Inside
This combination provides smooth gameplay with an average of 68 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 29 | 33 | 49 | 60 |
| 1440p QHD | 46 | 49 | 80 | 99 |
| 1080p Full HD | 62 | 69 | 107 | 134 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with Intel Core i5-11400F + NVIDIA GeForce GTX 1650, In-Depth Analysis
The Intel Core i5-11400F paired with the NVIDIA GeForce GTX 1650 ranks at 1583 out of 1671 tested combos for Inside, placing it in the bottom 5% of all configurations. This is a decisive verdict: while the game is a 2016 puzzle platformer with modest demands, this specific hardware pairing lands near the very back of the pack, meaning most other tested systems deliver higher average frame rates. The rank is not a reflection of playability at lower settings—the data shows the combo can hit 134.3 FPS at 1080p Low—but it does indicate that this GPU is the primary bottleneck, as the CPU’s own benchmark scores sit in the 75th percentile among all processors, while the GPU’s percentile is only 43rd. In short, this is a combination where the processor has significant headroom that the graphics card cannot exploit.
How This Combo Ranks
The 1583rd place ranking out of 1671 tested combos is a poor showing, and the data makes the reason clear: the GTX 1650 is the limiting factor. The GPU’s average benchmark score of 8713 places it near the 43rd percentile of all GPUs, with its nearest rival, the NVIDIA GeForce RTX 3050 A Mobile, scoring 8746 (a -0.4% delta). The CPU, by contrast, is far more capable; the i5-11400F’s average benchmark score of 17181 puts it in the 75th percentile, and its nearest rival, the AMD Ryzen 7 5700U, scores 17189 (a 0% delta). This asymmetry means the combo’s rank is dragged down almost entirely by the graphics card. In a game like Inside, which is not computationally heavy, the CPU could push far higher frame rates if paired with a stronger GPU, but the GTX 1650 caps performance. The ranking also reflects that Inside is an older title where even mid-range modern GPUs excel, so this combo’s low position is relative to a field where many systems are simply overkill for the game’s requirements.
FAQ
*Q: Is this combo capable of running Inside smoothly at 1080p?*
A: Yes, at 1080p with Low settings the average FPS is 134.3, and at Medium it is 107.2. Even at High settings, the average is 68.6 FPS, which is above the typical 60 FPS threshold for smooth gameplay.
Q: How does the CPU compare to its closest rivals in synthetic benchmarks?
A: The Intel Core i5-11400F scores 17181 on average, which is effectively tied with the AMD Ryzen 7 5700U (17189, 0% delta) and the Intel Core i7-1260P (17212, -0.2% delta). It is slightly ahead of the Intel Core i5-1240U (17141, 0.2% delta).
Q: What is the biggest performance gap between settings at 4K?
A: At 3840x2160, the jump from Low (59.6 FPS) to Medium (48.7 FPS) is a drop of 10.9 FPS, and from Medium to High (32.8 FPS) is another 15.9 FPS drop. The largest gap is between Low and Ultra (29 FPS), which is a 30.6 FPS difference.
Q: Does the GPU’s VRAM capacity affect performance in this game?
A: The GTX 1650 has 4 GB of GDDR5 memory with a 128-bit bus and 128.1 GB/s bandwidth. Given that Inside is a 2D puzzle platformer with limited texture complexity, this capacity is sufficient, but the low fill rate (pixel rate of 53.28 GPixel/s) is more likely the bottleneck at higher resolutions.
Q: How does the GPU’s benchmark score compare to its rivals?
A: The GTX 1650’s average score of 8713 is slightly below the NVIDIA GeForce RTX 3050 A Mobile (8746, -0.4%) and the AMD Radeon 550X (8749, -0.4%). It is slightly above the NVIDIA Quadro P2200 (8671, 0.5%).
Q: What is the CPU’s single-thread performance, and why does it matter?
A: In Cinebench R23 single-core, the i5-11400F scores 2029. Since Inside is a puzzle platformer with light physics and AI, single-thread performance is often more relevant than multi-core, and this score is strong enough to avoid CPU limits in the measured FPS data.
Resolution Scaling
The measured FPS data shows a clear pattern: as resolution increases, the frame rate drops proportionally, indicating that the GPU is the limiting component. At 1080p Low, the combo achieves 134.3 FPS, but at 1440p Low it falls to 98.9 FPS (a 26.4% drop), and at 4K Low it is 59.6 FPS (a 55.6% drop from 1080p). This scaling is typical for a GPU-bound scenario, where the number of pixels rendered directly impacts performance. At 1080p High, the average is 68.6 FPS, dropping to 48.8 FPS at 1440p High and 32.8 FPS at 4K High. The trend is consistent across all settings: the GTX 1650’s 128.1 GB/s memory bandwidth and 2.984 TFLOPS of FP32 compute are simply not enough to maintain high frame rates at higher resolutions. The CPU’s role is minimal here, as its 6 cores and 12 threads are more than sufficient for this game’s workload, and the FPS drop from 1080p to 4K is almost entirely a function of the GPU’s pixel throughput. For example, at 1080p Ultra the combo hits 62.4 FPS, but at 4K Ultra it drops to 29 FPS, a 53.5% reduction. This confirms that users seeking higher resolutions must lower settings to compensate for the GPU’s limitations.
