Archeage

Archeage

AVERAGE FPS
59
playable

This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 28 38 47
1440p QHD 33 47 70 79
1080p Full HD 47 69 106 121

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 47
3840x2160 Medium 38
3840x2160 High 28
3840x2160 Ultra 20
2560x1440 Low 79
2560x1440 Medium 70
2560x1440 High 47
2560x1440 Ultra 33
1920x1080 Low 121
1920x1080 Medium 106
1920x1080 High 69
1920x1080 Ultra 47

Archeage with AMD Ryzen 5 3600 + AMD Radeon RX 6600, In-Depth Analysis

The AMD Ryzen 5 3600 paired with the AMD Radeon RX 6600 occupies a mid-table position in Archeage’s tested combo database, ranking 1406th out of 1727 combinations. That places this setup in the bottom fifth of all measured configurations, which is a notable result for a CPU that sits in the 76th percentile against all processors and a GPU in the 69th percentile against all graphics cards. The discrepancy between component-level percentiles and this game-specific ranking suggests Archeage is particularly demanding on the full system in ways that synthetic benchmarks do not fully capture.

How This Combo Ranks

The combo’s 1406th place out of 1727 tested pairs means roughly 81% of all recorded CPU-GPU combinations deliver higher average frame rates in Archeage. This is a surprisingly low standing given that the Ryzen 5 3600’s average benchmark score of 18129 places it within 0.1% of the Intel Core i5-11400 (18150, deltaPct -0.1) and 0.2% of the AMD Ryzen 5 7535HS (18101, deltaPct 0.2). The RX 6600’s average score of 25235 is essentially tied with the AMD Radeon 890M (25246, deltaPct 0) and sits within 0.5% of the NVIDIA GeForce RTX 3060 Ti (25120, deltaPct 0.5). Neither component is a statistical outlier in its respective category, yet the Archeage-specific ranking reveals a system that struggles more than expected.

What the data implies is that Archeage’s engine does not scale with this hardware in the way that 3DMark or Passmark workloads suggest. The CPU’s 6 cores and 12 threads with a 3.60 GHz base clock and 4.20 GHz boost clock are competitive on paper, but the game appears sensitive to other factors. The GPU’s 8 GB of GDDR6 memory on a 128-bit bus with 224.0 GB/s bandwidth is similarly adequate for modern titles, yet the measured FPS tells a more constrained story.

GPU Role

The Radeon RX 6600 operates with a base clock of 1626 MHz, a game clock of 2044 MHz, and a boost clock of 2491 MHz. Its memory runs at 1750 MHz with 14 Gbps effective speed. These clocks are not exceptionally high for the RDNA 2.0 architecture, but they are consistent with a mid-range part. The GPU has 1792 shading units, 112 texture mapping units, and 64 raster operation units, with a pixel rate of 159.4 GPixel/s and a texture rate of 279.0 GTexel/s. FP32 performance is rated at 8.928 TFLOPS.

In Archeage, the GPU’s role becomes evident when looking at frame rates across settings at a fixed resolution. At 1080p, the difference between Low and Ultra settings is 73.5 FPS (120.6 vs 47.1), which is a massive swing that points to the GPU being the primary driver of visual fidelity changes. However, the GPU’s 8 GB VRAM is not the limiting factor here; rather, the rasterization load at higher settings appears to overwhelm the 64 ROPs. The 128-bit memory bus delivers 224.0 GB/s, which is sufficient for 1080p but becomes a bottleneck at higher resolutions, as the 4K results demonstrate.

Resolution Scaling

Scaling from 1080p to 4K reveals a steep performance cliff that varies dramatically by settings preset. At Low settings, the average FPS drops from 120.6 at 1080p to 78.7 at 1440p to 46.7 at 4K. That represents a 61.3% reduction from 1080p to 4K, which is close to what one would expect if the GPU were the sole limiting factor. At High settings, the drop is from 68.6 at 1080p to 46.7 at 1440p to 28.3 at 4K, a 58.7% reduction. The pattern holds for Medium settings: 105.5 at 1080p, 70.1 at 1440p, 38.0 at 4K, a 64.0% decline.

Ultra settings show the most severe scaling: 47.1 at 1080p, 33.3 at 1440p, and 20.4 at 4K. That is a 56.7% drop from 1080p to 4K. The consistency of these percentage drops across all four settings presets strongly suggests the GPU is the dominant bottleneck at every resolution. If the CPU were limiting performance, we would expect the frame rate to plateau at lower resolutions rather than continue climbing all the way to 120.6 FPS at 1080p Low. The fact that FPS continues to increase as resolution decreases indicates headroom in the CPU that the GPU cannot exploit at higher pixel counts.

Measured FPS Breakdown

At 1920x1080, the RX 6600 and Ryzen 5 3600 deliver 120.6 FPS on Low settings, 105.5 FPS on Medium, 68.6 FPS on High, and 47.1 FPS on Ultra. The gap between Medium and High is 36.9 FPS, which is the largest single-step drop in the 1080p lineup. This suggests that High settings introduce a significant increase in shading complexity that the GPU’s 8.928 TFLOPS FP32 throughput struggles to maintain. The jump from Low to Medium is smaller at 15.1 FPS, indicating that Medium settings are not dramatically more demanding than Low.

