Inside
This combination provides smooth gameplay with an average of 67 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 29 | 29 | 49 | 61 |
| 1440p QHD | 47 | 46 | 77 | 98 |
| 1080p Full HD | 63 | 70 | 106 | 134 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 4600G + NVIDIA GeForce GTX 1650, In-Depth Analysis
The AMD Ryzen 5 4600G and NVIDIA GeForce GTX 1650 combination produces a highly variable experience in Inside, a puzzle platformer from 2016. The data shows a system that is fundamentally capable of smooth gameplay at standard resolutions, yet struggles significantly when pushed to 4K with higher visual fidelity. The benchmark results indicate a pairing where the GTX 1650’s 4 GB VRAM and the processor’s six Zen 2 cores interact in ways that make settings and resolution choices far more critical than raw CPU or GPU potential alone.
FAQ
*Q: What is the best resolution for this combo in Inside?*
A: The data shows 1920x1080 is the most reliable choice. At this resolution, the average FPS never drops below 63.2, with the Low setting reaching 134.1 FPS. This is the only resolution where all settings maintain an average above 60 FPS.
Q: How does the Ryzen 5 4600G compare to its closest rival in CPU benchmarks?
A: The CPU has an average benchmark score of 17489, placing it in the 75th percentile of all CPUs. Its nearest rival, the AMD Ryzen 3 PRO 5355GE, scores 17482, resulting in a delta of 0%. The Intel Core i5-12450H is also close, with a score of 17475 and a delta of 0.1%.
Q: Is the GTX 1650 a high-performing GPU according to the benchmark data?
A: No, the data categorizes it as a mid-to-low tier performer. It has a percentile ranking of 43 against all GPUs and an average benchmark score of 8713. Its nearest rival, the NVIDIA GeForce RTX 3050 A Mobile, scores 8746, a delta of -0.4%, indicating they are statistically similar in performance.
Q: What is the impact of the GTX 1650’s memory configuration?
A: The GPU has 4 GB of GDDR5 memory on a 128-bit bus, providing 128.1 GB/s of bandwidth. The memory clock is 2001 MHz (8 Gbps effective). This configuration appears to be a limiting factor at 4K, where High and Ultra settings both cap at 29.2 FPS.
Q: How does the combo rank among all tested combinations?
A: The combo ranks 1612 out of 1671 tested combinations for this game, placing it in the bottom 4% of all possible pairings in the database. This indicates that while it can run the game, it is not a top-tier configuration for Inside.
Q: What is the difference in performance between the CPU’s multi-threaded and single-threaded scores?
A: The CPU’s multi-threaded performance is significantly stronger. In Cinebench R23, it scores 13593 multi-core versus 1919 single-core. This pattern is consistent across other tests, such as Passmark, where it scores 15992 for multi-thread and 2653 for single-thread.
How This Combo Ranks
The data places this specific combination of AMD Ryzen 5 4600G and NVIDIA GeForce GTX 1650 at rank 1612 out of 1671 tested combos for Inside. This is a low ranking, suggesting that most other CPU-GPU pairings tested in the database deliver better average frame rates in this title. The percentile placement in the bottom 4% highlights that this is not an optimal pairing for achieving high performance in this game.
This low rank is somewhat paradoxical given the game’s age and genre. Inside is a 2D puzzle platformer that is not typically demanding on hardware. The fact that this combo ranks so low suggests that the bottleneck is not the game’s complexity but the specific hardware limits. The CPU, while having a solid multi-core score of 13593 in Cinebench R23, is not the primary constraint. The GPU’s 43rd percentile ranking and its 4 GB VRAM capacity are more likely culprits. The benchmark results show that the GTX 1650, while capable at 1080p, struggles to maintain high frame rates at higher resolutions, dragging down the overall combo ranking.
