Measured FPS Breakdown

The measured FPS data provides a comprehensive look at performance across three resolutions and four quality presets.

At 1920x1080, the combination delivers its highest frame rates. With Low settings, the average FPS is 268. Moving to Medium, the average drops to 247, with a minimum of 210 and a maximum of 285. High settings yield an average of 206 FPS. Ultra settings produce an average of 203 FPS, which is nearly identical to High, indicating a diminishing return in performance cost for the highest preset.

At 2560x1440, performance remains exceptionally high. Low settings produce an average of 240 FPS. Medium settings average 222 FPS, with a minimum of 188 and a maximum of 255. High settings average 185 FPS, and Ultra settings average 182 FPS. The gap between Low and Ultra is 58 FPS, which is slightly larger than at 1080p, suggesting the GPU is beginning to have a more noticeable impact.

At 3840x2160, the frame rates are still high but show the largest drop from the lower resolutions. Low settings average 206 FPS. Medium settings average 190 FPS, with a minimum of 161 and a maximum of 218. High settings average 122 FPS, which is a significant 68 FPS drop from Medium. Ultra settings average 116 FPS. The substantial drop from Medium to High at 4K suggests a particular rendering feature or workload in the High preset that heavily taxes the GPU.

Across all resolutions, the Medium preset provides the most data, including minimum and maximum FPS values. At 1080p Medium, the FPS ranges from 210 to 285. At 1440p Medium, the range is 188 to 255. At 4K Medium, the range is 161 to 218. These ranges show consistent frame times, with no major stuttering indicated by the data. The system is clearly capable of maintaining fluid performance in all tested scenarios.

How This Combo Ranks

The combination of the AMD Ryzen 5 5500X3D and NVIDIA GeForce RTX 4070 Ti achieves a rank of 811 out of 2887 tested combos for Inside. This places it in the 72nd percentile of all systems tested, meaning it outperforms approximately 72% of other combinations. While this is a strong ranking, it is not in the top tier, which is likely dominated by more recent, higher-end CPUs and GPUs.

Given the game’s age and its relatively low system requirements, the ranking is more indicative of the other components in the test pool than the absolute performance of this combo. The high frame rates achieved by this system are well beyond what is needed for a smooth experience, so the rank does not reflect any practical deficiency. It simply shows that there are other combinations that can produce even higher frame rates, likely at 1080p with a less powerful GPU, since the CPU is the bottleneck at that resolution.

The CPU’s average benchmark score of 37018 places it in the 85th percentile of all CPUs, with nearest rivals including the AMD Ryzen 5 5600F, which scores 36945 and is 0.2% slower, and the Intel Core Ultra 5 225, which also scores 36938 and is 0.2% slower. The GPU’s percentile ranking is 84th, with an average score of 44795. The combined rank of 811 suggests that while both components are individually strong, the pairing does not produce a top-10 result in this particular game, likely due to the CPU limiting performance at lower resolutions where other combos with faster processors may excel.

CPU Role

The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer. It has a base clock of 3.00 GHz and a boost clock of 4.00 GHz. The CPU features a large 96 MB shared L3 cache, which is a key characteristic of the X3D series. It supports DDR4 memory with a dual-channel bus and has a memory bandwidth of 51.2 GB/s. The CPU is built on a 7 nm process at TSMC and has a TDP of 105 W.

In Inside, the CPU’s role is to feed the GPU with draw calls and game logic. The benchmark data strongly suggests a CPU bottleneck at 1080p. At Low settings, the average FPS is 268 at 1080p, but it only drops to 240 at 1440p. This small drop indicates that the CPU is unable to generate frames any faster at 1080p, and the GPU is waiting for the CPU. The CPU’s single-thread performance, as indicated by its Passmark score of 2941, is solid but not exceptional for modern standards. The game likely relies on a few main threads, and the 3.00 GHz base clock may be a limiting factor in this scenario.

The CPU’s multi-threaded performance is strong, with a Passmark multithread score of 20363. However, Inside is not a heavily threaded game, so the 12 threads are not fully utilized. The large L3 cache may help with certain workloads, but it does not appear to overcome the clock speed limitation in this title. The CPU’s nearest rivals, such as the AMD Ryzen 5 5600F, have similar average scores (36945 vs 37018), indicating that the 5500X3D is not significantly faster in general tasks. The data shows that for Inside, the CPU is the primary bottleneck at lower resolutions, capping performance at around 268 FPS, while the GPU has the headroom to push much higher if given the chance.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combination depend on the user’s display and preference for frame rate consistency.

For users with a 1080p display, the High preset is the best recommendation. It delivers an average of 206 FPS, which is only 3 FPS less than Ultra (203 FPS). The High preset likely disables some computationally expensive effects that have little visual impact in a game like Inside, making it the most efficient choice. Low settings offer a higher average of 268 FPS, but the visual downgrade is unnecessary given that High already provides a frame rate far beyond any standard monitor’s refresh rate.

For 1440p displays, the High preset is again the recommended choice. It averages 185 FPS, which is nearly identical to Ultra (182 FPS). The Medium preset is also viable, averaging 222 FPS with a minimum of 188 FPS, which ensures a very smooth experience. However, the visual improvements from Medium to High are worth the small performance cost. Ultra offers no measurable benefit over High, so it is not recommended.

For 4K displays, the Medium preset is the best option. It averages 190 FPS with a minimum of 161 FPS, which is an excellent result for 4K. The High preset drops significantly to 122 FPS, and Ultra is only slightly lower at 116 FPS. The performance cost of moving from Medium to High is substantial (68 FPS), and while 122 FPS is still playable, the Medium preset provides a higher and more consistent frame rate. Low settings average 206 FPS, but the visual quality at 4K with Low settings would be poor. Therefore, Medium strikes the best balance between visual fidelity and performance at 4K.

In all cases, the system is powerful enough to run the game at high frame rates. The data suggests that users should prioritize High settings at 1080p and 1440p, and Medium settings at 4K, to achieve the best combination of visual quality and performance.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4070 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2610 MHz MHz
TDP 285 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 4070 Ti in Inside

Resolution Settings Avg FPS
3840x2160 Low 206.0
3840x2160 Medium 190.0
3840x2160 High 122.0
3840x2160 Ultra 116.0
2560x1440 Low 240.0
2560x1440 Medium 222.0
2560x1440 High 185.0
2560x1440 Ultra 182.0
1920x1080 Low 268.0
1920x1080 Medium 247.0
1920x1080 High 206.0
1920x1080 Ultra 203.0

Inside with Ryzen 5 5500X3D + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RTX 4070 Ti + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 5500X3D + RTX 4070 Ti

Explore FPS benchmarks for other games using this same hardware combination.