Settings Recommendations
The best experience per the measured rows is at 1080p with Medium settings, which delivers 107.2 FPS on average. This provides a smooth, responsive frame rate that is well above the 60 FPS threshold, and it does so without the visual compromises of Low settings. Choosing Low at 1080p yields 134.3 FPS, but the graphical quality is noticeably reduced, and the extra frame rate is unnecessary for a puzzle platformer where reaction times are not critically demanding. At 1440p, Medium is also viable at 79.5 FPS, but the 1080p Medium option is preferable for consistency. For users with a 4K display, the data suggests that only Low settings (59.6 FPS) provide a playable experience, as Medium (48.7 FPS) and High (32.8 FPS) fall below acceptable smoothness. The Ultra preset is not recommended at any resolution above 1080p, as it only achieves 62.4 FPS at 1080p and drops to 29 FPS at 4K—the latter being effectively unplayable. In summary, the sweet spot is 1080p Medium, which balances visual fidelity and performance, while 4K should be reserved for Low settings if the user insists on that resolution.
Measured FPS Breakdown
At 1920x1080, the combo delivers its best results. Low settings produce an average of 134.3 FPS, Medium drops to 107.2 FPS, High to 68.6 FPS, and Ultra to 62.4 FPS. The gap between Low and Medium is 27.1 FPS, while the gap between High and Ultra is only 6.2 FPS, suggesting diminishing returns at the top end. Moving to 2560x1440, the averages are 98.9 FPS (Low), 79.5 FPS (Medium), 48.8 FPS (High), and 45.7 FPS (Ultra). The drop from 1080p to 1440p is consistent, with Low losing 35.4 FPS and High losing 19.8 FPS. At 3840x2160, the numbers fall further: Low averages 59.6 FPS, Medium 48.7 FPS, High 32.8 FPS, and Ultra 29 FPS. Notably, the difference between High and Ultra at 4K is just 3.8 FPS, indicating that the GPU is completely saturated at that resolution. Across all resolutions, the Low-to-Ultra spread is largest at 1080p (71.9 FPS difference) and smallest at 4K (30.6 FPS difference), which reinforces that the GPU’s pixel fill rate is the hard ceiling at higher resolutions.
CPU Role
The Intel Core i5-11400F is a 6-core, 12-thread processor from the Rocket Lake architecture, built on a 14 nm process. It has a base clock of 2.60 GHz and a boost clock of 4.40 GHz, with 12 MB of shared L3 cache. Its benchmark scores are strong for a desktop part: Cinebench R23 multicore is 14372, single-core is 2029, and Geekbench multicore is 7579 with single-core at 1979. In the context of Inside, which is a puzzle platformer with minimal AI and physics, this CPU is overqualified. The measured FPS data shows no evidence of CPU limitation; even at 1080p Low, where the GPU is least stressed, the frame rate hits 134.3 FPS, which is well within the CPU’s capability to feed frames. The CPU’s 75th percentile ranking among all processors, and its near-tie with the AMD Ryzen 7 5700U (17189 vs 17181), indicates that it is not the bottleneck in this pairing. The 12 threads and high boost clock ensure that even if the game were to use multiple cores, the i5-11400F would handle it without issue. The data shows that the CPU’s role is passive; it provides a stable platform, but the GPU is what determines the final frame rates.
GPU Role
The NVIDIA GeForce GTX 1650 is a Turing-architecture GPU with 896 shading units, 56 TMUs, and 32 ROPs. It has 4 GB of GDDR5 memory on a 128-bit bus, providing 128.1 GB/s of bandwidth. Its base clock is 1485 MHz with a boost of 1665 MHz, and it delivers 2.984 TFLOPS of FP32 performance. The GPU’s average benchmark score of 8713 places it in the 43rd percentile, and its closest rival, the NVIDIA GeForce RTX 3050 A Mobile, scores 8746 (-0.4% delta). In Inside, the GTX 1650 is the definitive limiting factor. The FPS scaling from 1080p to 4K is directly tied to the GPU’s pixel rate (53.28 GPixel/s) and texture rate (93.24 GTexel/s). At 1080p Low, the GPU can push 134.3 FPS, but at 4K Low, it drops to 59.6 FPS, a clear sign that the pixel fill rate is insufficient for high-resolution rendering. The 4 GB VRAM is adequate for this game’s simple textures, but the GPU’s compute power is not. The measured data shows that Ultra settings at 4K (29 FPS) are nearly unplayable, while 1080p Ultra (62.4 FPS) is just barely acceptable. The GTX 1650’s 75 W TDP and lack of power connectors indicate it is a low-power part, and its performance ceiling is evident in the benchmark results. This is a GPU that can handle Inside at 1080p with ease but struggles to maintain smooth frame rates beyond that.
Hardware Specifications
Intel Core i5-11400F
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-11400F + NVIDIA GeForce GTX 1650 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 59.6 |
| 3840x2160 | Medium | 48.7 |
| 3840x2160 | High | 32.8 |
| 3840x2160 | Ultra | 29.0 |
| 2560x1440 | Low | 98.9 |
| 2560x1440 | Medium | 79.5 |
| 2560x1440 | High | 48.8 |
| 2560x1440 | Ultra | 45.7 |
| 1920x1080 | Low | 134.3 |
| 1920x1080 | Medium | 107.2 |
| 1920x1080 | High | 68.6 |
| 1920x1080 | Ultra | 62.4 |
Inside with ii5-11400F + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with GTX 1650 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with ii5-11400F + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.