GPU Role
The NVIDIA GeForce GTX 1650 plays the central role in defining this combo’s performance ceiling in Inside. The GPU is based on the Turing architecture (TU117 chip) and features 896 shading units, 56 texture mapping units, and 32 ROPs. Its clock speeds are a base of 1485 MHz and a boost of 1665 MHz. The data shows that the GPU’s 4 GB of GDDR5 memory is a critical constraint, especially at higher resolutions.
The memory configuration—4 GB on a 128-bit bus with 128.1 GB/s bandwidth—appears to be the primary bottleneck. This is evident in the 4K results where High and Ultra settings both yield an average of 29.2 FPS, a hard cap that suggests the frame buffer is saturated. The GPU’s FP32 performance is 2.984 TFLOPS, which is sufficient for the game’s rendering demands at lower resolutions. The data implies that while the GPU’s compute power is adequate for 1080p, its memory subsystem limits its ability to handle the increased pixel count and texture data at 1440p and 4K, causing performance to plateau or drop significantly.
Measured FPS Breakdown
The measured FPS data provides a detailed view of the combo’s performance across three resolutions and four settings levels.
At 1920x1080, the combo is most comfortable. Low settings produce an average of 134.1 FPS. Medium increases the load, resulting in 106.0 FPS. High settings still maintain a smooth 69.5 FPS. Ultra settings have the most significant impact, dropping the average to 63.2 FPS. All of these are above the 60 FPS threshold, indicating a fully playable experience.
At 2560x1440, the performance cost is clear. Low settings average 98.2 FPS, which is still excellent. Medium settings drop to 76.8 FPS. High settings fall to 46.0 FPS, and Ultra settings produce 46.7 FPS. The transition from High to Ultra here is interesting, as the FPS does not drop further, suggesting a different bottleneck, likely VRAM capacity, is capping performance.
At 3840x2160, the GPU’s limitations are fully exposed. Low settings are the only playable option, averaging 61.2 FPS. Medium settings halve that to 48.6 FPS. High and Ultra settings are both capped at 29.2 FPS. This data shows a clear pattern where the GTX 1650 cannot handle the memory requirements of 4K with higher quality settings, leading to a severe performance cliff.
Resolution Scaling
The FPS drop from 1080p to 4K illustrates the system’s scaling behavior and identifies the limiting component. At High settings, the average FPS falls from 69.5 at 1080p to 46.0 at 1440p, and then to 29.2 at 4K. This represents a 34% drop from 1080p to 1440p and a further 37% drop to 4K.
This scaling pattern points directly to the GPU as the limiting factor. The CPU’s performance, with its 6 cores and 12 threads, is unlikely to be the bottleneck at these frame rates. The sharp decline at 4K, particularly the plateau where High and Ultra both achieve 29.2 FPS, is a classic sign of VRAM exhaustion or memory bandwidth saturation. The GPU’s 128.1 GB/s bandwidth is insufficient to feed the rendering pipeline at 4K with high-detail textures.
At Low settings, the scaling is more linear but still steep. The average FPS drops from 134.1 at 1080p to 98.2 at 1440p and then to 61.2 at 4K. Even with reduced texture quality, the 4K resolution demands more memory throughput than the GTX 1650 can provide, though it remains playable. The data confirms that the Ryzen 5 4600G provides ample computational headroom, as the performance is consistently capped by the GPU’s memory subsystem rather than the CPU’s processing power.
Hardware Specifications
AMD Ryzen 5 4600G
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce GTX 1650 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.2 |
| 3840x2160 | Medium | 48.6 |
| 3840x2160 | High | 29.2 |
| 3840x2160 | Ultra | 29.2 |
| 2560x1440 | Low | 98.2 |
| 2560x1440 | Medium | 76.8 |
| 2560x1440 | Ultra | 46.7 |
| 2560x1440 | High | 46.0 |
| 1920x1080 | Low | 134.1 |
| 1920x1080 | Medium | 106.0 |
| 1920x1080 | High | 69.5 |
| 1920x1080 | Ultra | 63.2 |
Inside with Ryzen 5 4600G + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with GTX 1650 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 4600G + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.