At 2560x1440, the numbers are 78.7 FPS on Low, 70.1 FPS on Medium, 46.7 FPS on High, and 33.3 FPS on Ultra. Notably, the 1440p High result of 46.7 FPS is identical to the 4K Low result of 46.7 FPS. This coincidence suggests that the workload at 1440p High is roughly equivalent to 4K Low in terms of pixel processing and shading complexity. The 1440p Medium result of 70.1 FPS is still above 60 FPS, which is playable, but the High preset drops below that threshold.

At 3840x2160, the results are 46.7 FPS on Low, 38.0 FPS on Medium, 28.3 FPS on High, and 20.4 FPS on Ultra. Every 4K preset except Low falls below 40 FPS, making 4K gaming largely impractical for this combo unless the player accepts Low settings. The 4K Ultra result of 20.4 FPS is barely interactive, and the 4K High result of 28.3 FPS is still below the 30 FPS threshold that many players consider the minimum for a playable experience.

Settings Recommendations

Based on the measured rows, the most balanced experience for this combo is 1080p Medium at 105.5 FPS. This setting provides a smooth frame rate that exceeds the 60 FPS standard by a wide margin while still offering improved visual quality over Low. The 1080p Low result of 120.6 FPS is higher but the visual trade-off is substantial for only a 15.1 FPS gain. At 1440p, Medium at 70.1 FPS is the only preset that clears 60 FPS, making it the recommended choice for users with 1440p displays. The 1440p High result of 46.7 FPS is below 60 FPS and would be noticeable in a fast-paced MMORPG environment.

For those who prioritize visual fidelity over frame rate, 1080p High at 68.6 FPS is acceptable, but Ultra at 47.1 FPS is not recommended because the drop from High to Ultra is 21.5 FPS, which is a 31.3% reduction for what is likely a marginal visual improvement. At 4K, no settings preset is genuinely playable; even Low at 46.7 FPS is below the 60 FPS target, and the other presets are far worse. The data suggests that this combo is best used at 1080p or 1440p with Medium or High settings, avoiding Ultra entirely unless the user is willing to accept frame rates in the 20-47 FPS range.

CPU Role

The Ryzen 5 3600 provides 6 cores and 12 threads based on the Zen 2 architecture, codenamed Matisse, with a 7 nm process node from TSMC. Its 3.60 GHz base clock and 4.20 GHz boost clock are paired with a 32 MB shared L3 cache, 512 KB L2 per core, and 64 KB L1 per core. The CPU’s memory bandwidth is rated at 51.2 GB/s over a dual-channel DDR4 interface. Synthetic benchmarks show a single-thread score of 696 in 3DMark and 2124 in Cinebench R23, with multi-thread scores of 4605 in 3DMark and 15045 in Cinebench R23.

In Archeage, the CPU’s role is less obvious from the measured FPS because the game is clearly GPU-limited at higher resolutions. However, the fact that 1080p Low reaches 120.6 FPS indicates the CPU can feed the GPU with enough draw calls to exceed 120 FPS in less demanding scenes. The 12 threads are sufficient for Archeage’s MMORPG workload, which typically involves many player characters and NPCs but does not heavily utilize more than a handful of cores. The CPU’s 76th percentile ranking against all CPUs suggests it is not a weak link, yet the combo’s 1406th rank in Archeage implies that the game’s engine does not leverage the CPU’s strengths as effectively as other titles might.

FAQ

Q: What is the best resolution and settings combination for this hardware in Archeage?

A: The data shows 1080p Medium at 105.5 FPS provides the best balance of smoothness and visual quality. For 1440p users, Medium at 70.1 FPS is the only preset above 60 FPS.

Q: Can this combo handle 4K gaming in Archeage?

A: No. The highest 4K result is Low settings at 46.7 FPS, which is below 60 FPS. Ultra at 4K drops to 20.4 FPS, making it impractical for play.

Q: How does the RX 6600 compare to its nearest rival in synthetic benchmarks?

A: The RX 6600’s average score of 25235 is within 0.2% of the AMD Radeon RX 6700M (25180, deltaPct 0.2) and 0.5% of the NVIDIA GeForce RTX 3060 Ti (25120, deltaPct 0.5).

Q: Is the Ryzen 5 3600 a bottleneck at 1080p?

A: No. The 1080p Low result of 120.6 FPS indicates the CPU can drive frame rates above 120, so the GPU becomes the limiting factor at higher settings.

Q: What is the FPS drop from 1080p to 4K at High settings?

A: High settings drop from 68.6 FPS at 1080p to 28.3 FPS at 4K, a reduction of 40.3 FPS or roughly 58.7%.

Q: How does this combo rank among all tested configurations?

A: It ranks 1406th out of 1727 combos, placing it in the bottom 18.6% of all tested CPU-GPU pairs in Archeage.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + AMD Radeon RX 6600 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 46.7
3840x2160 Medium 38.0
3840x2160 High 28.3
3840x2160 Ultra 20.4
2560x1440 Low 78.7
2560x1440 Medium 70.1
2560x1440 High 46.7
2560x1440 Ultra 33.3
1920x1080 Low 120.6
1920x1080 Medium 105.5
1920x1080 High 68.6
1920x1080 Ultra 47.1

Archeage with Ryzen 5 3600 + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RX 6600 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.